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Old   #1276
 
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Join Date: May 2010
Posts: 85
Received Thanks: 15
Quote:
Originally Posted by opie1225 View Post
try this link and read up on it ...



also you need to check the syntax of what you changed

Thanks I already tried those before posting here non of them worked, I didnt even change anything in the "c403d1bd9f1aff14710688c4358b34c2"


if there is any working and functioning |"c403d1bd9f1aff14710688c4358b34c2" out here Id be happy to try it.



stivenson2005 is offline  
Old   #1277
 
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Join Date: Mar 2013
Posts: 77
Received Thanks: 4
ok i have added the 'Official rides" to the Adventure NPC in HV but can any body help me add the HV buffs to the mage in HV all he has right now is normal buffs


opie1225 is offline  
Old   #1278
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Here is mine.

It is the 9436be3b0987ccc10977e838ae234d88.lua

There is some extra stuff in there and you can do what you want with it, but there is a Master Class buff section and a GM buff section the only thing I did was write in a permission check on the GM buff section so only a GM can initiate the command.

There is also code for charging for the Master Class buffs.

I am not sure who gets credit for all the extra buff coding as it came with the 8.1 files like I said all I added was a permission check on the server buffs...

Code:
function get_module_name()
    return "NPC_Buff"
end

function NPC_Secroute_mage_init()
	cprint( "!마도사 카르트 가동" )
	set_npc_name(  "@90702500"  )
end



function NPC_Secroute_mage_contact()
	dlg_title( "@90702501" )
	
	if is_premium() then
		dlg_text( "@90702502" )
	else
		dlg_text( "@90700118" )
	end
	
	if is_premium() then
		dlg_menu( "@90010197", "nomal_Buff()" )
		dlg_menu( "@90010198", "reiterate_Buff()" )
	end
		dlg_menu( "@90010002", " " )
		dlg_show()
end

function nomal_Buff()
	dlg_title( "@90702501" )
	
	if is_premium() then
		dlg_text( "@90702505" )
	else
		dlg_text( "@90700118" )
	end
		
	if is_premium() then
		dlg_menu( "@90010130", "nomal_no_charge_Buff()" )
		dlg_menu( "@90010131", "nomal_charge_Buff()" )
		dlg_menu( "@90010212", "nomal_charge_Buff_cancel()" )
		dlg_menu( "Master Class Buffs for 5 Million", "MasterBuff()" )
		dlg_menu("Remove Master Class Buffs", "MasterBuffRemove()" )
		dlg_menu("Server Buff", "worldbuff()" )
	end
		dlg_menu( "@90010002", " " )
		dlg_show()
end

function reiterate_Buff()
	dlg_title( "@90702501" )
	
	if is_premium() then
		dlg_text( "@90702506" )
	else
		dlg_text( "@90700118" )
	end
		
	if is_premium() then
		dlg_menu( "@90010130", "reiterate_no_charge_Buff()" )
		dlg_menu( "@90010131", "reiterate_charge_Buff()" )			
		dlg_menu( "@90010212", "reiterate_charge_Buff_cancel()" )
	end
		dlg_menu( "@90010002", " " )
		dlg_show()
end

function nomal_no_charge_Buff()
	dlg_title( "@90702501" )
	dlg_text( "@90702503" )
	dlg_menu( "@90010199", "nomal_no_charge_Buff_operation(1)" )
	dlg_menu( "@90010200", "nomal_no_charge_Buff_operation(2)" )			
	dlg_menu( "@90010201", "nomal_no_charge_Buff_operation(3)" )			
	dlg_menu( "@90010202", "nomal_no_charge_Buff_operation(4)" )			
	dlg_menu( "@90010203", "nomal_no_charge_Buff_operation(5)" )			
	dlg_menu( "@90010204", "nomal_no_charge_Buff_operation(6)" )				
	dlg_menu( "@90010249", "nomal_no_charge_Buff_operation(7)" )				
	dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	
	dlg_menu( "@90010002", " " )
	dlg_show()
end	

function nomal_charge_Buff()
	dlg_title( "@90702501" )
	dlg_text( "@90702503" )
	dlg_menu( "@90010205", "nomal_charge_Buff_operation(1)" )
	dlg_menu( "@90010206", "nomal_charge_Buff_operation(2)" )			
	dlg_menu( "@90010207", "nomal_charge_Buff_operation(3)" )			
	dlg_menu( "@90010208", "nomal_charge_Buff_operation(4)" )		
	dlg_menu( "@90010209", "nomal_charge_Buff_operation(5)" )			
	dlg_menu( "@90010210", "nomal_charge_Buff_operation(6)" )			
	dlg_menu( "@90010211", "nomal_charge_Buff_operation(7)" )				
	dlg_menu( "@90010250", "nomal_charge_Buff_operation(8)" )				
	dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	
	dlg_menu( "@90010002", " " )
	dlg_show()
end	

function nomal_charge_Buff_cancel()
	dlg_title( "@90702501" )
	dlg_text( "@90702507" )
	dlg_menu( "@90010213", "nomal_charge_Buff_cancel_operation(1)" )
	dlg_menu( "@90010214", "nomal_charge_Buff_cancel_operation(2)" )			
	dlg_menu( "@90010215", "nomal_charge_Buff_cancel_operation(3)" )			
	dlg_menu( "@90010216", "nomal_charge_Buff_cancel_operation(4)" )			
	dlg_menu( "@90010217", "nomal_charge_Buff_cancel_operation(5)" )			
	dlg_menu( "@90010218", "nomal_charge_Buff_cancel_operation(6)" )			
	dlg_menu( "@90010219", "nomal_charge_Buff_cancel_operation(7)" )				
	dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	
	dlg_menu( "@90010002", " " )
	dlg_show()
end	

function nomal_no_charge_Buff_operation( magic_set )
	local state_level_1 = get_state_level( 1011 )
	local state_level_2 = get_state_level( 1007 )
	local state_level_3 = get_state_level( 1009 )
	local state_level_4 = get_state_level( 1008 )
	local state_level_5 = get_state_level( 1010 )
	local state_level_6 = get_state_level( 1012 )
	
	if magic_set == 1 then
		add_state( 1055, 3, 540000 )
		nomal_no_charge_Buff()
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702508" )
	end		
		
	if magic_set == 2 then
		add_state( 1051, 3, 540000 )
		nomal_no_charge_Buff()
		return
	else
		dlg_title( "@90702501" )
		dlg_text( "@90702508" )
	end		
	
	if magic_set == 3 then
		add_state( 1053, 3, 540000 )
		nomal_no_charge_Buff()
		return
	else
		dlg_title( "@90702501" )
		dlg_text( "@90702508" )
	end	
	
	if magic_set == 4 then
		add_state( 1052, 3, 540000 )
		nomal_no_charge_Buff()
		return
	else
		dlg_title( "@90702501" )
		dlg_text( "@90702508" )
	end	
	
	if magic_set == 5 then
		add_state( 1054, 3, 540000 )
		nomal_no_charge_Buff()
		return
	else
		dlg_title( "@90702501" )
		dlg_text( "@90702508" )
	end
	
	if magic_set == 6 then
		add_state( 1056, 3, 540000 )
		nomal_no_charge_Buff()
		return
	else
		dlg_title( "@90702501" )
		dlg_text( "@90702508" )
	end	

	if magic_set == 7 then
		add_state( 1051, 3, 540000 )
		add_state( 1052, 3, 540000 )
		add_state( 1053, 3, 540000 )
		add_state( 1054, 3, 540000 )
		add_state( 1055, 3, 540000 )
		add_state( 1056, 3, 540000 )
		nomal_no_charge_Buff()
		return
	else
		dlg_title( "@90702501" )
		dlg_text( "@90702508" )
	end	
		dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )
		dlg_menu( "@90010002", " " )
		dlg_show()
end	

function nomal_charge_Buff_operation( magic_set )
	local gold = get_value( "gold" )
	local state_level_1 = get_state_level( 1011 )
	local state_level_2 = get_state_level( 1007 )
	local state_level_3 = get_state_level( 1009 )
	local state_level_4 = get_state_level( 1008 )
	local state_level_5 = get_state_level( 1010 )
	local state_level_6 = get_state_level( 1013 )
	local state_level_7 = get_state_level( 1012 )
	
	if gold >= 1000 then
		
		if magic_set == 1 then
			add_state( 1055, 6, 900000 )
			set_value( "gold", gold - 1000 )
			update_gold_chaos()
			nomal_charge_Buff()		
			return
		else
			dlg_title( "@90702501" )
			dlg_text( "@90702508" )
		end
				
		if magic_set == 2 then
			add_state( 1051, 6, 900000 )
			set_value( "gold", gold - 1000 )
			update_gold_chaos()
			nomal_charge_Buff()	
			return
		else
			dlg_title( "@90702501" )
			dlg_text( "@90702508" )
		end
			
