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[Help Thread] Please post your questions here.
Discussion on [Help Thread] Please post your questions here. within the Rappelz Private Server forum part of the Rappelz category.
10/29/2012, 20:55
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#1036
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elite*gold: 0
Join Date: Jan 2009
Posts: 18
Received Thanks: 1
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done -,-
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10/29/2012, 21:04
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#1037
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elite*gold: 0
Join Date: Sep 2006
Posts: 4
Received Thanks: 0
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Drops Duration
Hello, I search a lot on the net to find how can I put manually for how long the items that mobs drop stay ingame but I didn't find anything...
Can anyone give any hint how to find it and change it?
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10/30/2012, 22:00
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#1038
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elite*gold: 0
Join Date: Aug 2012
Posts: 10
Received Thanks: 4
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Hello,
I just set up my server with the databases and files linked in ismokedrow's how-to-thread.
Now I got it running but when I want to create a character the gameserver shows this error:
2012/10/30 21:51:16 DB COM ERROR(Thread:3, HRESULT:800A0CC1, GUID:00001564-0000-0010-8000-00AA006D2EA4) : DB_CharacterList(dbo.smp_read_item_equip_info: @IN_SID: 4 / [dbo.smp_read_character_list]@IN_ACCOUNT_ID: 5) : Ein Objekt, das dem angeforderten Namen oder dem Ordinalverweis entspricht, kann nicht gefunden werden.
An object that has the name of the requested name or ordinal reference cannot be found.
During this character exists I can't login with the account. If I choose the server at the list there happens nothing.
Does anyone know how to fix it?
It would be very great if anyone could help me
Greetz,
xxexx
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10/31/2012, 13:42
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#1039
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elite*gold: 0
Join Date: May 2008
Posts: 7
Received Thanks: 0
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Gm commands ingame log?
Sorry if already asked, I try search maybe i just cant find.
I need to keep log files of gm commands used. Which parameter i need to add to gameserver.opt, or i need a lua file for it?
Any help is welcome. Thx all.
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10/31/2012, 14:48
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#1040
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elite*gold: 0
Join Date: Jan 2009
Posts: 18
Received Thanks: 1
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Quote:
Originally Posted by xxexx
Hello,
I just set up my server with the databases and files linked in ismokedrow's how-to-thread.
Now I got it running but when I want to create a character the gameserver shows this error:
2012/10/30 21:51:16 DB COM ERROR(Thread:3, HRESULT:800A0CC1, GUID:00001564-0000-0010-8000-00AA006D2EA4) : DB_CharacterList(dbo.smp_read_item_equip_info: @IN_SID: 4 / [dbo.smp_read_character_list]@IN_ACCOUNT_ID: 5) : Ein Objekt, das dem angeforderten Namen oder dem Ordinalverweis entspricht, kann nicht gefunden werden.
An object that has the name of the requested name or ordinal reference cannot be found.
During this character exists I can't login with the account. If I choose the server at the list there happens nothing.
Does anyone know how to fix it?
It would be very great if anyone could help me
Greetz,
xxexx
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hab das gleiche problem.hat jmd ne idee wie das behoben werden könnte und die auch teilt?
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11/01/2012, 21:34
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#1041
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elite*gold: 0
Join Date: Sep 2008
Posts: 120
Received Thanks: 99
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Hello, I have actually two questions:
1. -- How can I customize the menues of a npc?
Till now ich only can create one "menu"
dlg_menu( "bla", 'func1()' )
-> Menu 1
.............|-- func1
But I want e.g.:
-> Menu 1
............|-- func1
-> Menu 2
............|--> Menu 2-1
............|--> Menu 2-2
..............................|--> Menu 2.2.1
.................................................. ..|-- func2
2. I know how to put in a NPC who can open a shop. But how can I add items to the shops? In the dbo.MarketResource are only the shops.
