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[Help Thread] Please post your questions here.

Discussion on [Help Thread] Please post your questions here. within the Rappelz Private Server forum part of the Rappelz category.

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Old 11/09/2017, 05:09   #6631
 
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HELP Please

Hi Guys I've been trying to set up a 7.4 Server the Auth Server works fine, When I launch the GS it goes through its stuff then tells me
Connect to Auth... Failed
Connecting to the auth server failed.. So on and so forth I've been staring at my >opt files and cant seem to find the problem.

My AuthServer.opt is
S:app.name:Auth
S:db.auth.server:127.0.0.1
S:db.auth.name:Auth74
S:db.auth.account:sa
S:db.auth._password:
S:db.auth.port:1433
S:io.auth.port:4500
N:game.user_limit:3000
N:auth.max_client_per_ip:30000
S:log.ip:127.0.0.1
N:_auth.version:200604290
N:auth.version:200701120
N:auth.max_daily_client_per_ip:50000
S:db.auth.md5_key:2011
N:db.auth.use_md5:1
N:db.auth.use_md5_for_security_no:0

Then my Gameserver.opt is
S auth.server_name:Auth
S auth.server_address:127.0.0.1
S db.user.name:Telecaster74
S db.user.server:127.0.0.1
S db.user.port:1433
S db.user.account:sa
S db.user._password:
S db.c.server:127.0.0.1
S db.c.name:Arcadia74
S db.c.port:1433
S db.c.account:sa
S db.c._password:
N game.UseHackShield:0
N game.UseGameGuard:0
N game.cash_usable_server:1
S io.auth.ip:127.0.0.1
S io.auth.port:4500
S io.ip_address:127.0.0.1
S io.port:49999
S io.upload.port:4617
S io.upload.ip:127.0.0.1
N game.use_auto_trap:0
N log.working:1
S log.ip:127.0.0.1
F game.item_drop_rate:30.0
F game.gold_drop_rate:10.0
F game.exp_rate:10.0

Any help would be greatly helpful thanks.
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Old 11/09/2017, 06:27   #6632
 
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Quote:
Originally Posted by raven6271 View Post
Hi Guys I've been trying to set up a 7.4 Server the Auth Server works fine, When I launch the GS it goes through its stuff then tells me
Connect to Auth... Failed
Connecting to the auth server failed.. So on and so forth I've been staring at my >opt files and cant seem to find the problem.

Any help would be greatly helpful thanks.
Did you run in PrincessAurora befor to start GS next commands?
PHP Code:
start_service
set game
.open_external 1 
Also, what auth port you use in the .bat?
Cause in opt you have
PHP Code:
io.auth.port:4500 
Try to put the 9881 in io.auth.port in Auth .opt and into the .bat /auth_port:

And dont forget to open ports!

Good Luck!

Can anyone give the link with Advanced Client Dumper? Cause all link in Release thread is broken =(
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Old 11/09/2017, 14:18   #6633
 
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Hi Guys,

I have a question about item modding at 9.4 server.

For example, if I want to change an item (Wing), to socked 4 soulstones.
I have to enter a "4" in the Item.rdb for this item in the column "socked" and "Itemuseflag" for Not spendable, not tradable, not salable, combinable, shoptool, can not be used in Deathmatch, Undeletable, can not be declare the value "1157637665".
Then I make the Item.rdb and Item.ref in my resources folder .. but the item that I have edited so gets no socket

are new wings (by AlNirs) with new ID in database...

what's wrong???


(google translate)
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Old 11/09/2017, 15:05   #6634
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can not be declare the value "1157637665".

Maybe this is google translate but also maybe this is something.

If it can not set the flag value you are requesting for some reason then maybe it is not setting the change in socket value either.

Make sure after making these changes that the changes are being committed to the table.

Close the table view and reopen it to refresh it or something. Run an SQL query to select your item that you are editing from the table and make sure the socket is changing.

