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[SERVICE] Die Questkontrolle

Discussion on [SERVICE] Die Questkontrolle within the Metin2 Private Server forum part of the Metin2 category.

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Old 03/15/2012, 17:51   #5146
 
i.Quin's Avatar
 
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PHP Code:
quest evento_pascoa begin
    state start begin
        when npc_id_1
.chat."Primeiro bau" begin
            say_title
("Yuran:")
            
say("Recompensa bla bla bla")
            
say("")
            
say_reward("Obs: ")
            
local s=select("Sim""Não")
            if 
s==2 then
                
return
            
end
             
if pc.count_item("id_do_caramelo")>=1 then
                pc
.remove_item("id_do_caramelo"1)
                
pc.give_item2("1_bau_id"1)
            else
            
end
        end
        when npc_id_2
.chat"Segundo bau" begin
            say_title
("Yuran:")
            
say("Recompensa bla bla bla")
            
say("")
            
say_reward("Obs: ")
            
local s=select("Sim""Não")
            if 
s==2 then
                
return
            
end
            
if pc.count_item("id_do_caramelo")>=1 then
            pc
.remove_item("id_do_caramelo"1)
            
pc.give_item2("2_bau_id"1)
            if  
is_test_server()  then 
            pc
.setqf("duration",get_time()+2
            else
            
pc.setqf("duration",get_time()+60*30) -----------------------------------30 minutos
            end
        end
    end
 end 
WHEN : 20008.chat ("Segundo bau")
assertion failure : nested==0
evento_pascoa.quest:36:Abort (core dumped)

Help pls
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Old 03/15/2012, 18:15   #5147

 
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heyho ich habe auch bereits ein problem mit meiner quest und einem code darin habe auch nen thread erstellt aber hier kann man mir dann doch wohl besser helfen...

also ich will mit achievement points coins eintauschen lassen also das man 1000 points gegen 1000 coins eintauschen kann, geht aber irgendwie nicht hab schon viel ausprobiert, will einfach nicht hier mal der code:

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Old 03/15/2012, 21:35   #5148
 
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Hallöchen ich habe folgende Reichsport-quest aber sie funzt net

das system ist man soll per anklciken des NPC eine quest öffnen können wo man zuerst dass Reich (Blau, Gelb, Rot) auswählen soll und dann noch die map also (Map1 oder map2) und dann erst geportet wird sprich wenn man blaues reich am anfang auswählt dann noch beim map auswählen auf map2 klickt wird man egal wo man ist auf map2 blaues reich (bakra) geportet (selbst wenn man grade auf der map ist...

hier meine nicht funktionierende quest:
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Old 03/15/2012, 22:21   #5149
 
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Smile

Quote:
Originally Posted by depa95 View Post
Hallöchen ich habe folgende Reichsport-quest aber sie funzt net

das system ist man soll per anklciken des NPC eine quest öffnen können wo man zuerst dass Reich (Blau, Gelb, Rot) auswählen soll und dann noch die map also (Map1 oder map2) und dann erst geportet wird sprich wenn man blaues reich am anfang auswählt dann noch beim map auswählen auf map2 klickt wird man egal wo man ist auf map2 blaues reich (bakra) geportet (selbst wenn man grade auf der map ist...

hier meine nicht funktionierende quest:
1.mach in deine quests immer ne struktur sonst kommen schnell fehler mit den ends...
2. probiers mal so:
Code:
quest reichsport begin
    state start begin
        when 9012.chat."Reichsteleport" begin
            local map=pc.get_map_index()
            local warp=0
            local s=0
            local check=0
            say("Wohin möchtest du?")
            if map!=1 and map!=21 and map!=41 then
                check=1
                s=select("Rotes Reich", "Gelbs Reich", "Blaus Reich", "Abbrechen")
                warp=s
                if s==4 then
                    return
                end
            end
            if map==1 then
                s=select("Gelbs Reich", "Blaus Reich", "Abbrechen")
                if s==1 then
                    warp=2
                elseif s==2 then
                    warp=3
                end
            elseif map==21 then
                s=select("Rotes Reich", "Blaues Reich", "Abbrechen")
                if s==1 then    
                    warp=1
                elseif s==2 then
                    warp=3 
                end
            elseif map==41 then
                s=select("Rotes Reich", "Gelbes Reich", "Abbrechen")
                warp=s
            end
            if s==3 and check==0 then
                return
            end
            if warp==1 then
                pc.warp(474200, 954400)
            elseif warp==2 then
                pc.warp(63200, 166100)
            elseif warp==3 then
                pc.warp(960100, 268700)
            end
        end
    end
end
hier wird geprüft, in welcher map du bist, damir anschleißend wenn du map1 blau bist dich da auch nicht hinteleportieren kannst weils ja ziemlich unlogisch is...
würde mich über ein thx freuen
lg
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Old 03/15/2012, 22:35   #5150
 
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ich brauch hilfe bei der Quest sie geht nicht... also ich bekomme keinen error oder so aber wenn ich jemanden töte bekomm ich keine exp.
PHP Code:
quest pvp begin 
    state start begin 
        when login 
or levelup with pc.get_level() > 14 begin 
            set_state
(information
        
end 
    end 
    state information begin 
        when letter begin 
            send_letter
("PVP"
        
end 
        when button 
or info begin 
            say_title
("Guten Tag tapferer Krieger du hast nun lvl 15 erreicht und bist bereit um zu kämpfen."
            
say("Viel spass beim duelieren."
            
say("Bei einer Tötung von einen Krieger aus deinem Reich bekommst du 50k exp"
            
say("sonst bekommst du 100k"
        
end 
        when npc
.kill with npc.is_pc begin 

            
if npc_is_same_empire then 

                pc
.give_exp(500000

                
say("Du hast 500.000 Erfahrung erhalten."

            else 
                     
                
pc.give_exp(1000000

                
say("Du hast 1.000.000 Erfahrung erhalten."

            
end 
        end 
    end 
end 
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Old 03/15/2012, 23:13   #5151
 
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Quote:
Originally Posted by xJ3Lack_MaieRx View Post
1.mach in deine quests immer ne struktur sonst kommen schnell fehler mit den ends...
2. probiers mal so:
Code:
quest reichsport begin
    state start begin
        when 9012.chat."Reichsteleport" begin
            local map=pc.get_map_index()
            local warp=0
            local s=0
            local check=0
            say("Wohin möchtest du?")
            if map!=1 and map!=21 and map!=41 then
                check=1
                s=select("Rotes Reich", "Gelbs Reich", "Blaus Reich", "Abbrechen")
                warp=s
                if s==4 then
                    return
                end
            end
            if map==1 then
                s=select("Gelbs Reich", "Blaus Reich", "Abbrechen")
                if s==1 then
                    warp=2
                elseif s==2 then
                    warp=3
                end
            elseif map==21 then
                s=select("Rotes Reich", "Blaues Reich", "Abbrechen")
                if s==1 then    
                    warp=1
                elseif s==2 then
                    warp=3 
                end
            elseif map==41 then
                s=select("Rotes Reich", "Gelbes Reich", "Abbrechen")
                warp=s
            end
            if s==3 and check==0 then
                return
            end
            if warp==1 then
                pc.warp(474200, 954400)
            elseif warp==2 then
                pc.warp(63200, 166100)
            elseif warp==3 then
                pc.warp(960100, 268700)
            end
        end
    end
end
hier wird geprüft, in welcher map du bist, damir anschleißend wenn du map1 blau bist dich da auch nicht hinteleportieren kannst weils ja ziemlich unlogisch is...
würde mich über ein thx freuen
lg
kann jemand in diese quest noch die funktion einbauen wo man auswählen kann ob man jeweils map1 oder map2 will ich will aber dass man eben auswählt welches reich und dann noch map1 oder map2

Liebe Grüße
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Old 03/15/2012, 23:45   #5152
 
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@Prince-Samu

test, only left parentheses

PHP Code:
        when npc.kill with npc.is_pc begin
            
if npc_is_same_empire then 
must be:
PHP Code:
        when npc.kill with npc.is_pc() begin
            
if npc_is_same_empire() then 


@i.Quin

you have this errors:

PHP Code:
            if s==2 then 
                
return 
            
end 
             
if pc.count_item("id_do_caramelo")>=1 then 
must be:

PHP Code:
                if s==2 then
                    
return
                
end
                
if s==1 with pc.count_item(id_do_caramelo)>=1 then 
i think it works, if not, tell us

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Old 03/16/2012, 05:10   #5153
 
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.

