|
You last visited: Today at 16:11
Advertisement
War Rock Cheat Programming Discussion
Discussion on War Rock Cheat Programming Discussion within the WarRock forum part of the Shooter category.
11/11/2013, 13:03
|
#271
|
elite*gold: 26
Join Date: Nov 2013
Posts: 410
Received Thanks: 249
|
Code:
#=====================================================================#
#====================[ ADDYLOG VIP BY ALLIANCE™ ]=====================#
#=====================================================================#
#=============================[Pointer]===============================#
#define ADR_PLAYERPOINTER 0xAF17F0
#define ADR_SERVERPOINTER 0xAEBFB8
#define ADR_BASEPOINTER 0xB23D78
#define ADR_VIEWANGELS 0xAEB050
#define ADR_DEVICEPOINTER 0xAEB054
#define ADR_INFOPOINTER 0xB23D78
#define ADR_WEAPONPOINTER 0xB0FDD8
#define ADR_REMOTEPOINTER 0xB737A0
#define ASM_GAMENOTICE 0x5DFF08
#define ASM_GAMETEXT 0x5212D7
#==========================[Warrock check]============================#
#define ASM_WARROCKCHECK1 0x51B678
#define ASM_WARROCKCHECK2 0x5DEAF8
#===========================[Offset Player]===========================#
#define OFS_NOFALLDAMAGE 0x102E8
#define OFS_X 0x10300
#define OFS_Y 0x10310
#define OFS_Z 0x10308
#define OFS_NOSPREAD 0x10110
#define OFS_NORECOIL1 0xC444
#define OFS_NORECOIL2 0xC448
#define OFS_NORECOIL3 0xC450
#define OFS_FASTNADE 0x10114
#define OFS_NORELOAD 0x1040D
#define OFS_AUTOPLANT 0x10370
#define OFS_AUTODEFUSE 0x10374
#define OFS_AUTOSHOOT 0x10386
#define OFS_INVISIBLE 0xB7E44
#define OFS_WEAPONSTATE 0xC4D0
#define OFS_PLAYERSTATE 0xC4CC
#define OFS_WEAPON1 0x101EC
#define OFS_WEAPON2 0x101EE
#define OFS_WEAPON3 0x101F0
#===========================[Offset Server]==========================#
#define OFS_Premium 0x3CC
#define OFS_SLOT5 0x9F1E4
#define OFS_SLOT6 0x9F1E5
#define OFS_SLOT7 0x9F1E6
#define OFS_SLOT8 0x9F1E7
#define OFS_ROOMMASTER 0x9C7E8
#define OFS_SUPERMASTER 0x9C750
#==============================[Address]=============================#
#define ADR_NEARFOG 0xAF8624
#define ADR_FARFOG 0xAF862C
#define ADR_GLASSWALLS 0xAEB14C
#define ADR_SPEED 0x8D0F38
#define ADR_SPEEDROLL 0x8D0D70
#define ADR_SCOPE 0x93C480
#define ADR_NOWATER1 0xAF860C
#define ADR_NOWATER2 0xAF8610
#define ADR_NOBOUNDS1 0xB8384C
#define ADR_NOBOUNDS2 0xB83850
#define ADR_NOSPAWNWAIT1 0xB8DE1C
#define ADR_NOSPAWNWAIT2 0xB8DE20
#define ADR_NOSPAWNWAIT3 0xB8DE24
#define ADR_FASTAMMO 0xAF5DFC
#define ADR_FASTMEDIC 0xAF5E04
#define ADR_FASTFLAG 0xAF5E14
#define ADR_FASTREPAIR 0xAF5DFC
#define ADR_QUICKPLANTDEF 0xAEB074
#define ADR_PLANTANYWHERE 0xAEB08E
#define ADR_DEFUSEANYWHERE 0x93C49C
#define ADR_SUPERNOSPREAD 0x8D0BB8
#define ADR_BONESHOOT 0x8D1B68
#define ADR_STW 0x89491C
#define ADR_WALKUNDERWATER 0xAF8614
#define ADR_WTW 0x8924A4
#define ADR_NOSPREAD 0xAF5E9C
#define ADR_CLANTAG1 0xB0FD78
#define ADR_CLANTAG2 0xB0FD34
#define ADR_CLANTAG3 0xB0FD80
#define ADR_CLANTAG4 0xB0E7FC
