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[Help Thread] Please post your questions here.
Discussion on [Help Thread] Please post your questions here. within the Rappelz Private Server forum part of the Rappelz category.
12/28/2017, 16:08
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#6781
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,912
Received Thanks: 1,490
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Your NPCs local flag is 0...make it 1 if you want to see them.
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I am not sure how the command works myself I would have to do some testing but I am sure it needs parameters attached perhaps the quest ID and maybe a caller directive.
I will let you know if I figure it out, but perhaps someone will beat me to the punch with the answer.
/run end_quest(quest_id, reward_id,"Character_Name")
Only works if the quest is listed as completed in your quest list. You need the quest ID and the reward ID if there is no reword ID you still need to enter a 0 in for reward ID.
I am looking at set_quest_status now to see if you can set one as completed and then use the end_quest command.
/run set_quest_status(quest_id, status_id(int column number 1 in most cases), Value(1 or 0 for bit status if collection quest number of items to collect),"Character_name")
A few more parameters to keep straight but this one will set a quest to completed status.
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Please do not yell at people who post here. This forum and this thread is here for them. If you need more clarification on what this thread is here for please go back and read the opening post.
If you don't want to answer them then don't answer them. It is that simple to promote an environment that doesn't have hostility in it to make the choice of just not replying.
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12/28/2017, 16:55
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#6782
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elite*gold: 0
Join Date: Dec 2011
Posts: 17
Received Thanks: 4
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Quote:
Originally Posted by ThunderNikk
@
Your NPCs local flag is 0...make it 1 if you want to see them.
@
I am not sure how the command works myself I would have to do some testing but I am sure it needs parameters attached perhaps the quest ID and maybe a caller directive.
I will let you know if I figure it out, but perhaps someone will beat me to the punch with the answer.
/run end_quest(quest_id, reward_id,"Character_Name")
Only works if the quest is listed as completed in your quest list. You need the quest ID and the reward ID if there is no reword ID you still need to enter a 0 in for reward ID.
I am looking at set_quest_status now to see if you can set one as completed and then use the end_quest command.
@
Please do not yell at people who post here. This forum and this thread is here for them. If you need more clarification on what this thread is here for please go back and read the opening post.
If you don't want to answer them then don't answer them. It is that simple to promote an environment that d oesn't have hostility in it to make the choice of just not replying.
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thanks bro :')
maybe there is no command for this
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12/28/2017, 17:11
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#6783
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,912
Received Thanks: 1,490
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Take a second look at my post brad777 I made edits for set_quest_status and between the two of them you can do what you want.
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12/28/2017, 17:18
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#6784
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elite*gold: 0
Join Date: Sep 2015
Posts: 24
Received Thanks: 0
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Quote:
Originally Posted by ThunderNikk
@
Your NPCs local flag is 0...make it 1 if you want to see them.
@
I am not sure how the command works myself I would have to do some testing but I am sure it needs parameters attached perhaps the quest ID and maybe a caller directive.
I will let you know if I figure it out, but perhaps someone will beat me to the punch with the answer.
/run end_quest(quest_id, reward_id,"Character_Name")
Only works if the quest is listed as completed in your quest list. You need the quest ID and the reward ID if there is no reword ID you still need to enter a 0 in for reward ID.
I am looking at set_quest_status now to see if you can set one as completed and then use the end_quest command.
/run set_quest_status(quest_id, status_id(int column number 1 in most cases), Value(1 or 0 for bit status if collection quest number of items to collect),"Character_name")
A few more parameters to keep straight but this one will set a quest to completed status.
@
Please do not yell at people who post here. This forum and this thread is here for them. If you need more clarification on what this thread is here for please go back and read the opening post.
If you don't want to answer them then don't answer them. It is that simple to promote an environment that doesn't have hostility in it to make the choice of just not replying.
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Hello! I changed the local flag to 1 in the DB, NPS.Resourcebut still do not see the NPC which has created.
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12/28/2017, 17:22
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#6785
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,912
Received Thanks: 1,490
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Have you made a db_npcresource.rdb for the client resources yet? db_npcresource(ascii).rdb if you launch with ascii arguments.
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12/28/2017, 17:34
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#6786
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elite*gold: 0
Join Date: Aug 2011
Posts: 166
Received Thanks: 29
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Pls i need help with my problem
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12/28/2017, 17:38
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#6787
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elite*gold: 0
Join Date: Sep 2015
Posts: 24
Received Thanks: 0
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Quote:
Originally Posted by ThunderNikk
Have you made a db_npcresource.rdb for the client resources yet? db_npcresource(ascii).rdb if you launch with ascii arguments.
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To add your Shop seller have to add it to the Client to resources?
Quote:
Originally Posted by rasung
To add your Shop seller have to add it to the Client to resources?
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ThunderNikk Thank you I will remake the NPC
NPS no open the next menu! What need to fix? please write! And sorry bad English.