Quote:
Originally Posted by i.Quin View Post
PHP Code:
quest evento_pascoa begin
    state start begin
        when npc_id_1
.chat."Primeiro bau" begin
            say_title
("Yuran:")
            
say("Recompensa bla bla bla")
            
say("")
            
say_reward("Obs: ")
            
local s=select("Sim""Não")
            if 
s==2 then
                
return
            
end
             
if pc.count_item("id_do_caramelo")>=1 then
                pc
.remove_item("id_do_caramelo"1)
                
pc.give_item2("1_bau_id"1)
            else
            
end
        end
        when npc_id_2
.chat"Segundo bau" begin
            say_title
("Yuran:")
            
say("Recompensa bla bla bla")
            
say("")
            
say_reward("Obs: ")
            
local s=select("Sim""Não")
            if 
s==2 then
                
return
            
end
            
if pc.count_item("id_do_caramelo")>=1 then
            pc
.remove_item("id_do_caramelo"1)
            
pc.give_item2("2_bau_id"1)
            if  
is_test_server()  then 
            pc
.setqf("duration",get_time()+2
            else
            
pc.setqf("duration",get_time()+60*30) -----------------------------------30 minutos
            end
        end
    end
 end 
WHEN : 20008.chat ("Segundo bau")
assertion failure : nested==0
evento_pascoa.quest:36:Abort (core dumped)

Help pls
2
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Old 03/16/2012, 08:15   #5154
 
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collado quest dont work i tried it with free mode and i made an duel but both dont works...
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Old 03/16/2012, 13:11   #5155

 
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Hey hab ein Problem mit der Achievment quest
das sit die quest

PHP Code:
quest achievement begin 
    state start begin         
        
--LOGIN 
        when login begin 
            local actual_achievement_points 
pc.getqf("achievement_points"
            if 
pc.getqf("firstlogin") != 1 then 
                local Reward 

                pc
.setqf("firstlogin"1
                
pc.setqf("achievement_points"actual_achievement_points Reward
                
cmdchat("achievement Dein_erster_Login%".. actual_achievement_points Reward ..""
            else 
                
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
            
end 
        end´     
        
--BOSSE 
        when 591.kill begin 
            local Reward 

            local Achievement 
"Brutaler Hauptmann" 
            
local killcount pc.getqf("591"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("591"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_getötet#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        when 691.kill begin 
            local Reward 

            local Achievement 
"Oberork" 
            
local killcount pc.getqf("691"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("691"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_getötet#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        when 791.kill begin 
            local Reward 

            local Achievement 
"Dunkler_Anführer" 
            
local killcount pc.getqf("791"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("791"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_getötet#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        when 792.kill begin 
            local Reward 
3
            local Achievement 
"Dunkler_Geist-Anführer" 
            
local killcount pc.getqf("792"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("792"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_getötet#".. killcount 1  .."%".. actual_achievement_points Reward ..""

        
when 1192.kill begin 
            local Reward 
10 
            local Achievement 
"Eishexe" 
            
local killcount pc.getqf("1192"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("1192"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_getötet#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        when 1304.kill begin 
            local Reward 

            local Achievement 
"Gelber_Tigergeist" 
            
local killcount pc.getqf("1304"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("1304"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_getötet#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        when 1901.kill begin 
            local Reward 

            local Achievement 
"Neunschwanz" 
            
local killcount pc.getqf("1901"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("1901"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_getötet#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        when 2091.kill begin 
            local Reward 

            local Achievement 
"Königinnenspinne" 
            
local killcount pc.getqf("2091"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("2091"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_getötet#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        when 2206.kill begin 
            local Reward 

            local Achievement 
"Flammenkönig" 
            
local killcount pc.getqf("2206"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("2206"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_getötet#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        when 2191.kill begin 
            local Reward 
4
            local Achievement 
"Große_Wüstenschildkröte" 
            
local killcount pc.getqf("2191"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("2191"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_getötet#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        when 2493.kill begin 
            local Reward 
10 
            local Achievement 
"Beran-Setaou" 
            
local killcount pc.getqf("2493"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("2493"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_getötet#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        when 2492.kill begin 
            local Reward 

            local Achievement 
"General_Yonghan" 
            
local killcount pc.getqf("2492"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("2492"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_getötet#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        when 2495.kill begin 
            local Reward 

            local Achievement 
"General_Huashin" 
            
local killcount pc.getqf("2495"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("2495"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_getötet#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        when 1093.kill begin 
            local Reward 

            local Achievement 
"Sensenmann" 
            
local killcount pc.getqf("1093"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("1093"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_getötet#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        
--METINS 
        when 8026.kill begin 
            local Reward 

            local Achievement 
"Tu-Young" 
            
local killcount pc.getqf("8026"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("8026"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_zerstört#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        when 8027.kill begin 
            local Reward 

            local Achievement 
"Jeon-Un" 
            
local killcount pc.getqf("8027"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("8027"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_zerstört#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        when 8050.kill begin 
            local Reward 

            local Achievement 
"Oster-Metin" 
            
local killcount pc.getqf("8050"
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("8050"killcount 1
            
pc.setqf("achievement_points"actual_achievement_points Reward
            
cmdchat("achievement ".. Achievement .."_zerstört#".. killcount 1  .."%".. actual_achievement_points Reward ..""
        
end 
        
--LEVELS 
        when login 
or levelup with pc.get_level() >= 30 and pc.getqf("Level30") != 1 begin 
            local Reward 

            local Achievement 
"Level_50" 
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("Level30"1
            
pc.setqf("achievement_points"actual_achievement_points Reward)             
            
cmdchat("achievement ".. Achievement .."_erreicht%".. actual_achievement_points Reward ..""
        
end 
        when login 
or levelup with pc.get_level() >= 50 and pc.getqf("Level50") != 1 begin 
            local Reward 
5
            local Achievement 
"Level_50" 
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("Level50"1
            
pc.setqf("achievement_points"actual_achievement_points Reward)             
            
cmdchat("achievement ".. Achievement .."_erreicht%".. actual_achievement_points Reward ..""
        
end 
        when login 
or levelup with pc.get_level() >= 75 and pc.getqf("Level75") != 1 begin 
            local Reward 
10 
            local Achievement 
"Level_75" 
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("Level75"1
            
pc.setqf("achievement_points"actual_achievement_points Reward)             
            
cmdchat("achievement ".. Achievement .."_erreicht%".. actual_achievement_points Reward ..""
        
end 
        when login 
or levelup with pc.get_level() >= 90 and pc.getqf("Level90") != 1 begin 
            local Reward 
15 
            local Achievement 
"Level_90" 
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("Level90"1
            
pc.setqf("achievement_points"actual_achievement_points Reward)             
            
cmdchat("achievement ".. Achievement .."_erreicht%".. actual_achievement_points Reward ..""
        
