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New Ideas For Mods.
Discussion on New Ideas For Mods. within the Mabinogi forum part of the MMORPGs category.
03/08/2010, 00:03
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#46
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@aclazer like with the heal spell? If so then yes you can.
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03/08/2010, 00:30
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#47
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yeah xD its a bish to heal them when there fking moving and you cant target them x.x
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03/08/2010, 02:50
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#48
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Quote:
Originally Posted by aclazer
yeah xD its a bish to heal them when there fking moving and you cant target them x.x
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i agree >< i hate that when u have to put ur mouse over them just to heal and u cant even heal fast D= it has to be slow ones
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03/08/2010, 03:08
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#49
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Targetting shadow mission NPC's is definitely possible.
Especially since we can target props via modifications
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03/08/2010, 04:17
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#50
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^ Yup, you'll need to get into skillinfo.xml, and then change the targeting preference to include npcs...
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03/08/2010, 04:35
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#51
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Quote:
Originally Posted by fenrir2037
^ Yup, you'll need to get into skillinfo.xml, and then change the targeting preference to include npcs...
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I was thinking that, but I wasn't able to remember how to do it.
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03/08/2010, 04:41
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#52
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lol, it's that simple =3
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03/08/2010, 05:27
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#53
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Make it so you can see what skill an enemys using no matter what -.- ive been fooled so many times lol
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03/08/2010, 07:18
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#54
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before the great modding removal. i had a mod that allowed the monster to say its skill. i forget how i got a hold of it. it was interesting
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03/08/2010, 07:24
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#55
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lol, like, the monster would speak words?
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03/08/2010, 07:29
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#56
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like if it was counter they would say (counter)
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03/08/2010, 07:39
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#57
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LOL! That's interesting, indeed. I wonder if that still works.
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03/08/2010, 15:53
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#58
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Here's a interesting one: I don't know if it's still possible but, I used to see some people able to switch weapons while in counter. Not all that useful, but you could throw people off in duels... I'll look into it when I get bored of doing stupid things in Dragon Age... >_>;;;
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03/08/2010, 18:20
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#59
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Quote:
Originally Posted by fenrir2037
Here's a interesting one: I don't know if it's still possible but, I used to see some people able to switch weapons while in counter. Not all that useful, but you could throw people off in duels... I'll look into it when I get bored of doing stupid things in Dragon Age... >_>;;;
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was once possible with an IsEquipEnabled change..... but idk if that still works or not but worth a shot
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03/08/2010, 19:03
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#60
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For the equipment change, that skill should be checked server side.
As for the display attack mod, that should be a simple ai command change in the data pack, similar to the way that we changes the pet ai's to say what skill that they were using.
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