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War Rock Cheat Programming Discussion

Discussion on War Rock Cheat Programming Discussion within the WarRock forum part of the Shooter category.

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Old 11/14/2013, 19:51   #286
 
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anyone got GM Warning Address ?

i current got it but dosen't seems works anymore :O
#define ADDR_GMWARNING_NAME 0xB1E610
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Old 11/14/2013, 22:17   #287
 
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Quote:
anyone got GM Warning Address ?

i current got it but dosen't seems works anymore :O
#define ADDR_GMWARNING_NAME 0xB1E610
i have the same addy for me isnt working too write Admin in the text :P


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Old 11/14/2013, 22:25   #288
 
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how do you get gmwarning addy i cannot find it on the dump
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Old 11/14/2013, 22:37   #289
 
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calculating
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Old 11/14/2013, 22:58   #290
 
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hmm so how do you calculate it ?i want to try it on wr ph might work or not
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Old 11/15/2013, 02:08   #291
 
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Can link an work d3d base? Sorry for noob english.
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Old 11/15/2013, 09:55   #292
 
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Quote:
Originally Posted by NikØx View Post
Can link an work d3d base? Sorry for noob english.


#request

Hackshield Bypass
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Old 11/15/2013, 15:45   #293
 
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request latest addies
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Old 11/15/2013, 16:12   #294
 
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Quote:
request latest addies
only asm changed and learn to search them by yourself...
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Old 11/15/2013, 16:18   #295
 
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ah ok thanks.btw im from ph just comparing dumps from int to ph
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Old 11/15/2013, 18:06   #296
 
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Code:
#=====================================================================#
#==================[ ADDYLOGGER VIP BY ALLIANCE™ ]====================#
#=====================================================================#
UPDATE: 15.11.2013
AddyLogger start...
#=============================[Pointer]===============================#

#define ADR_PLAYERPOINTER  0xAF17F0
#define ADR_SERVERPOINTER  0xAEBFB8
#define ADR_BASEPOINTER    0xB23D78
#define ADR_VIEWANGELS     0xAEB050
#define ADR_DEVICEPOINTER  0xAEB054
#define ADR_INFOPOINTER    0xB23D78
#define ADR_WEAPONPOINTER  0xB0FDD8
#define ADR_REMOTEPOINTER  0xB737A0
#define ASM_GAMENOTICE     0x5E00B8
#define ASM_GAMETEXT       0x5215F7
#define ADR_CLASSROOMPTR   0xAF1A48
#define ADR_STATEPOINTER   0xAF1818

#==========================[Warrock check]============================#

#define ASM_WARROCKCHECK1  0x51BA51
#define ASM_WARROCKCHECK2  0x5DECA8

#===========================[Offset Player]===========================#

#define OFS_NOFALLDAMAGE   0x102E8
#define OFS_X              0x10300
#define OFS_Y              0x10310
#define OFS_Z              0x10308
#define OFS_NOSPREAD       0x10110
#define OFS_NORECOIL1      0xC444
#define OFS_NORECOIL2      0xC448
#define OFS_NORECOIL3      0xC450
#define OFS_FASTNADE       0x10114
#define OFS_NORELOAD       0x1040D
#define OFS_AUTOPLANT      0x10370
#define OFS_AUTODEFUSE     0x10374
#define OFS_AUTOSHOOT      0x10386
#define OFS_INVISIBLE      0xB7E44
#define OFS_PLAYERSTATE    0xC4CC

#===========================[Offset Weapon]==========================#

#define OFS_WEAPONSTATE    0xC4D0
#define OFS_WEAPON1        0x101EC
#define OFS_WEAPON2        0x101EE
#define OFS_WEAPON3        0x101F0
#define OFS_WEAPONDAMAGE   0x14BC
#define OFS_WEAPONDEFENCE  0x14C0
#define OFS_AMMONUMBER     0x14C8
#define OFS_MAGAZINENUMBER 0x14CC
#define OFS_EFFECTRANGE    0x14D0
#define OFS_PARABOLA       0x14D4
#define OFS_SHOOTSPEED     0x14E4
#define OFS_WEAPONWHEIGHT  0x14E8

