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[Release] Muddy's D2NT
Discussion on [Release] Muddy's D2NT within the Diablo 2 Programming forum part of the Diablo 2 category.
09/15/2011, 11:21
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#3316
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Hi, ich habe folgendes Problem mit Mephisto (Nightmare). Er greift den Boss an, bringt ihn auf ca. 20-40% und sagt dann NTMephisto.ntj : NTA_KillMonster () failed (Durance of Hate Level 3), macht nen TP und fährt mit den restlichen Bossen fort. Gleiches passiert bei Duriel.
Ich hab ne Frostorb-Sorc falls das ne Rolle spielt, und bitte um Hilfe. Im normalen Modus passiert das übrigens nicht.
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09/15/2011, 12:01
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#3317
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du killst den wahrscheinlich zu langsam und die max attack time läuft aus... in der config müsste es eine option geben die max attacks höher anzusetzen.
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09/15/2011, 18:36
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#3318
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Hi ich mal wieder!!
Mit nen problem  hab soweit nun alles eingestellt beim bot.
Bekomme des öfteren die komische meldung: (ENIGMABUG) 
Is nur komisch meine soso trägt garkeine eni sondern ne coh  .
Kann mir das jemand erklären oder sagen was ich falsch gemacht habe.
MFG
Kloppser
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09/15/2011, 18:47
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#3319
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der teleportskill ist nicht verfügbar. tritt zb bei nem lag oder ähnlichem mal auf.
passiert halt, kanst du aber soweit ich weiß nix gegen machen.
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09/15/2011, 19:49
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#3320
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Administrator
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Quote:
Originally Posted by Kloppser
Hi ich mal wieder!!
Mit nen problem  hab soweit nun alles eingestellt beim bot.
Bekomme des öfteren die komische meldung: (ENIGMABUG) 
Is nur komisch meine soso trägt garkeine eni sondern ne coh  .
Kann mir das jemand erklären oder sagen was ich falsch gemacht habe.
MFG
Kloppser
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Finde ich etwas seltsam, da die Funktion, die Enigma Bugs verarztet eigentlich feststellt, ob dein Char auch eine Eni anhat. Die Meldung die du da beschreibst gibt es an sich auch nicht.
Ich wüsste gerne die exakte Meldung und außerdem, ob du das Problem überhaupt reproduzieren kannst.
Quote:
Originally Posted by mcmahoon
der teleportskill ist nicht verfügbar. tritt zb bei nem lag oder ähnlichem mal auf.
passiert halt, kanst du aber soweit ich weiß nix gegen machen.
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Allerdings nicht bei nativem Teleportskill.
LG
Muddy
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09/16/2011, 00:50
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#3321
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Hi ich ma wieder! Ohne probleme 
Versteh nich ganz deine sorge muddy  hab doch nur gesagt das im manager die meldung bekam ENIGMABUG.
Das war auch schon alles hab mich nur gewundert weil ich doch keine eni trage. Es kam keine fehlermeldung sondern nur im manager das spiel läuft soweit echt gut bzw der bot.
Aso nebenbei wenn du so alt bist wie ich  dann haste keine lust mehr english zu lernen.(Stimm dir aber zu zum lernen ist man nie zu alt in diesem sinne.
MFG
Kloppser
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09/16/2011, 08:54
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#3322
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Ich hab nochmal nen kleines Problem...
Ich versuche schon die ganze Zeit auszustellen, dass der Bot gems aufnimmt. Aber trotz meiner Konfiguration in der normal.nip nimmt er immer noch welche auf. Hier sind meine gem Einstellungen:
Code:
// ##### Gems ##########################
//[Name] == ChippedAmethyst
//[Name] == ChippedDiamond
//[Name] == ChippedEmerald
//[Name] == ChippedRuby
//[Name] == ChippedSapphire
//[Name] == ChippedSkull
//[Name] == ChippedTopaz
//[Name] == FlawedAmethyst
//[Name] == FlawedDiamond
//[Name] == FlawedEmerald
//[Name] == FlawedRuby
//[Name] == FlawedSapphire
//[Name] == FlawedSkull
//[Name] == FlawedTopaz
//[Name] == Amethyst
//[Name] == Diamond
//[Name] == Emerald
//[MaxQuantity] == 1 && [Name] == Ruby
//[Name] == Skull
//[Name] == Sapphire
//[Name] == Topaz
//[Name] == FlawlessAmethyst
//[Name] == FlawlessDiamond
//[MaxQuantity] == 1 && [Name] == FlawlessEmerald
//[Name] == FlawlessSapphire
//[Name] == FlawlessSkull
//[Name] == FlawlessTopaz
//[Name] == PerfectAmethyst
//[Name] == PerfectDiamond
//[Name] == PerfectEmerald
//[Name] == PerfectSapphire
//[Name] == PerfectSkull
//[Name] == PerfectTopaz
Das kann doch eigentlich nicht sein oder?