#define ADR_CLANTAG5 0xAA7A44
#define ADR_CLANTAG6 0xB243FC Name of clan
#define ADR_SWIM1 0xAE2E3C
#define ADR_SWIM2 0xAF1830
#define ADR_INVEHICLE 0xAF1834
#define ADR_PLAYERID 0xA40
#define ADR_USERNAME 0xB243B4
#define ADR_WEAPONGRAVITY 0x8D0B78
#================================[Asm]==============================#
#define ASM_UNLIMITEDOXY 0x508659
#define ASM_CQCPRONE 0x4F66E4
#define ASM_NORELOAD 0x51A75B
#define ASM_AUTOAMMO1 0x506646
#define ASM_AUTOAMMO2 0x506686
#define ASM_AUTOMEDIC1 0x50674F
#define ASM_AUTOMEDIC2 0x5069BC
#define ASM_AUTOREPAIR1 0x42749C
#define ASM_AUTOREPAIR2 0x4274CB
#define ASM_STAMINA1 0x457757
#define ASM_STAMINA2 0x4019DC
#define ASM_STAMINA3 0x4F69AB
#define ASM_NORESTRICTION 0x4F55AB
#define ASM_QUICKPLANT 0x51156C
#define ASM_QUICKDEFUSE 0x50D618
#define ASM_ANTIAFK 0x595754
#define ASM_OPK1 0x408438
#define ASM_OPK2 0x408441
#define ASM_OPK3 0x40844D
#define ASM_INVISIBLE 0x50B5B8
#define ASM_ARTILLERY1 0x4F6C7A
#define ASM_ARTILLERY2 0x4F6F1A
#define ASM_ARTILLERY3 0x5979C1
#define ASM_ARTILLERY4 0x597A51
#define ASM_ARTILLERY5 0x59779C
#define ASM_ARTILLERY6 0x579D69
#define ASM_ARTILLERY7 0x59793B
#define ASM_ARTILLERY8 0x597AD1
#define ASM_ASSAULTAMMO 0x42B2E1
#define ASM_SNIPERAMMO 0x60F8A8
#define ASM_DEATHCAM 0x456787
#define ASM_ANTIFLASH 0x5AC727
#define ASM_ANTIM14 0x5AC653
#define ASM_MINEVIEW1 0x448592
#define ASM_MINEVIEW2 0x448610
#define ASM_MINEVIEWFFA1 0x448579
#define ASM_MINEVIEWFFA2 0x4485F7
#define ASM_RADARGPS 0x59F38C
#define ASM_RADARFFA1 0x59F3AA
#define ASM_RADARFFA2 0x5A18F0
#define ASM_STW1 0x6091B0
#define ASM_STW2 0x6091B6
#define ASM_UNLOCKSWIM 0x4014CB
#define ASM_VEHICLENODMG 0x401000
#define ASM_VEHICLEINVI 0x42AC80
#define ASM_VEHSUPERFIRE1 0x427416
#define ASM_VEHSUPERFIRE2 0x427441
#define ASM_VEHSUPERFIRE3 0x427481
#define ASM_ZERODELAY 0x51A468
Credits: n4n033,Aerys2nd,Alliance™
|
|
|
11/11/2013, 13:22
|
#272
|
elite*gold: 0
Join Date: Apr 2010
Posts: 726
Received Thanks: 1,128
|
Quote:
Originally Posted by Alliance™
Code:
#=====================================================================#
#====================[ ADDYLOG VIP BY ALLIANCE™ ]=====================#
#=====================================================================#
#=============================[Pointer]===============================#
#define ADR_PLAYERPOINTER 0xAF17F0
#define ADR_SERVERPOINTER 0xAEBFB8
#define ADR_BASEPOINTER 0xB23D78
#define ADR_VIEWANGELS 0xAEB050
#define ADR_DEVICEPOINTER 0xAEB054
#define ADR_INFOPOINTER 0xB23D78
#define ADR_WEAPONPOINTER 0xB0FDD8
#define ADR_REMOTEPOINTER 0xB737A0
#define ASM_GAMENOTICE 0x40F16D
#define ASM_GAMETEXT 0x5212D7
#==========================[Warrock check]============================#
#define ASM_WARROCKCHECK1 0x51B678
#define ASM_WARROCKCHECK2 0x5DEAF8
#===========================[Offset Player]===========================#
#define OFS_NOFALLDAMAGE 0x102E8
#define OFS_X 0x10300
#define OFS_Y 0x10310