		if magic_set == 3 then
			add_state( 1053, 6, 900000 )
			set_value( "gold", gold - 1000 )
			update_gold_chaos()
			nomal_charge_Buff()		
			return
		else
			dlg_title( "@90702501" )
			dlg_text( "@90702508" )
		end
			
		if magic_set == 4 then
			add_state( 1052, 6, 900000 )
			set_value( "gold", gold - 1000 )
			update_gold_chaos()
			nomal_charge_Buff()	
			return
		else
			dlg_title( "@90702501" )
			dlg_text( "@90702508" )
		end
			
		if magic_set == 5 then
			add_state( 1054, 6, 900000 )
			set_value( "gold", gold - 1000 )
			update_gold_chaos()
			nomal_charge_Buff()		
			return
		else	
			dlg_title( "@90702501" )	
			dlg_text( "@90702508" )
		end
			
		if magic_set == 6 then
			add_state( 1057, 6, 900000 )
			set_value( "gold", gold - 1000 )
			update_gold_chaos()
			nomal_charge_Buff()		
			return
		else
			dlg_title( "@90702501" )		
			dlg_text( "@90702508" )
		end
			
		if magic_set == 7 then
			add_state( 1056, 6, 900000 )
			set_value( "gold", gold - 1000 )
			update_gold_chaos()
			nomal_charge_Buff()		
			return
		else
			dlg_title( "@90702501" )		
			dlg_text( "@90702508" )
		end
			
		if gold >= 7000 then
		
			if magic_set == 8 then
				add_state( 1051, 6, 900000 )
				add_state( 1052, 6, 900000 )
				add_state( 1053, 6, 900000 )
				add_state( 1054, 6, 900000 )
				add_state( 1055, 6, 900000 )
				add_state( 1056, 6, 900000 )
				add_state( 1057, 6, 900000 )
				set_value( "gold", gold - 7000 )
				update_gold_chaos()
				nomal_charge_Buff()		
				return				
			end	
			
		else
			dlg_title( "@90702501" )	
			dlg_text( "@90702508" )
		end
		
	else
		dlg_title( "@90702501" )
		dlg_text( "@90702504" )
	end
		dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )
		dlg_menu( "@90010002", " " )
		dlg_show()	
end

function nomal_charge_Buff_cancel_operation( magic_set )

	if magic_set == 1 then
		remove_state( 1055, 6 )
	elseif magic_set == 2 then
		remove_state( 1051, 6 )
	elseif magic_set == 3 then
		remove_state( 1053, 6 )
	elseif magic_set == 4 then
		remove_state( 1052, 6 )
	elseif magic_set == 5 then
		remove_state( 1054, 6 )
	elseif magic_set == 6 then
		remove_state( 1057, 6 )
	else
		remove_state( 1056, 6 )
	end
		nomal_charge_Buff_cancel()
end

function reiterate_no_charge_Buff()
	dlg_title( "@90702501" )
	dlg_text( "@90702503" )
	dlg_menu( "@90010132", "reiterate_no_charge_Buff_operation(1)" )
	dlg_menu( "@90010133", "reiterate_no_charge_Buff_operation(2)" )			
	dlg_menu( "@90010134", "reiterate_no_charge_Buff_operation(3)" )			
	dlg_menu( "@90010135", "reiterate_no_charge_Buff_operation(4)" )			
	dlg_menu( "@90010136", "reiterate_no_charge_Buff_operation(5)" )			
	dlg_menu( "@90010138", "reiterate_no_charge_Buff_operation(6)" )				
	dlg_menu( "@90010249", "reiterate_no_charge_Buff_operation(7)" )			
	dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	
	dlg_menu( "@90010002", " " )
	dlg_show()
end	

function reiterate_charge_Buff()
	dlg_title( "@90702501" )
	dlg_text( "@90702503" )
	dlg_menu( "@90010139", "reiterate_charge_Buff_operation(1)" )
	dlg_menu( "@90010140", "reiterate_charge_Buff_operation(2)" )			
	dlg_menu( "@90010141", "reiterate_charge_Buff_operation(3)" )			
	dlg_menu( "@90010142", "reiterate_charge_Buff_operation(4)" )			
	dlg_menu( "@90010143", "reiterate_charge_Buff_operation(5)" )			
	dlg_menu( "@90010144", "reiterate_charge_Buff_operation(6)" )			
	dlg_menu( "@90010145", "reiterate_charge_Buff_operation(7)" )					
	dlg_menu( "@90010250", "reiterate_charge_Buff_operation(8)" )				
	dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	
	dlg_menu( "@90010002", " " )
	dlg_show()
end	

function reiterate_charge_Buff_cancel()
	dlg_title( "@90702501" )
	dlg_text( "@90702507" )
	dlg_menu( "@90010213", "reiterate_charge_Buff_cancel_operation(1)" )
	dlg_menu( "@90010214", "reiterate_charge_Buff_cancel_operation(2)" )			
	dlg_menu( "@90010215", "reiterate_charge_Buff_cancel_operation(3)" )			
	dlg_menu( "@90010216", "reiterate_charge_Buff_cancel_operation(4)" )			
	dlg_menu( "@90010217", "reiterate_charge_Buff_cancel_operation(5)" )			
	dlg_menu( "@90010218", "reiterate_charge_Buff_cancel_operation(6)" )			
	dlg_menu( "@90010219", "reiterate_charge_Buff_cancel_operation(7)" )				
	dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	
	dlg_menu( "@90010002", " " )
	dlg_show()
end	

function reiterate_no_charge_Buff_operation( magic_set )
	local state_level_1 = get_state_level( 1055 )
	local state_level_2 = get_state_level( 1051 )
	local state_level_3 = get_state_level( 1053 )
	local state_level_4 = get_state_level( 1052 )
	local state_level_5 = get_state_level( 1054 )
	local state_level_6 = get_state_level( 1056 )

	if magic_set == 1 then
		add_state( 1011, 3, 540000 )
		reiterate_no_charge_Buff()	
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702509" )
	end		
		
	if magic_set == 2 then
		add_state( 1007, 3, 540000 )
		reiterate_no_charge_Buff()	
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702509" )
	end
		
	if magic_set == 3 then
		add_state( 1009, 3, 540000 )
		reiterate_no_charge_Buff()	
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702509" )
	end
		
	if magic_set == 4 then
		add_state( 1008, 3, 540000 )
		reiterate_no_charge_Buff()	
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702509" )
	end
		
	if magic_set == 5 then
		add_state( 1010, 3, 540000 )
		reiterate_no_charge_Buff()	
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702509" )
	end
		
	if magic_set == 6 then
		add_state( 1012, 3, 540000 )
		reiterate_no_charge_Buff()	
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702509" )
	end
	
	if magic_set == 7 then
		add_state( 1007, 3, 540000 )
		add_state( 1008, 3, 540000 )
		add_state( 1009, 3, 540000 )
		add_state( 1010, 3, 540000 )
		add_state( 1011, 3, 540000 )
		add_state( 1012, 3, 540000 )
		nomal_no_charge_Buff()
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702508" )
	end	
		dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	
		dlg_menu( "@90010002", " " )
		dlg_show()
end

function reiterate_charge_Buff_operation( magic_set )
	local gold = get_value( "gold" )
	local state_level_1 = get_state_level( 1055 )
	local state_level_2 = get_state_level( 1051 )
	local state_level_3 = get_state_level( 1053 )
	local state_level_4 = get_state_level( 1052 )
	local state_level_5 = get_state_level( 1054 )
	local state_level_6 = get_state_level( 1057 )
	local state_level_7 = get_state_level( 1056 )

	if gold >= 1000 then
		
		if magic_set == 1 then
			add_state( 1011, 6, 900000 )
			set_value( "gold", gold - 1000 )
			update_gold_chaos()
			reiterate_charge_Buff()
			return
		else
			dlg_title( "@90702501" )	
			dlg_text( "@90702509" )
		end
				
		if magic_set == 2 then
			add_state( 1007, 6, 900000 )
			set_value( "gold", gold - 1000 )
			update_gold_chaos()
			reiterate_charge_Buff()		
			return
		else
			dlg_title( "@90702501" )		
			dlg_text( "@90702509" )
		end
			
		if magic_set == 3 then
			add_state( 1009, 6, 900000 )
			set_value( "gold", gold - 1000 )
			update_gold_chaos()
			reiterate_charge_Buff()		
			return
		else
			dlg_title( "@90702501" )		
			dlg_text( "@90702509" )
		end
			
		if magic_set == 4 then
			add_state( 1008, 6, 900000 )
			set_value( "gold", gold - 1000 )
			update_gold_chaos()
			reiterate_charge_Buff()		
			return
		else
			dlg_title( "@90702501" )		
			dlg_text( "@90702509" )
		end
			
		if magic_set == 5 then
			add_state( 1010, 6, 900000 )
			set_value( "gold", gold - 1000 )
			update_gold_chaos()
			reiterate_charge_Buff()		
			return
		else	
			dlg_title( "@90702501" )	
			dlg_text( "@90702509" )
		end
			
