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WarRock EU - Code Snippets

Discussion on WarRock EU - Code Snippets within the WarRock forum part of the Shooter category.

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Old 09/03/2011, 22:21   #5071
 
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Hat einer No recoil + No spread addys?
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Old 09/04/2011, 00:03   #5072
 
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Addys ? Nöö falscher Thread schau ma bei
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Old 09/04/2011, 14:19   #5073
 
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UPK's real bypass from the last update:


RemoveProtection shit from him:

How to Decrypt Hackshield log:


I'll post later more from his shit
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Old 09/04/2011, 14:28   #5074
 
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Quote:
Originally Posted by Angel-Piece View Post
UPK's real bypass from the last update:



I'll post later more from his ****
Mit Bypass crasht WR beim Hackshield but wayyne
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Old 09/04/2011, 15:07   #5075
 
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Hat wer NoM134 Source Code für mich?
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Old 09/04/2011, 15:33   #5076

 
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Originally Posted by .BuRn3R' View Post
Hat wer NoM134 Source Code für mich?
Du kannst Waffen nicht ausschalten Oo

Ich gehe mal davon aus, du meinst NOM134IDLE.
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Old 09/04/2011, 15:56   #5077
 
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Suche GameStart .
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Old 09/04/2011, 17:24   #5078
 
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Originally Posted by SubZerom_ View Post
Mit Bypass crasht WR beim Hackshield but wayyne
maybe wrong addys updated idk jedenfals ging er letztes update^^
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Old 09/04/2011, 19:14   #5079
 
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Hey Leute ich hab diesen Elextro D3D Menu für C++ udn als erstes wollte ich nur speed hack rein packen hab alles rein geschrieben aber er geht nicht da ist mir eingefallen das ich noch den HackThread() Brauche sonst funzt es nicht also kann mir wer sagen WOHIN ich das nochmal Packen soll Währe nett
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Old 09/04/2011, 19:46   #5080
 
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Quote:
Originally Posted by kerimo View Post
Hey Leute ich hab diesen Elextro D3D Menu für C++ udn als erstes wollte ich nur speed hack rein packen hab alles rein geschrieben aber er geht nicht da ist mir eingefallen das ich noch den HackThread() Brauche sonst funzt es nicht also kann mir wer sagen WOHIN ich das nochmal Packen soll Währe nett
Gibt mehrere Möglichkeiten..
Aber wenn du das noch nicht einmal weißt..
solltest du vielleicht erstmal richtig C++ lernen.

Hier ist eine Möglichkeit:
Code:
//End Thread:
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
    if(dwReason == DLL_PROCESS_ATTACH)
    {
        CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
    }
    return TRUE;
}
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Old 09/04/2011, 19:49   #5081
 
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ja hab ja neu angefangen zu coden kann alles aber nimma threat. Wohin muss ich das denn packen??
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Old 09/04/2011, 19:55   #5082
 
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Naja da steht vor dem Code "// End Thread:" Also das sagt doch schon alles

Ganz Am Ende.
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Old 09/04/2011, 19:56   #5083
 
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edit: @Chowniiqhtz: "// End Thread:" zeigt einem schon, dass du einfach keinen Plan hast.

in dem sinne
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Old 09/04/2011, 20:07   #5084
 
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Hat sich erledigt danke aber das nächste problem mom ich zeigs euch Sagt mir was ich falsch mache

-int.h :#include "Addies.h"

//Folder
int folder1 =0;

//Items
int NoFallDamage =0;


-hacks.h


void Hacks()
{
DWORD Player = *(DWORD*) ADR_PLAYERPOINTER;
DWORD Server = *(DWORD*) ADR_SERVERPOINTER;

if (Player != 0)
{
//PlayerHacks

//SPEEDD//
if (OFS_NoFallDamage == 1)
{
*(float*) (PLAYER+OFS_NoFallDamage) 0;


//PlayerHacks ends
}

if (Server != 0)
{
//ServerHacks
//ServerHacks ends
}

}}


-Addies.h
//Pointer, Bases
#define ADR_PLAYERPOINTER 0x009E27B0
#define ADR_SERVERPOINTER 0x009E242C


//Hacks
#define ADR_SPEED 0x009E1210
#define CH_NoFallDamage 0x102C8

-Base.cpp

void RebuildMenu(void)
{
Bl4ck->AddFolder("All Hacks", folder, &folder1, 2);
if (folder1)
{
Bl4ck->AddItem ("fall damage",onoff, &OFS_NoFallDamage, 2);

wenn ihr helfen werd ich unendlich dankbar!!
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Old 09/04/2011, 20:15   #5085
 
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Quote:
Originally Posted by kerimo View Post
Hat sich erledigt danke aber das nächste problem mom ich zeigs euch Sagt mir was ich falsch mache

-int.h :#include "Addies.h"

//Folder//
int folder1 =0;

//Items
int NoFallDamage =0;


-hacks.h


void Hacks()
{
DWORD Player = *(DWORD*) ADR_PLAYERPOINTER;
DWORD Server = *(DWORD*) ADR_SERVERPOINTER;

if (Player != 0)
{
//PlayerHacks

//NFD
if (NoFallDamage == 1)
{
*(float*) (PLAYER+OFS_NoFallDamage) -20000;


//PlayerHacks ends
}

if (Server != 0)
{
//ServerHacks
//ServerHacks ends
}

}}


-Addies.h
//Pointer, Bases
#define ADR_PLAYERPOINTER 0x009E27B0
#define ADR_SERVERPOINTER 0x009E274C


//Hacks

#define CH_NoFallDamage 0x102C8

-Base.cpp

void RebuildMenu(void)
{
Bl4ck->AddFolder("All Hacks", folder, &folder1, 2);
if (folder1)
{
Bl4ck->AddItem ("fall damage",onoff, &OFS_NoFallDamage, 2);
}
}


wenn ihr helfen werd ich unendlich dankbar!!
.
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