Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Guild Wars > GW Bots
You last visited: Today at 03:44

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



MoveTo() Problem

Discussion on MoveTo() Problem within the GW Bots forum part of the Guild Wars category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Apr 2008
Posts: 37
Received Thanks: 0
MoveTo() Problem

I'm probably looking over something simple and stupid, but when I try useing moveto() in my own autoit script it just makes my character circle around randomly running sometimes.

I've used waypoint finders and I have all the #includes I think.
Anyone can shed me some light on this?
idqdmaster is offline  
Old 06/15/2009, 14:45   #2



 
Frutex's Avatar
 
elite*gold: 0
Join Date: Jan 2009
Posts: 18,580
Received Thanks: 3,864
Maybe you dont have the wright update.ini?
Frutex is offline  
Old 06/15/2009, 19:34   #3
 
elite*gold: 0
Join Date: Apr 2008
Posts: 37
Received Thanks: 0
I was thinking about the update.ini but im not use i used the autoupdater that i had laying around.

Code:
; update.ini [Gw.exe] - __wadim 
; 15.6.2009 - 1:58

[SECTION 9-A]
AX					= 0xa0e188
AY					= 0xa0e18c
AREA_ID					= 0xa0efd0
NO_NPC					= 0xa0fd6c
DEATH					= 0xa0e20c
MOUSE_COORDX				= 0xa0e818
MOUSE_COORDY				= 0xa0e81c
CAMCOURSEA				= 0xa0e0fa
CAMCOURSEB				= 0xa0e0b0
EX_AREA_ID				= 0xa0bab0
EXPANDERA				= 0xa0e0bb
EXPANDERB				= 0xa0e0ba
LVL					= 0xa0baf0
PVP_PVE					= 0xa0bafc
PING					= 0xa08f14
INTERFACE				= 0xa0a568
LOGIN					= 0xa0e228
EMAIL					= 0xa0a56c
MOVETO_TARGET				= 0xa0e7fc
MAPPLAYER				= 0xa0e804
MAPTIME					= 0xa0e0f0
PNAME					= 0xa08f60
STORAGE					= 0xa0aadc
SELLBAGX				= 0xa0aa60
MOUSEACTION				= 0xa02428
MESSAGE					= 0xa0e85f
INVENTAR				= 0xa0afcc
HERO					= 0xa0af40
MMAP					= 0xa0b01c
PARTY					= 0xa0b094
CHEST					= 0xa0afe0
ALLBAG					= 0xa0aff4
GUILD					= 0xa0afac
SKILL					= 0xa0af68
TRADE					= 0xa0b1e8
PARTYSEARCH				= 0xa0b0b0
MERCHANT				= 0xa0b210
;x					= 0x0
;y					= 0x4
;width					= 0x8
;height					= 0x12

MOVECHAR				= 0xa0e7e4
;back					= 0x4
;left					= 0x8
;right					= 0xc
;tleft					= 0x10
;tright					= 0x14

[SECTION D]
POSX					= 0xd31a5c
POSY					= 0xd31a60
CHECK_MAP				= 0xd316f8
NPC_ID_NEAR				= 0xd31308
NPC_ID_SELECT				= 0xd312e8
NPC_ID_MOUSE_SELECT			= 0xd312f4
CLIENTPATH				= 0xd322d0
KNOCKDOWN				= 0xd334b0

P_HEALTH				= 0xd317b0
;_M_HP					= 0x130
;_M_E					= 0x11c
;_M_MAX_HP				= 0x134
;_M_MAX_E				= 0x120
idqdmaster is offline  
Old 06/16/2009, 12:56   #4
 
in MIND's Avatar
 
elite*gold: 0
Join Date: Apr 2009
Posts: 442
Received Thanks: 189
wadims updater isnt working anymore

look for example in this

there you find the new mems. just copy over yours
in MIND is offline  
Thanks
1 User
Old 06/16/2009, 19:01   #5
 