		if magic_set == 6 then
			add_state( 1013, 6, 900000 )
			set_value( "gold", gold - 1000 )
			update_gold_chaos()
			reiterate_charge_Buff()		
			return
		else
			dlg_title( "@90702501" )		
			dlg_text( "@90702509" )
		end
			
		if magic_set == 7 then
			add_state( 1012, 6, 900000 )
			set_value( "gold", gold - 1000 )
			update_gold_chaos()
			reiterate_charge_Buff()		
			return
		else
			dlg_title( "@90702501" )		
			dlg_text( "@90702509" )
		end
						
		if gold >= 7000 then
		
			if magic_set == 8 then
				add_state( 1007, 6, 900000 )
				add_state( 1008, 6, 900000 )
				add_state( 1009, 6, 900000 )
				add_state( 1010, 6, 900000 )
				add_state( 1011, 6, 900000 )
				add_state( 1012, 6, 900000 )
				add_state( 1013, 6, 900000 )
				set_value( "gold", gold - 7000 )
				update_gold_chaos()
				nomal_charge_Buff()		
				return
			end	
			
		else
			dlg_title( "@90702501" )	
			dlg_text( "@90702508" )
		end
		
	else
		dlg_title( "@90702501" )
		dlg_text( "@90702504" )
	end
		dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )
		dlg_menu( "@90010002", " " )
		dlg_show()
end

function reiterate_charge_Buff_cancel_operation( magic_set )

	if magic_set == 1 then
		remove_state( 1011, 6 )
	elseif magic_set == 2 then
		remove_state( 1007, 6 )
	elseif magic_set == 3 then
		remove_state( 1009, 6 )
	elseif magic_set == 4 then
		remove_state( 1008, 6 )
	elseif magic_set == 5 then
		remove_state( 1010, 6 )
	elseif magic_set == 6 then
		remove_state( 1013, 6 )
	else
		remove_state( 1012, 6 )
	end
		reiterate_charge_Buff_cancel()
end

function NPC_Foreign_Secroute_mage_contact()
	dlg_title( "@90702501" )
	
	if is_premium() then
		dlg_text( "@90999607" )
	else
		dlg_text( "@90700118" )
	end

	if is_premium() then
		dlg_menu( "@90010198", "Foreign_reiterate_charge_Buff()" )
		dlg_menu( "@90010212", "Foreign_reiterate_charge_Buff_cancel()" )
		dlg_menu( "Master Class Buffs", "MasterBuff()" )
		dlg_menu("Remove Master Class Buffs", "MasterBuffRemove()" )
		dlg_menu("Remove Master Class Buffs", "MasterBuffRemove()" )
		dlg_menu("World Buffs", "worldbuff()" )
	end
		dlg_menu( "@90010002", " " )
		dlg_show()
end

function Foreign_reiterate_charge_Buff()
	dlg_title( "@90702501" )
	dlg_text( "@90702503" )
	dlg_menu( "@90999609", "Foreign_reiterate_charge_Buff_operation(1)" )
	dlg_menu( "@90999610", "Foreign_reiterate_charge_Buff_operation(2)" )			
	dlg_menu( "@90999611", "Foreign_reiterate_charge_Buff_operation(3)" )			
	dlg_menu( "@90999612", "Foreign_reiterate_charge_Buff_operation(4)" )			
	dlg_menu( "@90999613", "Foreign_reiterate_charge_Buff_operation(5)" )			
	dlg_menu( "@90999614", "Foreign_reiterate_charge_Buff_operation(6)" )			
	dlg_menu( "@90999615", "Foreign_reiterate_charge_Buff_operation(7)" )				
	dlg_menu( "@90999616", "Foreign_reiterate_charge_Buff_operation(8)" )				
	dlg_menu( "@90010003", "NPC_Foreign_Secroute_mage_contact()" )	
	dlg_menu( "@90010002", " " )
	dlg_show()
end	

function Foreign_reiterate_charge_Buff_operation( magic_set )
	local gold = get_value( "gold" )
	local state_level_1 = get_state_level( 1055 )
	local state_level_2 = get_state_level( 1051 )
	local state_level_3 = get_state_level( 1053 )
	local state_level_4 = get_state_level( 1052 )
	local state_level_5 = get_state_level( 1054 )
	local state_level_6 = get_state_level( 1057 )
	local state_level_7 = get_state_level( 1056 )

	if gold >= 3000 then
	
		if magic_set == 1 then
			add_state( 1011, 6, 360000 )
			set_value( "gold", gold - 3000 )
			update_gold_chaos()
			Foreign_reiterate_charge_Buff()
			return
		else
			dlg_title( "@90702501" )	
			dlg_text( "@90702509" )
		end
				
		if magic_set == 2 then
			add_state( 1007, 6, 360000 )
			set_value( "gold", gold - 3000 )
			update_gold_chaos()
			Foreign_reiterate_charge_Buff()		
			return
		else
			dlg_title( "@90702501" )		
			dlg_text( "@90702509" )
		end
			
		if magic_set == 3 then
			add_state( 1009, 6, 360000 )
			set_value( "gold", gold - 3000 )
			update_gold_chaos()
			Foreign_reiterate_charge_Buff()
			return
		else
			dlg_title( "@90702501" )		
			dlg_text( "@90702509" )
		end
			
		if magic_set == 4 then
			add_state( 1008, 6, 360000 )
			set_value( "gold", gold - 3000 )
			update_gold_chaos()
			Foreign_reiterate_charge_Buff()
			return
		else
			dlg_title( "@90702501" )		
			dlg_text( "@90702509" )
		end
			
		if magic_set == 5 then
			add_state( 1010, 6, 360000 )
			set_value( "gold", gold - 3000 )
			update_gold_chaos()
			Foreign_reiterate_charge_Buff()
			return
		else	
			dlg_title( "@90702501" )	
			dlg_text( "@90702509" )
		end
			
		if magic_set == 6 then
			add_state( 1013, 6, 360000 )
			set_value( "gold", gold - 3000 )
			update_gold_chaos()
			Foreign_reiterate_charge_Buff()
			return
		else
			dlg_title( "@90702501" )		
			dlg_text( "@90702509" )
		end
			
		if magic_set == 7 then
			add_state( 1012, 6, 360000 )
			set_value( "gold", gold - 3000 )
			update_gold_chaos()
			Foreign_reiterate_charge_Buff()
			return
		else
			dlg_title( "@90702501" )
			dlg_text( "@90702509" )
		end
						
		if gold >= 21000 then
			
			if magic_set == 8 then
				add_state( 1007, 6, 360000 )
				add_state( 1008, 6, 360000 )
				add_state( 1009, 6, 360000 )
				add_state( 1010, 6, 360000 )
				add_state( 1011, 6, 360000 )
				add_state( 1012, 6, 360000 )
				add_state( 1013, 6, 360000 )
				set_value( "gold", gold - 21000 )
				update_gold_chaos()
				nomal_charge_Buff()
				return
			end
			
		else
			dlg_title( "@90702501" )
			dlg_text( "@90702508" )
		end
		
	else
		dlg_title( "@90702501" )
		dlg_text( "@90702504" )
	end
		dlg_menu( "@90010003", "NPC_Foreign_Secroute_mage_contact()" )
		dlg_menu( "@90010002", " " )
		dlg_show()
end

function Foreign_reiterate_charge_Buff_cancel()
	dlg_title( "@90702501" )
	dlg_text( "@90702507" )
	dlg_menu( "@90010213", "Foreign_reiterate_charge_Buff_cancel_operation(1)" )
	dlg_menu( "@90010214", "Foreign_reiterate_charge_Buff_cancel_operation(2)" )			
	dlg_menu( "@90010215", "Foreign_reiterate_charge_Buff_cancel_operation(3)" )			
	dlg_menu( "@90010216", "Foreign_reiterate_charge_Buff_cancel_operation(4)" )			
	dlg_menu( "@90010217", "Foreign_reiterate_charge_Buff_cancel_operation(5)" )			
	dlg_menu( "@90010218", "Foreign_reiterate_charge_Buff_cancel_operation(6)" )		
	dlg_menu( "@90010219", "Foreign_reiterate_charge_Buff_cancel_operation(7)" )				
	dlg_menu( "@90010003", "NPC_Foreign_Secroute_mage_contact()" )	
	dlg_menu( "@90010002", " " )
	dlg_show()
end	

function Foreign_reiterate_charge_Buff_cancel_operation( magic_set )

	if magic_set == 1 then
		remove_state( 1011, 6 )
	elseif magic_set == 2 then
		remove_state( 1007, 6 )
	elseif magic_set == 3 then
		remove_state( 1009, 6 )
	elseif magic_set == 4 then
		remove_state( 1008, 6 )
	elseif magic_set == 5 then
		remove_state( 1010, 6 )
	elseif magic_set == 6 then
		remove_state( 1013, 6 )
	else
		remove_state( 1012, 6 )
	end
		Foreign_reiterate_charge_Buff_cancel()
end

function MasterBuff()
	local gold = gv("gold")
	