end 
        when login 
or levelup with pc.get_level() >= 99 and pc.getqf("Level99") != 1 begin 
            local Reward 
100 
            local Achievement 
"Level_99" 
            
local actual_achievement_points pc.getqf("achievement_points"
            
pc.setqf("Level95"1
            
pc.setqf("achievement_points"actual_achievement_points Reward)             
            
cmdchat("achievement ".. Achievement .."_erreicht%".. actual_achievement_points Reward ..""
        
end 
  
        
--CHECK EQUIP 
        when login begin 
            loop_timer
("check_eq"10
        
end 
        when check_eq
.timer begin 
            local russi 
pc.get_armor() 
            
local waffe pc.get_weapon() 
            
local actual_achievement_points pc.getqf("achievement_points"
            
local Reward 
            
if russi==11299 and pc.getqf("achievement_ssp") != 1 then 
                pc
.setqf("achievement_ssp"1
                
pc.setqf("achievement_points"actual_achievement_points Reward
                
cmdchat("achievement Schwarzstahl-Panzer+9%".. actual_achievement_points Reward ..""
            elseif 
russi==11499 and pc.getqf("achievement_swa") != 1 then 
                pc
.setqf("achievement_swa"1
                
pc.setqf("achievement_points"actual_achievement_points Reward
                
cmdchat("achievement Schwarzwindanzug+9%".. actual_achievement_points Reward ..""
            elseif 
russi==11699 and pc.getqf("achievement_mpp") != 1 then 
                pc
.setqf("achievement_mpp"1
                
pc.setqf("achievement_points"actual_achievement_points Reward
                
cmdchat("achievement Magie-Plattenpanzer+9%".. actual_achievement_points Reward ..""
            elseif 
russi==11899 and pc.getqf("achievement_sk") != 1 then 
                pc
.setqf("achievement_sk"1
                
pc.setqf("achievement_points"actual_achievement_points Reward
                
cmdchat("achievement Schwarze_Kleidung+9%".. actual_achievement_points Reward ..""
            elseif 
waffe==189 and pc.getqf("achievement_gifti") != 1 then 
                pc
.setqf("achievement_gifti"1
                
pc.setqf("achievement_points"actual_achievement_points Reward
                
cmdchat("achievement Giftschwert+9%".. actual_achievement_points Reward ..""
            elseif 
waffe==199 and pc.getqf("achievement_lowenschw.") != 1 then 
                pc
.setqf("achievement_lowenschw."1
                
pc.setqf("achievement_points"actual_achievement_points Reward
                
cmdchat("achievement Löwenschwert+9%".. actual_achievement_points Reward ..""
            elseif 
waffe==5129 and pc.getqf("achievement_orchiglocke") != 1 then 
                pc
.setqf("achievement_orchiglocke"1
                
pc.setqf("achievement_points"actual_achievement_points Reward
                
cmdchat("achievement Orchideenglocke+9%".. actual_achievement_points Reward ..""
            elseif 
waffe==2179 and pc.getqf("achievement_krahenstahl") != 1 then 
                pc
.setqf("achievement_krahenstahl"1
                
pc.setqf("achievement_points"actual_achievement_points Reward
                
cmdchat("achievement Krähenstahlbogen+9%".. actual_achievement_points Reward ..""
            elseif 
waffe==1139 and pc.getqf("achievement_teufelsflugenchak") != 1 then 
                pc
.setqf("achievement_teufelsflugenchak"1
                
pc.setqf("achievement_points"actual_achievement_points Reward
                
cmdchat("achievement Teufelsflügel-Chakram+9%".. actual_achievement_points Reward ..""
            elseif 
waffe==3169 and pc.getqf("achievement_Grolli") != 1 then 
                pc
.setqf("achievement_Grolli"1
                
pc.setqf("achievement_points"actual_achievement_points Reward
                
cmdchat("achievement Grollschwert+9%".. actual_achievement_points Reward ..""
            
end 
        end          
        when 20095.chat
."Achievement Shop" begin 
            local actual_achievement_points 
pc.getqf("achievement_points"
            if 
actual_achievement_points <= 0 then 
                say_title
("".. mob_name(20095) ..":"
                
say(""
                
say("Hallo ".. pc.get_name() ..","
                
say(""
                
say("Hier kannst du deine erworbenen Achievement-Points"
                
say("gegen tolle Items eintauschen, falls du möchtest."
                
say("Leider hast du im Moment keine Achievement-Points,"
                
say("die du eintauschen könntest"
                
say(""
                
say(""
                
say(""
                
say_reward("Komme mit Achievement-Points erneut zu mir"
            else 
                
say_title("".. mob_name(20095) ..":"
                
say(""
                
say("Hallo ".. pc.get_name() ..","
                
say(""
                
say("Ich sehe du hast Achievement-Points gesammelt."
                
say("Möchtest du diese gegen tolle Items eintauschen?"
                
say("Ich habe einige Items, "
                
say("die sehr wertvoll sein könnten."
                
local achievement select("Eintauschen","Abbrechen","Timestamp"
                if 
achievement == 3 then 
                    say_title
("".. mob_name(20095) ..":"
                    
say(""
                    
say("Please enter hour difference"
                    
local hours input() 
                    
say_title("".. mob_name(20095) ..":"
                    
say(""
                    
say("Please enter minute difference"
                    
local minutes input() 
                    
say_title("".. mob_name(20095) ..":"
                    
say(""
                    
say("Please enter second difference"
                    
local seconds input() 
                    
local var = search_time(hours,minutes,seconds) --hour/minute/second
                    
local time actual_time() 
                    
local timestamp actual_timestamp() 
                    
say_title("".. mob_name(20095) ..":"
                    
say(""
                    
say("Actual Timestamp: ".. timestamp ..""
                    
say("Actual Time: "..time
                    
say("Searched Time: ".. var...":"..var.m..":"..var.s
                elseif 
achievement == 2 then 
                    
return 
                elseif 
achievement == 1 then 
                    say_title
("".. mob_name(20095) ..":"
                    
say(""
                    
say("Bitte wähle deine Kategorie."
                    
local selectcategory select("Upp-Items","Hilfs-Items","Drachengott-Items","Shop verlassen"
                    if 
selectcategory == 4 then 
                        
return 
                    elseif 
selectcategory == 1 then 
                        say_title
("".. mob_name(20095) ..":"
                        
say(""
                        
say("Du möchtest Upp-Items?"
                        
say("Ich habe ein großes Sortiment an Upp-Items."
                        
local uppitems select("Weiße Perle","Blaue Perle","Rote Perle","Magisches Metall","Shop verlassen"
                        if 
uppitems == 5 then 
                            
return 
                        elseif 
uppitems == 1 then 
                            local Price 
50 
                            say_title
("".. mob_name(20095) ..":"
                            
say(""
                            
say("Willst du eine Weiße Perle kaufen?"
                            
say("Du kannst sie zum Verbessern von Gegenständen gebrauchen"
                            
say(""
                            
say(""
                            
say(""
                            
say_reward("Sie kostet dich ".. Price .." Achievement-Points."
                            
local buyselection select("Weiße Perle kaufen","Abbrechen"
                            if 
buyselection == 2 then 
                                
return 
                            elseif 
buyselection == 1 then 
                                
if pc.getqf("achievement_points") < Price then 
                                    say_title
("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Du hast leider nicht genügend Achievement-Points."
                                    