#define OFS_Z 0x10308
#define OFS_NOSPREAD 0x10110
#define OFS_NORECOIL1 0xC444
#define OFS_NORECOIL2 0xC448
#define OFS_NORECOIL3 0xC450
#define OFS_FASTNADE 0x10114
#define OFS_NORELOAD 0x1040D
#define OFS_AUTOPLANT 0x10370
#define OFS_AUTODEFUSE 0x10374
#define OFS_AUTOSHOOT 0x10386
#define OFS_INVISIBLE 0xB7E44
#define OFS_WEAPONSTATE 0xC4D0
#define OFS_PLAYERSTATE 0xC4CC
#define OFS_WEAPON1 0x101EC
#define OFS_WEAPON2 0x101EE
#define OFS_WEAPON3 0x101F0
#===========================[Offset Server]==========================#
#define OFS_Premium 0x3CC
#define OFS_SLOT5 0x9F1E4
#define OFS_SLOT6 0x9F1E5
#define OFS_SLOT7 0x9F1E6
#define OFS_SLOT8 0x9F1E7
#define OFS_ROOMMASTER 0x9C7E8
#define OFS_SUPERMASTER 0x9C750
#==============================[Address]=============================#
#define ADR_NEARFOG 0xAF8624
#define ADR_FARFOG 0xAF862C
#define ADR_GLASSWALLS 0xAEB14C
#define ADR_SPEED 0x8D0F38
#define ADR_SPEEDROLL 0x8D0D70
#define ADR_SCOPE 0x93C480
#define ADR_NOWATER1 0xAF860C
#define ADR_NOWATER2 0xAF8610
#define ADR_NOBOUNDS1 0xB8384C
#define ADR_NOBOUNDS2 0xB83850
#define ADR_NOSPAWNWAIT1 0xB8DE1C
#define ADR_NOSPAWNWAIT2 0xB8DE20
#define ADR_NOSPAWNWAIT3 0xB8DE24
#define ADR_FASTAMMO 0xAF5DFC
#define ADR_FASTMEDIC 0xAF5E04
#define ADR_FASTFLAG 0xAF5E14
#define ADR_FASTREPAIR 0xAF5DFC
#define ADR_QUICKPLANTDEF 0xAEB074
#define ADR_PLANTANYWHERE 0xAEB08E
#define ADR_DEFUSEANYWHERE 0x93C49C
#define ADR_SUPERNOSPREAD 0x8D0BB8
#define ADR_BONESHOOT 0x8D1B68
#define ADR_STW 0x89491C
#define ADR_WALKUNDERWATER 0xAF8614
#define ADR_WTW 0x8924A4
#define ADR_NOSPREAD 0xAF5E9C
#define ADR_CLANTAG1 0xB0FD78
#define ADR_CLANTAG2 0xB0FD34
#define ADR_CLANTAG3 0xB0FD80
#define ADR_CLANTAG4 0xB0E7FC
#define ADR_CLANTAG5 0xAA7A44
#define ADR_CLANTAG6 0xB243FC Name of clan
#define ADR_SWIM1 0xAE2E3C
#define ADR_SWIM2 0xAF1830
#define ADR_INVEHICLE 0xAF1834
#define ADR_PLAYERID 0xA40
#define ADR_USERNAME 0xB243B4
#define ADR_WEAPONGRAVITY 0x8D0B78
#================================[Asm]==============================#
#define ASM_UNLIMITEDOXY 0x508659
#define ASM_CQCPRONE 0x4F66E4
#define ASM_NORELOAD 0x51A75B
#define ASM_AUTOAMMO1 0x506646
#define ASM_AUTOAMMO2 0x506686
#define ASM_AUTOMEDIC1 0x50674F
#define ASM_AUTOMEDIC2 0x5069BC
#define ASM_AUTOREPAIR1 0x42749C
#define ASM_AUTOREPAIR2 0x4274CB
#define ASM_STAMINA1 0x457757
#define ASM_STAMINA2 0x4019DC
#define ASM_STAMINA3 0x4F69AB
#define ASM_NORESTRICTION 0x4F55AB
#define ASM_QUICKPLANT 0x51156C
#define ASM_QUICKDEFUSE 0x50D618
#define ASM_ANTIAFK 0x595754
#define ASM_OPK1 0x408438
#define ASM_OPK2 0x408441
#define ASM_OPK3 0x40844D
#define ASM_INVISIBLE 0x50B5B8
#define ASM_ARTILLERY1 0x4F6C7A
#define ASM_ARTILLERY2 0x4F6F1A
#define ASM_ARTILLERY3 0x5979C1
#define ASM_ARTILLERY4 0x597A51
#define ASM_ARTILLERY5 0x59779C
#define ASM_ARTILLERY6 0x579D69
#define ASM_ARTILLERY7 0x59793B
#define ASM_ARTILLERY8 0x597AD1
#define ASM_ASSAULTAMMO 0x42B2E1
