I'm Coping Addies From 4 Another Members And Serch In all For New Addies For Make 1 Full Addies List I have there Some Addies With 0x0 Its Because i'm Can't Find that Addies
There All Addies With New Address
Code:
#define ADR_POINTER_PLAYER 0xA47DD4
#define ADR_POINTER_SERVER 0xA47D64
#define ADR_POINTER_WEAPON 0xA68A6C
#define ADR_POINTER_DEVICE 0xA47910
//#define ADR_POINTER_MATRIX 0x0
#define ADR_POINTER_ANGELS 0xA4790C
#define ADR_POINTER_STATE 0xA47DFC
#define ADR_POINTER_BASE 0xAA1BB8
//#define ADR_POINTER_ROOM 0x0
#define ADR_MEMORY_WALKTHROUGHWALLS 0x8661D0
#define ADR_MEMORY_DEFUSEANYWHERE 0x902DAC
#define ADR_MEMORY_PLANTANYWHERE 0xA4794E
#define ADR_MEMORY_SUPERNOSPREAD 0x88E598
#define ADR_MEMORY_ANTIAFKKICK 0xB7E9D0
#define ADR_MEMORY_NOSPAWNWAIT 0xB8DFB4
#define ADR_MEMORY_QUICKDEFUSE 0xA47930
#define ADR_MEMORY_QUICKPLANT 0xA47930
#define ADR_MEMORY_FASTLOCKON 0x9CE7E0
#define ADR_MEMORY_AUTOREPAIR 0xA47956
#define ADR_MEMORY_FASTREPAIR 0x00A4F5B0
//#define ADR_MEMORY_FASTHEALTH 0x0
#define ADR_MEMORY_NOWATER_1 0xA4F4F4
#define ADR_MEMORY_NOWATER_2 0xA4F4F8
#define ADR_MEMORY_AUTOMEDIC 0x88F338
#define ADR_MEMORY_AUTOAMMO 0x88F338
//#define ADR_MEMORY_FASTAMMO 0x0
//#define ADR_MEMORY_FASTFLAG 0x0
#define ADR_MEMORY_NOBOUNDS1 0xB7E9D0
#define ADR_MEMORY_NOBOUNDS2 0xB7E9D4
#define ADR_MEMORY_NOBOUNDS3 0xB7E9D8
#define ADR_MEMORY_NODELAY 0xA52E18
#define ADR_MEMORY_UNLAMMO 0xA47D40
#define ADR_MEMORY_SCOPE 0x902D98
#define ADR_OFFSET_GLOBALPLAYERSIZE 0x1D10
#define ADR_OFFSET_LOCALPLAYERSIZE 0xA40C
//#define ADR_OFFSET_READYROOMSIZE 0x0
//#define ADR_OFFSET_STARTROOMSIZE 0x0
#define ADR_OFFSET_FASTNADEBLAST 0x10114
#define ADR_OFFSET_NOFALLDAMAGE 0x102E8
#define ADR_OFFSET_3DPLAYERVIEW 0x101A0
#define ADR_OFFSET_NOSERVERKICK 0x361
#define ADR_OFFSET_PLAYERSPEED 0x1010C
#define ADR_OFFSET_PLAYERSTATE 0xC4CC
#define ADR_OFFSET_WEAPONSTATE 0xC4D0
#define ADR_OFFSET_POSITION_X 0x10300
#define ADR_OFFSET_POSITION_Y 0x10310
#define ADR_OFFSET_POSITION_Z 0x10308
#define ADR_OFFSET_NORECOIL_1 0xC444
#define ADR_OFFSET_NORECOIL_2 0xC448
#define ADR_OFFSET_NORECOIL_3 0xC44C
#define ADR_OFFSET_AUTODEFUSE 0x10374
#define ADR_OFFSET_AUTOPLANT 0x10370
#define ADR_OFFSET_INVISIBLE 0xDF344
#define ADR_OFFSET_GRAVITY_Y 0xC4B0
#define ADR_OFFSET_AUTOSHOT 0x10386
#define ADR_OFFSET_WEAPON_1 0x101EC
#define ADR_OFFSET_WEAPON_2 0x101EE
#define ADR_OFFSET_WEAPON_3 0x101F0
#define ADR_OFFSET_SLOTBASE 0xC5F20
#define ADR_OFFSET_NOSWITCH 0x1040D
#define ADR_OFFSET_NORELOAD 0x1040D
#define ADR_OFFSET_NOSPREAD 0x10110
#define ADR_OFFSET_USERNAME 0xDF574
#define ADR_OFFSET_PREMIUM 0x58C
//#define ADR_OFFSET_NODELAY 0x0
#define ADR_OFFSET_VIEW_X 0x101D4
#define ADR_OFFSET_VIEW_Y 0x101D8
#define ADR_OFFSET_VIEW_Z 0x101DC
#define ADR_OFFSET_SLOT1 0xC70C0
#define ADR_OFFSET_SLOT2 0xC70C1
#define ADR_OFFSET_SLOT3 0xC70C2
#define ADR_OFFSET_SLOT4 0xC70C3
#define ADR_OFFSET_SLOT5 0xC70C4
#define ADR_OFFSET_SLOT6 0xC70C5
#define ADR_OFFSET_SLOT7 0xC70C6
#define ADR_OFFSET_SLOT8 0xC70C7
//#define ADR_OFFSET_MASTER 0x0
#define ADR_OFFSET_LEVEL 0xDF320
//#define ADR_OFFSET_DINAR 0x0
//#define ADR_OFFSET_PITCH 0x0
#define ADR_OFFSET_YAW 0x101C4
//#define ADR_OFFSET_MAP 0x0
#define ADR_STATE_WEAPON_RELOAD 0xA47E2C
#define ADR_STATE_WEAPON_SHOT 0xA47E20
#define ADR_STATE_PLAYER_VEHICLE 0xA47E18
#define ADR_STATE_PLAYER_PRONE 0xA47E0C
#define ADR_USER_HEALTH 0xAA374C
#define ADR_USER_POINTS 0xAA1BB8
#define ADR_USER_READY 0xAA37F8
#define ADR_USER_PING 0xAA1BB8
#define ADR_USER_NAME 0xAA257C
#define ADR_USER_TEAM 0xAA1BB8
#define ADR_ASSEMBLY_MESSAGEBOX 0x004B50B7
#define ADR_ASSEMBLY_AUTOREADY 0x53387F
#define ADR_ASSEMBLY_AUTOSTART 0x53387F
#define ADR_ASSEMBLY_UNLAMMO 0x4FE08B
Credits:
-> CyberVeezy

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-> BuRn3R <-
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