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                    
say("weitere Achievement-Points gesammelt hast"
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                    return     
                                else 
                                    
say_title("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Hier bitte, deine Weiße Perle."
                                    
say("Diese Achievement-Points sind mir diese Perle wert."
                                    
say("Passe gut auf sie auf, sie ist sehr wertvoll."
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_item_vnum(27992
                                    
say_reward("Du hast eine Weiße Perle erhalten"
                                    
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                    
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                    
pc.give_item2(279921
                                
end 
                            end 
                        
elseif uppitems == 2 then 
                            local Price 
100 
                            say_title
("".. mob_name(20095) ..":"
                            
say(""
                            
say("Willst du eine Blaue Perle kaufen?"
                            
say("Du kannst sie zum Verbessern von Gegenständen gebrauchen"
                            
say(""
                            
say(""
                            
say(""
                            
say_reward("Sie kostet dich ".. Price .." Achievement-Points."
                            
local buyselection select("Blaue Perle kaufen","Abbrechen"
                            if 
buyselection == 2 then 
                                
return 
                            elseif 
buyselection == 1 then 
                                
if pc.getqf("achievement_points") < Price then 
                                    say_title
("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Du hast leider nicht genügend Achievement-Points."
                                    
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                    
say("weitere Achievement-Points gesammelt hast"
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                    return     
                                else 
                                    
say_title("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Hier bitte, deine Blaue Perle."
                                    
say("Diese Achievement-Points sind mir diese Perle wert."
                                    
say("Passe gut auf sie auf, sie ist sehr wertvoll."
                                    
say_item_vnum(27993
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_reward("Du hast eine Blaue Perle erhalten"
                                    
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                    
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                    
pc.give_item2(279931
                                
end 
                            end 
                        
elseif uppitems == 3 then 
                            local Price 
150 
                            say_title
("".. mob_name(20095) ..":"
                            
say(""
                            
say("Willst du eine Rote Perle kaufen?"
                            
say("Du kannst sie zum Verbessern von Gegenständen gebrauchen"
                            
say(""
                            
say(""
                            
say(""
                            
say_reward("Sie kostet dich ".. Price .." Achievement-Points."
                            
local buyselection select("Rote Perle kaufen","Abbrechen"
                            if 
buyselection == 2 then 
                                
return 
                            elseif 
buyselection == 1 then 
                                
if pc.getqf("achievement_points") < Price then 
                                    say_title
("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Du hast leider nicht genügend Achievement-Points."
                                    
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                    
say("weitere Achievement-Points gesammelt hast"
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                    return     
                                else 
                                    
say_title("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Hier bitte, deine Rote Perle."
                                    
say("Diese Achievement-Points sind mir diese Perle wert."
                                    
say("Passe gut auf sie auf, sie ist sehr wertvoll."
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_item_vnum(27994
                                    
say_reward("Du hast eine Rote Perle erhalten"
                                    
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                    
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                    
pc.give_item2(279941
                                
end 
                            end 
                        
elseif uppitems == 4 then 
                            local Price 
25 
                            say_title
("".. mob_name(20095) ..":"
                            
say(""
                            
say("Willst du einen Magischen Stein kaufen?"
                            
say("Damit kannst du deine Items verbessern,"
                            
say("ohne dass die Gefahr des Verlustes des Items besteht"
                            
say("Auch verschlechtert sich bei einem Fehlschlag"
                            
say("sich nicht die Qualität des Items"
                            
say(""
                            
say(""
                            
say(""
                            
say_reward("Das ganze kostet dich ".. Price .." Achievement-Points."
                            
local buyselection select("Magischen Stein kaufen","Abbrechen"
                            if 
buyselection == 2 then 
                                
return 
                            elseif 
buyselection == 1 then 
                                
if pc.getqf("achievement_points") < Price then 
                                    say_title
("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Du hast leider nicht genügend Achievement-Points."
                                    
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                    
say("weitere Achievement-Points gesammelt hast"
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                    return     
                                else 
                                    
say_title("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Hier bitte, dein Magischer Stein."
                                    
say("Du kannst dieses wertvolle Stück auch in einem Shop verkaufen,"
                                    
say("falls dir mal wenig Geld zur Verfügung steht."
                                    
say("Diese Achievement-Points sind mir dieser Stein auf jeden Fall wert."
                                    
say("Passe gut auf es auf."
                                    
say_item_vnum(25041
                                    
say_reward("Du hast ein Magischen Stein erhalten"
                                    
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                    
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                    
pc.give_item2(250411
                                
end 
                            end 
                        end 
                    
elseif selectcategory == 2 then 
                        say_title
("".. mob_name(20095) ..":"
                        
say(""
                        
say("Du brauchst also Items die dich im Spielverlauf"
                        
say("weiterbringen und unterstützen?"
                        
say("Sehr gern, auch hiervon hab ich einiges im Angebot"
                        
local hilfsitems select("Exp-Ring","Handschuh des Diebes","Medaille des Glücks","Buch des Anführers","Medaille des Drachen","Shop verlassen"
                        if 
hilfsitems == 6 then 
                            
return 
                        elseif 
hilfsitems == 1 then 
                            say_title
("".. mob_name(20095) ..":"
                            
say(""
                            
say("Eine gute Wahl, allerdings gibt habe ich hiervon"
                            
say("verschiedene Angebote für deine Achievement-Points."
                            
say("Einige sind natürlich besser und "
                            
say("kosten dich mehr als andere."
                            
local expringe select("30 Minuten Exp-Ring","3 Stunden Exp-Ring","10 Stunden Exp-Ring","Abbrechen"
                            if 
expringe == 4 then 
                                
return 
                            elseif 
expringe == 1 then 
                                local Price 
10 
                                say_title
("".. mob_name(20095) ..":"
                                
say(""
                                
say("Dieser Exp-Ring hält 30 Minuten lang."
                                
say("Du kannst ihn jederzeit an- und ausziehen,"
                                
say("sodass du ihn sehr effizient benutzen kannst."
                                
say(""
                                
say(""
                                
say(""
                                
say_reward("Das ganze würde dich ".. Price .." Achievement-Points kosten."
                                
local buyselection select("Exp-Ring kaufen","Abbrechen"
                                if 
buyselection == 2 then 
                                    
return 
                                elseif 
buyselection == 1 then 
                                    
if pc.getqf("achievement_points") < Price then 
                                        say_title
("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Du hast leider nicht genügend Achievement-Points."
                                        
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                        
say("weitere Achievement-Points gesammelt hast"
                                        
say(""
                                        
say(""
                                        
say(""
                                        
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                        return     
                                    else 
                                        
say_title("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Hier bitte, dein 30 minütiger Exp-Ring."
                                        
say("Du kannst dieses wertvolle Stück auch in einem Shop verkaufen,"
                                        
say("falls dir mal wenig Geld zur Verfügung steht."
                                        
say("Aber ich denke du kannst diesen Exp-Ring auch so gut gebrauchen."
                                        
say("Passe gut auf ihn auf."
                                        
say_item_vnum(72002
                                        
say_reward("Du hast einen 30 minütigen Exp-Ring erhalten"
                                        
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                        
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                        
pc.give_item2(720021
                                    
end 
                                end 
                                
elseif expringe == 2 then 
                                local Price 
20 
                                say_title
("".. mob_name(20095) ..":"
                                
say(""
                                
say("Dieser Exp-Ring hält 3 Stunden    lang."
                                
say("Du kannst ihn jederzeit an- und ausziehen,"
                                
say("sodass du ihn sehr effizient benutzen kannst."
                                
say(""
                                
say(""
                                
say(""
                                
say_reward("Das ganze würde dich ".. Price .." Achievement-Points kosten."
                                
local buyselection select("Exp-Ring kaufen","Abbrechen"
                                if 
buyselection == 2 then 
                                    
return 
                                elseif 
buyselection == 1 then 
                                    
if pc.getqf("achievement_points") < Price then 
                                        say_title
("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Du hast leider nicht genügend Achievement-Points."
                                        
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                        
say("weitere Achievement-Points gesammelt hast"
                                        
say(""
                                        
say(""
                                        
say(""
                                        
