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Zatoichi's Edits (under Development)

Discussion on Zatoichi's Edits (under Development) within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.

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Old 01/06/2010, 23:01   #181
 
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Is this one supposed to be some new armor or a guard?
Because to me it looks alot like a guard.
Just wondering.
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Old 01/07/2010, 02:31   #182
 
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Zatoichi

I love ur artwork and skills, but real ninjas did not wear their katanas on the back,it's inpossible to draw a full length katana from your back...

That's just movie stuff.

Just letting u know in case u want to make the edits a bit more realistic.

Peace xD
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Old 01/07/2010, 14:17   #183
 
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Quote:
Originally Posted by AntiBNI View Post
Zatoichi

I love ur artwork and skills, but real ninjas did not wear their katanas on the back,it's inpossible to draw a full length katana from your back...

That's just movie stuff.

Just letting u know in case u want to make the edits a bit more realistic.

Peace xD

Ummmm, that's why we made a ninja-to, which is shorter, with more handle = higher center of balance. Thanks for your input tho =)

@ Hep, yes thats one of the new guards. and thanks Opale!
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Old 01/07/2010, 19:53   #184
 
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Wow nice creations man !! You are Impossible so i love your creation very much.... So whats going on with new class Monk ?....
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Old 01/07/2010, 20:20   #185
 
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The Shaolin is one of our new classes. These are not replacements, but new classes. Here's a quick list of what we've got in production for classes. Some of them are replacements. I'll wait till we get the skills and spells etc to be finished before we add more details publicly.

Samurai Warrior (melee) - replacing tro
Samurai Archer (ranged) - replacing archers
Shaolin Monks (melee) - new class
Koga Ninja (melee) - new class
Iga Ninja (magic type) - new class
Dynasty Warriors (melee) - replacing warriors
Wudan Swordsmen - (melee/magic types) - replacing the 2 taos, plus new classes
Fire Daoist
Water Daoist
Earth Daoist
Air Daoist
Qi Daoist
(2 sub divisions below)
Yin Qi Daoist
Yang Qi Daoist

12 classes in total, all working perfectly fine and currently implemented.
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Old 01/07/2010, 22:36   #186
 
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Quote:
Originally Posted by Zatoichi View Post
The Shaolin is one of our new classes. These are not replacements, but new classes. Here's a quick list of what we've got in production for classes. Some of them are replacements. I'll wait till we get the skills and spells etc to be finished before we add more details publicly.

Samurai Warrior (melee) - replacing tro
Samurai Archer (ranged) - replacing archers
Shaolin Monks (melee) - new class
Koga Ninja (melee) - new class
Iga Ninja (magic type) - new class
Dynasty Warriors (melee) - replacing warriors
Wudan Swordsmen - (melee/magic types) - replacing the 2 taos, plus new classes
Fire Daoist
Water Daoist
Earth Daoist
Air Daoist
Qi Daoist
(2 sub divisions below)
Yin Qi Daoist
Yang Qi Daoist

12 classes in total, all working perfectly fine and currently implemented.

Wow, even got a class selection screen for all them?
Or will it be done via npc?
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Old 01/08/2010, 03:43   #187
 
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I'm not positive on this but the team has talked about revamping the entire class selection method. As soon as it is all worked out we'll let you know, for now it is all just done thru GM commands, but if we stay 'traditional' we'll rework the flash to have allowances for the new class types.
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Old 01/08/2010, 06:42   #188
 
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I can only say but one thing

THESE ARE AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Your are very good at editing you should gimme a few pointers XD
Im not soo good at it ^.^
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Old 01/08/2010, 20:58   #189
 
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cool man, thanks for the compliments! of course none of this would be possible without a really great team, i've said it once - i'll say it again, this is one of the best teams i've ever worked on for anything.

come join the forum, get to know everyone. you can watch as we dev, contribute to the direction of the game and you'll know everyone by the time we start playing. Hope to see you there, pce.
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Old 01/08/2010, 22:19   #190
 
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Quote:
Originally Posted by Zatoichi View Post
cool man, thanks for the compliments! of course none of this would be possible without a really great team, i've said it once - i'll say it again, this is one of the best teams i've ever worked on for anything.

come join the forum, get to know everyone. you can watch as we dev, contribute to the direction of the game and you'll know everyone by the time we start playing. Hope to see you there, pce.
Ill join right now ^.^ and start checking it out and stuff

But **** yours and sirmagus i cant stop staring
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Old 01/08/2010, 23:43   #191
 
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ty ty! ^^

alex is great to work with too












(I have to say that publicly....get..help...im trapped in his basement...there are rubber nipples, vaseline and cans of compressed whipped cream involved! IM SCARED!!)
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Old 01/10/2010, 04:31   #192
 
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Quote:
Originally Posted by Zatoichi View Post
ty ty! ^^

alex is great to work with too










(I have to say that publicly....get..help...im trapped in his basement...there are rubber nipples, vaseline and cans of compressed whipped cream involved! IM SCARED!!)

*Will save for 1337 edits*
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Old 01/12/2010, 14:20   #193
 
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*trying to decide which is worse, being held without ransom against my will, or being bribed by my would-be rescuer.... *
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Old 01/16/2010, 06:40   #194
 
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Originally Posted by Zatoichi View Post
*trying to decide which is worse, being held without ransom against my will, or being bribed by my would-be rescuer.... *
*COUGH*bribe*COUGH*
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Old 01/19/2010, 00:24   #195
 
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awesome dude
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