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NFS World Offline Developement Thread
Discussion on NFS World Offline Developement Thread within the Need for Speed World forum part of the Other Online Games category.
08/10/2015, 07:59
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#781
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Quote:
Originally Posted by Hypercycle
Don't send mail to EA, please, if EA respond to see this eserver, every other server will be in danger (in my opinion)
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This guy is right, they took down torrent, if they see vitaleks server and shut it down they may as well do it to yours. At the end of the day, it's still EA
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08/10/2015, 08:19
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#782
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Quote:
Originally Posted by Hypercycle
Don't send mail to EA, please, if EA respond to see this eserver, every other server will be in danger (in my opinion)
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They already know what's going on here. But it should be okay because it's a dead game with old graphics and the offline server being totally free.
I think they will only act to shut down those who make money from it.
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08/10/2015, 08:28
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#783
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Quote:
Originally Posted by Taku-kun
They already know what's going on here. But it should be okay because it's a dead game with old graphics and the offline server being totally free.
I think they will only act to shut down those who make money from it.
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They will act to everyone, who do every $ from servers (include money for servers, etc.) DDoS and profile corrupting on server will be enough
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08/10/2015, 08:32
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#784
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Quote:
Originally Posted by Hypercycle
They will act to everyone, who do every $ from servers (include money for servers, etc.) DDoS and profile corrupting on server will be enough
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I don't know... they would already do something if they really wanted to. Maybe you're right idk man. :/
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08/10/2015, 13:10
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#785
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It's in the ToS and EULA that only actions that make profit aren't allowed. I'm doing it for free while Vitaleks is selling the server EA made. So yeah, he has WebMoney up in his vk page. If I remember right, you need to give passport info to use WebMoney. EA can and probably will send a cease & desist to Vitaleks, but they won't touch me. I don't host the server, I don't make profit off of it. Simple stuff, good thing my brother studied in law
--
Now, let's get over this topic. I'll follow it privately, no need to talk about it further publicly.
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08/10/2015, 15:00
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#786
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vitaleks has finish stolen the server  sorry my english is bad
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08/10/2015, 15:34
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#787
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I add old paint types (it different from mod's types). So, now you can paint rims in every paint type in 2 variations
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08/10/2015, 15:37
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#788
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thank you  it's work
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08/10/2015, 16:57
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#789
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Quote:
Originally Posted by Hypercycle

I add old paint types (it different from mod's types). So, now you can paint rims in every paint type in 2 variations 
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What do you mean with "Old Type" paints?
I'm kinda noob with this
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08/10/2015, 17:59
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#790
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Quote:
Originally Posted by ENDOMELENDEZ
What do you mean with "Old Type" paints?
I'm kinda noob with this
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Paint types BEFORE installing mod, now it have all types (old and new)
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08/10/2015, 18:42
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#791
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Quote:
Originally Posted by Hypercycle
Paint types BEFORE installing mod, now it have all types (old and new)
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Oh well,time to see differences between new ones and old ones
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08/10/2015, 19:00
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#792
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Is there a possibility to slam/lower cars and make camber on them? Waiting for reply
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08/10/2015, 19:24
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#793
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With hacks yes, without it I don't know.
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08/10/2015, 20:32
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#794
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There is another way. Use GlobalEd or VLT-ed v1.1 , and search in " ecar" the folder of the car you want , " click on it " , and search for " CamberRear " and "CamberFront" for the camber , and for the ride height , there is also a line " Rideheight ". For the Camber , I recommand a value of 1.2 for a good camber.
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08/10/2015, 21:37
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#795
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Quote:
Originally Posted by ENDOMELENDEZ
What do you mean with "Old Type" paints?
I'm kinda noob with this
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Very nice work Thank You "H"
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