Mentions
12/20/2022 |
23:57 - Spirited mentioned Arcо in post elitepvpers time 2022 ...run a private server for Conquer Online. While I did get into lots of trouble back then, I met a lot of amazing people who helped mentor and motivate me here: Arcо (who exposed me to network programming terminology), t_dubble_uu (who taught me about packets and let me work with him), -impulse- (who taugh... |
Quotes
08/01/2024 |
08:00 - Spirited quoted Arcо in post What happend to project Chimera? Good thing you resigned. Bungie did 220 cuts today. Oof.
Yeah, I saw. Unfortunately, my old team got dissolved and moved around the company. Some got laid off. Others got moved to Son... |
07/29/2024 |
02:53 - Spirited quoted Arcо in post What happend to project Chimera? First mistake was buying a house in Cali, G.
(Cries softly)
At least I got a good interest rate before they shot up. |
05/17/2024 |
10:03 - kkz quoted Arcо in post REDUX -> Help please? Korvacs and Arco honestly had me audibly laughing out loud. Korvacs, if you're still around, hope you're living your best life J-Man.
These actions are happening sequentially. One after... |
03:51 - kkz quoted Arcо in post REDUX -> Help please? You don't need to respawn entities every jump, but you should be parsing the screen with every movement. In my Update method, I parse the screen for any entity that should be removed, th... |
03:17 - Deleted Posts |
05/16/2024 |
14:04 - kkz quoted Arcо in post REDUX -> Help please? Without seeing any code that relates to this, it'll be hard for us to help pinpoint the cause of the issue.
Well, the base Redux source has the issue (or albetros) - it's hard to pinp... |
05/13/2024 |
15:19 - kkz quoted Arcо in post REDUX -> Help please? To note of the packet TK mentioned, this should only be used if the entity needs to be forcibly removed from surrounding entities' screens. This includes teleporting, or logging off. Thi... |
05/08/2024 |
19:16 - kkz quoted Arcо in post REDUX -> Help please? To note of the packet TK mentioned, this should only be used if the entity needs to be forcibly removed from surrounding entities' screens. This includes teleporting, or logging off. Thi... |
02/27/2024 |
03:50 - Deleted Posts |
03:50 - Fernando Soares quoted Arcо in post [HELP] Items damage -3 and -5 dropping in the ground. You mean weapon proficiency?
yes, bro.
Utilizing binaries highly reduces the amount of aspects you can customize in your server. You're going to run into a lot of roadblocks if you'r... |
11/29/2023 |
02:07 - Deleted Posts |
09/07/2023 |
00:30 - Deleted Posts |
00:30 - TheFadedOne quoted Arcо in post Offline TG Client side Button ID Hello, if that's what I understood, it stays in the dialog [454-3013]
tried this, not found. thank you though!
Depending on the patch you are running, Spirited put together this info... |
08/14/2023 |
07:24 - Have you tried going to the source and setting
bool fullScreen = true
BRUV U HAVE 9k POSTS??!!! |
07:14 - Spirited quoted Arcо in post fulll screen redux how to made full screen in redux v3 source please
Have you tried going to the source and setting
bool fullScreen = true
it's actually
bool notFullScreen = false
Y'all are overthinki... |
08/13/2023 |
07:57 - Asphy×ia quoted Arcо in post fulll screen redux Have you tried going to the source and setting
bool fullScreen = true
it's actually
bool notFullScreen = false |
05/14/2023 |
10:35 - Huseby quoted Arcо in post [OLD CLIENT]Change resolution Hi dear, you'll have to go into the exe and change the values for the right addresses dear
wtf Arco is still alive. |
05/11/2023 |
09:15 - EpochCommunity quoted Arcо in post [OLD CLIENT]Change resolution Hi dear, you'll have to go into the exe and change the values for the right addresses dear
Some great information here dear. :) |
11/27/2022 |
06:06 - LepEatWorld quoted Arcо in post WTF? NPC/Map Help... Without looking at the code, it can be that the collection containing your NPCs isn't updating. Can we see your Map.Insert(Npc) function?
public bool Insert(ILocatableObject ... |
10/22/2022 |
14:52 - denominator quoted Arcо in post Login error message Which client is this for? I'm not seeing anything pertaining to that verbiage in the 5017 or 5517 res inis.
6319 client |