#===========================[Offset Server]==========================#

#define OFS_Premium        0x3CC
#define OFS_SLOT5          0x9F1E4
#define OFS_SLOT6          0x9F1E5
#define OFS_SLOT7          0x9F1E6
#define OFS_SLOT8          0x9F1E7
#define OFS_ROOMMASTER     0x9C7E8
#define OFS_SUPERMASTER    0x9C750

#==============================[Address]=============================#

#define ADR_NEARFOG          0xAF8624
#define ADR_FARFOG           0xAF862C
#define ADR_GLASSWALLS       0xAEB14C
#define ADR_SPEED            0x8D0F48
#define ADR_SPEEDROLL        0x8D0D80
#define ADR_SCOPE            0x93C480
#define ADR_SCOPESIZE        0x93C488
#define ADR_NOWATER1         0xAF860C
#define ADR_NOWATER2         0xAF8610
#define ADR_NOBOUNDS1        0xB8384C
#define ADR_NOBOUNDS2        0xB83850
#define ADR_NOSPAWNWAIT1     0xB8DE1C
#define ADR_NOSPAWNWAIT2     0xB8DE20
#define ADR_NOSPAWNWAIT3     0xB8DE24
#define ADR_FASTAMMO         0xAF5DFC
#define ADR_FASTMEDIC        0xAF5E04
#define ADR_FASTFLAG         0xAF5E14
#define ADR_FASTREPAIR       0xAF5DFC
#define ADR_QUICKPLANTDEF    0xAEB074
#define ADR_PLANTANYWHERE    0xAEB08E
#define ADR_DEFUSEANYWHERE   0x93C49C
#define ADR_SUPERNOSPREAD    0x8D0BC8
#define ADR_BONESHOOT        0x8D1B78
#define ADR_STW              0x89491C
#define ADR_WALKUNDERWATER   0xAF8614
#define ADR_WTW              0x8924A4
#define ADR_NOSPREAD         0xAF5E9C
#define ADR_CLANTAG1         0xB0FD78
#define ADR_CLANTAG2         0xB0FD34
#define ADR_CLANTAG3         0xB0FD80
#define ADR_CLANTAG4         0xB0E7FC
#define ADR_CLANTAG5         0xAA7A44
#define ADR_CLANTAG6         0xB243FC Name of clan
#define ADR_SWIM1            0xAE2E3C
#define ADR_SWIM2            0xAF1830
#define ADR_INVEHICLE        0xAF1834
#define ADR_PLAYERID         0xA40
#define ADR_USERNAME         0xB243B4
#define ADR_WEAPONGRAVITY    0x8D0B88
#define ADR_CHECKREADYSTART  0x0
#define ADR_STARTSTAMINA     0x89AEC0
#define ADR_STAMINAROLL      0x89AECC (float)
#define ADR_STAMINASPRINT    0x8D0FA8 (doubòe)
#define ADR_STAMINAJUMP      0x89A59C (float)