	if gold >= 5000000
	then sv("gold",gold -5000000)
	update_gold_chaos()
		add_state(163407,55,360000)
		add_state(163404,55,360000)
		add_state(163405,55,360000)
		add_state(163406,55,360000)
		add_state(2507,320,360000)
		add_state(2505,320,360000)
		add_state(163433,80,360000)
		add_state(314016,72,360000)
		add_state(163429,10,360000)
		add_state(2508,41,360000)
		add_state(2506,41,360000)
		add_state(314017,72,360000)
		add_state(314018,72,360000)
		add_state(13423,40,360000)
		add_state(13424,290,360000)
		add_state(13425,290,360000)
		add_state(163448,40,360000)
		add_state(163449,40,360000)
		add_state(314049,120,360000)
		add_state(314099,96,360000)
		add_cstate(163407,55,360000)
		add_cstate(163404,55,360000)
		add_cstate(163405,55,360000)
		add_cstate(163406,55,360000)
		add_cstate(2507,320,360000)
		add_cstate(2505,320,360000)
		add_cstate(163433,80,360000)
		add_cstate(314016,72,360000)
		add_cstate(163429,10,360000)
		add_cstate(2508,41,360000)
		add_cstate(2506,41,360000)
		add_cstate(314017,72,360000)
		add_cstate(314018,72,360000)
		add_cstate(13423,40,360000)
		add_cstate(13424,290,360000)
		add_cstate(13425,290,360000)
		add_cstate(163448,40,360000)
		add_cstate(163449,40,360000)
		add_cstate(314049,120,360000)
		add_cstate(314099,96,360000)
	else dlg_title( "@90702501" )
		dlg_text( "@90702504" )
		dlg_menu( "@90010003", "NPC_Foreign_Secroute_mage_contact()" )
		dlg_menu( "@90010002", " " )
		dlg_show()
	end
end

function MasterBuffRemove()

	remove_state(163407,555)
	remove_state(163404,555)
	remove_state(163405,555)
	remove_state(163406,555)
	remove_state(2507,925)
	remove_state(2505,925)
	remove_state(163433,805)
	remove_state(314016,725)
	remove_state(163429,105)
	remove_state(2508,415)
	remove_state(2506,415)
	remove_state(314017,725)
	remove_state(314018,725)
	remove_state(13423,405)
	remove_state(13424,905)
	remove_state(13425,905)
	remove_state(163448,405)
	remove_state(163449,405)
	remove_state(314049,905)
	remove_state(314099,965)
	remove_cstate(163407,555)
	remove_cstate(163404,555)
	remove_cstate(163405,555)
	remove_cstate(163406,555)
	remove_cstate(2507,805)
	remove_cstate(2505,805)
	remove_cstate(163433,805)
	remove_cstate(314016,725)
	remove_cstate(163429,105)
	remove_cstate(2508,415)
	remove_cstate(2506,415)
	remove_cstate(314017,725)
	remove_cstate(314018,725)
	remove_cstate(13423,405)
	remove_cstate(13424,805)
	remove_cstate(13425,805)
	remove_cstate(163448,405)
	remove_cstate(163449,405)
	remove_cstate(314049,805)
	remove_cstate(314099,965)

end

function worldbuff()
	local permission = gv("permission")
	
	if permission == 100 then
		cast_world_state(163407,200,360000)
		cast_world_state(163404,200,360000)
		cast_world_state(163405,200,360000)
		cast_world_state(163406,200,360000)
		cast_world_state(2507,1000,360000)
		cast_world_state(2505,1000,360000)
		cast_world_state(163433,80,360000)
		cast_world_state(314016,200,360000)
		cast_world_state(163429,60,360000)
		cast_world_state(2508,100,360000)
		cast_world_state(2506,100,360000)
		cast_world_state(314017,150,360000)
		cast_world_state(314018,200,360000)
		cast_world_state(13423,100,360000)
		cast_world_state(13424,1000,360000)
		cast_world_state(13425,1000,360000)
		cast_world_state(163448,200,360000)
		cast_world_state(163449,200,360000)
		cast_world_state(314049,400,360000)
		notice("GM Buffs For All")
	else
		dlg_title( "@90702501" )
		dlg_text( "Sorry but you must be a GM to buff the server" )
	end
	
end
Oops...I forgot I removed the check that keeps buffs from overlapping so here is the original code also if you want it...

Code:
-- Lua 스크립트 암호*
function get_module_name()
             return "NPC_Buff"
end

   --============================================================
   --===============		시크루트 마도사 카르트
   --============================================================

function NPC_Secroute_mage_init()
	cprint( "!마도사 카르트 가동" )
	set_npc_name(  "@90702500"  )
end



function NPC_Secroute_mage_contact()

	-- 다이얼로그 출력
	dlg_title( "@90702501" )
	if is_premium() then
		dlg_text( "@90702502" )
	else
		dlg_text( "@90700118" )
	end

	-- 시크루트 프리패스가 활성*된 상태(프리미엄 회원)
	if is_premium() then
	
	-- 일반 마법
	dlg_menu( "@90010197", "nomal_Buff()" )
	-- 중첩 마법
	dlg_menu( "@90010198", "reiterate_Buff()" )
	
	end
	-- 대*종료 
	dlg_menu( "@90010002", " " )
 
	dlg_show()

end

function nomal_Buff()
	-- 다이얼로그 출력
	dlg_title( "@90702501" )
	if is_premium() then
		dlg_text( "@90702505" )
	else
		dlg_text( "@90700118" )
	end
		
	-- 시크루트 프리패스가 활성*된 상태(프리미엄 회원)
	if is_premium() then
	-- 일반 무료 마법
	dlg_menu( "@90010130", "nomal_no_charge_Buff()" )
	-- 일반 유료 마법
	dlg_menu( "@90010131", "nomal_charge_Buff()" )
	-- 일반 유료 마법 취소하기
	dlg_menu( "@90010212", "nomal_charge_Buff_cancel()" )
	
	end
	-- 대*종료 
	dlg_menu( "@90010002", " " )
 
	dlg_show()

end

function reiterate_Buff()
	-- 다이얼로그 출력
	dlg_title( "@90702501" )
	if is_premium() then
		dlg_text( "@90702506" )
	else
		dlg_text( "@90700118" )
	end
		
	-- 시크루트 프리패스가 활성*된 상태(프리미엄 회원)
	if is_premium() then
	-- 중첩 무료 마법
	dlg_menu( "@90010130", "reiterate_no_charge_Buff()" )
	-- 중첩 유료 마법
	dlg_menu( "@90010131", "reiterate_charge_Buff()" )			
	-- 중첩 유료 마법 취소
	dlg_menu( "@90010212", "reiterate_charge_Buff_cancel()" )
	end
	-- 대*종료 
	dlg_menu( "@90010002", " " )
 
	dlg_show()

end



-- 일반 무료 버프
function nomal_no_charge_Buff()

	-- 다이얼로그 출력
	dlg_title( "@90702501" )
	dlg_text( "@90702503" )

	-- 공속 증가 lv3
	dlg_menu( "@90010199", "nomal_no_charge_Buff_operation(1)" )
	-- 공격력 증가 lv3
	dlg_menu( "@90010200", "nomal_no_charge_Buff_operation(2)" )			
	-- 방어력 증가 lv3
	dlg_menu( "@90010201", "nomal_no_charge_Buff_operation(3)" )			
	-- 마력 증가 lv3
	dlg_menu( "@90010202", "nomal_no_charge_Buff_operation(4)" )			
	-- 마법방어력 증가 lv3
	dlg_menu( "@90010203", "nomal_no_charge_Buff_operation(5)" )			
	-- 시전속도 증가 lv3
	dlg_menu( "@90010204", "nomal_no_charge_Buff_operation(6)" )				
	--1~6번 6종 버프 한번에 받기	
	dlg_menu( "@90010249", "nomal_no_charge_Buff_operation(7)" )				
	
	--돌아가기
	dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	

	-- 대*종료 
	dlg_menu( "@90010002", " " )
	dlg_show()

end	


-- 일반 유료 버프
function nomal_charge_Buff()

	-- 다이얼로그 출력
	dlg_title( "@90702501" )
	dlg_text( "@90702503" )

	-- 공속 증가 lv6
	dlg_menu( "@90010205", "nomal_charge_Buff_operation(1)" )
	-- 공격력 증가 lv6
	dlg_menu( "@90010206", "nomal_charge_Buff_operation(2)" )			
	-- 방어력 증가 lv6
	dlg_menu( "@90010207", "nomal_charge_Buff_operation(3)" )			
	-- 마력 증가 lv6
	dlg_menu( "@90010208", "nomal_charge_Buff_operation(4)" )			
	-- 마법방어력 증가 lv6
	dlg_menu( "@90010209", "nomal_charge_Buff_operation(5)" )			
	-- 이동속도 증가 lv6
	dlg_menu( "@90010210", "nomal_charge_Buff_operation(6)" )			
	-- 시전속도 증가 lv6
	dlg_menu( "@90010211", "nomal_charge_Buff_operation(7)" )				
	--1~7번 7종 버프 한번에 받기	
	dlg_menu( "@90010250", "nomal_charge_Buff_operation(8)" )				
	