#define ASM_SNIPERAMMO 0x60F8A8
#define ASM_DEATHCAM 0x456787
#define ASM_ANTIFLASH 0x5AC727
#define ASM_ANTIM14 0x5AC653
#define ASM_MINEVIEW1 0x448592
#define ASM_MINEVIEW2 0x448610
#define ASM_MINEVIEWFFA1 0x448579
#define ASM_MINEVIEWFFA2 0x4485F7
#define ASM_RADARGPS 0x59F38C
#define ASM_RADARFFA1 0x59F3AA
#define ASM_RADARFFA2 0x5A18F0
#define ASM_STW1 0x6091B0
#define ASM_STW2 0x6091B6
#define ASM_UNLOCKSWIM 0x4014CB
#define ASM_VEHICLENODMG 0x401000
#define ASM_VEHICLEINVI 0x42AC80
#define ASM_VEHSUPERFIRE1 0x427416
#define ASM_VEHSUPERFIRE2 0x427441
#define ASM_VEHSUPERFIRE3 0x427481
#define ASM_ZERODELAY 0x51A468
|
You might give credits maybe.
#define ADR_GAMENOTICE 0x5DFF08
|
|
|
11/11/2013, 15:24
|
#273
|
elite*gold: 26
Join Date: Nov 2013
Posts: 410
Received Thanks: 249
|
Request: EhSvc.dll befour this update.
|
|
|
11/11/2013, 15:24
|
#274
|
elite*gold: 0
Join Date: Mar 2008
Posts: 213
Received Thanks: 348
|
Quote:
Originally Posted by Alliance™
Code:
#=====================================================================#
#====================[ ADDYLOG VIP BY ALLIANCE™ ]=====================#
#=====================================================================#
#=============================[Pointer]===============================#
#define ADR_PLAYERPOINTER 0xAF17F0
#define ADR_SERVERPOINTER 0xAEBFB8
#define ADR_BASEPOINTER 0xB23D78
#define ADR_VIEWANGELS 0xAEB050
#define ADR_DEVICEPOINTER 0xAEB054
#define ADR_INFOPOINTER 0xB23D78
#define ADR_WEAPONPOINTER 0xB0FDD8
#define ADR_REMOTEPOINTER 0xB737A0
#define ASM_GAMENOTICE 0x5DFF08
#define ASM_GAMETEXT 0x5212D7
#==========================[Warrock check]============================#
#define ASM_WARROCKCHECK1 0x51B678
#define ASM_WARROCKCHECK2 0x5DEAF8
#===========================[Offset Player]===========================#
#define OFS_NOFALLDAMAGE 0x102E8
#define OFS_X 0x10300
#define OFS_Y 0x10310
#define OFS_Z 0x10308
#define OFS_NOSPREAD 0x10110
#define OFS_NORECOIL1 0xC444
#define OFS_NORECOIL2 0xC448
#define OFS_NORECOIL3 0xC450
#define OFS_FASTNADE 0x10114
#define OFS_NORELOAD 0x1040D
#define OFS_AUTOPLANT 0x10370
#define OFS_AUTODEFUSE 0x10374
#define OFS_AUTOSHOOT 0x10386
#define OFS_INVISIBLE 0xB7E44
#define OFS_WEAPONSTATE 0xC4D0
#define OFS_PLAYERSTATE 0xC4CC
#define OFS_WEAPON1 0x101EC
#define OFS_WEAPON2 0x101EE
#define OFS_WEAPON3 0x101F0
#===========================[Offset Server]==========================#
#define OFS_Premium 0x3CC
#define OFS_SLOT5 0x9F1E4
#define OFS_SLOT6 0x9F1E5
#define OFS_SLOT7 0x9F1E6
#define OFS_SLOT8 0x9F1E7
#define OFS_ROOMMASTER 0x9C7E8
#define OFS_SUPERMASTER 0x9C750
#==============================[Address]=============================#
#define ADR_NEARFOG 0xAF8624
#define ADR_FARFOG 0xAF862C
#define ADR_GLASSWALLS 0xAEB14C
#define ADR_SPEED 0x8D0F38
#define ADR_SPEEDROLL 0x8D0D70
#define ADR_SCOPE 0x93C480
#define ADR_NOWATER1 0xAF860C
#define ADR_NOWATER2 0xAF8610