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11/02/2012, 10:33
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#1042
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elite*gold: 0
Join Date: Jan 2012
Posts: 22
Received Thanks: 11
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Quote:
Originally Posted by medom100
i need seraphim angel wings 30 daysssssss 30 30 30 days not 24 hour
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You can change time limits for timed items in the db, though I'm not going to show you how.
"If you give a man a fix, he can fix one thing; If you make a man figure it out he can fix many things"
Quote:
Originally Posted by Player95
Hello, I have actually two questions:
1. -- How can I customize the menues of a npc?
Till now ich only can create one "menu"
dlg_menu( "bla", 'func1()' )
-> Menu 1
.............|-- func1
But I want e.g.:
-> Menu 1
............|-- func1
-> Menu 2
............|--> Menu 2-1
............|--> Menu 2-2
..............................|--> Menu 2.2.1
.................................................. ..|-- func2
2. I know how to put in a NPC who can open a shop. But how can I add items to the shops? In the dbo.MarketResource are only the shops.
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I'm not gonna type a lengthy explanation so I'll show you my old npc that's set up kinda like this.
Code:
function NPC_aio_shop_init()
cprint( "AiO Shop" )
set_npc_name( "All in One Shop" )
end
function NPC_aio_shop_contact()
dlg_title( "All in One Shop" )
dlg_text( "Welcome to the All in One Shop. Please select a category." )
dlg_menu( "Usables", "open_market( 'crushop_etc' )" )
dlg_menu( "Cash Shop Decoration", "open_market( 'cashshop_deco' )" )
dlg_menu( "Cash Shop Equipment", "open_market( 'crushop_equip' )" )
dlg_menu( "Cash Shop Pet Items", "open_market( 'cs_pet' )" )
dlg_menu( "Creature Cards", "open_market( 'Creature_card' )" )
dlg_menu( "Stone Shop", "open_market( 'soul_stone' )" )
dlg_menu( "Crafting Shop", "open_market( 'enchant_items' )" )
dlg_menu( "Vulcanus Souls", "open_market( 'tiny_soul_shop' )")
dlg_menu( "Hair Stylists", "open_market( 'crushop_hair' )")
dlg_menu( "New Equipment", "new_equips()")
dlg_menu( "+1 Cards", "plus_five_cards()")
dlg_menu( "Summoning Scrolls", "open_market( 'Summoning_Scrolls' )")
dlg_menu( "Pet Artifacts", "open_market( 'Pet_artifacts' )")
if get_value("permission") == 100 then
dlg_menu( "GM Gifts", "gm_gifts()")
dlg_menu( "Boss Cards", "open_market( 'boss_cards' )")
end
dlg_menu( "@90010002", '' )
dlg_show()
end
function new_equips()
dlg_title( "All in One Shop")
dlg_text( "Items bought here are character bound! Be careful!")
dlg_menu( "Weapon/Mantle", "open_market( 'crushop_Newequip_weapon_mantle' )" )
dlg_menu( "Armors", "open_market( 'crushop_Newequip_armors' )" )
dlg_menu( "Helms", "New_helms()")
dlg_menu( "@90010002", '' )
end
function New_helms()
dlg_title( "All in One Shop")
dlg_text( "Items bought here are character bound! Be careful!")
dlg_menu( "Rank 7 Helms", "open_market( 'crushop_Newequip_helm_7rank' )" )
dlg_menu( "Rank 6 Helms", "open_market( 'crushop_Newequip_helm_6rank' )" )
dlg_menu( "Rank 5 Helms ", "open_market( 'crushop_Newequip_helm_5rank' )" )
dlg_menu( "Rank 4 Helms", "open_market( 'crushop_Newequip_helm_4rank' )" )
dlg_menu( "Rank 3 Helms", "open_market( 'crushop_Newequip_helm_3rank' )" )
dlg_menu( "Rank 2 Helms", "open_market( 'crushop_Newequip_helm_2rank' )" )
dlg_menu( "@90010002", '' )
end
function gm_gifts()
dlg_title( "All in One Shop")
dlg_text( "These items can be sold to players for shop prices - do not raise/lower prices!")
