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WarRock EU - Code Snippets

Discussion on WarRock EU - Code Snippets within the WarRock forum part of the Shooter category.

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Old 04/18/2011, 12:31   #3196
 
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bool asd;

while( 1 ) {
if( GetAsyncKeyState(VK_F8) )
asd = !asd;
if( asd ) {
// do functions
}
Sleep(30);
}
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Old 04/18/2011, 12:43   #3197
 
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Quote:
Originally Posted by ~ r a z e r _ View Post
bool asd;

while( 1 ) {
if( GetAsyncKeyState(VK_F8) )
asd = !asd;
if( asd ) {
// do functions
}
Sleep(30);
}
oder

while(1) {
if(GetKeyState(VK_F8)>0){
// do functions
}
}
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Old 04/18/2011, 13:47   #3198
 
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Quote:
Originally Posted by ~ r a z e r _ View Post
bool asd;

while( 1 ) {
if( GetAsyncKeyState(VK_F8) )
asd = !asd;
if( asd ) {
// do functions
}
Sleep(30);
}
Quote:
Originally Posted by Yazzn˜ View Post
oder

while(1) {
if(GetKeyState(VK_F8)>0){
// do functions
}
}

Danke euch beiden
Probiere mal erst Yazzn seine source :P
Habt beide ein THX :P
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Old 04/18/2011, 13:48   #3199
 
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braucht ihr jetzt meinen code???
oder könnt ihr mir vll den fehler korigieren???
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Old 04/18/2011, 13:58   #3200
 
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Quote:
braucht ihr jetzt meinen code???
oder könnt ihr mir vll den fehler korigieren???
drück in C++ mal ALT+F7


dann dort .dll auswählen
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Old 04/18/2011, 17:34   #3201
 
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Quote:
Originally Posted by Yazzn˜ View Post
oder

while(1) {
if(GetKeyState(VK_F8)>0){
// do functions
}
}
Hast den sleep nicht eingebaut?

void lala()
{
while(1) {
if(GetKeyState(VK_F8)>0){
funktion
}
Sleep(30);
}
}

Ist das so richtig?
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Old 04/18/2011, 20:08   #3202
 
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Bio hast glaube ich recht sonst überlastet cpu.
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Old 04/18/2011, 20:49   #3203
 
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Quote:
Originally Posted by CyberRazzor View Post
Bio hast glaube ich recht sonst überlastet cpu.
Der hack startet dadruch sonst überhaupt nicht o,O

€: Es geht danach leider nicht mehr aus
hier der code:

Code:
void GlassWalls()
{
while(1) 
{
if(GetKeyState(VK_DELETE)>0)
{
*(int*)ADR_GLASSWALLS = 4;}Sleep(30);
}
}

Dann ein extra HackThread,ohne sleep.

void HackThreat()
{
for(;;)
{
GlassWalls();
}
}
Weiß einer wieso?
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Old 04/18/2011, 21:22   #3204
 
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€Bio....

hier mal eine andere Methode:

Code:
bool Blabla = false;
void Bubi()
{
if(GetAsyncKeyState(VK_Dings)&1)
{
Blabla = Blabla==false
}
if(Blabla==true)
{
//funk
if(GetAsyncKeyState(VK_Dings)&1)
{
Blabla = Blabla==false
}
}
}


kann sein das ich i was verkehrd gemacht habe bin per I Pod drin ....
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Old 04/18/2011, 22:11   #3205
 
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bool GlassWallPatch = false;
void GlassWallsFunc()
{
if(GetAsyncKeyState(VK_F12)&1)
{
*(LONG*)(ADR_GLASSWALLS) = 0;
GlassWallPatch = GlassWallPatch==false
}
if(GlassWallPatch==true)
{
if(GetAsyncKeyState(VK_F12)&1)
{
*(LONG*)(ADR_GLASSWALLS) = 4;
GlassWallPatch = GlassWallPatch==false
}
}
}
VOID HACKTHREAD()
{
for ( ; ; )
{
GlassWallsFunc();
Sleep(120);
}
}
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Old 04/19/2011, 01:41   #3206
 
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unnötig
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Old 04/19/2011, 09:10   #3207
 
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Quote:
Originally Posted by CyberRazzor View Post
bool GlassWallPatch = false;
void GlassWallsFunc()
{
if(GetAsyncKeyState(VK_F12)&1)
{
*(LONG*)(ADR_GLASSWALLS) = 0;
GlassWallPatch = GlassWallPatch==false
}
if(GlassWallPatch==true)
{
if(GetAsyncKeyState(VK_F12)&1)
{
*(LONG*)(ADR_GLASSWALLS) = 4;
GlassWallPatch = GlassWallPatch==false
}
}
}
VOID HACKTHREAD()
{
for ( ; ; )
{
GlassWallsFunc();
Sleep(120);
}
}
Quote:
Originally Posted by FardAlterEgo View Post
unnötig
@CyberRazzer

Könnte man das nicht durch noch ein Bool ohne einen Off Wert machen?
In diesem Fall 0.

@Fard
Dann mach es besser^^
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Old 04/19/2011, 09:17   #3208
 
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oder noch besser:

Quote:
Originally Posted by ~ r a z e r _ View Post
bool asd;

while( 1 ) {
if( GetAsyncKeyState(VK_F8) )
asd = !asd;
if( asd ) {
// do functions
}
Sleep(30);
}
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Old 04/19/2011, 10:44   #3209
 
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Quote:
Originally Posted by bl4ck0ps7 View Post
Eine Frage:
Kann mir wer sagen wie ich die VC++ verzeichnisse richtig angeben kann?
(wegen "d3dx9.h")
Die Methode über Extras->Optionen->"Projekte und Projektmappen"->"VC++ Verzeichnisse" ist veraltet! (Steht da zumindest).
Pls Help!

MFG
wir brauchen keine neuen c&p!!!
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Old 04/19/2011, 11:03   #3210
 
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Quote:
Originally Posted by Norbert8 View Post
wir brauchen keine neuen c&p!!!


reg dich mal ab kleiner

macht eh keien unterschied mehr ........
und viele gute coder haben klein angefangen
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