	
	--돌아가기
	dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	

	-- 대*종료 
	dlg_menu( "@90010002", " " )
	dlg_show()

end	



-- 일반 유료 버프 취소하기
function nomal_charge_Buff_cancel()

	-- 다이얼로그 출력
	dlg_title( "@90702501" )
	dlg_text( "@90702507" )

	-- 공속 증가 lv6 취소
	dlg_menu( "@90010213", "nomal_charge_Buff_cancel_operation(1)" )
	-- 공격력 증가 lv6 취소
	dlg_menu( "@90010214", "nomal_charge_Buff_cancel_operation(2)" )			
	-- 방어력 증가 lv6 취소
	dlg_menu( "@90010215", "nomal_charge_Buff_cancel_operation(3)" )			
	-- 마력 증가 lv6 취소
	dlg_menu( "@90010216", "nomal_charge_Buff_cancel_operation(4)" )			
	-- 마법방어력 증가 lv6 취소
	dlg_menu( "@90010217", "nomal_charge_Buff_cancel_operation(5)" )			
	-- 이동속도 증가 lv6 취소
	dlg_menu( "@90010218", "nomal_charge_Buff_cancel_operation(6)" )			
	-- 시전속도 증가 lv6 취소
	dlg_menu( "@90010219", "nomal_charge_Buff_cancel_operation(7)" )				
		
	
	--돌아가기
	dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	

	-- 대*종료 
	dlg_menu( "@90010002", " " )
	dlg_show()

end	

-- 일반 무료 버프 걸기
function nomal_no_charge_Buff_operation( magic_set )
	-- 버프 7종 받아오기
	local state_level_1 = get_state_level( 1011 )
	local state_level_2 = get_state_level( 1007 )
	local state_level_3 = get_state_level( 1009 )
	local state_level_4 = get_state_level( 1008 )
	local state_level_5 = get_state_level( 1010 )
	local state_level_6 = get_state_level( 1012 )
	
	if magic_set == 1 and state_level_1 == 0 then
		add_state( 1055, 3, 540000 ) -- 공속lv3 증가
		nomal_no_charge_Buff()
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702508" )
	end		
		
	if magic_set == 2 and state_level_2 == 0 then
			add_state( 1051, 3, 540000 ) -- 공격력lv3 증가
			nomal_no_charge_Buff()
			return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702508" )
	end		
	
	if magic_set == 3 and state_level_3 == 0 then
			add_state( 1053, 3, 540000 ) -- 방어력lv3 증가
			nomal_no_charge_Buff()
			return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702508" )
	end		
	if magic_set == 4 and state_level_4 == 0 then
			add_state( 1052, 3, 540000 ) -- 마력lv3 증가
			nomal_no_charge_Buff()
			return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702508" )
	end		
	if magic_set == 5 and state_level_5 == 0 then
			add_state( 1054, 3, 540000 ) -- 마법방어력lv3 증가
			nomal_no_charge_Buff()
			return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702508" )
	end		
	if magic_set == 6 and state_level_6 == 0 then
			add_state( 1056, 3, 540000 ) -- 시전속도lv3 증가
			nomal_no_charge_Buff()
			return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702508" )
	end		
	if magic_set == 7 and state_level_1 == 0 and state_level_2 == 0 and state_level_3 == 0 and state_level_4 == 0 and state_level_5 == 0 and state_level_6 == 0 then
			add_state( 1051, 3, 540000 )
			add_state( 1052, 3, 540000 )
			add_state( 1053, 3, 540000 )
			add_state( 1054, 3, 540000 )
			add_state( 1055, 3, 540000 )
			add_state( 1056, 3, 540000 )
			nomal_no_charge_Buff()
			return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702508" )
	end	
	
	--돌아가기
	dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	
	-- 대*종료 
	dlg_menu( "@90010002", " " )
	dlg_show()

end	




-- 일반 유료 버프 걸기
function nomal_charge_Buff_operation( magic_set )
	local gold = get_value( "gold" )
	-- 버프 7종 받아오기
	local state_level_1 = get_state_level( 1011 )
	local state_level_2 = get_state_level( 1007 )
	local state_level_3 = get_state_level( 1009 )
	local state_level_4 = get_state_level( 1008 )
	local state_level_5 = get_state_level( 1010 )
	local state_level_6 = get_state_level( 1013 )
	local state_level_7 = get_state_level( 1012 )
	
		if gold >= 1000 then
			if magic_set == 1 and state_level_1 == 0 then
				add_state( 1055, 6, 900000 ) -- 공속lv6 증가
				set_value( "gold", gold - 1000 )
				update_gold_chaos()
				nomal_charge_Buff()		
				return
			else
				dlg_title( "@90702501" )	
				dlg_text( "@90702508" )
			end
				
			if magic_set == 2 and state_level_2 == 0 then
				add_state( 1051, 6, 900000 ) -- 공격력lv6 증가
				set_value( "gold", gold - 1000 )
				update_gold_chaos()
				nomal_charge_Buff()		
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702508" )
			end
			
			if magic_set == 3 and state_level_3 == 0 then
				add_state( 1053, 6, 900000 ) -- 방어력lv6 증가
				set_value( "gold", gold - 1000 )
				update_gold_chaos()
				nomal_charge_Buff()		
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702508" )
			end
			
			if magic_set == 4 and state_level_4 == 0 then
				add_state( 1052, 6, 900000 ) -- 마력lv6 증가
				set_value( "gold", gold - 1000 )
				update_gold_chaos()
				nomal_charge_Buff()		
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702508" )
			end
			
			if magic_set == 5 and state_level_5 == 0 then
				add_state( 1054, 6, 900000 ) -- 마법방어력lv6 증가
				set_value( "gold", gold - 1000 )
				update_gold_chaos()
				nomal_charge_Buff()		
				return
			else	
				dlg_title( "@90702501" )	
				dlg_text( "@90702508" )
			end
			
			if magic_set == 6 and state_level_6 == 0 then
				add_state( 1057, 6, 900000 ) -- 이동속도lv6 증가
				set_value( "gold", gold - 1000 )
				update_gold_chaos()
				nomal_charge_Buff()		
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702508" )
			end
			
			if magic_set == 7 and state_level_7 == 0 then
				add_state( 1056, 6, 900000 ) -- 시전속도lv6 증가
				set_value( "gold", gold - 1000 )
				update_gold_chaos()
				nomal_charge_Buff()		
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702508" )
			end
			if gold >= 7000 then
				if magic_set == 8 and state_level_1 == 0 and state_level_2 == 0 and state_level_3 == 0 and state_level_4 == 0 and state_level_5 == 0 and state_level_6 == 0 and state_level_7 == 0  then
					add_state( 1051, 6, 900000 )
					add_state( 1052, 6, 900000 )
					add_state( 1053, 6, 900000 )
					add_state( 1054, 6, 900000 )
					add_state( 1055, 6, 900000 )
					add_state( 1056, 6, 900000 )
					add_state( 1057, 6, 900000 )
					set_value( "gold", gold - 7000 )
					update_gold_chaos()
					nomal_charge_Buff()		
				return				
				end	
			else
				dlg_title( "@90702501" )	
				dlg_text( "@90702508" )
			end
		else
		-- 다이얼로그 출력
		dlg_title( "@90702501" )
		dlg_text( "@90702504" )
		

		end
		--돌아가기
		dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )
		-- 대*종료 
		dlg_menu( "@90010002", " " )
		dlg_show()	
end

-- 일반 유료 버프 걸기 취소하기
function nomal_charge_Buff_cancel_operation( magic_set )

		if magic_set == 1 then
			remove_state( 1055, 6 ) -- 공속lv6 취소
		elseif magic_set == 2 then
			remove_state( 1051, 6 ) -- 공격력lv6 취소
		elseif magic_set == 3 then
			remove_state( 1053, 6 ) -- 방어력lv6 취소
		elseif magic_set == 4 then
			remove_state( 1052, 6 ) -- 마력lv6 취소
		elseif magic_set == 5 then
			remove_state( 1054, 6 ) -- 마법방어력lv6 취소
		elseif magic_set == 6 then
			remove_state( 1057, 6 ) -- 이동속도lv6 취소
		else
			remove_state( 1056, 6 ) -- 시전속도lv6 취소

		end
	nomal_charge_Buff_cancel()
end


-- 중첩 무료 마법 대사
function reiterate_no_charge_Buff()

	-- 다이얼로그 출력
	dlg_title( "@90702501" )
	dlg_text( "@90702503" )

