Quote:
Originally Posted by MineCore
#request
ADR_QuickPlant & Defuse
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#define ADR_QuickPlant 0x5118A8
#define ADR_QuickDefuse 0x50DA25
How to use :
if(items->menu.player.QuickPlant==0){MemEditing((void *)(ADR_QuickPlant), (PBYTE)"\x0F\x8A\x29\xFE\xFF\xFF",6);}
if(items->menu.player.QuickPlant==1){MemEditing((void *)(ADR_QuickPlant), (PBYTE)"\x90\x90\x90\x90\x90\x90",6);}
if(items->menu.player.QuickDefuse==0){MemEditing((void *)(ADR_QuickDefuse), (PBYTE)"\x0F\x8A\xE1\x02\x00\x00",6);}
if(items->menu.player.QuickDefuse==1){MemEditing((void *)(ADR_QuickDefuse), (PBYTE)"\x90\x90\x90\x90\x90\x90",6);}
Credits goes to iKito