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                        return     
                                    else 
                                        
say_title("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Hier bitte, dein 3 stündiger Exp-Ring."
                                        
say("Du kannst dieses wertvolle Stück auch in einem Shop verkaufen,"
                                        
say("falls dir mal wenig Geld zur Verfügung steht."
                                        
say("Aber ich denke du kannst diesen Exp-Ring auch so gut gebrauchen."
                                        
say("Passe gut auf ihn auf."
                                        
say_item_vnum(72003
                                        
say_reward("Du hast einen 3 stündigen Exp-Ring erhalten"
                                        
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                        
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                        
pc.give_item2(720031
                                    
end 
                                
elseif expringe == 3 then 
                                    local Price 
30 
                                    say_title
("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Dieser Exp-Ring hält 10 Stunden lang."
                                    
say("Du kannst ihn jederzeit an- und ausziehen,"
                                    
say("sodass du ihn sehr effizient benutzen kannst."
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_reward("Das ganze würde dich ".. Price .." Achievement-Points kosten."
                                    
local buyselection select("Exp-Ring kaufen","Abbrechen"
                                    if 
buyselection == 2 then 
                                        
return 
                                    elseif 
buyselection == 1 then 
                                        
if pc.getqf("achievement_points") < Price then 
                                            say_title
("".. mob_name(20095) ..":"
                                            
say(""
                                            
say("Du hast leider nicht genügend Achievement-Points."
                                            
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                            
say("weitere Achievement-Points gesammelt hast"
                                            
say(""
                                            
say(""
                                            
say(""
                                            
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                            return     
                                        else 
                                            
say_title("".. mob_name(20095) ..":"
                                            
say(""
                                            
say("Hier bitte, dein 10 stündiger Exp-Ring."
                                            
say("Du kannst dieses wertvolle Stück auch in einem Shop verkaufen,"
                                            
say("falls dir mal wenig Geld zur Verfügung steht."
                                            
say("Aber ich denke du kannst diesen Exp-Ring auch so gut gebrauchen."
                                            
say("Passe gut auf ihn auf."
                                            
say_item_vnum(72001
                                            
say_reward("Du hast einen 10 stündigen Exp-Ring erhalten"
                                            
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                            
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                            
pc.give_item2(720011
                                        
end 
                                    end 
                                end 
                            end 
                        
elseif hilfsitems == 2 then 
                            say_title
("".. mob_name(20095) ..":"
                            
say(""
                            
say("Eine gute Wahl, allerdings gibt habe ich hiervon"
                            
say("verschiedene Angebote für deine Achievement-Points."
                            
say("Einige sind natürlich besser und "
                            
say("kosten dich mehr als andere."
                            
local handschuhe select("30 Minuten Diebeshandschuh","3 Stunden Diebeshandschuh","10 Stunden Diebeshandschuh","Abbrechen"
                            if 
handschuhe == 4 then 
                                
return 
                            elseif 
handschuhe == 1 then 
                                local Price 

                                say_title
("".. mob_name(20095) ..":"
                                
say(""
                                
say("Dieser Diebeshandschuh hält 30 Minuten lang."
                                
say("Du kannst ihn jederzeit an- und ausziehen,"
                                
say("sodass du ihn sehr effizient benutzen kannst."
                                
say(""
                                
say(""
                                
say(""
                                
say_reward("Das ganze würde dich ".. Price .." Achievement-Points kosten."
                                
local buyselection select("Diebeshandschuh kaufen","Abbrechen"
                                if 
buyselection == 2 then 
                                    
return 
                                elseif 
buyselection == 1 then 
                                    
if pc.getqf("achievement_points") < Price then 
                                        say_title
("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Du hast leider nicht genügend Achievement-Points."
                                        
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                        
say("weitere Achievement-Points gesammelt hast"
                                        
say(""
                                        
say(""
                                        
say(""
                                        
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                        return     
                                    else 
                                        
say_title("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Hier bitte, dein 30 minütiger Diebeshandschuh."
                                        
say("Du kannst dieses wertvolle Stück auch in einem Shop verkaufen,"
                                        
say("falls dir mal wenig Geld zur Verfügung steht."
                                        
say("Aber ich denke du kannst diesen Diebeshandschuh auch so gut gebrauchen."
                                        
say("Passe gut auf ihn auf."
                                        
say_item_vnum(72005
                                        
say_reward("Du hast einen 30 minütigen Diebeshandschuh erhalten"
                                        
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                        
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                        
pc.give_item2(720051
                                    
end 
                                end 
                            
elseif handschuhe == 2 then 
                                local Price 
11 
                                say_title
("".. mob_name(20095) ..":"
                                
say(""
                                
say("Dieser Diebeshandschuh hält 3 Stunden    lang."
                                
say("Du kannst ihn jederzeit an- und ausziehen,"
                                
say("sodass du ihn sehr effizient benutzen kannst."
                                
say(""
                                
say(""
                                
say(""
                                
say_reward("Das ganze würde dich ".. Price .." Achievement-Points kosten."
                                
local buyselection select("Diebeshandschuh kaufen","Abbrechen"
                                if 
buyselection == 2 then 
                                    
return 
                                elseif 
buyselection == 1 then 
                                    
if pc.getqf("achievement_points") < Price then 
                                        say_title
("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Du hast leider nicht genügend Achievement-Points."
                                        
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                        
say("weitere Achievement-Points gesammelt hast"
                                        
say(""
                                        
say(""
                                        
say(""
                                        
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                        return     
                                    else 
                                        
say_title("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Hier bitte, dein 3 stündiger Diebeshandschuh."
                                        
say("Du kannst dieses wertvolle Stück auch in einem Shop verkaufen,"
                                        
say("falls dir mal wenig Geld zur Verfügung steht."
                                        
say("Aber ich denke du kannst diesen Diebeshandschuh auch so gut gebrauchen."
                                        
say("Passe gut auf ihn auf."
                                        
say_item_vnum(72006
                                        
say_reward("Du hast einen 3 stündigen Diebeshandschuh erhalten"
                                        
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                        
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                        
pc.give_item2(720061
                                    
end 
                                
elseif handschuhe == 3 then 
                                    local Price 
15 
                                    say_title
("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Dieser Diebeshandschuh hält 10 Stunden lang."
                                    
say("Du kannst ihn jederzeit an- und ausziehen,"
                                    
say("sodass du ihn sehr effizient benutzen kannst."
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_reward("Das ganze würde dich ".. Price .." Achievement-Points kosten."
                                    
local buyselection select("Diebeshandschuh kaufen","Abbrechen"
                                    if 
buyselection == 2 then 
                                        
return 
                                    elseif 
buyselection == 1 then 
                                        
if pc.getqf("achievement_points") < Price then 
                                            say_title
("".. mob_name(20095) ..":"
                                            
say(""
                                            
say("Du hast leider nicht genügend Achievement-Points."
                                            
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                            
say("weitere Achievement-Points gesammelt hast"
                                            
say(""
                                            
say(""
                                            
say(""
                                            
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                            return     
                                        else 
                                            
say_title("".. mob_name(20095) ..":"
                                            
say(""
                                            
say("Hier bitte, dein 10 stündiger Diebeshandschuh."
                                            
say("Du kannst dieses wertvolle Stück auch in einem Shop verkaufen,"
                                            
say("falls dir mal wenig Geld zur Verfügung steht."
                                            
say("Aber ich denke du kannst diesen Diebeshandschuh auch so gut gebrauchen."
                                            
say("Passe gut auf ihn auf."
                                            
say_item_vnum(72004
                                            
say_reward("Du hast einen 10 stündigen Diebeshandschuh erhalten"
                                            