	-- 공속 증가 lv3
	dlg_menu( "@90010132", "reiterate_no_charge_Buff_operation(1)" )
	-- 공격력 증가 lv3
	dlg_menu( "@90010133", "reiterate_no_charge_Buff_operation(2)" )			
	-- 방어력 증가 lv3
	dlg_menu( "@90010134", "reiterate_no_charge_Buff_operation(3)" )			
	-- 마력 증가 lv3
	dlg_menu( "@90010135", "reiterate_no_charge_Buff_operation(4)" )			
	-- 마법방어력 증가 lv3
	dlg_menu( "@90010136", "reiterate_no_charge_Buff_operation(5)" )			
	-- 시전속도 증가 lv3
	dlg_menu( "@90010138", "reiterate_no_charge_Buff_operation(6)" )				
	--1~6번 6종 버프 한번에 받기	
	dlg_menu( "@90010249", "reiterate_no_charge_Buff_operation(7)" )			
	
		
	
	--돌아가기
	dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	

	-- 대*종료 
	dlg_menu( "@90010002", " " )
	dlg_show()

end	


-- 중첩 유료 마법 대사
function reiterate_charge_Buff()

	-- 다이얼로그 출력
	dlg_title( "@90702501" )
	dlg_text( "@90702503" )

	-- 공속 증가 lv6
	dlg_menu( "@90010139", "reiterate_charge_Buff_operation(1)" )
	-- 공격력 증가 lv6
	dlg_menu( "@90010140", "reiterate_charge_Buff_operation(2)" )			
	-- 방어력 증가 lv6
	dlg_menu( "@90010141", "reiterate_charge_Buff_operation(3)" )			
	-- 마력 증가 lv6
	dlg_menu( "@90010142", "reiterate_charge_Buff_operation(4)" )			
	-- 마법방어력 증가 lv6
	dlg_menu( "@90010143", "reiterate_charge_Buff_operation(5)" )			
	-- 이동속도 증가 lv6
	dlg_menu( "@90010144", "reiterate_charge_Buff_operation(6)" )			
	-- 시전속도 증가 lv6
	dlg_menu( "@90010145", "reiterate_charge_Buff_operation(7)" )				
	--1~7번 7종 버프 한번에 받기	
	dlg_menu( "@90010250", "reiterate_charge_Buff_operation(8)" )				
		
	--돌아가기
	dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	

	-- 대*종료 
	dlg_menu( "@90010002", " " )
	dlg_show()

end	



-- 일반 유료 버프 취소하기
function reiterate_charge_Buff_cancel()

	-- 다이얼로그 출력
	dlg_title( "@90702501" )
	dlg_text( "@90702507" )

	-- 공속 증가 lv6 취소
	dlg_menu( "@90010213", "reiterate_charge_Buff_cancel_operation(1)" )
	-- 공격력 증가 lv6 취소
	dlg_menu( "@90010214", "reiterate_charge_Buff_cancel_operation(2)" )			
	-- 방어력 증가 lv6 취소
	dlg_menu( "@90010215", "reiterate_charge_Buff_cancel_operation(3)" )			
	-- 마력 증가 lv6 취소
	dlg_menu( "@90010216", "reiterate_charge_Buff_cancel_operation(4)" )			
	-- 마법방어력 증가 lv6 취소
	dlg_menu( "@90010217", "reiterate_charge_Buff_cancel_operation(5)" )			
	-- 이동속도 증가 lv6 취소
	dlg_menu( "@90010218", "reiterate_charge_Buff_cancel_operation(6)" )			
	-- 시전속도 증가 lv6 취소
	dlg_menu( "@90010219", "reiterate_charge_Buff_cancel_operation(7)" )				
	
		
	
	--돌아가기
	dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	

	-- 대*종료 
	dlg_menu( "@90010002", " " )
	dlg_show()

end	




-- 중첩 무료 마법 걸기	
function reiterate_no_charge_Buff_operation( magic_set )

	-- 버프 7종 받아오기
	local state_level_1 = get_state_level( 1055 )
	local state_level_2 = get_state_level( 1051 )
	local state_level_3 = get_state_level( 1053 )
	local state_level_4 = get_state_level( 1052 )
	local state_level_5 = get_state_level( 1054 )
	local state_level_6 = get_state_level( 1056 )

	
	if magic_set == 1 and state_level_1 == 0 then
		add_state( 1011, 3, 540000 ) -- 공속lv3 증가
		reiterate_no_charge_Buff()	
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702509" )
	end		
		
		
	if magic_set == 2 and state_level_2 == 0 then
			add_state( 1007, 3, 540000 ) -- 공격력lv3 증가
		reiterate_no_charge_Buff()	
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702509" )
	end		
	if magic_set == 3 and state_level_3 == 0 then
			add_state( 1009, 3, 540000 ) -- 방어력lv3 증가
		reiterate_no_charge_Buff()	
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702509" )
	end		
	if magic_set == 4 and state_level_4 == 0 then
			add_state( 1008, 3, 540000 ) -- 마력lv3 증가
		reiterate_no_charge_Buff()	
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702509" )
	end		
	if magic_set == 5 and state_level_5 == 0 then
			add_state( 1010, 3, 540000 ) -- 마법방어력lv3 증가
		reiterate_no_charge_Buff()	
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702509" )
	end		
	if magic_set == 6 and state_level_6 == 0 then
			add_state( 1012, 3, 540000 ) -- 시전속도lv3 증가
		reiterate_no_charge_Buff()	
		return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702509" )
	end
	
	if magic_set == 7 and state_level_1 == 0 and state_level_2 == 0 and state_level_3 == 0 and state_level_4 == 0 and state_level_5 == 0 and state_level_6 == 0 then
			add_state( 1007, 3, 540000 )
			add_state( 1008, 3, 540000 )
			add_state( 1009, 3, 540000 )
			add_state( 1010, 3, 540000 )
			add_state( 1011, 3, 540000 )
			add_state( 1012, 3, 540000 )
			nomal_no_charge_Buff()
			return
	else
		dlg_title( "@90702501" )	
		dlg_text( "@90702508" )
	end	
	
	--돌아가기
	dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )	
	-- 대*종료 
	dlg_menu( "@90010002", " " )
	dlg_show()
	
end




-- 중첩 유료 마법 걸기	
function reiterate_charge_Buff_operation( magic_set )
	local gold = get_value( "gold" )
	-- 버프 7종 받아오기
	local state_level_1 = get_state_level( 1055 )
	local state_level_2 = get_state_level( 1051 )
	local state_level_3 = get_state_level( 1053 )
	local state_level_4 = get_state_level( 1052 )
	local state_level_5 = get_state_level( 1054 )
	local state_level_6 = get_state_level( 1057 )
	local state_level_7 = get_state_level( 1056 )

	
		if gold >= 1000 then
			if magic_set == 1 and state_level_1 == 0 then
				add_state( 1011, 6, 900000 ) -- 공속lv6 증가
				set_value( "gold", gold - 1000 )
				update_gold_chaos()
				reiterate_charge_Buff()
				return
			else
				dlg_title( "@90702501" )	
				dlg_text( "@90702509" )
			end
				
			if magic_set == 2 and state_level_2 == 0 then
				add_state( 1007, 6, 900000 ) -- 공격력lv6 증가
				set_value( "gold", gold - 1000 )
				update_gold_chaos()
				reiterate_charge_Buff()		
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702509" )
			end
			
			if magic_set == 3 and state_level_3 == 0 then
				add_state( 1009, 6, 900000 ) -- 방어력lv6 증가
				set_value( "gold", gold - 1000 )
				update_gold_chaos()
				reiterate_charge_Buff()		
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702509" )
			end
			
			if magic_set == 4 and state_level_4 == 0 then
				add_state( 1008, 6, 900000 ) -- 마력lv6 증가
				set_value( "gold", gold - 1000 )
				update_gold_chaos()
				reiterate_charge_Buff()		
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702509" )
			end
			
			if magic_set == 5 and state_level_5 == 0 then
				add_state( 1010, 6, 900000 ) -- 마법방어력lv6 증가
				set_value( "gold", gold - 1000 )
				update_gold_chaos()
				reiterate_charge_Buff()		
				return
			else	
				dlg_title( "@90702501" )	
				dlg_text( "@90702509" )
			end
			
			if magic_set == 6 and state_level_6 == 0 then
				add_state( 1013, 6, 900000 ) -- 이동속도lv6 증가
				set_value( "gold", gold - 1000 )
				update_gold_chaos()
				reiterate_charge_Buff()		
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702509" )
			end
			
			if magic_set == 7 and state_level_7 == 0 then
				add_state( 1012, 6, 900000 ) -- 시전속도lv6 증가
				set_value( "gold", gold - 1000 )
				update_gold_chaos()
				reiterate_charge_Buff()		
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702509" )
			end
						
			if gold >= 7000 then
				if magic_set == 8 and state_level_1 == 0 and state_level_2 == 0 and state_level_3 == 0 and state_level_4 == 0 and state_level_5 == 0 and state_level_6 == 0 and state_level_7 == 0  then
					add_state( 1007, 6, 900000 )
					add_state( 1008, 6, 900000 )
					add_state( 1009, 6, 900000 )
					add_state( 1010, 6, 900000 )
					add_state( 1011, 6, 900000 )
					add_state( 1012, 6, 900000 )
					add_state( 1013, 6, 900000 )
					set_value( "gold", gold - 7000 )
					update_gold_chaos()
					nomal_charge_Buff()		
				return
				end	
			else
				dlg_title( "@90702501" )	
				dlg_text( "@90702508" )
			end
		else
		-- 다이얼로그 출력
		dlg_title( "@90702501" )
		dlg_text( "@90702504" )
		
		end
		--돌아가기
		dlg_menu( "@90010003", "NPC_Secroute_mage_contact()" )
	-- 대*종료 
	dlg_menu( "@90010002", " " )
	dlg_show()
end


