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[WIP] {Old Twisted Treeline for Custom Games}

Discussion on [WIP] {Old Twisted Treeline for Custom Games} within the League of Legends Hacks, Bots, Cheats & Exploits forum part of the League of Legends category.

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Old 06/11/2014, 14:06   #61
 
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what does mean advanced?? what is changed in advanced /?? or its same as intermediate?
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Old 06/11/2014, 14:11   #62
 
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Originally Posted by tonislav12 View Post
what does mean advanced?? what is changed in advanced /?? or its same as intermediate?
Google "Advanced bot for LoL".
They got disabled by riot because some reasons.
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Old 06/11/2014, 15:08   #63
 
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Do you have the .dat file to enable oldtwistedtreeline ?
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Old 06/11/2014, 15:17   #64
 
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Originally Posted by Rayfi View Post
Do you have the .dat file to enable oldtwistedtreeline ?
I'm working on this at this moment^^
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Old 06/11/2014, 15:19   #65
 
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I'm working on this at this moment^^
Ok, good work, but I think we can edit this on the AirGeneratedContent.swf file, we can edit the map generated to create custom game,
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Old 06/11/2014, 15:34   #66
 
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Ok, good work, but I think we can edit this on the AirGeneratedContent.swf file, we can edit the map generated to create custom game,
yea, but we can't do it only with the AirGeneratedContent.swf.


We have to find some other files and we have to work with this part


The asasm code of the marked lines are this:
Code:
findpropstrict Qname(PackageNamespace("com.riotgames.platform.common"),"AppConfig")
getproperty Qname(PackageNamespace("com.riotgames.platform.common"),"AppConfig")
getproperty Qname(PackageNamespace(""),"instance")
getproperty Qname(PackageNamespace(""),"availableMaps")
coerce Qname(PackageNamespace("mx.collections"),"ArrayCollection")
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Old 06/11/2014, 16:54   #67
 
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so with this client you will be able to play in server like eu west with different map, different bot difficulty and more ?
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Old 06/11/2014, 18:16   #68
 
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so with this client you will be able to play in server like eu west with different map, different bot difficulty and more ?
Yes, but only on Custom Games. If you invite someone who has not the patched client, He'll get a bugsplat, i think
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Old 06/11/2014, 18:44   #69
 
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Yes, but only on Custom Games. If you invite someone who has not the patched client, He'll get a bugsplat, i think
You don't know that until you test it.

Maybe if we are lucky enough the old TT map file still running in the riot servers or maybe not we don't know yet
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Old 06/11/2014, 19:11   #70
 
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it cant be running lol
dont think that riot are idiots and aren't removed the old tt map lol
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Old 06/11/2014, 19:25   #71
 
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it cant be running lol
dont think that riot are idiots and aren't removed the old tt map lol
Well if you look at your client you can find old spells icons and old items icons and old champion splash art and more

so why not?
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Old 06/11/2014, 19:31   #72
 
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Originally Posted by tonislav12 View Post
it cant be running lol
dont think that riot are idiots and aren't removed the old tt map lol
Sure, Riot removed the old map from the Client!
But they're dumb. I'm still able to Download the map from their Server and I'm still able to run the map on the Client after readding.
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Old 06/11/2014, 20:20   #73
 
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but the problem is if the map is deleted from the server side how you will make this think what you think will work ?
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Old 06/11/2014, 21:08   #74
 
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but the problem is if the map is deleted from the server side how you will make this think what you think will work ?
The maps are on the servers, they aren't removed.If you wan't to play with friends he/she will just need to patch the client like you and gg.
@Chris Is the magma chamber on the rito server?Pm me if you got them I need for testing
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Old 06/11/2014, 22:20   #75
 
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The maps are on the servers, they aren't removed.If you wan't to play with friends he/she will just need to patch the client like you and gg.
@Chris Is the magma chamber on the rito server?Pm me if you got them I need for testing
nope, Magma chamber was never available im rito-patchserver.
Because oldTT and riot server: the map and all needed Files are still on the riot Servers. The map was only deactivated and removed clientside and the matchqueues pvp&pve were disabled. We are still able to Play this map in custom Games if we habe P2P activated and use my (still unfinished) clientpatch.
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