sollte man ohne mana schild? meine get bei mephi immer oom wenn er sie einmal trifft und stirbt dann
function NTMain()
{
Include("libs/common/NTCommon.ntl");
NTC_IncludeLibs();
NTC_IncludeConfig("NTBot/char_configs");
NT_LoadConfig();
NTSI_LoadNIPFiles("NTBot/item_configs");
NTA_Initialize();
if(NTConfig_Moattrick == 1)
{
Print("ÿc; using Moattrick")
}
if(!NTTM_CheckAct())
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTTM_CheckAct()");
return;
}
NTTMGR_TownManager();
if(!NTTM_TownMove("waypoint"))
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTTM_TownMove()");
return;
}
if(!NTM_TakeWaypoint(101))
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTM_TakeWaypoint()");
return;
}
NTC_SwapWeapons(1) //switch to weaponslot 1
NTP_DoPrecast();
if(!NTM_MoveToStair(me.areaid, 102))
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTM_MoveToStair()");
return;
}
if(!NTM_TakeStair(102))
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTM_TakeStair()");
return;
}
if(!NTTMGR_CheckSafe(NTConfig_CheckSelfSafe, NTConfig_CheckMercSafe))
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTTMGR_CheckSafe()");
return;
}
if(!NTM_MoveTo(me.areaid, 17564, 8069))
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTM_MoveTo()");
return;
}
NTC_Delay(200);
NTM_MoveTo(me.areaid, 17564, 8069);
if(NTConfig_Moattrick == 1)
{
Print("ÿc; Start Moattrick");
NTC_Delay(200);
NTM_WalkTo(17560, 8067)
NTC_Delay(1000);
NTM_MoveTo(17563, 8072)
NTC_Delay(1000);
NTM_WalkTo(17584, 8091)
NTC_Delay(2000);
NTM_MoveTo(me.areaid, 17600, 8095)
NTC_Delay(1000);
NTM_MoveTo(me.areaid, 17610, 8095);
}
if(!NTA_KillMonster(242))
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTA_KillMonster()");
return;
}
if(NTConfig_ClearPosition)
NTA_ClearPosition();
NTSI_PickItems();
if(NTConfig_OpenChest)
{
var _chest;
if(NTM_MoveTo(me.areaid, 17520, 8063))
NTA_ClearPosition(30, true);
_chest = NTC_FindUnit(NTC_UNIT_OBJECT, GetLocaleString(3260), 1);
if(_chest)
{
do
{
if(_chest.x == 17513 && _chest.y == 8063)
{
if(NTC_OpenChest(_chest))
NTSI_PickItems();
break;
}
} while(_chest.GetNext());
}
}
NTC_SendMsgToScript("NTBotGame.ntj", "SCRIPT_END");
}
das ist mein mephi code ... problem er leavt das game net nach dem ende des runs
er steht einfach neben der truhe und chillt