function get_module_name()
return "Supermarket"
end
function StarsOnlineShop_contact()
dlg_title( "Supermarket" )
dlg_text( "Welcome to the All in One Shop. Please select a category" )
dlg_menu( "Bear Shop", "open_market( 'shop_bear()' )" )
dlg_menu( "Shop Pet Items", "open_market( 'all_card()' )" )
dlg_menu( "Weapon Armor", "open_market( 'weap_Armo()' )" )
dlg_menu( "Random ", "open_market( 'random_all()' )" )
dlg_menu( "Decor", "open_market( 'all_decor()' )" )
dlg_menu( "Etk klas ", "open_market( 'etk_klas()' )" )
dlg_menu( "Etk flat", "open_market( 'etk_klas_flat())' )" )
dlg_menu( "Etk sever ", "open_market( 'etk_klas_sever()' )" )
dlg_menu( "Buff", "buff_select_player()" )
dlg_menu( "Pet Buff", "buff_select_creature()" )
dlg_menu("Goodbye", '@90010002' )
dlg_show()
end
function weap_Armo()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 7 ", "open_market( 'rank_7()' )" )
dlg_menu( "Rank 6 ", "open_market( 'rank_6()' )" )
dlg_menu( "Rank 5 ", "open_market( 'rank_5()' )" )
dlg_menu( "Rank 4 ", "open_market( 'rank_4()' )" )
dlg_menu( "Rank 3 ", "open_market( 'rank_3()' )" )
dlg_menu( "Rank 2 ", "open_market( 'rank_2()' )" )
dlg_menu( "Klsas inventari ", "open_market( 'klas_invent()' )" )
dlg_menu( "Flat inventari", "open_market( 'flat_invert()' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function rank_7()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 7 weapon", "open_market( 'rental_shop_weapon_rank7' )" )
dlg_menu( "Rank 7 armor", "open_market( 'rental_shop_armor_rank7' )" )
dlg_menu( "Rank 7 helm", "open_market( 'crushop_Newequip_helm_7rank' )" )
dlg_menu( "New Rank 7 weapon", "open_market( 'Newequip_mantle_helm_rank_7' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function rank_6()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 6 weapon", "open_market( 'rental_shop_weapon_rank6' )" )
dlg_menu( "Rank 6 armor", "open_market( 'rental_shop_armor_rank6' )" )
dlg_menu( "Rank 6 helm", "open_market( 'crushop_Newequip_helm_6rank' )" )
dlg_menu( "New rank 6 helm", "open_market( 'Newequip_mantle_helm_rank_6' )" )
dlg_menu( "Newbi Rank 6 weapon", "open_market( 'newbie_6rank_weapon' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function rank_5()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 5 weapon", "open_market( 'rental_shop_weapon_rank5' )" )
dlg_menu( "Rank 5 armor", "open_market( 'rental_shop_armor_rank5' )" )
dlg_menu( "Rank 5 helm", "open_market( 'crushop_Newequip_helm_5rank' )" )
dlg_menu( "New Rank 5 helm", "open_market( 'Newequip_mantle_helm_rank_5' )" )
dlg_menu( "Newbi Rank 5 weapon", "open_market( 'newbie_5rank_weapon' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function rank_4()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 4 weapon", "open_market( 'rental_shop_weapon_rank4' )" )
dlg_menu( "Rank 4 armor", "open_market( 'rental_shop_armor_rank4' )" )
dlg_menu( "New Rank 4 helm", "open_market( 'Newequip_mantle_helm_rank_4' )" )
dlg_menu( "Rank 4 helm", "open_market( 'crushop_Newequip_helm_4rank' )" )
dlg_menu( "Newbi Rank 4 weapon", "open_market( 'newbie_4rank_weapon' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function rank_3()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 3 weapon", "open_market( 'rental_shop_weapon_rank3' )" )
dlg_menu( "Rank 3 armor", "open_market( 'rental_shop_armor_rank3' )" )
dlg_menu( "Rank 3 helm", "open_market( 'crushop_Newequip_helm_3rank' )" )
dlg_menu( "New Rank 3 helm", "open_market( 'Newequip_mantle_helm_rank_3' )" )
dlg_menu( "Newbi Rank 3 weapon", "open_market( 'newbie_3rank_weapon' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function rank_2()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 2 weapon", "open_market( 'rental_shop_weapon_rank2' )" )
dlg_menu( "Rank 2 armor", "open_market( 'rental_shop_armor_rank2' )" )
dlg_menu( "Rank 2 helm", "open_market( 'crushop_Newequip_helm_2rank' )" )
dlg_menu( "New Rank 2 helm", "open_market( 'Newequip_mantle_helm_rank_2' )" )
dlg_menu( "Newbi Rank 2 weapon", "open_market( 'newbie_2rank_weapon' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function klas_invent()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "deva weapon", "open_market( 'deva_weapon' )" )
dlg_menu( "rondoh weapon", "open_market( 'rondoh_weapon' )" )
dlg_menu( "asura weapon", "open_market( 'asura_weapon' )" )
dlg_menu( "gaia weapon", "open_market( 'gaia_weapon' )" )
dlg_menu( "Secroute weapon", "open_market( 'secroute_weapon' )" )
dlg_menu( "deva equip", "open_market( 'deva_equip' )" )
dlg_menu( "asura equipn", "open_market( 'asura_equip' )" )
dlg_menu( "gaia equip", "open_market( 'gaia_equip' )" )
dlg_menu( "Rondoh equip", "open_market( 'rondoh_equip' )" )
dlg_menu( "Secroute equip", "open_market( 'secroute_equip' )" )
dlg_menu( "Newquip armor", "open_market( 'crushop_Newequip_armors' )" )
dlg_menu( "Newquip weapon", "open_market( 'crushop_Newequip_weapon_mantle' )" )