-- 일반 유료 버프 걸기 취소하기
function reiterate_charge_Buff_cancel_operation( magic_set )

		if magic_set == 1 then
			remove_state( 1011, 6 ) -- 공속lv6 취소
		elseif magic_set == 2 then
			remove_state( 1007, 6 ) -- 공격력lv6 취소
		elseif magic_set == 3 then
			remove_state( 1009, 6 ) -- 방어력lv6 취소
		elseif magic_set == 4 then
			remove_state( 1008, 6 ) -- 마력lv6 취소
		elseif magic_set == 5 then
			remove_state( 1010, 6 ) -- 마법방어력lv6 취소
		elseif magic_set == 6 then
			remove_state( 1013, 6 ) -- 이동속도lv6 취소
		else
			remove_state( 1012, 6 ) -- 시전속도lv6 취소

		end
	reiterate_charge_Buff_cancel()
end


---------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------
-------------------------------- 해외 시크루트 버프 ------------------------------------
---------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------

function NPC_Foreign_Secroute_mage_contact()

	-- 다이얼로그 출력
	dlg_title( "@90702501" )
	if is_premium() then
		dlg_text( "@90999607" )	--시크루트가 있는 사람
	else
		dlg_text( "@90700118" )	--시크루트가 없는 사람
	end

	-- 시크루트 프리패스가 활성*된 상태(프리미엄 회원)
	if is_premium() then
	-- 중첩 마법
	dlg_menu( "@90010198", "Foreign_reiterate_charge_Buff()" )
	-- 중첩 유료 마법 취소
	dlg_menu( "@90010212", "Foreign_reiterate_charge_Buff_cancel()" )
	end
	-- 대*종료 
	dlg_menu( "@90010002", " " )
	dlg_show()
end

-- 중첩 유료 마법 대사
function Foreign_reiterate_charge_Buff()

	-- 다이얼로그 출력
	dlg_title( "@90702501" )
	dlg_text( "@90702503" )

	-- 공속 증가 lv6
	dlg_menu( "@90999609", "Foreign_reiterate_charge_Buff_operation(1)" )
	-- 공격력 증가 lv6
	dlg_menu( "@90999610", "Foreign_reiterate_charge_Buff_operation(2)" )			
	-- 방어력 증가 lv6
	dlg_menu( "@90999611", "Foreign_reiterate_charge_Buff_operation(3)" )			
	-- 마력 증가 lv6
	dlg_menu( "@90999612", "Foreign_reiterate_charge_Buff_operation(4)" )			
	-- 마법방어력 증가 lv6
	dlg_menu( "@90999613", "Foreign_reiterate_charge_Buff_operation(5)" )			
	-- 이동속도 증가 lv6
	dlg_menu( "@90999614", "Foreign_reiterate_charge_Buff_operation(6)" )			
	-- 시전속도 증가 lv6
	dlg_menu( "@90999615", "Foreign_reiterate_charge_Buff_operation(7)" )				
	--1~7번 7종 버프 한번에 받기	
	dlg_menu( "@90999616", "Foreign_reiterate_charge_Buff_operation(8)" )				
		
	--돌아가기
	dlg_menu( "@90010003", "NPC_Foreign_Secroute_mage_contact()" )	

	-- 대*종료 
	dlg_menu( "@90010002", " " )
	dlg_show()

end	

-- 중첩 유료 마법 걸기	
function Foreign_reiterate_charge_Buff_operation( magic_set )
	local gold = get_value( "gold" )
	-- 버프 7종 받아오기
	local state_level_1 = get_state_level( 1055 )
	local state_level_2 = get_state_level( 1051 )
	local state_level_3 = get_state_level( 1053 )
	local state_level_4 = get_state_level( 1052 )
	local state_level_5 = get_state_level( 1054 )
	local state_level_6 = get_state_level( 1057 )
	local state_level_7 = get_state_level( 1056 )

	
		if gold >= 3000 then
			if magic_set == 1 and state_level_1 == 0 then
				add_state( 1011, 6, 360000 ) -- 공속 12% 증가
				set_value( "gold", gold - 3000 )
				update_gold_chaos()
				Foreign_reiterate_charge_Buff()
				return
			else
				dlg_title( "@90702501" )	
				dlg_text( "@90702509" )
			end
				
			if magic_set == 2 and state_level_2 == 0 then
				add_state( 1007, 6, 360000 ) -- 공격력 18% 증가
				set_value( "gold", gold - 3000 )
				update_gold_chaos()
				Foreign_reiterate_charge_Buff()		
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702509" )
			end
			
			if magic_set == 3 and state_level_3 == 0 then
				add_state( 1009, 6, 360000 ) -- 방어력lv6 증가
				set_value( "gold", gold - 3000 )
				update_gold_chaos()
				Foreign_reiterate_charge_Buff()
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702509" )
			end
			
			if magic_set == 4 and state_level_4 == 0 then
				add_state( 1008, 6, 360000 ) -- 마력lv6 증가
				set_value( "gold", gold - 3000 )
				update_gold_chaos()
				Foreign_reiterate_charge_Buff()
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702509" )
			end
			
			if magic_set == 5 and state_level_5 == 0 then
				add_state( 1010, 6, 360000 ) -- 마법방어력lv6 증가
				set_value( "gold", gold - 3000 )
				update_gold_chaos()
				Foreign_reiterate_charge_Buff()
				return
			else	
				dlg_title( "@90702501" )	
				dlg_text( "@90702509" )
			end
			
			if magic_set == 6 and state_level_6 == 0 then
				add_state( 1013, 6, 360000 ) -- 이동속도lv6 증가
				set_value( "gold", gold - 3000 )
				update_gold_chaos()
				Foreign_reiterate_charge_Buff()
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702509" )
			end
			
			if magic_set == 7 and state_level_7 == 0 then
				add_state( 1012, 6, 360000 ) -- 시전속도lv6 증가
				set_value( "gold", gold - 3000 )
				update_gold_chaos()
				Foreign_reiterate_charge_Buff()
				return
			else
				dlg_title( "@90702501" )		
				dlg_text( "@90702509" )
			end
						
			if gold >= 21000 then
				if magic_set == 8 and state_level_1 == 0 and state_level_2 == 0 and state_level_3 == 0 and state_level_4 == 0 and state_level_5 == 0 and state_level_6 == 0 and state_level_7 == 0  then
					add_state( 1007, 6, 360000 )
					add_state( 1008, 6, 360000 )
					add_state( 1009, 6, 360000 )
					add_state( 1010, 6, 360000 )
					add_state( 1011, 6, 360000 )
					add_state( 1012, 6, 360000 )
					add_state( 1013, 6, 360000 )
					set_value( "gold", gold - 21000 )
					update_gold_chaos()
					nomal_charge_Buff()		
				return
				end	
			else
				dlg_title( "@90702501" )	
				dlg_text( "@90702508" )
			end
		else
		-- 다이얼로그 출력
		dlg_title( "@90702501" )
		dlg_text( "@90702504" )
		
		end
		--돌아가기
		dlg_menu( "@90010003", "NPC_Foreign_Secroute_mage_contact()" )
	-- 대*종료 
	dlg_menu( "@90010002", " " )
	dlg_show()
end

-- 일반 유료 버프 취소하기
function Foreign_reiterate_charge_Buff_cancel()

	-- 다이얼로그 출력
	dlg_title( "@90702501" )
	dlg_text( "@90702507" )

	-- 공속 증가 lv6 취소
	dlg_menu( "@90010213", "Foreign_reiterate_charge_Buff_cancel_operation(1)" )
	-- 공격력 증가 lv6 취소
	dlg_menu( "@90010214", "Foreign_reiterate_charge_Buff_cancel_operation(2)" )			
	-- 방어력 증가 lv6 취소
	dlg_menu( "@90010215", "Foreign_reiterate_charge_Buff_cancel_operation(3)" )			
	-- 마력 증가 lv6 취소
	dlg_menu( "@90010216", "Foreign_reiterate_charge_Buff_cancel_operation(4)" )			
	-- 마법방어력 증가 lv6 취소
	dlg_menu( "@90010217", "Foreign_reiterate_charge_Buff_cancel_operation(5)" )			
	-- 이동속도 증가 lv6 취소
	dlg_menu( "@90010218", "Foreign_reiterate_charge_Buff_cancel_operation(6)" )			
	-- 시전속도 증가 lv6 취소
	dlg_menu( "@90010219", "Foreign_reiterate_charge_Buff_cancel_operation(7)" )				
	
