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NFS World Offline Developement Thread

Discussion on NFS World Offline Developement Thread within the Need for Speed World forum part of the Other Online Games category.

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Old 08/12/2015, 07:37   #811
 
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Originally Posted by Supremo7 View Post
Especially when it can be changed to drop not only parts, skills, cash, and rep but also Elite parts, rare aftermarket stuff, Boost (maybe, not sure about this one) and even cars!
I can already get that stuff.
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Old 08/12/2015, 08:28   #812
 
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Originally Posted by GlideImage View Post
Is there by chance a already edited map to just have all the original nfsw events? I can go in and remove all the extra xmls from the launchevents folder but they are still showing in the world map and I can drive to the event and it will show still in? I do appreciate the info for the id list. Thanks.
events/availableatlevel.xml

Just add/delete EventDefinition's
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Old 08/12/2015, 12:17   #813
 
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Originally Posted by Luqgreg View Post
events/availableatlevel.xml

Just add/delete EventDefinition's


Ok, I was looking in that file, it is a mess. Not sure where things start or end.

Thank you for the info, appreciate all your help!
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Old 08/12/2015, 13:18   #814
 
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Old 08/12/2015, 13:41   #815
 
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Originally Posted by EliteDr1ver View Post
Is it possible to edit quantity of laps (e.g. 99 laps) ?

In the availableatlevel.xml in the events folder, has all the track's info for example track id5 is a circuit set to 2 laps, here is a list of track id's here

that file is a real mess, so not sure where it starts or ends for each id. I am not sure by editing the lap number will change the actual event. Maybe someone else will have better knowledge of this!
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Old 08/12/2015, 14:39   #816
 
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tehe.
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Old 08/12/2015, 14:52   #817
 
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All those 8's in the cash amount. Looking forward to the economy!
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Old 08/12/2015, 14:53   #818
 
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great work berkay
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Old 08/12/2015, 16:10   #819
 
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How do you guys want the drop rate?

The one I'm using is:
Quote:
Powerups -> 4 in 10 || %40
VisualPart -> 2 in 10 || %20
PerformancePart -> 2 in 10 || %20
SkillMod -> 2 in 10 || %20
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Old 08/12/2015, 16:20   #820
 
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Originally Posted by berkay2578 View Post
How do you guys want the drop rate?
To "real" lucky draw only cash left (ProductType - Reward), but hash for this....
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Old 08/12/2015, 16:23   #821
 
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Originally Posted by Luqgreg View Post
To "real" lucky draw only cash left (ProductType - Reward), but hash for this....
I mapped everything myself, I'm just asking for drop rates atm.
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Old 08/12/2015, 16:44   #822
 
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Quote:
Originally Posted by berkay2578 View Post
How do you guys want the drop rate?

The one I'm using is:
Powerups -> 4 in 10 || %40
VisualPart -> 2 in 10 || %20
PerformancePart -> 2 in 10 || %20
SkillMod -> 2 in 10 || %20
Seems decent to me.

Forgive me, if I am sounding demanding, I am just suggesting this and because I have no idea on the work involved, I am not trying to cause you huge amounts of work.
What about the rare $1,000,000 drop card?
Couldn't you change the Powerups to say %39 giving the %1 for it?
Maybe take 1% from all four, giving 4% chance of the million dollar card?

Never the less, no matter how you set it, it will be a huge improvement and much appreciated by all of us.
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Old 08/12/2015, 17:24   #823
 
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Quote:
Originally Posted by gamermca View Post
Seems decent to me.

Forgive me, if I am sounding demanding, I am just suggesting this and because I have no idea on the work involved, I am not trying to cause you huge amounts of work.
What about the rare $1,000,000 drop card?
Couldn't you change the Powerups to say %39 giving the %1 for it?
Maybe take 1% from all four, giving 4% chance of the million dollar card?

Never the less, no matter how you set it, it will be a huge improvement and much appreciated by all of us.
5% for "nothing", 5% for 1m IGC and/or 1k boost, 30% for powerups?
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Old 08/12/2015, 17:40   #824
 
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it's very good (for me)
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Old 08/12/2015, 18:09   #825
 
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Drop rate is good!

What about having a .05% chance to win a car in draw, you know, for ***** and giggles!
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