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09/16/2011, 09:09
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#3323
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Quote:
Originally Posted by b33lz3
Ich hab nochmal nen kleines Problem...
Ich versuche schon die ganze Zeit auszustellen, dass der Bot gems aufnimmt. Aber trotz meiner Konfiguration in der normal.nip nimmt er immer noch welche auf. Hier sind meine gem Einstellungen:
Code:
// ##### Gems ##########################
//[Name] == ChippedAmethyst
//[Name] == ChippedDiamond
//[Name] == ChippedEmerald
//[Name] == ChippedRuby
//[Name] == ChippedSapphire
//[Name] == ChippedSkull
//[Name] == ChippedTopaz
//[Name] == FlawedAmethyst
//[Name] == FlawedDiamond
//[Name] == FlawedEmerald
//[Name] == FlawedRuby
//[Name] == FlawedSapphire
//[Name] == FlawedSkull
//[Name] == FlawedTopaz
//[Name] == Amethyst
//[Name] == Diamond
//[Name] == Emerald
//[MaxQuantity] == 1 && [Name] == Ruby
//[Name] == Skull
//[Name] == Sapphire
//[Name] == Topaz
//[Name] == FlawlessAmethyst
//[Name] == FlawlessDiamond
//[MaxQuantity] == 1 && [Name] == FlawlessEmerald
//[Name] == FlawlessSapphire
//[Name] == FlawlessSkull
//[Name] == FlawlessTopaz
//[Name] == PerfectAmethyst
//[Name] == PerfectDiamond
//[Name] == PerfectEmerald
//[Name] == PerfectSapphire
//[Name] == PerfectSkull
//[Name] == PerfectTopaz
Das kann doch eigentlich nicht sein oder?
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Hi,
Du hast in der Char oder Global-Config cubing-Rezepte aktiviert, für die er Gems braucht. Diese nimmt er automatisch mit, damit er dann entsprechend cuben kann...
Greets Traycas
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09/16/2011, 16:16
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#3324
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This is the error
This is the only nip i get the error with
NTConfig_NIPFilePath.push("private/LLD.nip");
The code
Code:
//LEVEL 18
//WHITES
[name] == crownshield && [quality] <= superior # [enhanceddamage] == 65 && [attackrate] == 121 && ([sockets] == 0 || [sockets] == 4)
[type] == primalhelm && [quality] <= superior # ([skillconcentrate] == 3 || [skillThrowMastery] == 3) && ([sockets] == 0 || [sockets] == 3) && [itemlevelreq] <= 18
[name] == warscepter && [quality] <= superior # [skillzeal] >= 3 && [skillconcentration] >= 3 && ([sockets] == 0 || [sockets] == 5)
//RARES
[name] == ancientarmor && [quality] == rare && [flag] == ethereal # [enhanceddefense] >= 40 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 18
[name] == crown && [quality] == rare && [flag] == ethereal # [enhanceddefense] >= 40 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 18
[name] == warjavelin && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 80 && [itemreplenishquantity] >= 1 && [itemlevelreq] <= 18
[type] == belt && [quality] == rare # [FHR] == 24 && [maxhp] >= 35 && [itemlevelreq] <= 18
[type] == circlet && [quality] <= rare # [itemaddfireskilltab] == 1 && ([FCR] == 10 || [maxhp] >= 20 || [maxmana] >= 20 || [FRW] == 20 || [sockets] == 2) && [itemlevelreq] <= 18