If when you edit you have red exclamation points in table cells that data is not committed yet.
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Old 11/10/2017, 16:52   #6635
 
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Hello everyone, I have a problem and I can not find where his is I explain myself. At epic 9.1 when there were a lot of things to sell it was resold very quickly, since files 9.4 (# Thxrevolution ^^) resale and purchase of items there is a delay between each item resold or purchased, thanks in advance to those who would have the answer
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Old 11/10/2017, 17:12   #6636
 
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Quote:
Originally Posted by noxus77 View Post
Hello everyone, I have a problem and I can not find where his is I explain myself. At epic 9.1 when there were a lot of things to sell it was resold very quickly, since files 9.4 (# Thxrevolution ^^) resale and purchase of items there is a delay between each item resold or purchased, thanks in advance to those who would have the answer
its for protection against lags maybe
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Old 11/10/2017, 17:21   #6637
 
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Quote:
Originally Posted by noxus77 View Post
Hello everyone, I have a problem and I can not find where his is I explain myself. At epic 9.1 when there were a lot of things to sell it was resold very quickly, since files 9.4 (# Thxrevolution ^^) resale and purchase of items there is a delay between each item resold or purchased, thanks in advance to those who would have the answer

As far as I remember this was implemented with 9.2 or 9.3,
not sure if it's editable or controlled by sFrame&Gameserver.

If you have a high droprate on your server, I suggest you to use a NPC with selling-script, that's still fast.
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Old 11/10/2017, 17:23   #6638
 
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Thank you for your answer, yes no doubt but this system really slowed much the farm: s

Quote:
Originally Posted by LamiaCore View Post
As far as I remember this was implemented with 9.2 or 9.3,
not sure if it's editable or controlled by sFrame&Gameserver.

If you have a high droprate on your server, I suggest you to use a NPC with selling-script, that's still fast.
Okay thank you very well, in this case I have more case to use my script ^^
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Old 11/10/2017, 22:23   #6639


 
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Quote:
Originally Posted by noxus77 View Post
Hello everyone, I have a problem and I can not find where his is I explain myself. At epic 9.1 when there were a lot of things to sell it was resold very quickly, since files 9.4 (# Thxrevolution ^^) resale and purchase of items there is a delay between each item resold or purchased, thanks in advance to those who would have the answer
I think this problem from the client side (SFrame) there's no fix for it until now .. is the official servers have this problem too?
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Old 11/10/2017, 23:52   #6640
 
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Quote:
Originally Posted by Ghost Informatics View Post
I think this problem from the client side (SFrame) there's no fix for it until now .. is the official servers have this problem too?
Yes, it's the same for retail.
Same with several graphical bugs, which came with 9.2+ and were also not fixed (and I don't get why nobody on retail reported them as bug)
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Old 11/11/2017, 00:50   #6641


 
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Quote:
Originally Posted by LamiaCore View Post
Yes, it's the same for retail.
Same with several graphical bugs, which came with 9.2+ and were also not fixed (and I don't get why nobody on retail reported them as bug)
In Revolution 9.1 we had a bug in the selling there was a players they sell much things in same time so the remain query in GS go higher then the GS goes down ... maybe this is the fix for this bugs.
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Old 11/11/2017, 01:46   #6642
 
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Gameserver.opt

Anybody know the command to disable GameGaurd on the Server Side????
Thanks
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Old 11/11/2017, 02:02   #6643
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/use_nprotect:0

As an argument in your .bat file. For the client. The only time it has not worked was when we used glandu2's filter to run mixed server client versions.

N game.UseHackShield:0
N game.UseGameGuard:0

In the gameserver.opt for server side shut down.
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Old 11/11/2017, 04:52   #6644


 
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N:game.security_solution_type:0


0= To disable
1=GameGuard
2=HackShield
3=XTrap
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Old 11/11/2017, 16:58   #6645

 
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Anyone mind helping me out?

Quote:
Originally Posted by exter16 View Post

1: Buying defined and awakend items from auction. After reclogging it becomes back undefined and removes awaken on item...
2: Repair all sometimes breaks equipped items.
3: Is there any guide how to work with .Rdu file to make Enhanceeffectresource show up custom stats? using the .rdb file doesn't show any +stats on equips.

Thanks in advance
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