dlg_menu( "Begin weapon", "open_market( 'beginner_weapon' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function flat_invert()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 2 weapon", "open_market( 'flat_sum_deva_weapon' )" )
dlg_menu( "Rank 7 helm", "open_market( 'flat_sum_asura_weapon' )" )
dlg_menu( "Rank 6 weapon", "open_market( 'flat_sum_gaia_weapon' )" )
dlg_menu( "Rank 5 weapon", "open_market( 'flat_sum_rondoh_weapon' )" )
dlg_menu( "Rank 2 weapon", "open_market( 'Ancient_relic_weapon' )" )
dlg_menu( "Rank 5 weapon", "open_market( 'Ancient_relic_equip' )" )
dlg_menu( "Rank 2 weapon", "open_market( 'flat_sum_deva_equip' )" )
dlg_menu( "Rank 7 helm", "open_market( 'flat_sum_asura_equip' )" )
dlg_menu( "Rank 6 weapon", "open_market( 'flat_sum_gaia_equip' )" )
dlg_menu( "Rank 5 weapon", "open_market( 'flat_sum_rondoh_equip' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function etk_klas()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "deva", "open_market( 'deva_etc' )" )
dlg_menu( "asura", "open_market( 'asura_etc' )" )
dlg_menu( "gaia", "open_market( 'gaia_etc' )" )
dlg_menu( "begineer", "open_market( 'beginner_etc' )" )
dlg_menu( "desert", "open_market( 'desert_etc' )" )
dlg_menu( "mare", "open_market( 'mare_etc' )" )
dlg_menu( "Ancient relict", "open_market( 'Ancient_relic_etc' )" )
dlg_menu( "rondoh", "open_market( 'rondoh_etc' )" )
dlg_menu( "Secroute", "open_market( 'secroute_etc' )" )
dlg_menu( "Secroute kr", "open_market( 'secroute_etc_KR' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function etk_klas_flat()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "flat deva", "open_market( 'flat_sum_deva_etc' )" )
dlg_menu( "flat asura", "open_market( 'flat_sum_asura_etc' )" )
dlg_menu( "flat gaia", "open_market( 'flat_sum_gaia_etc' )" )
dlg_menu( "flat rondoh", "open_market( 'flat_sum_rondoh_etc' )" )
dlg_menu( "flat mare", "open_market( 'flat_sum_mare_etc' )" )
dlg_menu( "flat desert", "open_market( 'flat_sum_desert_etc' )" )
dlg_menu( "flat beginner", "open_market( 'flat_sum_beginner_etc' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function etk_klas_sever()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "flat ancient relikt", "open_market( 'flat_sum_Ancient_relic_etc' )" )
dlg_menu( "Sec sever", "open_market( 'sec_sever_merchant_etc' )" )
dlg_menu( "Nosec sever", "open_market( 'nosec_sever_merchant_etc' )" )
dlg_menu( "sec sever secmendor", "open_market( 'sec_sever_secmerchant_etc' )" )
dlg_menu( "Sec sever mare", "open_market( 'sec_sever_mare_merchant_etc' )" )
dlg_menu( "Nosec sever mare", "open_market( 'nosec_sever_mare_merchant_etc' )" )
dlg_menu( "Crushop", "open_market( 'crushop_etc' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function shop_bear()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Bear Cevent", "open_market( 'bearload_eventshop' )" )
dlg_menu( "Bear card", "open_market( 'bearload_shop_creturecard' )" )
dlg_menu( "Bear card2", "open_market( 'bearload_shop_creturecard_me' )" )
dlg_menu( "Bear eqip", "open_market( 'bearload_shop_equipment' )" )
dlg_menu( "Bear skill card", "open_market( 'bearload_shop_skillcard' )" )
dlg_menu( "Bear soulstone", "open_market( 'bearload_shop_soulstone' )" )
dlg_menu( "Bear shop", "open_market( 'bearload_shop' )" )
dlg_menu( "Bear only", "open_market( 'bearload_shop_onlybear' )" )
dlg_menu( "Bear deco", "open_market( 'bearload_shop_beardeco' )" )
dlg_menu( "Bear cube", "open_market( 'bearload_shop_cube' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function all_card()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Pets", "open_market( 'Creature_card' )" )
dlg_menu( "Broken Taming card", "open_market( 'Broken_Taming_Card' )" )
dlg_menu( "Food shop", "open_market( 'foodshop_etc' )" )
dlg_menu( "Secroite food", "open_market( 'secroute_foodshop_etc' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function all_decor()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 2 weapon", "open_market( 'secroute_deco' )" )
dlg_menu( "Rank 5 weapon", "open_market( 'crushop_hair' )" )
dlg_menu( "create farm", "open_market( 'creature_farm' )" )
dlg_menu( "Deco effect", "open_market( 'deco_effect' )" )
dlg_menu( "Deco me", "open_market( 'secroute_deco_me' )" )
dlg_menu( "Costume", "open_market( 'crushop_costume' )" )
dlg_menu( "all crushop", "open_market( 'crushop_summon' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function random_all()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Random event", "open_market( 'event_1()' )" )
dlg_menu( "Battle arena", "open_market( 'event_2()' )" )
dlg_menu( "pluto shops", "open_market( 'event_3()' )" )
dlg_menu( "ItemUP", "open_market( 'event_4()' )" )
dlg_menu( "All hren", "open_market( 'event_5()' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function event_1()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 5 weapon", "open_market( 'NPC_Event_Japan_summer' )" )
dlg_menu( "Rank 4 weapon", "open_market( 'normal_riding' )" )
dlg_menu( "Rank 3 weapon", "open_market( 'official_riding' )" )
dlg_menu( "Rank 6 weapon", "open_market( 'expansion_acc_bag' )" )