dlg_menu( "Usables", "open_market( 'gm_gifts_usables' )")
dlg_menu( "Swords", "open_market( 'swords' )")
dlg_menu( "Dirks", "open_market( 'dirks' )")
dlg_menu( "Spears", "open_market( 'spears' )")
dlg_menu( "Axes", "open_market( 'axes' )")
dlg_menu( "Maces", "open_market( 'maces' )")
dlg_menu( "Longbows", "open_market( 'longbo' )")
dlg_menu( "Crossbows", "open_market( 'crossbo' )")
dlg_menu( "1H Staffs", "open_market( '1staffs' )")
dlg_menu( "2H Staffs", "open_market( '2staffs' )")
dlg_menu( "Belts", "open_market( 'belts' )")
dlg_menu( "Master Hunter", "masterhunter()" )
dlg_menu( "Master Warrior", "masterwarrior()" )
dlg_menu( "Master Mage", "mastermage()" )
dlg_menu( "Master Summoner", "mastersummoner()" )
dlg_menu( "@90010002", '' )
end
function masterhunter()
dlg_title( "All in One Shop")
dlg_text( "The ultimate equipment...")
dlg_menu( "Armor", "open_market( 'hmasterarmor' )" )
dlg_menu( "Gloves", "open_market( 'hmastergloves' )" )
dlg_menu( "Boots", "open_market( 'hmasterboots' )" )
dlg_menu( "Helmets", "open_market( 'hmasterhelmets' )" )
dlg_menu( "@90010002", '' )
end
function masterwarrior()
dlg_title( "All in One Shop")
dlg_text( "The ultimate equipment...")
dlg_menu( "Armor", "open_market( 'wmasterarmor' )" )
dlg_menu( "Gloves", "open_market( 'wmastergloves' )" )
dlg_menu( "Boots", "open_market( 'wmasterboots' )" )
dlg_menu( "Helmets", "open_market( 'wmasterhelmets' )" )
dlg_menu( "@90010002", '' )
end
function mastermage()
dlg_title( "All in One Shop")
dlg_text( "The ultimate equipment...")
dlg_menu( "Armor", "open_market( 'mmasterarmor' )" )
dlg_menu( "Gloves", "open_market( 'mmastergloves' )" )
dlg_menu( "Boots", "open_market( 'mmasterboots' )" )
dlg_menu( "Helmets", "open_market( 'mmasterhelmets' )" )
dlg_menu( "@90010002", '' )
end
function mastersummoner()
dlg_title( "All in One Shop")
dlg_text( "The ultimate equipment...")
dlg_menu( "Armor", "open_market( 'smasterarmor' )" )
dlg_menu( "Gloves", "open_market( 'smastergloves' )" )
dlg_menu( "Boots", "open_market( 'smasterboots' )" )
dlg_menu( "Helmets", "open_market( 'smasterhelmets' )" )
dlg_menu( "@90010002", '' )
end
function plus_five_cards()
dlg_title( "All in One Shop")
dlg_text( "These cards make you stronger!")
dlg_menu( "Basic Skill Cards", "open_market( 'Basic_skill_cards' )" )
dlg_menu( "Asura Skill Cards", "Asura_skill_cards()" )
dlg_menu( "Gaia Skill Cards", "Gaia_skill_cards()" )
dlg_menu( "Deva Skill Cards", "Deva_skill_cards()" )
dlg_menu( "Master Skill Cards", "Master_skill_cards()" )
dlg_menu( "@90010002", '' )
end
function Asura_skill_cards()
dlg_title( "All in One Shop")
dlg_text( "These cards make you stronger!")