#================================[Asm]==============================#

#define ASM_UNLIMITEDOXY   0x5087C1
#define ASM_CQCPRONE       0x4F68D7
#define ASM_NORELOAD       0x51AB2F
#define ASM_AUTOAMMO1      0x5067AE
#define ASM_AUTOAMMO2      0x5067EE
#define ASM_AUTOMEDIC1     0x5068B7
#define ASM_AUTOMEDIC2     0x506B24
#define ASM_AUTOREPAIR1    0x4274B6
#define ASM_AUTOREPAIR2    0x4274E5
#define ASM_STAMINA1       0x457DB5
#define ASM_STAMINA2       0x4019DC
#define ASM_STAMINA3       0x4F6B9E
#define ASM_NORESTRICTION  0x4F579E
#define ASM_QUICKPLANT     0x51192D
#define ASM_QUICKDEFUSE    0x50D9D9
#define ASM_ANTIAFK        0x595B48
#define ASM_OPK1           0x4083BA
#define ASM_OPK2           0x4083C3
#define ASM_OPK3           0x4083CF
#define ASM_INVISIBLE      0x50B979
#define ASM_ARTILLERY1     0x4F6E6D
#define ASM_ARTILLERY2     0x4F710D
#define ASM_ARTILLERY3     0x597D86
#define ASM_ARTILLERY4     0x597E19
#define ASM_ARTILLERY5     0x597B61
#define ASM_ARTILLERY6     0x579DB3
#define ASM_ARTILLERY7     0x597D00
#define ASM_ARTILLERY8     0x597E96
#define ASM_ASSAULTAMMO    0x42B2FB
#define ASM_SNIPERAMMO     0x60F918
#define ASM_DEATHCAM       0x456DE5
#define ASM_ANTIFLASH      0x5ACB47
#define ASM_ANTIM14        0x5ACA73
#define ASM_MINEVIEW1      0x4485FC
#define ASM_MINEVIEW2      0x44867A
#define ASM_MINEVIEWFFA1   0x4485E3
#define ASM_MINEVIEWFFA2   0x448661
#define ASM_RADARGPS       0x59F7F4
#define ASM_RADARFFA1      0x59F812
#define ASM_RADARFFA2      0x5A1CB2
#define ASM_STW1           0x609280
#define ASM_STW2           0x609286
#define ASM_UNLOCKSWIM     0x4014CB
#define ASM_VEHICLENODMG   0x401000
#define ASM_VEHICLEINVI    0x42AC9A
#define ASM_VEHSUPERFIRE1  0x427430
#define ASM_VEHSUPERFIRE2  0x42745B
#define ASM_VEHSUPERFIRE3  0x42749B
#define ASM_ZERODELAY      0x51A83C
#define ASM_ROOMEVENT      0x5658B0
#define ASM_AUTOREADYSTART 0x5487DE
#define ASM_FAKEKIK        0x591573
#define ASM_MOVETOLOBBY    0x4DF9E5
#define ASM_BACKTOLOBBY    0x4DF66C

AddyLogger finish!
Credits: Alliance™,CyberMask,n4n033,Aerys2nd
Warrock int Dump:
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Old 11/15/2013, 18:13   #297
 
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Quote:
#define ADR_CLANTAG1 0xB0FD78
#define ADR_CLANTAG2 0xB0FD34
#define ADR_CLANTAG3 0xB0FD80
#define ADR_CLANTAG4 0xB0E7FC
#define ADR_CLANTAG5 0xAA7A44
#define ADR_CLANTAG6 0xB243FC Name of clan

#define OFS_WEAPONDAMAGE 0x14BC
#define OFS_WEAPONDEFENCE 0x14C0
#define OFS_AMMONUMBER 0x14C8
#define OFS_MAGAZINENUMBER 0x14CC
#define OFS_EFFECTRANGE 0x14D0
#define OFS_PARABOLA 0x14D4
#define OFS_SHOOTSPEED 0x14E4
#define OFS_WEAPONWHEIGHT 0x14E8
wrong
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Old 11/15/2013, 18:17   #298
 
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Quote:
Originally Posted by Kazbah__ View Post
wrong
Sure change the bytes in this update?
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Old 11/15/2013, 18:26   #299
 
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Quote:
Sure change the bytes in this update?
your clan tag addys are wrong since some idiot posted the wrong patterns ... with your weapon ofs its the same
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Old 11/15/2013, 19:10   #300
 
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Quote:
Originally Posted by Alliance™ View Post
Combatdafuq you are the big noob of this forum , i create my personal pattern with old address and i write the credits where i get it.



I get only address , i don't copy pattern, i search address on debugger and i make my pattern manually, the pattern is correct but the old address of clantag and off-weapon are wrongs
mostly of this address are from RoBerTo hacks base s
yes you are *** i'm sorry..
how i can be 1337 like you ??
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