dlg_menu( "Rank 4 weapon", "open_market( 'deathmatch_only' )" )
dlg_menu( "Rank 3 weapon", "open_market( 'boost_chip' )" )
dlg_menu( "Rank 2 weapon", "open_market( 'secroute_boost_chip' )" )
dlg_menu( "Rank 2 weapon", "open_market( 'inhance_helper_randombox' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function event_2()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 4 weapon", "open_market( 'Rondoh_Battlearena_roma_Lv1' )" )
dlg_menu( "Rank 3 weapon", "open_market( 'Rondoh_Battlearena_darkmage_Lv1' )" )
dlg_menu( "Rank 2 weapon", "open_market( 'Rondoh_Battlearena_indian_Lv1' )" )
dlg_menu( "Rank 2 weapon", "open_market( 'Rondoh_Battlearena_Etc' )" )
dlg_menu( "Rank 5 weapon", "open_market( 'Rondoh_Battlearena_consumables' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function event_3()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 4 weapon", "open_market( 'event_pluto_shop_rondo' )" )
dlg_menu( "Rank 3 weapon", "open_market( 'event_pluto_shop_asura' )" )
dlg_menu( "Rank 2 weapon", "open_market( 'event_pluto_shop_deva' )" )
dlg_menu( "Rank 3 weapon", "open_market( 'event_pluto_shop_gaia' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function event_4()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "deva item", "open_market( 'deva_itemUP_suppert' )" )
dlg_menu( "asura item", "open_market( 'Asura_itemUP_suppert' )" )
dlg_menu( "Beginer item", "open_market( 'Beginner_itemUP_suppert' )" )
dlg_menu( "Gai item", "open_market( 'Gaia_itemUP_suppert' )" )
dlg_menu( "Rondo itemn", "open_market( 'Rondoh_itemUP_suppert' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function event_5()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "nosec sever", "open_market( 'nosec_sever_bulcajoin' )" )
dlg_menu( "sec sever bulcajoin", "open_market( 'sec_sever_bulcajoin' )" )
dlg_menu( "Sec sever", "open_market( 'sec_sever_bulcajoin_sec' )" )
dlg_menu( "tp quest", "open_market( 'tp_quest' )" )
dlg_menu( "Event ramadan1", "open_market( 'event_ramadan1_shop' )" )
dlg_menu( "event ramadan2", "open_market( 'event_ramadan2_shop' )" )
dlg_menu( "Paralelnii MIR Kyhec", "open_market( 'parallelworld_merchant_etc' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function buff_select_player()
dlg_text("Посмотрим, что у нас есть ")
dlg_menu("Physical Attack - 20,000R", "buff_player(1007)")
dlg_menu("Magical Attack - 20,000R", "buff_player(1008)")
dlg_menu("Physical Defense - 20,000R", "buff_player(1009)")
dlg_menu("Magical Defense - 20,000R", "buff_player(1010)")
dlg_menu("Attack Speed - 20,000R", "buff_player(1011)")
dlg_menu("Cast Speed - 20,000R", "buff_player(1012)")
dlg_menu("Благословение жизни - 20,000R", "buff_player(163404)")
dlg_menu("Благословение разума - 20,000R", "buff_player(163405)")
dlg_menu("Благословение мудрости - 20,000R", "buff_player(163406)")
dlg_menu("Благословение Силы - 20,000R", "buff_player(163407)")
dlg_menu("Скорость ветра - 20,000R", "buff_player(13423)")
dlg_menu("Дух камня - 20,000R", "buff_player(13424)")
dlg_menu("Сила священного пламени - 20,000R", "buff_player(13425)")
dlg_menu("Get All Buffs - 140,000R", "buff_player(0)")
dlg_menu( "Goodbuy", '' )
dlg_show()
end
function buff_select_creature()
dlg_text("1")
dlg_menu("Physical Attack - 20,000R", "buff_creature(1007)")
dlg_menu("Magical Attack - 20,000R", "buff_creature(1008)")
dlg_menu("Physical Defense- 20,000R", "buff_creature(1009)")
dlg_menu("Magical Defense- 20,000R", "buff_creature(1010)")
dlg_menu("Attack Speed - 20,000R", "buff_creature(1011)")
dlg_menu("Cast Speed - 20,000R", "buff_creature(1012)")
dlg_menu("Благословение жизни - 20,000R", "buff_creature(163404)")
dlg_menu("Благословение разума - 20,000R", "buff_creature(163405)")
dlg_menu("Благословение мудрости - 20,000R", "buff_creature(163406)")
dlg_menu("Благословение Силы - 20,000R", "buff_creature(163407)")
dlg_menu("Скорость ветра - 20,000R", "buff_creature(13423)")
dlg_menu("Дух камня - 20,000R", "buff_creature(13424)")
dlg_menu("Сила священного пламени - 20,000R", "buff_creature(13425)")
dlg_menu("Get All Buffs - 140,000R", "buff_creature(0)")
dlg_menu( "Goodbuy", '' )
dlg_show()
end
function buff_player(buffcode)
local gold = get_value("gold")
gold = tonumber(gold)
if buffcode == 0 then
if gold >= 140000 then
sv("gold", gold-140000)
update_gold_chaos()
add_state(1007, 18, 900000)
add_state(1008, 18, 900000)
add_state(1009, 18, 900000)
add_state(1010, 18, 900000)
add_state(1011, 18, 900000)
add_state(1012, 18, 900000)
add_state(1013, 18, 900000)
add_state(163404, 18, 900000)
add_state(163405, 18, 900000)
add_state(163406, 18, 900000)
add_state(163407, 18, 900000)
add_state(13423, 18, 900000)
add_state(13424, 18, 900000)
add_state(13425, 18, 900000)
buff_select_player()
else
dlg_text("Sorry, you do not have enough money.")
dlg_menu("Goodbye!", "")
dlg_show()
end
else
if gold >= 20000 then
sv("gold", gold-20000)
update_gold_chaos()
add_state("" .. buffcode .. "", 18, 900000)
buff_select_player()
else
dlg_text("Sorry, you do not have enough money.")