#define ADR_NOBOUNDS1 0xB8384C
#define ADR_NOBOUNDS2 0xB83850
#define ADR_NOSPAWNWAIT1 0xB8DE1C
#define ADR_NOSPAWNWAIT2 0xB8DE20
#define ADR_NOSPAWNWAIT3 0xB8DE24
#define ADR_FASTAMMO 0xAF5DFC
#define ADR_FASTMEDIC 0xAF5E04
#define ADR_FASTFLAG 0xAF5E14
#define ADR_FASTREPAIR 0xAF5DFC
#define ADR_QUICKPLANTDEF 0xAEB074
#define ADR_PLANTANYWHERE 0xAEB08E
#define ADR_DEFUSEANYWHERE 0x93C49C
#define ADR_SUPERNOSPREAD 0x8D0BB8
#define ADR_BONESHOOT 0x8D1B68
#define ADR_STW 0x89491C
#define ADR_WALKUNDERWATER 0xAF8614
#define ADR_WTW 0x8924A4
#define ADR_NOSPREAD 0xAF5E9C
#define ADR_CLANTAG1 0xB0FD78
#define ADR_CLANTAG2 0xB0FD34
#define ADR_CLANTAG3 0xB0FD80
#define ADR_CLANTAG4 0xB0E7FC
#define ADR_CLANTAG5 0xAA7A44
#define ADR_CLANTAG6 0xB243FC Name of clan
#define ADR_SWIM1 0xAE2E3C
#define ADR_SWIM2 0xAF1830
#define ADR_INVEHICLE 0xAF1834
#define ADR_PLAYERID 0xA40
#define ADR_USERNAME 0xB243B4
#define ADR_WEAPONGRAVITY 0x8D0B78
#================================[Asm]==============================#
#define ASM_UNLIMITEDOXY 0x508659
#define ASM_CQCPRONE 0x4F66E4
#define ASM_NORELOAD 0x51A75B
#define ASM_AUTOAMMO1 0x506646
#define ASM_AUTOAMMO2 0x506686
#define ASM_AUTOMEDIC1 0x50674F
#define ASM_AUTOMEDIC2 0x5069BC
#define ASM_AUTOREPAIR1 0x42749C
#define ASM_AUTOREPAIR2 0x4274CB
#define ASM_STAMINA1 0x457757
#define ASM_STAMINA2 0x4019DC
#define ASM_STAMINA3 0x4F69AB
#define ASM_NORESTRICTION 0x4F55AB
#define ASM_QUICKPLANT 0x51156C
#define ASM_QUICKDEFUSE 0x50D618
#define ASM_ANTIAFK 0x595754
#define ASM_OPK1 0x408438
#define ASM_OPK2 0x408441
#define ASM_OPK3 0x40844D
#define ASM_INVISIBLE 0x50B5B8
#define ASM_ARTILLERY1 0x4F6C7A
#define ASM_ARTILLERY2 0x4F6F1A
#define ASM_ARTILLERY3 0x5979C1
#define ASM_ARTILLERY4 0x597A51
#define ASM_ARTILLERY5 0x59779C
#define ASM_ARTILLERY6 0x579D69
#define ASM_ARTILLERY7 0x59793B
#define ASM_ARTILLERY8 0x597AD1
#define ASM_ASSAULTAMMO 0x42B2E1
#define ASM_SNIPERAMMO 0x60F8A8
#define ASM_DEATHCAM 0x456787
#define ASM_ANTIFLASH 0x5AC727
#define ASM_ANTIM14 0x5AC653
#define ASM_MINEVIEW1 0x448592
#define ASM_MINEVIEW2 0x448610
#define ASM_MINEVIEWFFA1 0x448579
#define ASM_MINEVIEWFFA2 0x4485F7
#define ASM_RADARGPS 0x59F38C
#define ASM_RADARFFA1 0x59F3AA
#define ASM_RADARFFA2 0x5A18F0
#define ASM_STW1 0x6091B0
#define ASM_STW2 0x6091B6
#define ASM_UNLOCKSWIM 0x4014CB
#define ASM_VEHICLENODMG 0x401000
#define ASM_VEHICLEINVI 0x42AC80
#define ASM_VEHSUPERFIRE1 0x427416
#define ASM_VEHSUPERFIRE2 0x427441
#define ASM_VEHSUPERFIRE3 0x427481
#define ASM_ZERODELAY 0x51A468
Credits: n4n033,Aerys2nd,Alliance™
|
#define ADR_ARTILLERY4 0x597A54
|
|
|
11/13/2013, 11:14
|
#275
|
elite*gold: 26
Join Date: Nov 2013
Posts: 410
Received Thanks: 249
|
I load the Ehsvc.dll with one program coded with c++, and dump it with PETools, but when i try to open with ollydbg i get error that "not is an application of windows try another dll", what is the correct method to dump EhSvc.dll?HELPPP!!!