		
	
	--돌아가기
	dlg_menu( "@90010003", "NPC_Foreign_Secroute_mage_contact()" )	

	-- 대*종료 
	dlg_menu( "@90010002", " " )
	dlg_show()

end	

-- 일반 유료 버프 걸기 취소하기
function Foreign_reiterate_charge_Buff_cancel_operation( magic_set )

		if magic_set == 1 then
			remove_state( 1011, 6 ) -- 공속lv6 취소
		elseif magic_set == 2 then
			remove_state( 1007, 6 ) -- 공격력lv6 취소
		elseif magic_set == 3 then
			remove_state( 1009, 6 ) -- 방어력lv6 취소
		elseif magic_set == 4 then
			remove_state( 1008, 6 ) -- 마력lv6 취소
		elseif magic_set == 5 then
			remove_state( 1010, 6 ) -- 마법방어력lv6 취소
		elseif magic_set == 6 then
			remove_state( 1013, 6 ) -- 이동속도lv6 취소
		else
			remove_state( 1012, 6 ) -- 시전속도lv6 취소

		end
	Foreign_reiterate_charge_Buff_cancel()
end
I actually did a lot of clean up work.
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Old   #1279
 
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well thank you im going to try them out right now

Double thanks to you thndr


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I've been reading for about 18 hours now, have used search, advance search, search this thread, and can not find this answer.

I used the 7.4 tutorial, got the v2 sframe, and all of that. Everything loads up fine, the client loads, I can log in.. but when I go to select the server it freezes. I've waited a good 30 minutes just to see if it would do anything, and it just sits there. Any ideas on where to start or what could cause this?
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Old   #1281


 
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Quote:
Originally Posted by happyfrog View Post
I've been reading for about 18 hours now, have used search, advance search, search this thread, and can not find this answer.

I used the 7.4 tutorial, got the v2 sframe, and all of that. Everything loads up fine, the client loads, I can log in.. but when I go to select the server it freezes. I've waited a good 30 minutes just to see if it would do anything, and it just sits there. Any ideas on where to start or what could cause this?
Mind posting your gameserver.opt?
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Old   #1282
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Quote:
Originally Posted by happyfrog View Post
I've been reading for about 18 hours now, have used search, advance search, search this thread, and can not find this answer.

I used the 7.4 tutorial, got the v2 sframe, and all of that. Everything loads up fine, the client loads, I can log in.. but when I go to select the server it freezes. I've waited a good 30 minutes just to see if it would do anything, and it just sits there. Any ideas on where to start or what could cause this?
Do you see a small rectangular box that sits behind your server selection window so that you can not read what it says?
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Quote:
Originally Posted by Xijezu View Post
Mind posting your gameserver.opt?
Code:
    
S app.name:game001
S auth.server_idx:1
S auth.server_name:RAWR
S db.user.work_total:nbr
S db.user.work_pending:nbr
S db.user.work_active:nbr
S db.user.thread_active:nbr
S db.user.thread_total:nbr
S console.port:4515
S console._password:<edit>
S db.game.ip:192.168.1.8
S db.c.name:Arcadia
S db.c.server:192.168.1.8
S db.c.account:sa
S db.c._password:<edit>
S db.user.name:Telecaster
S db.user.server:192.168.1.8
S db.user.account:sa
S db.user._password:<edit>
S io.auth.ip:192.168.1.8
S io.ip_address:192.168.1.8
S io.port:4504
S game.server_screenshot_url:192.168.1.8
S io.upload.port:4617
S io.upload.ip:192.168.1.8
S game.guild_icon_base_url:http://192.168.1.8/icons/
S game.url_list:192.168.1.8|192.168.1.8|guild_icon_upload.port|4615
S game.use_auto_jail:0
S game.pvp_damage_rate_for_summon:.03
S game.pvp_damage_rate_for_player:.03
S game.use_storage_security:0
S game.check_storage_security_always:0
S game.use_delete_security:0
S game.mem_usage_info_save
I've used a few different ones including one for 8.1 just to see what was going on with it, they all produce the same results.

Quote:
Originally Posted by thndr View Post
Do you see a small rectangular box that sits behind your server selection window so that you can not read what it says?
As a matter of fact I do see that small rectangular box, and low and behold I can read it. You know what it says? The very last thing is the result from logging in. It has
Code:
Total:[hash+pw]
Result:[md5 hash]
Trust me, I've looked at these things. I've searched. I'm not a retard who just came here and is too lazy/stupid to do research.
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Quote:
Originally Posted by happyfrog View Post
Code:
    
S app.name:game001
S auth.server_idx:1
S auth.server_name:RAWR
S db.user.work_total:nbr
S db.user.work_pending:nbr
S db.user.work_active:nbr
S db.user.thread_active:nbr
S db.user.thread_total:nbr
S console.port:4515
S console._password:<edit>
S db.game.ip:192.168.1.8
S db.c.name:Arcadia
S db.c.server:192.168.1.8
S db.c.account:sa
S db.c._password:<edit>
S db.user.name:Telecaster
S db.user.server:192.168.1.8
S db.user.account:sa
S db.user._password:<edit>
S io.auth.ip:192.168.1.8
S io.ip_address:192.168.1.8
S io.port:4504
S game.server_screenshot_url:192.168.1.8
S io.upload.port:4617
S io.upload.ip:192.168.1.8
S game.guild_icon_base_url:http://192.168.1.8/icons/
S game.url_list:192.168.1.8|192.168.1.8|guild_icon_upload.port|4615
S game.use_auto_jail:0
S game.pvp_damage_rate_for_summon:.03
S game.pvp_damage_rate_for_player:.03
S game.use_storage_security:0
S game.check_storage_security_always:0
S game.use_delete_security:0
S game.mem_usage_info_save
I've used a few different ones including one for 8.1 just to see what was going on with it, they all produce the same results.
As long as you're running the GS, Auth & the Client on the same computer, change the 192.168.1.8 to 127.0.0.1, this should fix the problem.
I guess the firewall is trolling around again.
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Old   #1285
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Quote:
Originally Posted by happyfrog View Post
As a matter of fact I do see that small rectangular box, and low and behold I can read it. You know what it says? The very last thing is the result from logging in. It has
Code:
Total:[hash+pw]
Result:[md5 hash]
Trust me, I've looked at these things. I've searched. I'm not a ****** who just came here and is too lazy/stupid to do research.
I did not mean the server console...I meant behind the server selection box and server HTML Windows, inside sframe.

It usually says "You have been disconnected from the server" but you can only read it with odd resolution settings that move it out from behind the server list and HTML.

It could be a port or firewall thing and you can try with local host setting 127.0.0.1

But I have also seen this with 7.4 when the sframe does not match. Accidentally using a V1 instead of V2.

Just trying to help.
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I just tried that, compressed it and still have the same issue. I just went and turned off the firewall completely just to see if that could be an issue and it's not changing anything either. Still as soon as you go to log into the server it locks up. Nothing in either window except that it logged in with the hash+pw.

Quote:
Originally Posted by Xijezu View Post
Mind posting your gameserver.opt?
Quote:
Originally Posted by thndr View Post
I did not mean the server console...I meant behind the server selection box and server HTML Windows, inside sframe.

It usually says "You have been disconnected from the server" but you can only read it with odd resolution settings that move it out from behind the server list and HTML.

It could be a port or firewall thing and you can try with local host setting 127.0.0.1

But I have also seen this with 7.4 when the sframe does not match. Accidentally using a V1 instead of V2.

Just trying to help.
hmm perhaps I ended up with a v1 SFrame. I'll download a few that I find and test them out. I appreciate your help too!


[edit]
found a v2 sframe in another one of your posts, that did the trick. Thanks
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anyone can help me with this gamelog error.

onDeInit is called with SDS 0x00000000

i did search on google can't find anything to solve it.
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Quote:
Originally Posted by Mslolita View Post
anyone can help me with this gamelog error.

onDeInit is called with SDS 0x00000000

i did search on google can't find anything to solve it.
When does this error appear?
Looks like a non-initialized use of a function, which, obviously, results into a crash.
But I personally haven't seen this error before.
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1. your bat file:

Start SFrame.exe /auth_ip:10.0.0.5 /locale:ASCII /country:US /cash /commercial_shop

2. your gameserver login server ip:

127.0.0.1(12688)

Look into the guide and compare EVERYTING with your gameserver.opt and bat-file.
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i dont understand how i can do this pls help me
i did what guide tell me every single think but when i log in if i use my ip adress ( my pc one) i can go to server list but when i press ok there is problem
if i go on server ip i cant even go to server list pls help me D:
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Old   #1290
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Quote:
Originally Posted by Skin3 View Post
i did what guide tell me every single think but when i log in if i use my ip adress ( my pc one) i can go to server list but when i press ok there is problem
Could you explain what the problem is when you press OK?

What files are you using?

Some more information would be great.


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