dlg_menu("Goodbye!", "")
dlg_show()
end
end
end
function buff_creature(buffcode)
local gold = get_value("gold")
gold = tonumber(gold)
if buffcode == 0 then
if gold >= 140000 then
sv("gold", gold-140000)
update_gold_chaos()
add_cstate(1007, 18, 900000)
add_cstate(1008, 18, 900000)
add_cstate(1009, 18, 900000)
add_cstate(1010, 18, 900000)
add_cstate(1011, 18, 900000)
add_cstate(1012, 18, 900000)
add_cstate(1013, 18, 900000)
add_state(163404, 18, 900000)
add_state(163405, 18, 900000)
add_state(163406, 18, 900000)
add_state(163407, 18, 900000)
add_state(13423, 18, 900000)
add_state(13424, 18, 900000)
add_state(13425, 18, 900000)
buff_select_creature()
else
dlg_text("Sorry, you do not have enough money.")
dlg_menu("Goodbye!", "")
dlg_show()
end
else
if gold >= 20000 then
sv("gold", gold-20000)
update_gold_chaos()
add_cstate("" .. buffcode .. "", 18, 900000)
buff_select_creature()
else
dlg_text("Sorry, you do not have enough money.")
dlg_menu("Goodbye!", "")
dlg_show()
end
end
end
I was a dummy I forgot to remove the open market on the functions of the tabs!
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12/29/2017, 15:54
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#6788
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elite*gold: 0
Join Date: Dec 2017
Posts: 10
Received Thanks: 0
|
can't sign in
hey I have done my own local server and I start it normally ...
but after I try use TP-Tool I got a problem when I try to sign in
I got this
Rappelz auth server
CaptainHerlockServer
I use this in auth server
start service
set game.open_external 1

thx
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12/29/2017, 16:49
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#6789
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,912
Received Thanks: 1,490
|
I don't see your client acceptor initialize in auth.
You ran the commands after herlock was started.
what is your io port in your gameserver.opt and what port is in your .bat?
EDIT: The command is start_service
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12/29/2017, 23:42
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#6790
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elite*gold: 0
Join Date: Nov 2011
Posts: 23
Received Thanks: 1
|
hello,
I want to new npc.
It's all sold in one click for my inventory in non ethereal 7rank items(gear)
help me
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12/30/2017, 07:13
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#6791
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elite*gold: 0
Join Date: Sep 2015
Posts: 24
Received Thanks: 0
|
Quote:
Originally Posted by risslove
hello,
I want to new npc.
It's all sold in one click for my inventory in non ethereal 7rank items(gear)
help me 
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You want to say that you have NPS and want to make more tabs?
Edit for themselves. This is Lua.
function get_module_name()
return "Supermarket"
end
function StarsOnlineShop_contact()
dlg_title( "Supermarket" )
dlg_text( "Welcome to the All in One Shop. Please select a category" )
dlg_menu( "Bear Shop", "hop_bear()" )
dlg_menu( "Shop Pet Items", "all_card()" )
dlg_menu( "Weapon Armor", "weap_Armo()" )
dlg_menu( "Random ", "random_all()" )
dlg_menu( "Decor", "all_decor()" )
dlg_menu( "Kypec1", "open_market( 'secroute_etc' )" )
dlg_menu( "Kypec2", "open_market( 'sec_sever_secmerchant_etc' )" )
dlg_menu( "Kraft shop", "open_market( 'crushop_etc' )" )
dlg_menu( "Buff", "buff_select_player()" )
dlg_menu( "Pet Buff", "buff_select_creature()" )
dlg_menu("Goodbye", '@90010002' )
dlg_show()
end
function weap_Armo()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 7 ", "rank_7()" )
dlg_menu( "Rank 6 ", "rank_6()" )
dlg_menu( "Rank 5 ", "rank_5()" )
dlg_menu( "Rank 4 ", "rank_4()" )
dlg_menu( "Rank 3 ", "rank_3()" )
dlg_menu( "Rank 2 ", "rank_2()" )
dlg_menu( "Secroute equip", "open_market( 'secroute_equip' )" )
dlg_menu( "Bear Cevent", "open_market( 'bearload_eventshop' )" )
dlg_menu( "All shop quet", "open_market( 'other_ads' )" )
dlg_menu( "KikAss set", "open_market( 'KickAss7.4set' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function rank_7()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 7 weapon", "open_market( 'rental_shop_weapon_rank7' )" )
dlg_menu( "Rank 7 armor", "open_market( 'rental_shop_armor_rank7' )" )
dlg_menu( "Rank 7 helm", "open_market( 'crushop_Newequip_helm_7rank' )" )
dlg_menu( "New Rank 7 weapon", "open_market( 'Newequip_mantle_helm_rank_7' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function rank_6()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 6 weapon", "open_market( 'rental_shop_weapon_rank6' )" )
dlg_menu( "Rank 6 armor", "open_market( 'rental_shop_armor_rank6' )" )
dlg_menu( "Rank 6 helm", "open_market( 'crushop_Newequip_helm_6rank' )" )
dlg_menu( "New rank 6 helm", "open_market( 'Newequip_mantle_helm_rank_6' )" )
dlg_menu( "Newbi Rank 6 weapon", "open_market( 'newbie_6rank_weapon' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function rank_5()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 5 weapon", "open_market( 'rental_shop_weapon_rank5' )" )