|
|
|
11/13/2013, 12:30
|
#276
|
elite*gold: 0
Join Date: Oct 2013
Posts: 1,547
Received Thanks: 796
|
Hat jemand den Local_PlayerSize addy ?
|
|
|
11/13/2013, 12:50
|
#277
|
elite*gold: 73
Join Date: Mar 2011
Posts: 2,908
Received Thanks: 8,548
|
Quote:
|
Hat jemand den Local_PlayerSize addy ?
|
Code:
const static DWORD LocalSize = 0x00A1DC;
wie oft willste die noch requesten?
|
|
|
11/13/2013, 13:50
|
#278
|
elite*gold: 0
Join Date: Mar 2008
Posts: 213
Received Thanks: 348
|
#request
Dumped warrock after update
|
|
|
11/13/2013, 14:46
|
#279
|
elite*gold: 0
Join Date: Apr 2010
Posts: 726
Received Thanks: 1,128
|
Dumped Wr & Ehsvc :
|
|
|
11/13/2013, 17:39
|
#280
|
elite*gold: 0
Join Date: Sep 2010
Posts: 92
Received Thanks: 425
|
Quote:
Originally Posted by n4n033
Dumped Wr & Ehsvc :

|
what software used for dumping?
|
|
|
11/13/2013, 17:42
|
#281
|
elite*gold: 0
Join Date: Mar 2008
Posts: 213
Received Thanks: 348
|
Quote:
Originally Posted by n4n033
Dumped Wr & Ehsvc :

|
ur dumped warrock doesn't work in IDA?
|
|
|
11/13/2013, 17:54
|
#282
|
elite*gold: 0
Join Date: Apr 2010
Posts: 726
Received Thanks: 1,128
|
Quote:
Originally Posted by bananegel
ur dumped warrock doesn't work in IDA?
|
Uploaded the wrong wr dump sry :P
|
|
|
11/14/2013, 12:44
|
#283
|
elite*gold: 26
Join Date: Nov 2013
Posts: 410
Received Thanks: 249
|
EhSvc.dll don't work
#request
Addys Hackshield
|
|
|
11/14/2013, 18:05
|
#284
|
elite*gold: 0
Join Date: Apr 2010
Posts: 726
Received Thanks: 1,128
|
Quote:
Originally Posted by Alliance™
EhSvc.dll don't work
#request
Addys Hackshield
|
works fine here :
|
|
|
11/14/2013, 18:15
|
#285
|
elite*gold: 26
Join Date: Nov 2013
Posts: 410
Received Thanks: 249
|
ah okok sorry i open it with Ollydbg and get error, now i open with IDa and works thanks
|
|
|
Similar Threads
|
[Farmville2]Rock&Wood Cheat.
10/28/2012 - Facebook - 0 Replies
Credits:
http://www.pwnthis.net/2012/10/farmville-2-cheats -vanishing-rocks.html
1. Gehe auf deine Farm.
2. Öffne Cheat Engine.
3. Öffne den flash plugin bei Firefox.
4. Ändere den Value type auf Text.
5. Scanne: obstruction_rock.
6. Wähle alle Ergebnisse aus und nutzen dann den roten Pfeil.
|
Can you help me in Cheat Engine for the rock paper scissor please ?
08/04/2011 - 4Story - 4 Replies
With Cheat Engine 6 I tried to modifie the number of victories:
I win one time, I put 1 and do first scan
I win twice, I put 2 and I do next scen
I win three times and I put 3 and next scan and I found the adress number:
07482200
I modifie for put 15 and I try to leave and he didn't work I repaet operations and I try to continue but didn't work either =(
Do you know how make that ?
|
help war rock cheat
04/14/2008 - Say Hello - 3 Replies
can some 1 give me some cheat for war rock thx.
[email protected]:confused:
|
All times are GMT +1. The time now is 16:12.
|
|