[type] == circlet && [quality] <= rare # [itemaddlightningskilltab] == 1 && ([FCR] == 10 || [maxhp] >= 20 || [maxmana] >= 20 || [FRW] == 20 || [sockets] == 2) && [itemlevelreq] <= 18
[type] == circlet && [quality] <= rare # [itemaddcoldskilltab] == 1 && ([FCR] == 10 || [maxhp] >= 20 || [maxmana] >= 20 || [FRW] == 20 || [sockets] == 2) && [itemlevelreq] <= 18
[type] == circlet && [quality] <= rare # [itemaddpoisonandboneskilltab] == 1 && ([FCR] == 10 || [maxhp] >= 10 || [sockets] >= 0) && [itemlevelreq] <= 18
[type] == circlet && [quality] <= rare # [itemaddpalicombatskilltab] == 1 && ([FCR] == 10 || [sockets] >= 0) && [itemlevelreq] <= 18
[type] == circlet && [quality] <= rare # [itemaddtrapsskilltab] == 1 && ([FCR] == 10 || [maxhp] >= 20 || [maxmana] >= 20 || [FRW] == 20 || [sockets] == 2) && [itemlevelreq] <= 18
[type] == circlet && [quality] <= rare # [enhanceddamage] >= 20 && [FRW] == 20 && [itemlevelreq] <= 18
[type] == circlet && [quality] <= rare # [enhanceddamage] >= 20 && [attackrate] >= 80 && [sockets] == 2 && [itemlevelreq] <= 18
[type] == amulet && [quality] <= rare # [itemaddfireskilltab] == 1 && [FCR] == 10 && ([maxhp] >= 20 || [maxmana] >= 20) && [itemlevelreq] <= 18
[type] == amulet && [quality] <= rare # [itemaddcoldskilltab] == 1 && [FCR] == 10 && ([maxhp] >= 20 || [maxmana] >= 20) && [itemlevelreq] <= 18
[type] == amulet && [quality] <= rare # [itemaddlightningskilltab] == 1 && [FCR] == 10 && ([maxhp] >= 20 || [maxmana] >= 20) && [itemlevelreq] <= 18
[type] == amulet && [quality] <= rare # [itemaddpoisonandboneskilltab] == 1 && [FCR] == 10 && ([maxhp] >= 10) && [itemlevelreq] <= 18
[type] == amulet && [quality] <= rare # [itemaddpalicombatskilltab] == 1 && [FCR] == 10 && ([maxhp] >= 20 || [maxmana] >= 20) && [itemlevelreq] <= 18
[type] == amulet && [quality] <= rare # [itemaddtrapsskilltab] == 1 && [FCR] == 10 && ([maxhp] >= 20 || [maxmana] >= 20) && [itemlevelreq] <= 18
[type] == ring && [quality] == rare # [mindamage] >= 2 && [attackrate] >= 85 && [maxmana] >= 29
[type] == ring && [quality] == rare # [attackrate] >= 95 && [maxmana] >= 29 && [strength]+[dexterity] >= 7
[type] == ring && [quality] == rare # [FCR] == 10 && [maxmana] >= 10 && [strength]+[dexterity] >= 2 && [itemlevelreq] <= 18
[type] == ring && [quality] == rare # [maxmana] >= 29 && [strength]+[dexterity] >= 6 && [hpregen] >= 3
//CHARMS + JEWELS
[name] == smallcharm && [quality] == magic # [maxhp] >= 11 && ([firemaxdam] == 2 || [firemaxdam] == 3) && [itemlevelreq] <= 18
[name] == smallcharm && [quality] == magic # [maxhp] == 15 && ([maxmana] >= 2 || [defense] >= 8 || [coldresist] >= 7 || [fireresist] >= 7 || [lightresist] >= 7) && [itemlevelreq] <= 18
[name] == largecharm && [quality] == magic # [maxhp] >= 14 && [maxdamage] == 3 && [itemlevelreq] <= 15
[name] == largecharm && [quality] == magic # [FRW] == 5 && ([firemaxdam] ==2 || [firemaxdam] == 3)
[name] == largecharm && [quality] == magic # [strength] == 5 && ([firemaxdam] ==2 || [firemaxdam] == 3)