dlg_menu( "Rank 5 armor", "open_market( 'rental_shop_armor_rank5' )" )
dlg_menu( "Rank 5 helm", "open_market( 'crushop_Newequip_helm_5rank' )" )
dlg_menu( "New Rank 5 helm", "open_market( 'Newequip_mantle_helm_rank_5' )" )
dlg_menu( "Newbi Rank 5 weapon", "open_market( 'newbie_5rank_weapon' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function rank_4()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 4 weapon", "open_market( 'rental_shop_weapon_rank4' )" )
dlg_menu( "Rank 4 armor", "open_market( 'rental_shop_armor_rank4' )" )
dlg_menu( "New Rank 4 helm", "open_market( 'Newequip_mantle_helm_rank_4' )" )
dlg_menu( "Rank 4 helm", "open_market( 'crushop_Newequip_helm_4rank' )" )
dlg_menu( "Newbi Rank 4 weapon", "open_market( 'newbie_4rank_weapon' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function rank_3()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 3 weapon", "open_market( 'rental_shop_weapon_rank3' )" )
dlg_menu( "Rank 3 armor", "open_market( 'rental_shop_armor_rank3' )" )
dlg_menu( "Rank 3 helm", "open_market( 'crushop_Newequip_helm_3rank' )" )
dlg_menu( "New Rank 3 helm", "open_market( 'Newequip_mantle_helm_rank_3' )" )
dlg_menu( "Newbi Rank 3 weapon", "open_market( 'newbie_3rank_weapon' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function rank_2()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Rank 2 weapon", "open_market( 'rental_shop_weapon_rank2' )" )
dlg_menu( "Rank 2 armor", "open_market( 'rental_shop_armor_rank2' )" )
dlg_menu( "Rank 2 helm", "open_market( 'crushop_Newequip_helm_2rank' )" )
dlg_menu( "New Rank 2 helm", "open_market( 'Newequip_mantle_helm_rank_2' )" )
dlg_menu( "Newbi Rank 2 weapon", "open_market( 'newbie_2rank_weapon' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function hop_bear()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Bear card", "open_market( 'bearload_shop_creturecard' )" )
dlg_menu( "Bear eqip", "open_market( 'bearload_shop_equipment' )" )
dlg_menu( "Bear skill card", "open_market( 'bearload_shop_skillcard' )" )
dlg_menu( "Bear soulstone", "open_market( 'bearload_shop_soulstone' )" )
dlg_menu( "Bear shop", "open_market( 'bearload_shop' )" )
dlg_menu( "Bear only", "open_market( 'bearload_shop_onlybear' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function all_card()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Pets", "open_market( 'Creature_card' )" )
dlg_menu( "Broken Taming card", "open_market( 'Broken_Taming_Card' )" )
dlg_menu( "Secroite food", "open_market( 'secroute_foodshop_etc' )" )
dlg_menu( "Svitki prizivov pet", "open_market( 'crushop_summon' )" )
dlg_menu( "Shop skill all", "open_market( 'shop_skill_all' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function all_decor()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Odejda 7 days", "open_market( 'secroute_deco' )" )
dlg_menu( "Hair volosi", "open_market( 'crushop_hair' )" )
dlg_menu( "Bilet farm", "open_market( 'creature_farm' )" )
dlg_menu( "Deco effect kamni", "open_market( 'deco_effect' )" )
dlg_menu( "Odejda 7days", "open_market( 'secroute_deco_me' )" )
dlg_menu( "Costume", "open_market( 'crushop_costume' )" )
dlg_menu( "Kupalnik", "open_market( 'NPC_Event_Japan_summer' )" )
dlg_menu( "Decor", "open_market( 'shop_zeena' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function random_all()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Random event", "event_1()" )
dlg_menu( "Battle arena", "event_2()" )
dlg_menu( "pluto shops", "event_3()" )
dlg_menu( "ItemUP", "event_4()" )
dlg_menu( "All hren", "event_5()" )
dlg_menu( "Stars stoune", "open_market( 'StarsSoulstone' )" )
dlg_menu( "Shop m3dat", "open_market( 'shop_mo3dat' )" )
dlg_menu( "Stars Daily", "open_market( 'Stars_Daily' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function event_1()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Ezdov old", "open_market( 'normal_riding' )" )
dlg_menu( "Ezdov new", "open_market( 'official_riding' )" )
dlg_menu( "Bags Sumki", "open_market( 'expansion_acc_bag' )" )
dlg_menu( "dead kamni", "open_market( 'deathmatch_only' )" )
dlg_menu( "Laki sd", "open_market( 'secroute_boost_chip' )" )
dlg_menu( "Box atak defend", "open_market( 'inhance_helper_randombox' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function event_2()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Battle area indian", "open_market( 'Rondoh_Battlearena_roma_Lv1' )" )
dlg_menu( "battle area kex", "open_market( 'Rondoh_Battlearena_darkmage_Lv1' )" )
dlg_menu( "Rank 2 weapon", "open_market( 'Rondoh_Battlearena_indian_Lv1' )" )
dlg_menu( "Rank 2 weapon", "open_market( 'Rondoh_Battlearena_Etc' )" )
dlg_menu( "Rank 5 weapon", "open_market( 'Rondoh_Battlearena_consumables' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function event_3()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "kamen streng Vetality", "open_market( 'event_pluto_shop_rondo' )" )
dlg_menu( "Rank 3 weapon", "open_market( 'event_pluto_shop_asura' )" )
dlg_menu( "kamen int wisdom", "open_market( 'event_pluto_shop_deva' )" )
