You should try reading the data from the original file, not the one you tried to save. You can also check the material name by going into the pk2 and looking for the .bmt that goes with the .ddj (they're in the same folder) of the item you're replacing.
I did everythink , Can u help me ? I will record movie what will i do, Can u say me what is wrong? i 'm doing everythink for 1d Axe Can i P.M u a screen movie?
Hey guys. I have some weapons to add my server. I'm converting them from .ski to .obj. But when i do this, the item is losing it's 3d effect. The item should be like this:
But when i turn around it, i see that the 3d effect is gone.:
And the original structure of item is this:
Can someone help me? I'm doing something wrong at export settings or something like this? Thanks.
And these are my export settings at Blender 2,48 (Why 2.48, cuz .ski import plugin only works at this version.)
Try apply modifiers. If that doesnt work you could also try recalculating the normals (mesh>normals>calculate outside). If that doesnt work I don't know wtf ur doing with that wierd format.
Try apply modifiers. If that doesnt work you could also try recalculating the normals (mesh>normals>calculate outside). If that doesnt work I don't know wtf ur doing with that wierd format.
@DeheniAsaf, go ahead.
It's now working when I calculated normals. Thank you mate <3
You are using the wrong material name, it's axe_01_06 without the H, that's not a part of the material name, you can check by going to the first character of the material name, going 4 bytes to the left and checking the value at 'Char Dec:' in the bottom. The value you see here is the length of the material.
Aaaand i have more questions ;
1-) How can i edit dress, i changed turkey dress to another dress what disagned by me
2-) i did it like weapon but game closed :P What is the error?
Best bet is to import the srobj of another dress, and copy the vertex groups from the vertices there to the vertices in your own dress at roughly the same position. Then export as srobj and inject into sro.
ITEM_MALL_AVATAR_M_CELL_HAT and ITEM_MALL_AVATAR_M_GOGE_HAT why in stealth state can display properly, the only appeared when showed that the model, can not see the skin?
ITEM_MALL_AVATAR_M_CELL_HAT and ITEM_MALL_AVATAR_M_GOGE_HAT why in stealth state can display properly, the only appeared when showed that the model, can not see the skin?
Try again, this time in a language I can understand.
[Tool] EDF converter 12/11/2012 - RFO Hacks, Bots, Cheats, Exploits & Guides - 26 Replies Here is the Item edf Converter. I looked on the site to find it and still couldn't find it.
After about 3 hours of looking (google didnt even show up with it lol) I found it and thought i would post it here for you guys to use.
BTW im not A leecher If i PM you I Just lost the PW to the email on my other account and the account password look it up name is Dro in member list.
*********
Edit
*********
[TooL] AgBot Script Converter 09/08/2012 - SRO Hacks, Bots, Cheats & Exploits - 34 Replies Hey E*PvP members.
Here is a litle tool me and hussert ware working on.
AgBot Script Converter
Current Version 1.00
Screenshot:
http://img126.imageshack.us/img126/7180/logonp1.pn g
Functions:
SIlkroad Model Converter + View Sample [C#] 11/26/2010 - SRO Coding Corner - 13 Replies I am finished with my C# BMS Converter:
class BMSConverter
{
int charCount;
int vertCount;
int boneCount;
int faceCount;
string mtlLib;
string meshGroup;
[TOOL] dxtbmpx -dds converter 03/26/2009 - CO2 Private Server - 0 Replies dxtbmp
I found a tool for converting dds files in normal grafic files and back.
But i donīt know if this here is the right forum part
How to use it?
I.install the programm
II. open the programm
Converting dds to bmp
III. press "File" and then "open" and chose the dds file that you want to convert