dlg_menu( "Strider Cards", "open_market( 'strider_cards' )" )
dlg_menu( "Dark Magician Cards", "open_market( 'dark_magician_cards' )" )
dlg_menu( "Sorcerer", "open_market( 'sorcerer_cards' )" )
dlg_menu( "Assassin Cards", "open_market( 'assassin_cards' )" )
dlg_menu( "Shadow Hunter Cards", "open_market( 'shadow_hunter_cards' )" )
dlg_menu( "Chaos Magician Cards", "open_market( 'chaos_magician_cards' )" )
dlg_menu( "Warlock", "open_market( 'warlock_cards' )" )
dlg_menu( "Battle Summoner Cards", "open_market( 'battle_summoner_cards' )" )
dlg_menu( "@90010002", '' )
end
function Gaia_skill_cards()
dlg_title( "All in One Shop")
dlg_text( "These cards make you stronger!")
dlg_menu( "Fighter Cards", "open_market( 'fighter_cards' )" )
dlg_menu( "Kahuna Cards", "open_market( 'kahuna_cards' )" )
dlg_menu( "Spell Singer", "open_market( 'spell_singer_cards' )" )
dlg_menu( "Champion Cards", "open_market( 'champion_cards' )" )
dlg_menu( "Archer Cards", "open_market( 'archer_cards' )" )
dlg_menu( "Druid Cards", "open_market( 'druid_cards' )" )
dlg_menu( "Battle Kahuna Cards", "open_market( 'battle_kahuna_cards' )" )
dlg_menu( "Evoker Cards", "open_market( 'evoker_cards' )" )
dlg_menu( "@90010002", '' )
end
function Deva_skill_cards()
dlg_title( "All in One Shop")
dlg_text( "These cards make you stronger!")
dlg_menu( "Holy Warrior Cards", "open_market( 'holy_warrior_cards' )" )
dlg_menu( "Cleric Cards", "open_market( 'cleric_cards' )" )
dlg_menu( "Breeder", "open_market( 'breeder_cards' )" )
dlg_menu( "Knight Cards", "open_market( 'knight_cards' )" )
dlg_menu( "Soldier Cards", "open_market( 'soldier_cards' )" )
dlg_menu( "Priest", "open_market( 'priest_cards' )" )
dlg_menu( "Bishop", "open_market( 'bishop_cards' )" )
dlg_menu( "Soul Breeder Cards", "open_market( 'soul_breeder_cards' )" )
dlg_menu( "@90010002", '' )
end
function Master_skill_cards()
dlg_title( "All in One Shop")
dlg_text( "These cards make you stronger!")
dlg_menu( "Asura Cards", "master_asura_cards()" )
dlg_menu( "Gaia Cards", "master_gaia_cards()" )
dlg_menu( "Deva", "master_deva_cards()" )
dlg_menu( "@90010002", '' )
end
function master_asura_cards()
dlg_title( "All in One Shop")
dlg_text( "These cards make you stronger!")
dlg_menu( "Slayer Cards", "open_market( 'slayer_cards' )")
dlg_menu( "Night Stalker Cards", "open_market( 'night_stalker_cards' )")
dlg_menu( "Lich Cards", "open_market( 'lich_cards' )")
dlg_menu( "Fiend Cards", "open_market( 'fiend_cards' )")
dlg_menu( "Necromancer Cards", "open_market( 'necromancer_cards' )")
dlg_menu( "@90010002", '' )
end
function master_gaia_cards()
dlg_title( "All in One Shop")
dlg_text( "These cards make you stronger!")
dlg_menu( "Berserker Cards", "open_market( 'berserker_cards' )")
dlg_menu( "Master Archer Cards", "open_market( 'master_archer_cards' )")
dlg_menu( "High Druid Cards", "open_market( 'high_druid_cards' )")
dlg_menu( "Great Kahuna Cards", "open_market( 'great_kahuna_cards' )")
dlg_menu( "Beast Master Cards", "open_market( 'beast_master_cards' )")
dlg_menu( "@90010002", '' )
end
function master_deva_cards()
dlg_title( "All in One Shop")
dlg_text( "These cards make you stronger!")
dlg_menu( "Crusader Cards", "open_market( 'crusader_cards' )")
dlg_menu( "Blader Cards", "open_market( 'blader_cards' )")
dlg_menu( "High Priest Cards", "open_market( 'high_priest_cards' )")
dlg_menu( "Arch Bishop Cards", "open_market( 'arch_bishop_cards' )")
dlg_menu( "Master Breeder Cards", "open_market( 'master_breeder_cards' )")
dlg_menu( "@90010002", '' )
end
Oh & for shops, just create a new market_name to put in your MarketResource when you're adding new entries.