dlg_menu( "Rank 3 weapon", "open_market( 'event_pluto_shop_gaia' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function event_4()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "deva item", "open_market( 'deva_itemUP_suppert' )" )
dlg_menu( "asura item", "open_market( 'Asura_itemUP_suppert' )" )
dlg_menu( "Beginer item", "open_market( 'Beginner_itemUP_suppert' )" )
dlg_menu( "Gai item", "open_market( 'Gaia_itemUP_suppert' )" )
dlg_menu( "Rondo itemn", "open_market( 'Rondoh_itemUP_suppert' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function event_5()
dlg_title("Supermarket")
dlg_text("What type of equipment are you looking for")
dlg_menu( "Duh leona", "open_market( 'sec_sever_bulcajoin_sec' )" )
dlg_menu( "Mech dl Tochki", "open_market( 'tp_quest' )" )
dlg_menu( "Kristal", "open_market( 'event_ramadan1_shop' )" )
dlg_menu( "Paralelnii MIR Bilet", "open_market( 'parallelworld_merchant_etc' )" )
dlg_menu("Goodbye", '' )
dlg_show()
end
function buff_select_player()
dlg_text("Посмотрим, что у нас есть ")
dlg_menu("Physical Attack - 20,000R", "buff_player(1007)")
dlg_menu("Magical Attack - 20,000R", "buff_player(1008)")
dlg_menu("Physical Defense - 20,000R", "buff_player(1009)")
dlg_menu("Magical Defense - 20,000R", "buff_player(1010)")
dlg_menu("Attack Speed - 20,000R", "buff_player(1011)")
dlg_menu("Cast Speed - 20,000R", "buff_player(1012)")
dlg_menu("Благословение жизни - 20,000R", "buff_player(163404)")
dlg_menu("Благословение разума - 20,000R", "buff_player(163405)")
dlg_menu("Благословение мудрости - 20,000R", "buff_player(163406)")
dlg_menu("Благословение Силы - 20,000R", "buff_player(163407)")
dlg_menu("Скорость ветра - 20,000R", "buff_player(13423)")
dlg_menu("Дух камня - 20,000R", "buff_player(13424)")
dlg_menu("Сила священного пламени - 20,000R", "buff_player(13425)")
dlg_menu("Get All Buffs - 140,000R", "buff_player(0)")
dlg_menu( "Goodbuy", '' )
dlg_show()
end
function buff_select_creature()
dlg_text("1")
dlg_menu("Physical Attack - 20,000R", "buff_creature(1007)")
dlg_menu("Magical Attack - 20,000R", "buff_creature(1008)")
dlg_menu("Physical Defense- 20,000R", "buff_creature(1009)")
dlg_menu("Magical Defense- 20,000R", "buff_creature(1010)")
dlg_menu("Attack Speed - 20,000R", "buff_creature(1011)")
dlg_menu("Cast Speed - 20,000R", "buff_creature(1012)")
dlg_menu("Благословение жизни - 20,000R", "buff_creature(163404)")
dlg_menu("Благословение разума - 20,000R", "buff_creature(163405)")
dlg_menu("Благословение мудрости - 20,000R", "buff_creature(163406)")
dlg_menu("Благословение Силы - 20,000R", "buff_creature(163407)")
dlg_menu("Скорость ветра - 20,000R", "buff_creature(13423)")
dlg_menu("Дух камня - 20,000R", "buff_creature(13424)")
dlg_menu("Сила священного пламени - 20,000R", "buff_creature(13425)")
dlg_menu("Get All Buffs - 140,000R", "buff_creature(0)")
dlg_menu( "Goodbuy", '' )
dlg_show()
end
function buff_player(buffcode)
local gold = get_value("gold")
gold = tonumber(gold)
if buffcode == 0 then
if gold >= 140000 then
sv("gold", gold-140000)
update_gold_chaos()
add_state(1007, 18, 900000)
add_state(1008, 18, 900000)
add_state(1009, 18, 900000)
add_state(1010, 18, 900000)
add_state(1011, 18, 900000)
add_state(1012, 18, 900000)
add_state(1013, 18, 900000)
add_state(163404, 18, 900000)
add_state(163405, 18, 900000)
add_state(163406, 18, 900000)
add_state(163407, 18, 900000)
add_state(13423, 18, 900000)
add_state(13424, 18, 900000)
add_state(13425, 18, 900000)
buff_select_player()
else
dlg_text("Sorry, you do not have enough money.")
dlg_menu("Goodbye!", "")
dlg_show()
end
else
if gold >= 20000 then
sv("gold", gold-20000)
update_gold_chaos()
add_state("" .. buffcode .. "", 18, 900000)
buff_select_player()
else
dlg_text("Sorry, you do not have enough money.")
dlg_menu("Goodbye!", "")
dlg_show()
end
end
end
function buff_creature(buffcode)
local gold = get_value("gold")
gold = tonumber(gold)
if buffcode == 0 then
if gold >= 140000 then
sv("gold", gold-140000)
update_gold_chaos()
add_cstate(1007, 18, 900000)
add_cstate(1008, 18, 900000)
add_cstate(1009, 18, 900000)
add_cstate(1010, 18, 900000)
add_cstate(1011, 18, 900000)
add_cstate(1012, 18, 900000)
add_cstate(1013, 18, 900000)
add_state(163404, 18, 900000)
add_state(163405, 18, 900000)
add_state(163406, 18, 900000)
add_state(163407, 18, 900000)
add_state(13423, 18, 900000)
add_state(13424, 18, 900000)
add_state(13425, 18, 900000)
buff_select_creature()
else
dlg_text("Sorry, you do not have enough money.")
dlg_menu("Goodbye!", "")
dlg_show()
end
else
if gold >= 20000 then
sv("gold", gold-20000)
update_gold_chaos()
add_cstate("" .. buffcode .. "", 18, 900000)
buff_select_creature()
else
dlg_text("Sorry, you do not have enough money.")
dlg_menu("Goodbye!", "")
dlg_show()
end
end
end
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12/30/2017, 15:17
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#6792
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elite*gold: 0
Join Date: Dec 2017
Posts: 10
Received Thanks: 0
|
Quote:
Originally Posted by ThunderNikk
I don't see your client acceptor initialize in auth.
