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Rappelz server files
Discussion on Rappelz server files within the Rappelz Private Server forum part of the Rappelz category.
05/12/2011, 11:48
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#796
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Join Date: Oct 2008
Posts: 51
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Quote:
Originally Posted by wisp66
i havent figured out all the charts yet for adding my own pets so heres a question tho wheres the tame rates % hosted as it sits now its really low poultrys fail 9 in a row
i have pet ids and such but can someone pm me or leave it here how i add the parts about owner and char id i really didnt know what to put and under well cage uid id assume thats where u put the tamed id # no begging from me u know that haha but a nudge in the right dirrection?
* reason i found out tames is so low is i figured id tame one on trainee then check the charts for the correct settings ^^*
nvm figured it out ok perhaps not
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monster Resources in Arcadia but they seem broken i edited the %/Rates & didnt work .
so i'm guessing maybe it could be client side? nothing else has taming rates in db so thats my guess.
and doesen't anyone know how to spawn mobs yet?
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05/12/2011, 12:19
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#797
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Join Date: Apr 2011
Posts: 232
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vRoflcopterGoesSoiSoiSoi u peace of shhet can't get a real name.....
thats why again we need here a moderator , because of sheets like you!
u dont do annything on developing and u created a threat with " i help ppl to install server for CASH when others do the job , even created a guide, lmao...hopefully soon retards like u will be banned ...u fk sheet!
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05/12/2011, 12:31
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#798
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Join Date: Sep 2008
Posts: 54
Received Thanks: 5
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Quote:
Originally Posted by insaneblade87
monster Resources in Arcadia but they seem broken i edited the %/Rates & didnt work .
so i'm guessing maybe it could be client side? nothing else has taming rates in db so thats my guess.
and doesen't anyone know how to spawn mobs yet?
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what % did you edit in dbo.MonsterResource ?
actually there is 'taming_percentage' in dbo.MonsterResource
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05/12/2011, 12:44
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#799
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Join Date: Mar 2008
Posts: 939
Received Thanks: 517
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Quote:
Originally Posted by katalin21k
B%$#$% (chinese error) it comes at login server.
theyr server start, they can login with an account...but after selecting server....error.
well "cannot connect to login server"..lmao..how the hell cant connect when it allow to use an registred user...
best way its to start services 1 without windows firewall 2 without antivirus firewall filter.
but even so..problem persist.
did the login server use other port excep 4502 and 4514? (1433 allready openedfor sql server)
and to be cleared we talk here for local host only....after with dyn dns ... 
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u cant connect beyond local anyway. for the time being
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05/12/2011, 14:27
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#800
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Join Date: Jun 2008
Posts: 111
Received Thanks: 12
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im stuck at the very last part of the setup guide
Quote:
Now put these commands in to the auth server window
start_service
set game.open_external 1
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how do i do this ?
threw server management studio ? or what ?
plz a small guide
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05/12/2011, 14:43
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#801
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Join Date: Nov 2008
Posts: 21
Received Thanks: 2
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Quote:
Originally Posted by frisky22
im stuck at the very last part of the setup guide
how do i do this ?
threw server management studio ? or what ?
plz a small guide 
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type it in the PrincessAuroraServer.exe window
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05/12/2011, 14:52
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#802
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Join Date: Apr 2011
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well wisp66 thing is its connect since loging with user pass....
only problem is when selecting server its get time out...why cuz its somthing wrong with ip/port set in login server and the one used in sframe., or a port blocked by a firewall....(but i disable it).
if use other ip then local host(dedicated ip) obvios it need to be changed in login server config. (but why the hack isnt set as default with 127.0.0.1)
all server start to test on local host. my question now...where is login server config?
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05/12/2011, 15:47
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#803
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Join Date: May 2008
Posts: 348
Received Thanks: 5
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im stuck =/
the 2 servers in game_bin ordner keep crashin
need help xD
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05/12/2011, 15:48
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#804
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Join Date: Jun 2008
Posts: 111
Received Thanks: 12
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Quote:
Originally Posted by Vizion01
type it in the PrincessAuroraServer.exe window
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thanks champ.
anyone know what list of ingame gm commands we have so far ?
example gm buffs and teleport to ?
add items in game ?
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05/12/2011, 16:07
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#805
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elite*gold: 0
Join Date: May 2008
Posts: 348
Received Thanks: 5
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the PrincessAuroraServer keeps getting errors...
its tells me
"AUTH DB INIT ERROR: [DBNETLIB][ConnectionOpen (Connect)).]SQL
Server existiert nicht oder Zugriff verweigert.
no idea what i have to do...sry im a noob never did this before =D
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05/12/2011, 16:29
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#806
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were can i edit gen points ? has anyone found were that is located ?
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05/12/2011, 16:37
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#807
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Join Date: Oct 2010
Posts: 65
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Quote:
Originally Posted by frisky22
thanks champ.
anyone know what list of ingame gm commands we have so far ?
example gm buffs and teleport to ?
add items in game ?
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EatMyDebuff write this,
write it in Gameserver and dont forget the #
Note, You get disconnected when entering wrong buffId.
for example #add_state(1000, 50, 9000, "Your ToonName here")
Template:
#add_state( ID , VALUE, TIME, NAME)
--Gm buff i suppose--
#add_state(1001, 50, 9000, "Your Toonname Here") //max HP
#add_state(1002, 50, 9000, "Your Toonname Here") //max MP
#add_state(1003, 50, 9000, "Your Toonname Here") //hp reg.
#add_state(1004, 50, 9000, "Your Toonname Here") //hp Rec.
#add_state(1005, 50, 9000, "Your Toonname Here") //mp Reg.
#add_state(1006, 50, 9000, "Your Toonname Here") //mp rec.