Example from my MarketResource:
Code:
7430 arch_bishop_cards 521302 1.000 0.000
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11/02/2012, 18:53
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#1043
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elite*gold: 6
Join Date: Jun 2008
Posts: 309
Received Thanks: 34
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I got some questions too maybe someone could answer:
1. How to change the language of the Client --> fix empty string
2. How to fix loot pet's
3. How to edit the success rate of raising pet's grade and pet exp rate
4. How to Change NameString of NPC in Game
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11/02/2012, 19:55
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#1044
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elite*gold: 0
Join Date: Jan 2012
Posts: 22
Received Thanks: 11
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Quote:
Originally Posted by I<3-electro&house
I got some questions too maybe someone could answer:
1. How to change the language of the Client --> fix empty string
2. How to fix loot pet's
3. How to edit the success rate of raising pet's grade and pet exp rate
4. How to Change NameString of NPC in Game
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1. Not sure cuz I'm relatively new.
2. How are they broken?
3. Success rates are PROBABLY a lua file, although I'm not sure. Pet exp rate I'm not sure of either.
4. NPC names are client sided, there's a few NPC tuts on here. Search button is magical
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11/02/2012, 20:23
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#1045
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elite*gold: 6
Join Date: Jun 2008
Posts: 309
Received Thanks: 34
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Quote:
Originally Posted by kakashisensei90
1. Not sure cuz I'm relatively new.
2. How are they broken?
3. Success rates are PROBABLY a lua file, although I'm not sure. Pet exp rate I'm not sure of either.
4. NPC names are client sided, there's a few NPC tuts on here. Search button is magical 
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ah ok and i got this bug with loot pet it doesn't loot and always shows as panthera no matter which loot pet i use
And about successrate might be npc_creaturesetup.lua or npc_creatureenchanter.lua, but not sure
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11/02/2012, 20:32
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#1046
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elite*gold: 0
Join Date: Jan 2012
Posts: 22
Received Thanks: 11
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Pretty sure a loot pet fix is in this thread, & I'm 100% sure ciph3r has one somewhere I just can't look for it atm. Sorry I can't be of more help. Good luck!
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11/02/2012, 20:50
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#1047
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elite*gold: 6
Join Date: Jun 2008
Posts: 309
Received Thanks: 34
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Quote:
Originally Posted by kakashisensei90
Pretty sure a loot pet fix is in this thread, & I'm 100% sure ciph3r has one somewhere I just can't look for it atm. Sorry I can't be of more help. Good luck!
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thanks i found the one from c1ph3r already but he nulled the thread already  and i cant find it elsewhere so maybe someone could share it
EDIT: found this  but if i use it still not working
EDIT2: Got it thanks to the worldwideweb and google
how to decrypt and dump the client ? is there any tool for it? couldnt find anything public using google
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11/03/2012, 07:35
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#1048
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elite*gold: 0
Join Date: Jan 2012
Posts: 22
Received Thanks: 11
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I feel kinda dumb asking this, but why am I receiving this error when I try to edit my db_pet.rdb? (Using GamePortal's ResourceEditor)
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11/04/2012, 04:04
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#1049
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elite*gold: 0
Join Date: Oct 2008
Posts: 16
Received Thanks: 3
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ERROR: GAME DB INIT ERROR : [DBNETLIB][ConnectionOpen (Connect()).]Specified SQL server not found
any help ?!
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11/04/2012, 13:17
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#1050
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elite*gold: 0
Join Date: Feb 2010
Posts: 168
Received Thanks: 21
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hey erm...
i was just wondering
are there any old school rappelz servers?
epic 4 or 5?
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