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                            
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                            
pc.give_item2(720041
                                        
end 
                                    end 
                                end 
                            end 
                        
elseif hilfsitems == 3 then 
                            say_title
("".. mob_name(20095) ..":"
                            
say(""
                            
say("Eine gute Wahl, allerdings gibt habe ich hiervon"
                            
say("verschiedene Angebote für deine Achievement-Points."
                            
say("Einige sind natürlich besser und "
                            
say("kosten dich mehr als andere."
                            
local medaillen select("30 Minuten Glücksmedaille","3 Stunden Glücksmedaille","10 Stunden Glücksmedaille","Abbrechen"
                            if 
medaillen == 4 then 
                                
return 
                            elseif 
medaillen == 1 then 
                                local Price 

                                say_title
("".. mob_name(20095) ..":"
                                
say(""
                                
say("Dieser Medaille des Glücks hält 30 Minuten lang."
                                
say("Du kannst sie jederzeit an- und ausziehen,"
                                
say("sodass du sie sehr effizient benutzen kannst."
                                
say(""
                                
say(""
                                
say(""
                                
say_reward("Das ganze würde dich ".. Price .." Achievement-Points kosten."
                                
local buyselection select("Medaille des Glücks kaufen","Abbrechen"
                                if 
buyselection == 2 then 
                                    
return 
                                elseif 
buyselection == 1 then 
                                    
if pc.getqf("achievement_points") < Price then 
                                        say_title
("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Du hast leider nicht genügend Achievement-Points."
                                        
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                        
say("weitere Achievement-Points gesammelt hast"
                                        
say(""
                                        
say(""
                                        
say(""
                                        
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                        return     
                                    else 
                                        
say_title("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Hier bitte, deine 30 minütige Medaille des Glücks."
                                        
say("Du kannst dieses wertvolle Stück auch in einem Shop verkaufen,"
                                        
say("falls dir mal wenig Geld zur Verfügung steht."
                                        
say("Aber ich denke du kannst diese Medaille des Glücks auch so gut gebrauchen."
                                        
say("Passe gut auf sie auf."
                                        
say_item_vnum(72023
                                        
say_reward("Du hast eine 30 minütigen Glücksmedaille erhalten"
                                        
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                        
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                        
pc.give_item2(720231
                                    
end 
                                end 
                            
elseif medaillen == 2 then 
                                local Price 
11 
                                say_title
("".. mob_name(20095) ..":"
                                
say(""
                                
say("Diese Medaille des Glücks hält 3 Stunden lang."
                                
say("Du kannst sie jederzeit an- und ausziehen,"
                                
say("sodass du sie sehr effizient benutzen kannst."
                                
say(""
                                
say(""
                                
say(""
                                
say_reward("Das ganze würde dich ".. Price .." Achievement-Points kosten."
                                
local buyselection select("Medaille des Glücks kaufen","Abbrechen"
                                if 
buyselection == 2 then 
                                    
return 
                                elseif 
buyselection == 1 then 
                                    
if pc.getqf("achievement_points") < Price then 
                                        say_title
("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Du hast leider nicht genügend Achievement-Points."
                                        
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                        
say("weitere Achievement-Points gesammelt hast"
                                        
say(""
                                        
say(""
                                        
say(""
                                        
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                        return     
                                    else 
                                        
say_title("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Hier bitte, deine 3 stündige Medaille des Glücks."
                                        
say("Du kannst dieses wertvolle Stück auch in einem Shop verkaufen,"
                                        
say("falls dir mal wenig Geld zur Verfügung steht."
                                        
say("Aber ich denke du kannst diese Medaille des Glücks auch so gut gebrauchen."
                                        
say("Passe gut auf sie auf."
                                        
say_item_vnum(72024
                                        
say_reward("Du hast eine 3 stündige Medaille des Glücks erhalten"
                                        
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                        
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                        
pc.give_item2(720241
                                    
end 
                                
elseif medaillen == 3 then 
                                    local Price 
15 
                                    say_title
("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Diese Medaille des Glücks hält 10 Stunden lang."
                                    
say("Du kannst sie jederzeit an- und ausziehen,"
                                    
say("sodass du sie sehr effizient benutzen kannst."
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_reward("Das ganze würde dich ".. Price .." Achievement-Points kosten."
                                    
local buyselection select("Medaille des Glücks kaufen","Abbrechen"
                                    if 
buyselection == 2 then 
                                        
return 
                                    elseif 
buyselection == 1 then 
                                        
if pc.getqf("achievement_points") < Price then 
                                            say_title
("".. mob_name(20095) ..":"
                                            
say(""
                                            
say("Du hast leider nicht genügend Achievement-Points."
                                            
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                            
say("weitere Achievement-Points gesammelt hast"
                                            
say(""
                                            
say(""
                                            
say(""
                                            
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                            return     
                                        else 
                                            
say_title("".. mob_name(20095) ..":"
                                            
say(""
                                            
say("Hier bitte, deine 10 stündige Medaille des Glücks."
                                            
say("Du kannst dieses wertvolle Stück auch in einem Shop verkaufen,"
                                            
say("falls dir mal wenig Geld zur Verfügung steht."
                                            
say("Aber ich denke du kannst diese Medaille des Glücks auch so gut gebrauchen."
                                            
say("Passe gut auf sie auf."
                                            
say_item_vnum(72022
                                            
say_reward("Du hast eine 10 stündige Medaille des Glücks erhalten"
                                            
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                            
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                            
pc.give_item2(720221
                                        
end 
                                    end 
                                end 
                            end 
                        
elseif hilfsitems == 4 then 
                            say_title
("".. mob_name(20095) ..":"
                            
say(""
                            
say("Das Leveln in Gruppen macht doch am meisten Spaß."
                            
say("Aber die Exp zu teilen ist natürlich hart."
                            
say("Ein Buch des Anführers kann dir da abhelfen."
                            
say("Es gibt der Gruppe einen Exp-Bonus, damit ihr auch"
                            
say("weiterhin Spaß am leveln haben könnt"
                            
say("und schnell vorran kommt."
                            
local bucher select("15 Minuten Buch des Anführers","30 Minuten Buch des Anführers","3 Stunden Buch des Anführers","Abbrechen"
                            if 
bucher == 4 then 
                                
return 
                            elseif 
bucher == 1 then 
                                local Price 

                                say_title
("".. mob_name(20095) ..":"
                                
say(""
                                
say("Dieses Buch des Anführers dauert 15 Minuten lang an"
                                
say("und gibt euch einen Exp-Bonus von 30%"
                                
say("Du kannst es jederzeit an- und ausziehen,"
                                
say("sodass du es sehr effizient benutzen kannst."
                                
say(""
                                
say(""
                                
say(""
                                
say_reward("Das ganze würde dich ".. Price .." Achievement-Points kosten."
                                
local buyselection select("Buch des Anführers","Abbrechen"
                                if 
buyselection == 2 then 
                                    
return 
                                elseif 
buyselection == 1 then 
                                    
if pc.getqf("achievement_points") < Price then 
                                        say_title
("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Du hast leider nicht genügend Achievement-Points."
                                        
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                        
say("weitere Achievement-Points gesammelt hast"
                                        
say(""
                                        
say(""
                                        
say(""
                                        
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                        return     
                                    else 
                                        
say_title("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Hier bitte, dein 15 minütiges Buch des Anführers."
                                        
say("Du kannst dieses wertvolle Buch auch "
                                        
say("in einem Shop verkaufen,"
                                        
say("falls dir mal wenig Geld zur Verfügung steht."
                                        
say("Aber ich denke du wirst dieses Buch "
                                        
say("beim Leveln mehr benötigen."
                                        
say("Passe gut auf es auf."
                                        
say_item_vnum(72043
                                        
say_reward("Du hast ein 15 minütiges Buch des Anführers erhalten"
                                        