#add_state(1007, 50, 9000, "Your Toonname Here") //Patk.
#add_state(1008, 50, 9000, "Your Toonname Here") //Matk
#add_state(1009, 50, 9000, "Your Toonname Here") //Pdef
#add_state(1010, 50, 9000, "Your Toonname Here") //Mdef
#add_state(1011, 50, 9000, "Your Toonname Here") //Atk Speed
#add_state(1012, 50, 9000, "Your Toonname Here") //Cast Speed
#add_state(1013, 50, 9000, "Your Toonname Here") //Mov Speed
#add_state(1014, 50, 9000, "Your Toonname Here") //Acc.
#add_state(1015, 50, 9000, "Your Toonname Here") //Evasion
#add_state(1016, 50, 9000, "Your Toonname Here") //Macc
#add_state(1017, 50, 9000, "Your Toonname Here") //Mres
#add_state(1018, 50, 9000, "Your Toonname Here") //Crit Ratio
#add_state(1019, 50, 9000, "Your Toonname Here") //Crit Pow.
--normal HV buffs--
#add_state(1051, 50, 9000, "Your Toonname Here") //HV Patk
#add_state(1052, 50, 9000, "Your Toonname Here") //HV Matk
#add_state(1053, 50, 9000, "Your Toonname Here") //HV Pdef
#add_state(1054, 50, 9000, "Your Toonname Here") //HV Mdef
#add_state(1055, 50, 9000, "Your Toonname Here") //HV Atk Speed
#add_state(1056, 50, 9000, "Your Toonname Here") //HV Cast Speed
#add_state(1057, 50, 9000, "Your Toonname Here") //HV Mov Speed
--other--
#warp( X , Y , "Your Toonname Here") //Warp
#kill_target("Your Toonname Here") //Kill Your Target Mob
Quote:
Originally Posted by frisky22
were can i edit gen points ? has anyone found were that is located ?
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Close your rappelz client first, then :
=> Telecaster => Tables
Found dbo.character,
right click on it,
EDIT Top 200 Rows
Scroll until you find untaholic point
Edit number
Enjoy you koala
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05/12/2011, 16:54
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#808
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Join Date: Mar 2009
Posts: 136
Received Thanks: 155
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Also in the telecaster dbo.character, the level/enhance column are for the level of the item and enhance is for the + of the item.
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05/12/2011, 16:59
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#809
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elite*gold: 0
Join Date: Jun 2008
Posts: 111
Received Thanks: 12
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Quote:
Originally Posted by Menille
EatMyDebuff write this,
write it in Gameserver and dont forget the #
Note, You get disconnected when entering wrong buffId.
for example #add_state(1000, 50, 9000, "Your ToonName here")
Template:
#add_state( ID , VALUE, TIME, NAME)
--Gm buff i suppose--
#add_state(1001, 50, 9000, "Your Toonname Here") //max HP
#add_state(1002, 50, 9000, "Your Toonname Here") //max MP
#add_state(1003, 50, 9000, "Your Toonname Here") //hp reg.
#add_state(1004, 50, 9000, "Your Toonname Here") //hp Rec.
#add_state(1005, 50, 9000, "Your Toonname Here") //mp Reg.
#add_state(1006, 50, 9000, "Your Toonname Here") //mp rec.
#add_state(1007, 50, 9000, "Your Toonname Here") //Patk.
#add_state(1008, 50, 9000, "Your Toonname Here") //Matk
#add_state(1009, 50, 9000, "Your Toonname Here") //Pdef
#add_state(1010, 50, 9000, "Your Toonname Here") //Mdef
#add_state(1011, 50, 9000, "Your Toonname Here") //Atk Speed
#add_state(1012, 50, 9000, "Your Toonname Here") //Cast Speed
#add_state(1013, 50, 9000, "Your Toonname Here") //Mov Speed
#add_state(1014, 50, 9000, "Your Toonname Here") //Acc.
#add_state(1015, 50, 9000, "Your Toonname Here") //Evasion
#add_state(1016, 50, 9000, "Your Toonname Here") //Macc
#add_state(1017, 50, 9000, "Your Toonname Here") //Mres
#add_state(1018, 50, 9000, "Your Toonname Here") //Crit Ratio
#add_state(1019, 50, 9000, "Your Toonname Here") //Crit Pow.
--normal HV buffs--
#add_state(1051, 50, 9000, "Your Toonname Here") //HV Patk
#add_state(1052, 50, 9000, "Your Toonname Here") //HV Matk
#add_state(1053, 50, 9000, "Your Toonname Here") //HV Pdef
#add_state(1054, 50, 9000, "Your Toonname Here") //HV Mdef
#add_state(1055, 50, 9000, "Your Toonname Here") //HV Atk Speed
#add_state(1056, 50, 9000, "Your Toonname Here") //HV Cast Speed
#add_state(1057, 50, 9000, "Your Toonname Here") //HV Mov Speed
--other--
#warp( X , Y , "Your Toonname Here") //Warp
#kill_target("Your Toonname Here") //Kill Your Target Mob
Close your rappelz client first, then :
=> Telecaster => Tables
Found dbo.character,
right click on it,
EDIT Top 200 Rows
Scroll until you find untaholic point
Edit number
Enjoy you koala 
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omg thank you so much
do you know how to spawn a mob like a boss or pet to tame ?
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05/12/2011, 17:02
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#810
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elite*gold: 0
Join Date: May 2008
Posts: 339
Received Thanks: 69
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you dont actually hve to close the client for the settings made in telecaster to take effect.. just go to char selection screen
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Is there anyone there has the Rappelz server files?
I just wanna know becouse I relly need them..
If nobody have them cant we just "grab" the data? we got the ip's?
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