[name] == grandcharm && [qulaity] == magic # [maxhp] >= 17 && [maxdamage] >= 5 && [itemlevelreq] <= 18
[name] == grandcharm && [qulaity] == magic # [FRW] >= 7 && [maxdamage] >= 5 && [itemlevelreq] <= 18
[name] == grandcharm && [qulaity] == magic # [FRW] >= 7 && [maxmana] >= 28 && [itemlevelreq] <= 18
[name] == smallcharm && [quality] == magic # [maxhp] == 15
[type] == jewel && [quality] <= rare # [mindamage]+[maxdamage] >= 17 && [itemlevelreq] <= 18
[type] == jewel && [quality] <= rare # [enhanceddamage] >= 18 && [strength]+[dexterity] >= 5 && [itemlevelreq] <= 18
[type] == jewel && [quality] <= rare # [maxmana] >= 7 && [strength]+[dexterity] >= 5 && [itemlevelreq] <= 18
[type] == jewel && [quality] <= rare # [strength]+[dexterity] >= 8 && [itemlevelreq] <= 18
[type] == jewel && [quality] <= rare # [enhanceddamage] >= 18 && [mindamage]+[maxdamage] >= 12 && [itemlevelreq] <= 30
[type] == jewel && [quality] <= rare # [enhanceddamage] >= 15 && [mindamage] >= 6 && [itemlevelreq] <= 18
[type] == jewel && [quality] <= rare # [mindamage] == 8 && [itemlevelreq] <= 18
//LEVEL 30
//WHITES
//HELMS
[type] == primalhelm && [quality] <= superior # [skillwhirlwind] >= 1 && ([sockets] == 0 || [sockets] >= 2) && [itemlevelreq] <= 30
//SHIELDS
[type] == auricshields && [quality] <= superior # [enhanceddamage] == 65 && [attackrate] == 121 && ([sockets] == 0 || [sockets] == 4) && [itemlevelreq] <= 30
[type] == voodooheads && [quality] <= superior # [skillbonespear]+[skillbonespirit] >= 4 && ([sockets] == 0 || [sockets] == 2) && [itemlevelreq] <= 30
[name] == boneshield && [quality] <= superior # [enhanceddefense] == 15 && [sockets] == 2
[name] == crownshield && [quality] <= superior # [coldresist] == 45 && ([sockets] == 0 || [sockets] == 4)
[name] == akarantarge && [quality] <= superior # [coldresist] == 45 && ([sockets] == 0 || [sockets] == 4)
[name] == heraldicshield && [quality] <= superior # [coldresist] == 45 && ([sockets] == 0 || [sockets] == 4)
//WEAPONS
[name] == naga && [quality] == superior # [enhanceddamage] == 15 && ([sockets] == 0 || [sockets] == 5 || [sockets] == 6)
[name] == ashwoodbow && [quality] == superior # [enhanceddamage] == 15 && [itemaddbowandcrossbowskilltab] == 3 && ([sockets] == 0 || [sockets] == 5)
//BLUES
[type] == scepter && [quality] <= rare # [itemaddpalicombatskilltab] == 2 && [FCR] == 20 && [skillblessedhammer] == 3 && [skillconcentration] >= 3 && [itemlevelreq] <= 30
[name] == flail && [quality] <= rare # ([itemaddpalicombatskilltab] == 2 || [itemaddpaladinskills] == 1) && [ias] >= 20 && [itemlevelreq] <= 30
[name] == barbedshield && [quality] <= rare # ([itemaddpalicombatskilltab] == 2 || [itemaddpaladinskills] == 1) && [FBR] >= 30 && [itemlevelreq] <= 30
[type] == pelt && [quality] <= rare # [itemaddelementalskilltab] == 2 && ([skillfissure] == 3 || [skilltornado] == 3) && [itemlevelreq] <= 30
[type] == pelt && [quality] <= rare # [itemaddshapeshiftingskilltab] == 2 && ([skillfury] == 3 || [skillfireclaws] == 3 || [skillrabies] == 3) && [itemlevelreq] <= 30