elite*gold: 0
Join Date: Apr 2008
Posts: 37
Received Thanks: 0
Thanks. Moveto still doesn't work. I probably did something wrong i have it like this:
Code:
Func wayout()
	PrepMoveTo()
	If CheckArea(2769, 1349) Then
		MoveTo(1, 2678 + (Random(-4, 4)), 1437 + (Random(-4, 4)))
		MoveTo(1, 2590 + (Random(-4, 4)), 1509 + (Random(-4, 4)))
		MoveTo(1, 2506 + (Random(-4, 4)), 1581 + (Random(-4, 4)))
		MoveTo(1, 2438 + (Random(-4, 4)), 1645 + (Random(-4, 4)))
		MoveTo(1, 2330 + (Random(-4, 4)), 1764 + (Random(-4, 4)))
		MoveTo(1, 2248 + (Random(-4, 4)), 1858 + (Random(-4, 4)))
		MoveTo(1, 2164 + (Random(-4, 4)), 1966 + (Random(-4, 4)))
		MoveTo(1, 2094 + (Random(-4, 4)), 2064 + (Random(-4, 4)))
		MoveTo(1, 2023 + (Random(-4, 4)), 2190 + (Random(-4, 4)))
		MoveTo(1, 1978 + (Random(-4, 4)), 2306 + (Random(-4, 4)))
		MoveTo(1, 1948 + (Random(-4, 4)), 2434 + (Random(-4, 4)))
		MoveTo(1, 1936 + (Random(-4, 4)), 2556 + (Random(-4, 4)))
		MoveTo(1, 1937 + (Random(-4, 4)), 2701 + (Random(-4, 4)))
		MoveTo(1, 1954 + (Random(-4, 4)), 2831 + (Random(-4, 4)))
		MoveTo(1, 1987 + (Random(-4, 4)), 2971 + (Random(-4, 4)))
		MoveTo(1, 2029 + (Random(-4, 4)), 3149 + (Random(-4, 4)))
		MoveTo(1, 2078 + (Random(-4, 4)), 3373 + (Random(-4, 4)))
		MoveTo(1, 2135 + (Random(-4, 4)), 3675 + (Random(-4, 4)))
		MoveTo(1, 2196 + (Random(-4, 4)), 3993 + (Random(-4, 4)))
		MoveTo(1, 2219 + (Random(-4, 4)), 4117 + (Random(-4, 4)))
	ElseIf CheckArea(470, 2220) Then
		MoveTo(1, 560 + (Random(-4, 4)), 2220 + (Random(-4, 4)))
		MoveTo(1, 668 + (Random(-4, 4)), 2225 + (Random(-4, 4)))
		MoveTo(1, 945 + (Random(-4, 4)), 2273 + (Random(-4, 4)))
		MoveTo(1, 1257 + (Random(-4, 4)), 2371 + (Random(-4, 4)))
............
And so on

My #includes are:
Code:
#include "tt6.au3"

#include <ButtonConstants.au3>
#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
idqdmaster is offline  
Old 06/16/2009, 19:51   #6
 
in MIND's Avatar
 
elite*gold: 0
Join Date: Apr 2009
Posts: 442
Received Thanks: 189
i think you should add
Code:
#include "NomadMemory.au3"
that file must be in the same folder as your bot
in MIND is offline  
Thanks
1 User
Old 06/16/2009, 20:46   #7
 
elite*gold: 0
Join Date: Apr 2008
Posts: 37
Received Thanks: 0
Yeah i added that. its also in the same folder. keeps doing the same thing tho.
Going in and out of GH. when i remove the TransferGH() it just sits there.

this is the end of wayout if it helps:

Code:
		MoveTo(1, 2082 + (Random(-4, 4)), 3580 + (Random(-4, 4)))
		MoveTo(1, 2140 + (Random(-4, 4)), 3808 + (Random(-4, 4)))
		MoveTo(1, 2195 + (Random(-4, 4)), 4011 + (Random(-4, 4)))
		MoveTo(1, 2227 + (Random(-4, 4)), 4134 + (Random(-4, 4)))
	Else
		TransferGH()
		wayout()
	EndIf
	keepmoveto()
EndFunc   ;==>wayout
Im just compleatly stumped why my moveTo doesn't work
idqdmaster is offline  
Old 06/16/2009, 23:21   #8
 
Rosemarie Lein's Avatar
 
elite*gold: 0
Join Date: Jan 2009
Posts: 388
Received Thanks: 113
Post your memorys please
Rosemarie Lein is offline  
Old 06/17/2009, 04:45   #9
 
elite*gold: 0
Join Date: Apr 2008
Posts: 37
Received Thanks: 0
Code:
DEATH					= 0xa0e1fc (von Syc0n)
WARNWND					= 0xa1be60 (von Syc0n)
CAMCOURSEB				= 0xA0E0A0 (von Syc0n)
POSX					= 0xd31a5c (von Syc0n)
POSY					= 0xd31a60 (von Syc0n)
CHECK_MAP				= 0xd316f8 (von Syc0n)
PING					= 0xa08ebc (von eF_Hacks)
PNAME					= 0xa08f08 (von eF_Hacks)
NPC_ID_NEAR				= 0xd31308 (von eF_Hacks)
NPC_ID_SELECT				= 0xd312e8 (von eF_Hacks)
NPC_ID_MOUSE_SELECT			= 0xd312f4 (von eF_Hacks)
CLIENTPATH				= 0xd322d0 (von eF_Hacks)
PTR_HP_E				= 0xd317b0 (von eF_Hacks)
PTR_BASEA				= 0xa090b4 (von eF_Hacks)
PTR_BASEB				= 0xa09048 (von eF_Hacks)
Thats update.ini
from