You ran the commands after herlock was started.
what is your io port in your gameserver.opt and what port is in your .bat?
EDIT: The command is start_service
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@ 
I run commands in auth server and then I open herlock
I don't see your client acceptor initialize in auth. I don't understand
this is my .bat
RappelzCmdLauncher.exe sframe.exe /auth_ip:127.0.0.1 /auth_port:4500 /use_nprotect:0 /help_url_w:611 /help_url_h:625 /locale:Windows-1256 /country:ME /use_nprotect:0 /cash /commercial_shop /layout_dir:6 /layout_auto:0 /cash_url_w:800 /cash_url_h:631
this is my gameserver.opt
N:auth.server_idx:1
S:app.name:Revolution Official
S:auth.server_name:Revolution Official
S:upload.server_name:Revolution Official
S db.c.account:sa
S db.user.account:sa
S db.c.name:Arcadia
S db.user.name:Telecaster
S db.c.server:127.0.0.1
S db.user.server:127.0.0.1
S db.c._password:
S db.user._password:
S:console._password:
S console_password:
S:io.ip_address:192.168.2.103
S:io.upload.ip:192.168.2.103
S:db.c.server:127.0.0.1
S:db.user.server:127.0.0.1
S:io.auth.ip:127.0.0.1
S:log.ip:127.0.0.1
S:console.allow_ip:127.0.0.1
S:log.chat.ip:127.0.0.1
S:io.user_count_ip_mask:127.0.0.1
N io.port:4514
S:io.upload.port:4617
N:CodePage:1256
N:game.ServiceServer:1
S:game.local_setting_list:log.ip|log.chat.ip|io.au th.ip|io.ip_address|db.c.server|db.user.server|N game.periodical_npc_adjustment
T game.cash_usable_server:1
S game.PKServer:1
T game.no_collision_check:0
T game.no_skill_cooltime:0
S game.disable_pk_on:0
T game.disable_dungeon_raid_siege:0
S game.exp_rate: 18000
s game.party_exp_rate:17000
S game.item_drop_rate:1000
S game.gold_drop_rate:9000
S game.chaos_drop_rate:09000
game.pvp_damage_rate_for_summon:1
game.pvp_damage_rate_for_player:100
S game.min_global_chat_usable_level:2
T game.use_login_logout_debug:1
T game.max_level:180
T game.use_auto_trap:0
T game.disable_huntaholic:0
S game.huntaholic_timer:0
N game.UseHackShield:0
N game.UseGameGuard:0
N game.skip_loading_attribute:1
N game.logout_timer:1
N CodePage:1256
S log.disable:1
S log.working:0
S game.AdultServer:0
S game.auction_process_request_min_interval:100
S game.auction_search_request_min_interval:100
S game.force_unregister_account_on_kick_fail:1
S game.min_global_chat_usable_level:20
S game.item_hold_time:75000
S memory.player_heap_size:800
T game.mem_usage_info_save_interval:70
T game.max_storage_item_count:1000
T set_user_limit:30000
S game.guild_icon_base_url:  S game.url_list:guild_icon_upload.ip|192.168.2.103|g uild_icon_upload.port|4615|guild.url|
S:game.caution_url:  S:game.helpdesk_url: 
S:game.newbiehelp_asura_url:  S:game.newbiehelp_deva_url: 
S:game.newbiehelp_gaia_url:  S:game.server_screenshot_url:
N:game.global_chat_restrict_level:2
N:game.AdultServer:0
F:game.ally_pcbang_bonus_rate:0.1
F:game.ally_pcbang_chaos_bonus_rate:0.1
N:game.broadcast_event_item_pickup:0
N:game.check_storage_security_always:0
N:game.enhance_fail_type:2
N:game.limit_field_logout:0
N:game.local_flag:8192
N:game.min_booth_startable_level:20
F:game.mod:0.2
N:game.pcbang_bonus_server:0
F:game.premium_pcbang_bonus_rate:1
F:game.premium_pcbang_chaos_bonus_rate:0.1
N:game.restrict_banword_for_booth:1
N:game.use_auto_jail:0
N:game.use_auto_trap:0
N:game.use_delete_security:0
N:game.use_play_point:0
N:game.use_security:0
N:game.use_storage_security:0
N:io.max_connection:50000
N:log.chat.working:0
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12/30/2017, 16:14
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#6793
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,912
Received Thanks: 1,490
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@
Your client acceptor did not come up in your auth window because you typed the command wrong.
It is...
start_service with an underscore in it.
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12/30/2017, 17:24
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#6794
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elite*gold: 0
Join Date: Dec 2017
Posts: 10
Received Thanks: 0
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thx ..
but now I get this error after I restart my pc
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12/30/2017, 17:41
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#6795
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elite*gold: 0
Join Date: Sep 2015
Posts: 24
Received Thanks: 0
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Quote:
Originally Posted by lordsimo13
thx ..
but now I get this error after I restart my pc

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After CaptainHerlockServer need to write in PrincessAuroraServer turns start_service and set game.open_external 1
Before typing the commands

insert start_service and set game.open_external 1
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