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New Ideas For Mods.

Discussion on New Ideas For Mods. within the Mabinogi forum part of the MMORPGs category.

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Old 03/08/2010, 00:03   #46
 
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@aclazer like with the heal spell? If so then yes you can.
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Old 03/08/2010, 00:30   #47
 
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yeah xD its a bish to heal them when there fking moving and you cant target them x.x
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Old 03/08/2010, 02:50   #48
 
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yeah xD its a bish to heal them when there fking moving and you cant target them x.x
i agree >< i hate that when u have to put ur mouse over them just to heal and u cant even heal fast D= it has to be slow ones
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Old 03/08/2010, 03:08   #49
 
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Targetting shadow mission NPC's is definitely possible.
Especially since we can target props via modifications
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Old 03/08/2010, 04:17   #50
 
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^ Yup, you'll need to get into skillinfo.xml, and then change the targeting preference to include npcs...
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Old 03/08/2010, 04:35   #51
 
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^ Yup, you'll need to get into skillinfo.xml, and then change the targeting preference to include npcs...
I was thinking that, but I wasn't able to remember how to do it.
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Old 03/08/2010, 04:41   #52
 
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lol, it's that simple =3
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Old 03/08/2010, 05:27   #53
 
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Make it so you can see what skill an enemys using no matter what -.- ive been fooled so many times lol
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Old 03/08/2010, 07:18   #54
 
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before the great modding removal. i had a mod that allowed the monster to say its skill. i forget how i got a hold of it. it was interesting
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Old 03/08/2010, 07:24   #55
 
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lol, like, the monster would speak words?
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Old 03/08/2010, 07:29   #56
 
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like if it was counter they would say (counter)
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Old 03/08/2010, 07:39   #57
 
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LOL! That's interesting, indeed. I wonder if that still works.
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Old 03/08/2010, 15:53   #58
 
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Here's a interesting one: I don't know if it's still possible but, I used to see some people able to switch weapons while in counter. Not all that useful, but you could throw people off in duels... I'll look into it when I get bored of doing stupid things in Dragon Age... >_>;;;
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Old 03/08/2010, 18:20   #59
 
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Here's a interesting one: I don't know if it's still possible but, I used to see some people able to switch weapons while in counter. Not all that useful, but you could throw people off in duels... I'll look into it when I get bored of doing stupid things in Dragon Age... >_>;;;
was once possible with an IsEquipEnabled change..... but idk if that still works or not but worth a shot
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Old 03/08/2010, 19:03   #60
 
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For the equipment change, that skill should be checked server side.
As for the display attack mod, that should be a simple ai command change in the data pack, similar to the way that we changes the pet ai's to say what skill that they were using.
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