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[WIP] {Old Twisted Treeline for Custom Games}
Discussion on [WIP] {Old Twisted Treeline for Custom Games} within the League of Legends Hacks, Bots, Cheats & Exploits forum part of the League of Legends category.
07/01/2014, 19:32
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#226
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Quote:
Originally Posted by roflxd:-)
there are only .compressed files so is there any way to uncompress them?
i tried it with jpatch.exe : "jpatch.exe URF.luaobj.compressed URF.luaobj.compressed URF.luaobj"
but it gives me an empty file
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they're zlib-compressed
You have to uncompress them
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07/01/2014, 19:43
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#227
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Any news on the .inibin / .troybin files ? I've searched it out and all I can find are readers,no editors,some people say they're undocumented and therefore they're non-editable at the moment :/
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07/01/2014, 19:45
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#228
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This is a viewer for those files.
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07/01/2014, 19:48
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#229
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Quote:
Originally Posted by noobasaurus
This is a viewer for those files.
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yea, I know. It should be possible to create a Editor (decrypter / encrypter) with the help of the already existing php-inibinviewer.
Could anyone try it out?
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07/01/2014, 20:46
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#230
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Quote:
Originally Posted by KazuyaX93
yea, I know. It should be possible to create a Editor (decrypter / encrypter) with the help of the already existing php-inibinviewer.
Could anyone try it out?
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The decrypter/encrypter only changes the file so you see it and you're able to read it. There was an Editor of .inibin files before,but it was unsuccessful,because even though you were able to edit and save with it when you launched LoL it'd crash.
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07/01/2014, 21:19
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#231
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Quote:
Originally Posted by KazuyaX93
The Mod isn't ready. I'm working on Custom Voices and Custom Champs atm.
I COULD bring the old Nasus back, but I won't.
Btw. here are some voices of the Test-Custom Champ
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Why not? I think you would do a great service for everyone if you did so
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07/01/2014, 22:22
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#232
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Quote:
Originally Posted by KazuyaX93
they're zlib-compressed
You have to uncompress them
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thank you very much, but where i get the full and real URF script? i uncompressed and decompiled the urf.luaobj.compressed but i got the same like the one from the raf archives. so how to find/get the script where you see the functions? i really want to learn/try to create custom mods
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07/01/2014, 23:45
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#233
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Quote:
Originally Posted by roflxd:-)
thank you very much, but where i get the full and real URF script? i uncompressed and decompiled the urf.luaobj.compressed but i got the same like the one from the raf archives. so how to find/get the script where you see the functions? i really want to learn/try to create custom mods
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you cannot get this Script from there. You have to sniff some packages that loads while you start a game like "URF". That only works if you sniff the packets while a featured-game is out.
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07/02/2014, 05:07
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#234
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Quote:
Originally Posted by KazuyaX93
you cannot get this Script from there. You have to sniff some packages that loads while you start a game like "URF". That only works if you sniff the packets while a featured-game is out.
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oh ok.
Could you send me the URF script or the packet?
that would be really great, i always try to learn new things, but at the moment urf isnt active : /
How you sniffed the packages? with WPE pro? at what moment i need to sniff the packets? at the moment where i click on start, at the loading screen or at the moment i create a lobby with the gamemutator?
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07/02/2014, 23:11
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#235
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bump
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07/02/2014, 23:17
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#236
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Quote:
Originally Posted by roflxd:-)
How you sniffed the packages? with WPE pro? at what moment i need to sniff the packets? at the moment where i click on start, at the loading screen or at the moment i create a lobby with the gamemutator?
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While creating a Room And while the LoadingScreen
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07/03/2014, 03:41
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#237
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Quote:
Originally Posted by KazuyaX93
they're zlib-compressed
You have to uncompress them
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I'm interested too, I uncompressed .compressed file, I have a .dat file now, I rename this .dat file to ".luaobj" file, now I don't even know how to decompile luaobj file, do you know how to do that ?
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07/03/2014, 05:33
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#238
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Quote:
Originally Posted by Rayfi
I'm interested too, I uncompressed .compressed file, I have a .dat file now, I rename this .dat file to ".luaobj" file, now I don't even know how to decompile luaobj file, do you know how to do that ?
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the .dat files from riot are .swf files you just need to rename .dat to .swf
.luaobj files are lua files that are already compiled, there are programms to decompile them.
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07/03/2014, 10:45
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#239
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,seems like someone wants you to be in trouble, lol.
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07/03/2014, 13:27
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#240
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Quote:
Originally Posted by ismailman123
,seems like someone wants you to be in trouble, lol.
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I don't care about this
I will not get in trouble for this
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