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WarRock EU - Code Snippets
Discussion on WarRock EU - Code Snippets within the WarRock forum part of the Shooter category.
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View Poll Results: Wie findet ihr diesen Thread
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Klasse!
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78 |
60.94% |
Geht so
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17 |
13.28% |
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Sinnlos, braucht keiner
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04/09/2012, 12:48
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#6781
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elite*gold: 0
Join Date: Nov 2009
Posts: 126
Received Thanks: 95
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Request:
DrawDot Function for 2D Radar
Credits Given!
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04/09/2012, 13:51
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#6782
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elite*gold: 0
Join Date: Apr 2012
Posts: 1,510
Received Thanks: 3,014
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Code:
void D3D9Menu::DrawDot(int x, int y, int r, int g, int b, IDirect3DDevice9* pDevice)
{
DWORD color = D3DCOLOR_ARGB( 255, r, g, b );
FillRGB(x-1,y-1,2,2,color,pDevice);
}
Enjoy^^
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04/09/2012, 14:07
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#6783
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elite*gold: 900
Join Date: Apr 2009
Posts: 14,981
Received Thanks: 11,403
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Quote:
Originally Posted by alexkyse
Request:
DrawDot Function for 2D Radar
Credits Given!
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You won't find the thing you're searching for. its VIP
Quote:
Originally Posted by TradEmArk™˟
Code:
void D3D9Menu::DrawDot(int x, int y, int r, int g, int b, IDirect3DDevice9* pDevice)
{
DWORD color = D3DCOLOR_ARGB( 255, r, g, b );
FillRGB(x-1,y-1,2,2,color,pDevice);
}
Enjoy^^
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selten so gelacht
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04/09/2012, 14:18
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#6784
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elite*gold: 0
Join Date: Apr 2012
Posts: 1,510
Received Thanks: 3,014
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Quote:
Originally Posted by xxfabbelxx
You won't find the thing you're searching for. its VIP
selten so gelacht 
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Warum selten so gelacht? Er hat eine DrawDot Funktion Requestet, um Punkte auf seinem 2D Radar zu machen, ich gebe ihm meine und du lachst?
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04/09/2012, 14:48
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#6785
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elite*gold: 900
Join Date: Apr 2009
Posts: 14,981
Received Thanks: 11,403
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Quote:
Originally Posted by TradEmArk™˟
Warum selten so gelacht? Er hat eine DrawDot Funktion Requestet, um Punkte auf seinem 2D Radar zu machen, ich gebe ihm meine und du lachst?
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weil ich dachte dein post wäre ein schlechter trollpost gewesen und er hat eine Funktion zum berechnen gesucht.
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04/09/2012, 17:35
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#6786
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elite*gold: 297
Join Date: Dec 2010
Posts: 1,129
Received Thanks: 1,687
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Quote:
Originally Posted by TradEmArk™˟
Code:
void D3D9Menu::DrawDot(int x, int y, int r, int g, int b, IDirect3DDevice9* pDevice)
{
DWORD color = D3DCOLOR_ARGB( 255, r, g, b );
FillRGB(x-1,y-1,2,2,color,pDevice);
}
Enjoy^^
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Es gibt a) keine D3D9-Funktion mit Namen FillRGB und b) sollte man lieber DrawPrimitive verwenden.
Nach  ist wohl D3DPT_POINTLIST geeignet, um Punkte zu rendern.
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04/09/2012, 21:06
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#6787
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elite*gold: 0
Join Date: Nov 2008
Posts: 128
Received Thanks: 3
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To All of those which are going to help me:
I began writing my powerlevel bot but I'm in great need of these sources:
Auto Start/Rdy [32 + 64]
Auto Enter [32 + 64]
Auto Plant
Auto Defuse
Auto C4
Auto Nipper
Plant/Defuse Anywhere
Quick Plant/Defuse
I learned how to write the bot but still don't know how to write the sources so any help would be appreciated and the credits will be given as they deserve.
Thanks
Aerrow107.
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04/09/2012, 23:49
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#6788
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elite*gold: 0
Join Date: Jan 2012
Posts: 438
Received Thanks: 511
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Quote:
Originally Posted by aerrow107
To All of those which are going to help me:
I began writing my powerlevel bot but I'm in great need of these sources:
.
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Aha, you've been beginning, but you need all the sources?
I understand your logic
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04/10/2012, 09:32
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#6789
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elite*gold: 0
Join Date: Nov 2008
Posts: 128
Received Thanks: 3
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I just coded everything except the sources cause i don't know how to write them thats all.But all the defines,floats and addresses are written.
Please if someone can help,I'll be so glad.
also wrote this:
if(GetAsyncKeyState(VK_F9) &1)
{
*(long*) MEM_PLANTANYWHERE = 100.0f;
}
if(GetAsyncKeyState(VK_F10) &1)
{
*(long*) MEM_PLANTANYWHERE = 5.0f;
}
if(GetAsyncKeyState(VK_F9) &1)
{
*(long*) MEM_DEFUSEANYWHERE = 100.0f;
}
if(GetAsyncKeyState(VK_F10) &1)
{
*(long*) MEM_DEFUSEANYWHERE = 5.0f;
but it's still not working...
Thanks
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04/10/2012, 11:25
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#6790
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elite*gold: 31
Join Date: Oct 2011
Posts: 2,276
Received Thanks: 2,029
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Quote:
Originally Posted by aerrow107
I just coded everything except the sources cause i don't know how to write them thats all.But all the defines,floats and addresses are written.