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                        
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                        
pc.give_item2(720431
                                    
end 
                                end 
                            
elseif bucher == 2 then 
                                local Price 

                                say_title
("".. mob_name(20095) ..":"
                                
say(""
                                
say("Dieses Buch des Anführers dauert 30 Minuten lang an"
                                
say("und gibt euch einen Exp-Bonus von 30%"
                                
say("Du kannst es jederzeit an- und ausziehen,"
                                
say("sodass du es sehr effizient benutzen kannst."
                                
say(""
                                
say(""
                                
say(""
                                
say_reward("Das ganze würde dich ".. Price .." Achievement-Points kosten."
                                
local buyselection select("Buch des Anführers","Abbrechen"
                                if 
buyselection == 2 then 
                                    
return 
                                elseif 
buyselection == 1 then 
                                    
if pc.getqf("achievement_points") < Price then 
                                        say_title
("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Du hast leider nicht genügend Achievement-Points."
                                        
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                        
say("weitere Achievement-Points gesammelt hast"
                                        
say(""
                                        
say(""
                                        
say(""
                                        
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                        return     
                                    else 
                                        
say_title("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Hier bitte, dein 30 minütiges Buch des Anführers."
                                        
say("Du kannst dieses wertvolle Buch auch "
                                        
say("in einem Shop verkaufen,"
                                        
say("falls dir mal wenig Geld zur Verfügung steht."
                                        
say("Aber ich denke du wirst dieses Buch "
                                        
say("beim Leveln mehr benötigen."
                                        
say("Passe gut auf es auf."
                                        
say_item_vnum(72044
                                        
say_reward("Du hast ein 30 minütiges Buch des Anführers erhalten"
                                        
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                        
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                        
pc.give_item2(720441
                                    
end 
                                end 
                            
elseif bucher == 3 then 
                                local Price 
10 
                                say_title
("".. mob_name(20095) ..":"
                                
say(""
                                
say("Dieses Buch des Anführers dauert 3 Stunden lang an"
                                
say("und gibt euch einen Exp-Bonus von 30%"
                                
say("Du kannst es jederzeit an- und ausziehen,"
                                
say("sodass du es sehr effizient benutzen kannst."
                                
say(""
                                
say(""
                                
say(""
                                
say_reward("Das ganze würde dich ".. Price .." Achievement-Points kosten."
                                
local buyselection select("Buch des Anführers","Abbrechen"
                                if 
buyselection == 2 then 
                                    
return 
                                elseif 
buyselection == 1 then 
                                    
if pc.getqf("achievement_points") < Price then 
                                        say_title
("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Du hast leider nicht genügend Achievement-Points."
                                        
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                        
say("weitere Achievement-Points gesammelt hast"
                                        
say(""
                                        
say(""
                                        
say(""
                                        
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                        return     
                                    else 
                                        
say_title("".. mob_name(20095) ..":"
                                        
say(""
                                        
say("Hier bitte, dein 3 stündiges Buch des Anführers."
                                        
say("Du kannst dieses wertvolle Buch auch "
                                        
say("in einem Shop verkaufen,"
                                        
say("falls dir mal wenig Geld zur Verfügung steht."
                                        
say("Aber ich denke du wirst dieses Buch "
                                        
say("beim Leveln mehr benötigen."
                                        
say("Passe gut auf es auf."
                                        
say_item_vnum(72045)  
                                        
say_reward("Du hast ein 3 stündiges Buch des Anführers erhalten"
                                        
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                        
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                        
pc.give_item2(720451
                                    
end 
                                end 
                            end 
                        
elseif hilfsitems == 5 then 
                            local Price 
10 
                            say_title
("".. mob_name(20095) ..":"
                            
say(""
                            
say("Im hohen Level schmerzt einen der Exp-Verlust"
                            
say("teilweise viel mehr als im niedrigeren Level."
                            
say("Mit der Medaille des Drachen verlierst"
                            
say("du keinen hart erkämpften Exp mehr."
                            
say(""
                            
say(""
                            
say(""
                            
say_reward("Sie würde dich ".. Price .." Achievement-Points kosten."
                            
local buyselection select("Medaille des Drachen kaufen","Abbrechen"
                            if 
buyselection == 2 then 
                                
return 
                            elseif 
buyselection == 1 then 
                                
if pc.getqf("achievement_points") < Price then 
                                    say_title
("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Du hast leider nicht genügend Achievement-Points."
                                    
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                    
say("weitere Achievement-Points gesammelt hast"
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                    return     
                                else 
                                    
say_title("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Hier bitte, deine Medaillen des Drachen."
                                    
say("Diese Achievement-Points sind mir "
                                    
say("diese Medaillen wert."
                                    
say("Du kannst sie notfalls auf dem Markt verkaufen."
                                    
say("Sie werden sicherlich gut verkauft werden, "
                                    
say("schließlich sind teure und seltene Items beliebt."
                                    
say_item_vnum(71004
                                    
say_reward("Du hast 5 Medaillen des Drachen erhalten"
                                    
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                    
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                    
pc.give_item2(710045
                                
end 
                            end 
                        end 
                    
elseif selectcategory == 3 then 
                        say_title
("".. mob_name(20095) ..":"
                        
say(""
                        
say("Du verlangst Drachengott-Items für deine AchievementPoints?"
                        
say("Die Drachengott-Items sind sehr selten und wertvoll,die gebe ich nur sehr ungern raus."
                        
local drachengott select("Drachengott-Leben","Drachengott-Angriff","Drachengott-Verteidigung","Drachengott-Intelligenz","Shop verlassen"
                        if 
drachengott == 5 then 
                            
return 
                        elseif 
drachengott == 1 then 
                            local Price 
20 
                            say_title
("".. mob_name(20095) ..":"
                            
say(""
                            
say("Das Drachengott-Leben erhöht deine Lebenspunkte"
                            
say("um 20% für eine geraume Zeit."
                            
say("Er ist allgemein sehr hilfreich."
                            
say(""
                            
say(""
                            
say(""
                            
say_reward("Es kostet dich ".. Price .." Achievement-Points."
                            
local buyselection select("Drachengott-Leben kaufen","Abbrechen"
                            if 
buyselection == 2 then 
                                
return 
                            elseif 
buyselection == 1 then 
                                
if pc.getqf("achievement_points") < Price then 
                                    say_title
("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Du hast leider nicht genügend Achievement-Points."
                                    
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                    
say("weitere Achievement-Points gesammelt hast"
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                    return     
                                else 
                                    
say_title("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Hier bitte, deine Drachengott-Leben."
                                    
say("Ich trenne mich nur ungern davon...."
                                    
say("Passe gut auf sie auf, sie ist sehr wertvoll."
                                    
say_item_vnum(71027
                                    
say_reward("Du hast 3x Drachengott-Leben erhalten"
                                    
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                    
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                    
pc.give_item2(710273
                                
end 
                            end                         
                        
elseif drachengott == 2 then 
                            local Price 
20 
                            say_title
("".. mob_name(20095) ..":"
                            
say(""
                            
say("Der Drachengott-Angriff erhöht deinen Angriff"
                            
say("um 20% für eine geraume Zeit."
                            
say("Mit ihm wirst du im Kampf erfolgreich sein."
                            
say(""
                            
say(""
                            
say(""
                            
say_reward("Er kostet dich ".. Price .." Achievement-Points."
                            
local buyselection select("Drachengott-Angriff kaufen","Abbrechen"
                            if 
buyselection == 2 then 
                                
return 
                            elseif 
buyselection == 1 then 
                                
if pc.getqf("achievement_points") < Price then 
                                    say_title
("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Du hast leider nicht genügend Achievement-Points."
                                    