[type] == pelt && [quality] <= rare # [itemadddruidsummoningskilltab] == 2 && ([skillsummondirewolf] == 3 || [skillsummongrizzly] == 3 || [skilloaksage] == 3) && [itemlevelreq] <= 30
[type] == primalhelm && [quality] <= rare # [skillwhirlwind] >= 2 && [sockets] == 3
[type] == primalhelm && [quality] <= rare # [itemaddbarbarianskills] >= 1 && [skillbattleorders] == 3
[name] == towershield && [quality] == magic # [sockets] == 3 && [FBR] >= 30
[name] == lightplate && [quality] == magic # [sockets] == 3 && [maxhp] == 80
[name] == mageplate && [quality] == magic # [sockets] == 3 && [maxhp] == 80
[name] == cuirass && [quality] == magic # [sockets] == 3 && [maxhp] == 80
[name] == breastplate && [quality] == magic # [sockets] == 3 && [maxhp] == 80
[type] == amulet && [quality] == magic # [itemaddfireskilltab] == 2 && [maxhp] == 80
[type] == amulet && [quality] == magic # [itemaddpalicombatskilltab] == 2 && [maxhp] >= 70
[type] == amulet && [quality] == magic # [itemaddpalicombatskilltab] >= 2 && [maxhp] == 100
[type] == circlet && [quality] == magic # [itemaddpalicombatskilltab] == 2 && [maxhp] >= 40
[name] == crown && [quality] == magic # [sockets] == 3 && [maxhp] == 20
[name] == grandcrown && [quality] == magic # [sockets] == 3 && [maxhp] == 20
//RARES
//HELMS
[name] == peasantcrown && [quality] == unique && [flag] != ethereal # [hpregen] == 12
[name] == grandcrown && [quality] == rare && [flag] == ethereal # [itemreplenishdurability] >= 1 && [enhanceddefense] >= 70 && [itemlevelreq] <= 30
[name] == grimhelm && [quality] == rare && [flag] == ethereal # [itemreplenishdurability] >= 1 && [enhanceddefense] >= 70 && [itemlevelreq] <= 30
//CIRCLETS
[type] == circlet && [quality] == rare && [flag] != ethereal # [itemaddfireskilltab] == 2 && [FCR] == 20 && ([maxhp] >= 1 || [maxmana] >= 20 || [hpregen] >= 5) && [itemlevelreq] <= 30
[type] == circlet && [quality] == rare && [flag] != ethereal # [itemaddcoldskilltab] == 2 && [FCR] == 20 && ([maxhp] >= 1 || [maxmana] >= 20 || [hpregen] >= 5) && [itemlevelreq] <= 30
[type] == circlet && [quality] == rare && [flag] != ethereal # [itemaddpalicombatskilltab] == 2 && [FCR] == 20 && [itemlevelreq] <= 30
[type] == circlet && [quality] == rare && [flag] != ethereal # ([itemaddpoisonandboneskilltab] == 2 || [itemaddnecromancerskills] == 1) && [FCR] == 20 && ([maxhp] >= 1 || [maxmana] >= 20 || [hpregen] >= 5 || [FRW] == 30) && [itemlevelreq] <= 30
[type] == circlet && [quality] == rare && [flag] != ethereal # ([itemaddtrapsskilltab] == 2 || [itemaddassassinskills] == 1) && [FCR] == 20 && ([maxhp] >= 1 || [maxmana] >= 20 || [hpregen] >= 5 || [FRW] == 30) && [itemlevelreq] <= 30
[type] == circlet && [quality] == rare && [flag] != ethereal # [itemaddelementalskilltab] == 2 && [FCR] == 20 && [FRW] == 30 && [itemlevelreq] <= 30
[type] == circlet && [quality] == rare && [flag] != ethereal # [itemaddbarbarianskills] == 1 && [FRW] == 30 && ([sockets] == 2 || [maxhp] >= 1 || [enhanceddamage] >= 25) && [itemlevelreq] <= 30
