Mentions
12/20/2022 |
23:57 - Spirited mentioned Arcо in post elitepvpers time 2022 ...run a private server for Conquer Online. While I did get into lots of trouble back then, I met a lot of amazing people who helped mentor and motivate me here: Arcо (who exposed me to network programming terminology), t_dubble_uu (who taught me about packets and let me work with him), -impulse- (who taugh... |
Quotes
01/17/2025 |
06:33 - Asphy×ia quoted Arcо in post PlayConquer.com - 100% Like Official CO (latest patch, including Monk Epics) Considering the initial post was in August of 2015.....
should we make a guild |
01/10/2025 |
13:57 - moorrr quoted Arcо in post Redux - Observing friend/enemy gears and item unlock iirc, you need to send 1014 with the target character to the client first. Here's my function for it.
public async Task QueryFriendEquipmentAsync(Client client)
{
... |
11/13/2024 |
13:58 - TheFadedOne quoted Arcо in post Index was outside the bounds of the array Layman's terms:
The basket was created to hold 5 pieces of bread.
Bread1
Bread2
Bread3
Bread4
Bread5
You tried to grab Bread6.
The basket exploded.
hahaha this is how id ex... |
01:09 - denominator quoted Arcо in post Index was outside the bounds of the array Layman's terms:
The basket was created to hold 5 pieces of bread.
Bread1
Bread2
Bread3
Bread4
Bread5
You tried to grab Bread6.
Yeah that's what I had assumed, I initially th... |
08/01/2024 |
08:00 - Spirited quoted Arcо in post What happend to project Chimera? Good thing you resigned. Bungie did 220 cuts today. Oof.
Yeah, I saw. Unfortunately, my old team got dissolved and moved around the company. Some got laid off. Others got moved to Son... |
07/29/2024 |
02:53 - Spirited quoted Arcо in post What happend to project Chimera? First mistake was buying a house in Cali, G.
(Cries softly)
At least I got a good interest rate before they shot up. |
05/17/2024 |
10:03 - kkz quoted Arcо in post REDUX -> Help please? Korvacs and Arco honestly had me audibly laughing out loud. Korvacs, if you're still around, hope you're living your best life J-Man.
These actions are happening sequentially. One after... |
03:51 - kkz quoted Arcо in post REDUX -> Help please? You don't need to respawn entities every jump, but you should be parsing the screen with every movement. In my Update method, I parse the screen for any entity that should be removed, th... |
03:17 - Deleted Posts |
05/16/2024 |
14:04 - kkz quoted Arcо in post REDUX -> Help please? Without seeing any code that relates to this, it'll be hard for us to help pinpoint the cause of the issue.
Well, the base Redux source has the issue (or albetros) - it's hard to pinp... |
05/13/2024 |
15:19 - kkz quoted Arcо in post REDUX -> Help please? To note of the packet TK mentioned, this should only be used if the entity needs to be forcibly removed from surrounding entities' screens. This includes teleporting, or logging off. Thi... |
05/08/2024 |
19:16 - kkz quoted Arcо in post REDUX -> Help please? To note of the packet TK mentioned, this should only be used if the entity needs to be forcibly removed from surrounding entities' screens. This includes teleporting, or logging off. Thi... |
02/27/2024 |
03:50 - Deleted Posts |
03:50 - Fernando Soares quoted Arcо in post [HELP] Items damage -3 and -5 dropping in the ground. You mean weapon proficiency?
yes, bro.
Utilizing binaries highly reduces the amount of aspects you can customize in your server. You're going to run into a lot of roadblocks if you'r... |
11/29/2023 |
02:07 - Deleted Posts |
09/07/2023 |
00:30 - Deleted Posts |
00:30 - TheFadedOne quoted Arcо in post Offline TG Client side Button ID Hello, if that's what I understood, it stays in the dialog [454-3013]
tried this, not found. thank you though!
Depending on the patch you are running, Spirited put together this info... |
08/14/2023 |
07:24 - Have you tried going to the source and setting
bool fullScreen = true
BRUV U HAVE 9k POSTS??!!! |
07:14 - Spirited quoted Arcо in post fulll screen redux how to made full screen in redux v3 source please
Have you tried going to the source and setting
bool fullScreen = true
it's actually
bool notFullScreen = false
Y'all are overthinki... |
08/13/2023 |
07:57 - Asphy×ia quoted Arcо in post fulll screen redux Have you tried going to the source and setting
bool fullScreen = true
it's actually
bool notFullScreen = false |