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                    
say("weitere Achievement-Points gesammelt hast"
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                    return     
                                else 
                                    
say_title("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Hier bitte, dein Drachengott-Angriff."
                                    
say("Ich trenne mich nur ungern davon...."
                                    
say("Passe gut auf sie auf, sie ist sehr wertvoll."
                                    
say_item_vnum(71028
                                    
say_reward("Du hast 3x Drachengott-Angriff erhalten"
                                    
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                    
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                    
pc.give_item2(710283
                                
end 
                            end                         
                        
elseif drachengott == 3 then 
                            local Price 
20 
                            say_title
("".. mob_name(20095) ..":"
                            
say(""
                            
say("Die Drachengott-Verteidigung erhöht deine Verteidigung"
                            
say("um 20% für eine geraume Zeit."
                            
say("Mit ihm wirst du in der Verteidigung erfolgreich sein."
                            
say(""
                            
say(""
                            
say(""
                            
say_reward("Sie kostet dich ".. Price .." Achievement-Points."
                            
local buyselection select("Drachengott-Verteidigung kaufen","Abbrechen"
                            if 
buyselection == 2 then 
                                
return 
                            elseif 
buyselection == 1 then 
                                
if pc.getqf("achievement_points") < Price then 
                                    say_title
("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Du hast leider nicht genügend Achievement-Points."
                                    
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                    
say("weitere Achievement-Points gesammelt hast"
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                    return     
                                else 
                                    
say_title("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Hier bitte, deine Drachengott-Verteidigung."
                                    
say("Ich trenne mich nur ungern davon...."
                                    
say("Passe gut auf sie auf, sie ist sehr wertvoll."
                                    
say_item_vnum(71030
                                    
say_reward("Du hast 3x Drachengott-Verteidigung erhalten"
                                    
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                    
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                    
pc.give_item2(710303
                                
end 
                            end                         
                        
elseif drachengott == 4 then 
                            local Price 
15 
                            say_title
("".. mob_name(20095) ..":"
                            
say(""
                            
say("Die Drachengott-Intelligenz erhöht deine Intelligenz"
                            
say("um 20% für eine geraume Zeit."
                            
say("Mit ihm wirst du im magischen Kampf erfolgreich sein."
                            
say(""
                            
say(""
                            
say(""
                            
say_reward("Sie kostet dich ".. Price .." Achievement-Points."
                            
local buyselection select("Drachengott-Intelligenz kaufen","Abbrechen"
                            if 
buyselection == 2 then 
                                
return 
                            elseif 
buyselection == 1 then 
                                
if pc.getqf("achievement_points") < Price then 
                                    say_title
("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Du hast leider nicht genügend Achievement-Points."
                                    
say("Bitte komme wieder, sobald du ".. Price pc.getqf("achievement_points") ..""
                                    
say("weitere Achievement-Points gesammelt hast"
                                    
say(""
                                    
say(""
                                    
say(""
                                    
say_reward("Sammel noch mehr Achievement-Points für dieses Item"
                                    return     
                                else 
                                    
say_title("".. mob_name(20095) ..":"
                                    
say(""
                                    
say("Hier bitte, deine Drachengott-Intelligenz."
                                    
say("Ich trenne mich nur ungern davon...."
                                    
say("Passe gut auf sie auf, sie ist sehr wertvoll."
                                    
say_item_vnum(71029
                                    
say_reward("Du hast 3x Drachengott-Intelligenz erhalten"
                                    
pc.setqf("achievement_points"pc.getqf("achievement_points") - Price
                                    
cmdchat("achievementpoints ".. pc.getqf("achievement_points")) 
                                    
pc.give_item2(710293
                                
end 
                            end     
                        end  
                    end 
                end 
            end 
        end 
    end 
end 
und das der error
PHP Code:
syntax error: [string "start"]:11: `=' expected near `when
achievment.quest:1263:Errot occured on compile achievement.quest 
kann da wer helfen?
MetinLegende is offline  
Old 03/16/2012, 16:23   #5156
 
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Suche jemand der das kann

Quote:
Originally Posted by depa95 View Post
kann jemand in diese quest noch die funktion einbauen wo man auswählen kann ob man jeweils map1 oder map2 will ich will aber dass man eben auswählt welches reich und dann noch map1 oder map2....


Liebe Grüße
ich möchte dass sich bitte jemand äußert
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Old 03/16/2012, 17:06   #5157
 
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PHP Code:
quest evento_pascoa begin
    state start begin
        when npc_id_1
.chat."Primeiro bau" begin
            say_title
("Yuran:")
            
say("Recompensa bla bla bla")
            
say("")
            
say_reward("Obs: ")
            
local s=select("Sim""Não")
                if 
s==2 then
                    
return
                
end
                
if s==1 with pc.count_item(id_do_caramelo)>=1 then
                pc
.remove_item("id_do_caramelo"1)
                
pc.give_item2("1_bau_id"1)
            else
            
end
        end
        when npc_id_2
.chat"Segundo bau" begin
            say_title
("Yuran:")
            
say("Recompensa bla bla bla")
            
say("")
            
say_reward("Obs: ")
            
local s=select("Sim""Não")
                if 
s==2 then
                    
return
                
end
                
if s==1 with pc.count_item(id_do_caramelo)>=1 then
            pc
.remove_item("id_do_caramelo"1)
            
pc.give_item2("2_bau_id"1)
            if  
is_test_server()  then 
            pc
.setqf("duration",get_time()+2
            else
            
pc.setqf("duration",get_time()+60*30) -----------------------------------30 minutos
        end
    end
 end 
PHP Code:
syntax error : [string "start"]:9: `then' expected near `with'
evento_pascoa2.quest:17:Abort (core dumped) 
help pls
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Old 03/16/2012, 19:51   #5158
 
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@iQuin: i think there is an "end" to much. in the 17th line the end must be away.

try it
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Old 03/16/2012, 19:55   #5159
 
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not understood ._.
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Old 03/16/2012, 19:56   #5160
 
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Code:
----------------------------------------------
---Yazan : Safa Demirel
----------------------------------------------
quest paket1 begin
	state start begin
		when 20355.chat."1.Paketi Satın Al" with pc.get_gold() < 1000000000 begin
			say_tıtle("1.Paketi Satın Al:")
			say("Hoşgeldin : "..pc.get_name().."")
			say("Bu Paketi Alabilmen İçin")
			say_reward("1.000.000.000 Yanga İhtiyacın Var")
			say_reward("Üzgünüm Yeteri Kadar Yanga Sahip Değilsin.")
		end
		when 20355.chat."1.Paketi Satın Al" with pc.get_gold() > 1000000000 begin
			say_tıtle("1.Paketi Satın Al:")
			say("")
			say("Hosgeldın : "..pc.get_name().."")
			say("Bu Paketin Özellikleri")
			say("xxxxx")
			say("xxxxx")
			say("xxxxx")
			say("xxxxx")
			say_reward("Bu Paketin Fıyatı xx Yang")
			say_reward("Satın Almak İstiyormusun")
			local 1paket = select ("Paketi Satın Al","Kapat")
			if 1paket == 2 then
				return
			elseif 1paket == 1 then
				say_tıtle("1.Paket")
				say("")
				say("Paketi Başarıyla Satın Aldın!")
				say("Hayırlı Olsun "..pc.get_name()..".")
				say("")
				say("Eklenen Özellikler : ")
				pc.setqf("paket1", 1)
				affect.add_collect(apply.MAX_HP, 500, 60*60*24*365*60)
				affect.add_collect(apply.STR, 20, 60*60*24*365*60)
			end
		end
	end
	end
end

syntax error : [string "startpc . get_gold ( ) > 1e+09"]:11: <name> expected near `1'
safa.lua:38:Abort (core dumped)

how i can solve this problem
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