Please if someone can help,I'll be so glad.
also wrote this:
if(GetAsyncKeyState(VK_F9) &1)
{
*(long*) MEM_PLANTANYWHERE = 100.0f;
}
if(GetAsyncKeyState(VK_F10) &1)
{
*(long*) MEM_PLANTANYWHERE = 5.0f;
}
if(GetAsyncKeyState(VK_F9) &1)
{
*(long*) MEM_DEFUSEANYWHERE = 100.0f;
}
if(GetAsyncKeyState(VK_F10) &1)
{
*(long*) MEM_DEFUSEANYWHERE = 5.0f;
but it's still not working...
Thanks
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Thats *****.
if (PAny)
{
*(BYTE*)(MEM_PLANTANYWHERE) = 0x1;
}
if (DAny)
{
*(WORD*)(MEM_DEFUSEANYWHERE) = 1;
}
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04/10/2012, 11:53
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#6791
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elite*gold: 0
Join Date: Nov 2008
Posts: 128
Received Thanks: 3
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Quote:
Originally Posted by _BuRn3R_
Thats *****.
if (PAny)
{
*(BYTE*)(MEM_PLANTANYWHERE) = 0x1;
}
if (DAny)
{
*(WORD*)(MEM_DEFUSEANYWHERE) = 1;
}
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Ty Burner and if you still can help me on the other sources,ill be so glad.
I really wish to release a powerlevel bot but im soo far...
Thanks
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04/10/2012, 16:05
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#6792
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elite*gold: 0
Join Date: Jan 2012
Posts: 438
Received Thanks: 511
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Quote:
Originally Posted by aerrow107
Ty Burner and if you still can help me on the other sources,ill be so glad.
I really wish to release a powerlevel bot but im soo far...
Thanks
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All the sources you have been requested can be found here.
Just use the Search Function
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04/10/2012, 16:38
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#6793
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elite*gold: 0
Join Date: Nov 2008
Posts: 128
Received Thanks: 3
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Yeah but I can't find the no-menu sources thats all.
Infact I wrote some in here but still not working even the auto plant/defuse burner posted:
//~~~~~~~~~~~~~~~~Hack Start~~~~~~~~~~~~~~~~
void Plant ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(BYTE*)(MEM_PLANTANYWHERE) = 0x1; //Plant Anywhere
}
void Defuse ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(WORD*)(MEM_DEFUSEANYWHERE) = 1; //Defuse Anywhere
}
void Start ()
{
SetCursorPos(452,84); //Auto Ready/Start
keybd_event(VK_LBUTTON,0,0,0);
}
void AutoPlant/Defuse () //Auto Plant/Defuse
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
keybd_event(0x46,0,0,0);
Sleep(250);
}
void Enter () //Auto Enter
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
keybd_event(VK_RETURN, 0,0, 0);
}
void NoSpawn ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)MEM_NOSPAWN1, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)NoSpawnWait1, &t , sizeof(t));
VirtualProtect((void*)MEM_NOSPAWN1, sizeof(t), Protection, 0);
VirtualProtect((void*)MEM_NOSPAWN2, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)NoSpawnWait2, &t , sizeof(t));
VirtualProtect((void*)MEM_NOSPAWN2, sizeof(t), Protection, 0);
}
Ill be glad if someone help me out to do my first warrock powerlevel bot.
P.S Also I couldnt find
Quick Plant/Defuse
Auto C4
and
Auto Nipper
sources.
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04/10/2012, 18:10
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#6794
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elite*gold: 0
Join Date: Jan 2012
Posts: 438
Received Thanks: 511
|
Quote:
Originally Posted by aerrow107
Yeah but I can't find the no-menu sources thats all.
Infact I wrote some in here but still not working even the auto plant/defuse burner posted:
//~~~~~~~~~~~~~~~~Hack Start~~~~~~~~~~~~~~~~
void Plant ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(BYTE*)(MEM_PLANTANYWHERE) = 0x1; //Plant Anywhere
}
void Defuse ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(WORD*)(MEM_DEFUSEANYWHERE) = 1; //Defuse Anywhere
}
void Start ()
{
SetCursorPos(452,84); //Auto Ready/Start
keybd_event(VK_LBUTTON,0,0,0);
}
void AutoPlant/Defuse () //Auto Plant/Defuse
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
keybd_event(0x46,0,0,0);
Sleep(250);
}
void Enter () //Auto Enter
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
keybd_event(VK_RETURN, 0,0, 0);
}
void NoSpawn ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)MEM_NOSPAWN1, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)NoSpawnWait1, &t , sizeof(t));
VirtualProtect((void*)MEM_NOSPAWN1, sizeof(t), Protection, 0);
VirtualProtect((void*)MEM_NOSPAWN2, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)NoSpawnWait2, &t , sizeof(t));
VirtualProtect((void*)MEM_NOSPAWN2, sizeof(t), Protection, 0);
}
Ill be glad if someone help me out to do my first warrock powerlevel bot.
P.S Also I couldnt find
Quick Plant/Defuse
Auto C4
and
Auto Nipper
sources.
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this is all for nomenu. And Please stop asking.
I Told you, that you find all sources in this biiiiiig thread.
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04/10/2012, 18:19
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#6795
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elite*gold: 0
Join Date: Apr 2012
Posts: 1,135
Received Thanks: 179
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request 5slot
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