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Zatoichi's Edits (under Development)
Discussion on Zatoichi's Edits (under Development) within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.
01/06/2010, 23:01
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#181
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Is this one supposed to be some new armor or a guard?
Because to me it looks alot like a guard.
Just wondering.
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01/07/2010, 02:31
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#182
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Zatoichi
I love ur artwork and skills, but real ninjas did not wear their katanas on the back,it's inpossible to draw a full length katana from your back...
That's just movie stuff.
Just letting u know in case u want to make the edits a bit more realistic.
Peace xD
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01/07/2010, 14:17
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#183
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Quote:
Originally Posted by AntiBNI
Zatoichi
I love ur artwork and skills, but real ninjas did not wear their katanas on the back,it's inpossible to draw a full length katana from your back...
That's just movie stuff.
Just letting u know in case u want to make the edits a bit more realistic.
Peace xD
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Ummmm, that's why we made a ninja-to, which is shorter, with more handle = higher center of balance. Thanks for your input tho =)
@ Hep, yes thats one of the new guards. and thanks Opale!
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01/07/2010, 19:53
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#184
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Wow nice creations man !! You are Impossible so i love your creation very much.... So whats going on with new class Monk ?....
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01/07/2010, 20:20
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#185
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The Shaolin is one of our new classes. These are not replacements, but new classes. Here's a quick list of what we've got in production for classes. Some of them are replacements. I'll wait till we get the skills and spells etc to be finished before we add more details publicly.
Samurai Warrior (melee) - replacing tro
Samurai Archer (ranged) - replacing archers
Shaolin Monks (melee) - new class
Koga Ninja (melee) - new class
Iga Ninja (magic type) - new class
Dynasty Warriors (melee) - replacing warriors
Wudan Swordsmen - (melee/magic types) - replacing the 2 taos, plus new classes
Fire Daoist
Water Daoist
Earth Daoist
Air Daoist
Qi Daoist (2 sub divisions below)
Yin Qi Daoist
Yang Qi Daoist
12 classes in total, all working perfectly fine and currently implemented.
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01/07/2010, 22:36
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#186
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Quote:
Originally Posted by Zatoichi
The Shaolin is one of our new classes. These are not replacements, but new classes. Here's a quick list of what we've got in production for classes. Some of them are replacements. I'll wait till we get the skills and spells etc to be finished before we add more details publicly.
Samurai Warrior (melee) - replacing tro
Samurai Archer (ranged) - replacing archers
Shaolin Monks (melee) - new class
Koga Ninja (melee) - new class
Iga Ninja (magic type) - new class
Dynasty Warriors (melee) - replacing warriors
Wudan Swordsmen - (melee/magic types) - replacing the 2 taos, plus new classes
Fire Daoist
Water Daoist
Earth Daoist
Air Daoist
Qi Daoist (2 sub divisions below)
Yin Qi Daoist
Yang Qi Daoist
12 classes in total, all working perfectly fine and currently implemented.
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Wow, even got a class selection screen for all them?
Or will it be done via npc?
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01/08/2010, 03:43
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#187
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I'm not positive on this but the team has talked about revamping the entire class selection method. As soon as it is all worked out we'll let you know, for now it is all just done thru GM commands, but if we stay 'traditional' we'll rework the flash to have allowances for the new class types.
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01/08/2010, 06:42
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#188
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I can only say but one thing
THESE ARE AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Your are very good at editing you should gimme a few pointers XD
Im not soo good at it ^.^
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01/08/2010, 20:58
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#189
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cool man, thanks for the compliments! of course none of this would be possible without a really great team, i've said it once - i'll say it again, this is one of the best teams i've ever worked on for anything.
come join the forum, get to know everyone. you can watch as we dev, contribute to the direction of the game and you'll know everyone by the time we start playing. Hope to see you there, pce.
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01/08/2010, 22:19
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#190
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Quote:
Originally Posted by Zatoichi
cool man, thanks for the compliments! of course none of this would be possible without a really great team, i've said it once - i'll say it again, this is one of the best teams i've ever worked on for anything.
come join the forum, get to know everyone. you can watch as we dev, contribute to the direction of the game and you'll know everyone by the time we start playing. Hope to see you there, pce.
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Ill join right now ^.^ and start checking it out and stuff
But **** yours and sirmagus i cant stop staring
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01/08/2010, 23:43
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#191
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ty ty! ^^
alex is great to work with too
(I have to say that publicly....get..help...im trapped in his basement...there are rubber nipples, vaseline and cans of compressed whipped cream involved! IM SCARED!!)
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01/10/2010, 04:31
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#192
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Quote:
Originally Posted by Zatoichi
ty ty! ^^
alex is great to work with too
(I have to say that publicly....get..help...im trapped in his basement...there are rubber nipples, vaseline and cans of compressed whipped cream involved! IM SCARED!!)
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*Will save for 1337 edits*
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01/12/2010, 14:20
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#193
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*trying to decide which is worse, being held without ransom against my will, or being bribed by my would-be rescuer.... *
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01/16/2010, 06:40
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#194
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Quote:
Originally Posted by Zatoichi
*trying to decide which is worse, being held without ransom against my will, or being bribed by my would-be rescuer.... *
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*COUGH*bribe*COUGH*
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01/19/2010, 00:24
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#195
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awesome dude
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