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WarRock EU - Code Snippets

Discussion on WarRock EU - Code Snippets within the WarRock forum part of the Shooter category.

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Old 04/30/2011, 16:32   #3346
 
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Quote:
Originally Posted by antornmo View Post
Hallo zusammen
ich habe einen WarRock hack gecodet(nur Superjump und NFD) aber irgendetwas habe ich übersehen
hier ist das was ich im C++ codiert habe



Falls einer den Fehler findet bitte melden
könnte mir bitte jemand helfen?
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Old 04/30/2011, 16:44   #3347
 
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dir fehlt ein Hackthread und
die Endscene in der du auflistest das der Hackthread beim
Injecten durchläuft
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Old 04/30/2011, 16:47   #3348
 
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Quote:
Originally Posted by •~•Pr0Sk1ll•~• View Post
dir fehlt ein Hackthread und
die Endscene in der du auflistest das der Hackthread beim
Injecten durchläuft
kannst du mir bitte erklähren wie ich das mache? (ist mein erster hack)
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Old 04/30/2011, 17:39   #3349
 
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Hackthread
Code:
void Thread()
{ 
for(;;)
{
//funktionen so-> Hack();
}
Sleep(10);
}
Endscene
Code:
BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Thread , 0, 0, 0); 
break;
}
return TRUE;
}
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Old 04/30/2011, 17:53   #3350
 
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Quote:
Originally Posted by •~•Pr0Sk1ll•~• View Post
Hackthread
Code:
void Thread()
{ 
for(;;)
{
//funktionen so-> Hack();
}
Sleep(10);
}
Endscene
Code:
BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Thread , 0, 0, 0); 
break;
}
return TRUE;
}
wnb-1337 h4x0r.

Das ist der Einstiegspunkt der Dll .... Die EndScene ist etwas völlig anderes und hat nichts aber rein gar nichts mit dem entry point zu tun.

Edit: Hab dir einfach mal ein Thanks gegeben weils einfach zu geil ist. xD
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Old 04/30/2011, 18:16   #3351
 
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ich Pfeif auf dein Thx remove es pls wieder!

AntiSpam: Nops = 0x90
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Old 04/30/2011, 18:17   #3352
 
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Quote:
Originally Posted by •~•Pr0Sk1ll•~• View Post
Hackthread
Code:
void Thread()
{ 
for(;;)
{
//funktionen so-> Hack();
}
Sleep(10);
}
Endscene
Code:
BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Thread , 0, 0, 0); 
break;
}
return TRUE;
}
dankschön
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Old 04/30/2011, 18:34   #3353
 
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Because I was bored, i searched stuff for stw

Adress: 611570
as Hex : 0x611570

Off Bytes: 8B 51 34
as Hex : 0x8B 0x51 0x34

On Bytes: 90 90 90
as Hex : 0x90 0x90 0x90

Happy fun
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Old 05/01/2011, 09:46   #3354
 
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Quote:
#include <windows.h>

BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:

ShellExecuteA(NULL,"Open","http://www.elitepvpers.com",NULL, NULL, 1);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hack , NULL, NULL, NULL);
break;
case 2:
break;
}
return TRUE;
Ich hab ein Problem.
Und zwar, wenn ich diesen Code benutze crasht immer mein Warrock, addys stimmen! ( es soll sich unbedingt eine Webseite öffnen. )
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Old 05/01/2011, 09:51   #3355
 
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Quote:
BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:

ShellExecuteA(NULL,"Open","http://www.elitepvpers.com",NULL, NULL, 1);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hack , NULL, NULL, NULL);
break;
case 2:
break;
}
return TRUE;
}
öh so !
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Old 05/01/2011, 09:54   #3356
 
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Quote:
Originally Posted by NikM View Post
öh so !
1>main.cpp(58): fatal error C1075: Dateiende erreicht, bevor das zugehörige Element für das linke Element Klammer "{" in "main.cpp(58)" gefunden wurde
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Old 05/01/2011, 09:58   #3357
 
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CServer updated by me

Code:
structs CServer
{
    char bla1[1404];  
    __int32 Premium; //0x57C
    float PremiumDays; //0x580 
    char bla2[1035208]; 
    BYTE RoomMaster;//0xFD148
    char bla3[20568];   
    BYTE Slot1;//0x1021A0 
    BYTE Slot2;//0x1021A1 
    BYTE Slot3;//0x1021A2 
    BYTE Slot4;//0x1021A3 
    BYTE Slot5;//0x1021A4 
    BYTE Slot6;//0x1021A5 
    BYTE Slot7;//0x1021A6 
    BYTE Slot8;//0x1021A7 
    char bla4[98536];
    DWORD Level;//0x11A288
    char bla5[10]
    __int32 Dinars; //0x11A298
};
Wenns falsch ist tut es mir Leid ist meine erste eigene geupdated struct

MFG
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Old 05/01/2011, 10:01   #3358
 
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Quote:
Originally Posted by Norbert8 View Post
Ich hab ein Problem.
Und zwar, wenn ich diesen Code benutze crasht immer mein Warrock, addys stimmen! ( es soll sich unbedingt eine Webseite öffnen. )
#include <windows.h>

BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
ShellExecuteA(NULL,"Open","http://www.elitepvpers.com",NULL, NULL, 1);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hack , NULL, NULL, NULL);
break;
case 2:
break;

}
return TRUE;


Right:

Code:
BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
ShellExecuteA(NULL,"open","http://www.elitepvpers.com",NULL, NULL, SW_NROMAL);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hack , NULL, NULL, NULL);
break;
}
return TRUE; 
}
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Old 05/01/2011, 10:09   #3359
 
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Quote:
Originally Posted by SubZerom™ View Post
#include <windows.h>

BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
ShellExecuteA(NULL,"Open","http://www.elitepvpers.com",NULL, NULL, 1);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hack , NULL, NULL, NULL);
break;
case 2:
break;

}
return TRUE;


Right:

Code:
BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
ShellExecuteA(NULL,"open","http://www.elitepvpers.com",NULL, NULL, SW_NROMAL);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hack , NULL, NULL, NULL);
break;
}
return TRUE; 
}
gleiches problem.
immer crasht es.
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Old 05/01/2011, 10:11   #3360
 
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1.) mit switch arbeiten ist hier absolut sinnlos, es sei denn du arbeitest mit NODEFAULT.

msdn:
Code:
#if defined(DEBUG) && !defined(NODEFAULT)
#define NODEFAULT default: ASSERT(0)
#elif !defined(NODEFAULT)
#define NODEFAULT default: __assume(0)
#endif
ansonsten einfach mit
Code:
if( dwReason == DLL_... ) { ... }
mit DWORD dwReason als zweites parameter der DllMain arbeiten.

2.) "elitepvpers.com" als string wird genauso wie "superjump" und einige andere detected. musste irgendwie crypten, nehm am besten einfach xorstring.

google:
einfach die xorstr.h includieren, einen generator für xorstr gibt es hier: (danke an NeoIII, immer & immer wieder :P)
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