HI Glandu, i have another problem, i try to change dds file for armor nx3 file, when export and import again in blender all no problem, but when put in resource its bug look like wing before, i try use old plugin for export also same. why that happen?
HI Glandu, i have another problem, i try to change dds file for armor nx3 file, when export and import again in blender all no problem, but when put in resource its bug look like wing before, i try use old plugin for export also same. why that happen?
Print Screen below..
Thank You..
I guess u have problem with bones .... read in first page Assign an object to an armature to have bones
It takes me long time to figure out, but the client does not use bone names in fact ...
I used a original nx3 file, hexed the file to change the name of all bones and it appeared as without modification in the client.
The client only use the bone order in the nx3 file. It seems that the order is arbitrary (at least not alphabetical). And i am not sure that blender can keep them in order ...
I hope there is still a solution anyway to find bone order ...
Quote:
Originally Posted by Modamer9
I have a problem in form of the object ... does not appear very well...
@glandu if you have any idea to fix that
Can you send me the original (without bug) file ? (either a nx3 or a .blend if you created it) (by PM if you don't want it to be public)
You use quads in your mesh. Before exporting to nx3, you must have only triangles.
You can do that by selecting your object, then go into Edit mode. Then select all vertices (with A shortcut) and triangulates all faces (with CTRL + T shortcut or in the menu Mesh -> Faces -> Triangulates Faces)
i downloaded some 3d model wings and i had a problem in texture paint when i change the view parts of the wings disappear and same thing in the game so i used the solidify modifier
but after use the wing appears corrupted first i thought it is from the models but when i used the modifier with the offical models it was the same thing
and thanks for the plugin
i attached the offical nx3 wings original and with the solidify modifier
------ edit
i use version 1.3 with the latest updates from github
blender x86 v 2.68
[S]3ds Max GR2 import/Export? 10/29/2016 - Metin2 Private Server - 4 Replies Hey Com,
da ich mich zukünftig etwas mit dem modellieren beschäftigen möchte, bin ich gerade dabei mir alle nötigen Plugins für 3ds Max runterzuladen usw.
Leider finde ich keinen gültigen Download mehr im Netz.
Es wäre super wenn einer von euch mir den Gr2 Decode schicken könnte.
Wäre echt super! (:
Danke im voraus.
mfg. Fuzzy
[S] 3D's Max 7 granny import & export plugin 08/01/2013 - Metin2 Private Server - 0 Replies Guten Mittag elitepvpers Community,
ich bin seit knapp einer Woche auf der suche nach einem
gr2 export & import plugin für 3ds max 7, wenn jemand es noch auf dem Pc liegen hat, könnte er es derjenige evtl irgendwo hochladen?
Danke im Vorraus.
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May need to modify slk.dat?
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Please I really need it, I'll pay i someone helps me to get the models I want, pm me, reply here or add me to skype please: wrong_bunkay
Gb <-> Blender/3dsmax export with working bones 10/12/2011 - Kal Online - 12 Replies topic can be closed.
i have a fully working gb -> 3dsmax importer and 3dsmax -> gb exporter, which supports texture and animations and bones ;)
that means i can add graphics from other games or designers to ryuu!