Hope it helps.
idqdmaster is offline  
Old 06/17/2009, 17:23   #10
 
Valvepro's Avatar
 
elite*gold: 0
Join Date: Mar 2008
Posts: 374
Received Thanks: 198
Hi - check out my MoveTo ...
Valvepro is offline  
Thanks
1 User
Old 06/17/2009, 22:45   #11
 
elite*gold: 0
Join Date: Apr 2008
Posts: 37
Received Thanks: 0
Quote:
Originally Posted by Valvepro View Post
Hi - check out my MoveTo ...
I do have it. :]
tt6 also has alot of other functions i wanted to use as well. put i would combine them i guess.

I got the moveto to work somehow. Is there a max range that you should set the moveto's? b/c it seems i may place 2 to far apart and it wont go. or something. ill test around a bit. thankx for all the help guys :]
idqdmaster is offline  
Old 06/17/2009, 23:51   #12
 
Valvepro's Avatar
 
elite*gold: 0
Join Date: Mar 2008
Posts: 374
Received Thanks: 198
Quote:
Originally Posted by idqdmaster View Post
I do have it. :]
tt6 also has alot of other functions i wanted to use as well. put i would combine them i guess.

I got the moveto to work somehow. Is there a max range that you should set the moveto's? b/c it seems i may place 2 to far apart and it wont go. or something. ill test around a bit. thankx for all the help guys :]

Perhaps you search something like that..these are functions wich are included in my .dll

Valvepro is offline  
Thanks
1 User
Reply


Similar Threads Similar Threads
tt6 moveto() problem
02/20/2010 - GW Bots - 32 Replies
Hi ich will mcih mla daran versuchen selber was zu schreiben dazu habe ich mir die tt6 moveto angeschaut und sie für hilfreich befunden. mit dem memupdater habe ich eine frische update.ini gemacht. um das ganze mal zu testen habe ich folgendes skript geschriebn
MoveTo Engine Problem.
10/13/2009 - GW Bots - 10 Replies
Hallo Jungs.. Kan mir mal jemand sagen was ich falsche mache und warum meine Move To Engine nich funktioniert? Hier mein bisheriger Source.. Nich wundern wenn noch Sinnloses Zeug drinsteht, ist für später.. :D #RequireAdmin #include "tt6.au3" #include <NomadMemory.au3>
MoveTo Problem
08/25/2009 - GW Bots - 5 Replies
Hi, habe zurzeit Probleme mit der MoveTo von valvepro. Nachdem er den ersten "MoveTo-Punkt" angesteuert hat, dreht er sich nur noch im Kreis, kann also weder einen nächsten Punkt ansteueren noch v drücken oder ähnliches. Habe die aktuellen Memorywerte eingesetzt und ja hier mal kurz wie ichs geschrieben habe: #include-once #include "GWAddon.au3" sleep(5000) MoveTo("Guild Wars",-833,1007)
Problem bei Moveto
02/02/2009 - GW Bots - 15 Replies
Hi Leutz, Ich bin derzeit an einem bot werkeln bloß hab ich mit der Moveto engine keine erfahrung. Ich möchte das der Bot zu einem ausgang läuft. Ich weiß nich mal ob die mems richtig sind :D. Wäre net wenn ihr mir helfen könntet. Ich habe 4 verschiedene spwanpoints. Hier mal der Code. Func _start() While 1 If CheckArea(5707, -16876) Then
MoveTo Problem
01/29/2009 - GW Bots - 9 Replies
Ich bin grade an einem Bot am rumbasteln und versuche mich grad an dem MoveTo-Kram. Aber so wie gewollt funktioniert es nicht. PrepMoveTo() MoveTo(1,1183929477,-964605661) MoveTo(1,1183806896,-964653271) MoveTo(1,1183698653,-964669943) MoveTo(1,1183600365,-964671658) MoveTo(1,1183506365,-964667734) MoveTo(1,1183425922,-964659603) MoveTo(1,1183340220,-964647689) MoveTo(1,1183258794,-964647764)



All times are GMT +1. The time now is 03:44.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.