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WarRock EU - Code Snippets
Discussion on WarRock EU - Code Snippets within the WarRock forum part of the Shooter category.
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View Poll Results: Wie findet ihr diesen Thread
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Klasse!
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Geht so
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Sinnlos, braucht keiner
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05/01/2011, 17:42
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#3391
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elite*gold: 0
Join Date: Nov 2010
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kann mir jemand sagen wie ich diese fehler behebe !
thx button wartet schon!
error C2471: Programmdatenbank 'c:\users\***********\downloads\*******\*******\** *****\debug\vc90.pdb' kann nicht aktualisiert werden
bitte um hilfe
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05/02/2011, 00:54
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#3392
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elite*gold: 900
Join Date: Apr 2009
Posts: 14,981
Received Thanks: 11,403
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Quote:
Originally Posted by lutscher777
kann mir jemand sagen wie ich diese fehler behebe !
thx button wartet schon!
error C2471: Programmdatenbank 'c:\users\***********\downloads\*******\*******\** *****\debug\vc90.pdb' kann nicht aktualisiert werden
bitte um hilfe
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such die datei vc90.pdb, mach rechtsklick aus sie und dann entferne den Haken unten bei "Schreibgeschützt"
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05/02/2011, 12:02
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#3393
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Join Date: Jan 2009
Posts: 14
Received Thanks: 1
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who got for me the nfd pattern i cant find it in ida so who got it for me please
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05/02/2011, 12:07
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#3394
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elite*gold: 0
Join Date: Mar 2011
Posts: 23
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Quote:
Originally Posted by sander70
who got for me the nfd pattern i cant find it in ida so who got it for me please
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PHP Code:
void PlayerHacks()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PTR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
//SuperJump
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
*(float*)(dwPlayerPtr + ADR_OFS_Z) = 2000;
}
}
//No Fall Damage
{
*(float*)(dwPlayerPtr + ADR_OFS_NFD) = -20000;
}
}
}
thats superjump and NFD
Addys
PHP Code:
#define ADR_PTR_PLAYERPOINTER 0x00C81820
#define ADR_PTR_SERVERPOINTER 0x00B7C198
#define ADR_OFS_Z 0x00102EC
#define ADR_OFS_NFD 0x00102CC
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05/02/2011, 12:39
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#3395
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elite*gold: 0
Join Date: Jan 2009
Posts: 14
Received Thanks: 1
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i dont looking that noob im looking for the pattern of nfd not the source and the addys noob i need the pattern
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05/02/2011, 13:34
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#3396
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elite*gold: 6
Join Date: Mar 2010
Posts: 1,184
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if you aren't a noob, search the Pattern by yourself -.-
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05/02/2011, 13:55
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#3397
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elite*gold: 0
Join Date: Jan 2009
Posts: 14
Received Thanks: 1
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i already did but i cant find the bytes in ida i tryd every addy there is for nfd but still cant find the bytes why
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05/02/2011, 14:54
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#3398
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elite*gold: 0
Join Date: Apr 2011
Posts: 245
Received Thanks: 131
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Quote:
Originally Posted by sander70
i dont looking that noob im looking for the pattern of nfd not the source and the addys noob i need the pattern
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You're a noob.
Stop spam at me with your pn's.
Search them.
You say to him noob, but you can't find Pattern? shut up,pls
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05/02/2011, 15:57
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#3399
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elite*gold: 0
Join Date: Apr 2011
Posts: 146
Received Thanks: 171
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Sander:
You will get Pattern?
Only for C&P???
1) Search your own Pattern!
2) Search in google a tuturial : "How to Search Pattern"!!!
or learn it by yourself!!I did this too.
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05/02/2011, 16:20
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#3400
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elite*gold: 0
Join Date: Jan 2009
Posts: 14
Received Thanks: 1
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dashwar can you maby help me becouse i searched on google i tryd them all what i found but still cant find the nfd pattern maby you can help me
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05/02/2011, 16:57
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#3401
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elite*gold: 0
Join Date: Mar 2011
Posts: 23
Received Thanks: 1
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stimmt die source für norecoil?
PHP Code:
void Norecoil()
{
*(float*)(ADR_PTR_PLAYERPOINTER + OFS_NORECOIL1) = 0;
*(float*)(ADR_PTR_PLAYERPOINTER + OFS_NORECOIL2) = 0;
*(float*)(ADR_PTR_PLAYERPOINTER + OFS_NORECOIL3) = 0;
}
falls eine zeit hat bitte die Addys schreiben
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05/02/2011, 17:02
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#3402
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elite*gold: 1
Join Date: Nov 2008
Posts: 576
Received Thanks: 166
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falls es dir no net aufgefallen ist wir haben einen Addysammelthread
->
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05/02/2011, 17:04
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#3403
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elite*gold: 0
Join Date: Apr 2011
Posts: 245
Received Thanks: 131
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Quote:
Originally Posted by sander70
dashwar can you maby help me becouse i searched on google i tryd them all what i found but still cant find the nfd pattern maby you can help me
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Quote:
Originally Posted by antornmo
stimmt die source für norecoil?
PHP Code:
void Norecoil()
{
*(float*)(ADR_PTR_PLAYERPOINTER + OFS_NORECOIL1) = 0;
*(float*)(ADR_PTR_PLAYERPOINTER + OFS_NORECOIL2) = 0;
*(float*)(ADR_PTR_PLAYERPOINTER + OFS_NORECOIL3) = 0;
}
falls eine zeit hat bitte die Addys schreiben 
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Ida Pro.
NoRecoil source is right...
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05/02/2011, 17:16
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#3404
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elite*gold: 297
Join Date: Dec 2010
Posts: 1,129
Received Thanks: 1,687
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nein ist sie nicht. xDDD
*(float*)(*(unsigned long*)ADR_PTR_PLAYERPOINTER + OFS_NORECOIL... ) = 0;
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05/02/2011, 17:17
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#3405
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elite*gold: 1
Join Date: Nov 2008
Posts: 576
Received Thanks: 166
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r a z e r sie workt auch so
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