[type] == circlet && [quality] == rare && [flag] != ethereal # ([itemaddamazonskills] == 1 || [itemaddpassiveandmagicskilltab] == 2) && [FRW] == 30 && ([sockets] == 2 || [maxhp] >= 1 || [enhanceddamage] >= 25) && [itemlevelreq] <= 30
[type] == circlet && [quality] == rare && [flag] != ethereal # ([itemadddruidskills] == 1 || [itemaddshapeshiftingskilltab] == 2) && [FRW] == 30 && ([sockets] == 2 || [maxhp] >= 25 || [enhanceddamage] >= 25) && [itemlevelreq] <= 30
//AMULETS
[type] == amulet && [quality] == rare # [itemaddcoldskilltab] == 2 && [FCR] == 10 && ([maxhp] >= 10 || [maxmana] >= 10 || [hpregen] >= 5) && [itemlevelreq] <= 30
[type] == amulet && [quality] == rare # [itemaddelementalskilltab] == 2 && [FCR] == 10 && ([maxhp] >= 10 || [maxmana] >= 10 || [hpregen] >= 5) && [itemlevelreq] <= 30
[type] == amulet && [quality] == rare # [itemaddtrapsskilltab] == 2 && [FCR] == 10 && ([maxhp] >= 10 || [maxmana] >= 10 || [hpregen] >= 5) && [itemlevelreq] <= 30
[type] == amulet && [quality] == rare # [itemaddpoisonandboneskilltab] == 2 && [FCR] == 10 && ([maxhp] >= 10 || [maxmana] >= 10 || [hpregen] >= 5) && [itemlevelreq] <= 30
[type] == amulet && [quality] == rare # [itemaddpalicombatskilltab] == 2 && [FCR] == 10 && ([maxhp] >=10 || [maxmana] >= 10 || [hpregen] >= 5) && [itemlevelreq] <= 30
[type] == amulet && [quality] == rare # [itemaddpalicombatskilltab] == 2 && ([maxhp] >=20 || [maxmana] >= 30 || [hpregen] >= 5) && [itemlevelreq] <= 30
[type] == amulet && [quality] == rare # [itemaddfireskilltab] == 2 && ([maxhp] >=10 || [maxmana] >= 10 || [hpregen] >= 5) && [itemlevelreq] <= 30
[type] == amulet && [quality] == rare # [itemaddtrapsskilltab] == 2 && ([maxhp] >=10 || [maxmana] >= 10 || [hpregen] >= 5) && [itemlevelreq] <= 30
[type] == amulet && [quality] == rare # [itemaddshapeshiftingskilltab] == 2 && ([maxhp] >=40 || [maxmana] >= 60 || [hpregen] >= 10) && [itemlevelreq] <= 30
[type] == amulet && [quality] == rare # [itemaddoffensiveaurasskilltab] == 2 && ([maxhp] >=40 || [maxmana] >= 60 || [hpregen] >= 10) && [itemlevelreq] <= 30
[type] == amulet && [quality] == rare # [itemaddelementalskilltab] == 2 && ([maxhp] >=10 || [maxmana] >= 10 || [hpregen] >= 5) && [itemlevelreq] <= 30
[type] == amulet && [quality] == rare # [itemaddbarbarianskills] == 1 && [maxhp] >=10 && ([maxmana] >= 10 || [hpregen] >= 5) && [itemlevelreq] <= 30
[type] == amulet && [quality] == rare # [itemaddamazonskills] == 1 && [maxhp] >=10 && ([maxmana] >= 10 || [hpregen] >= 5) && [itemlevelreq] <= 30
[type] == amulet && [quality] == rare # [itemaddassassinskills] == 1 && [maxhp] >=10 && ([maxmana] >= 10 || [hpregen] >= 5) && [itemlevelreq] <= 30
//RINGS
[type] == ring && [quality] == rare # [FCR] == 10 && [maxmana] >= 75 && ([maxhp] >= 10 || [strength]+[dexterity] >= 8 || [hpregen] == 5) && [itemlevelreq] <= 30
[type] == ring && [quality] == rare # [FCR] == 10 && [attackrate] >= 90 && [maxmana] >= 70 ([maxhp] >= 10 || [strength]+[dexterity] >= 8 || [hpregen] == 5) && [itemlevelreq] <= 30
[type] == ring && [quality] == rare # [attackrate] >= 100 && [maxmana] >= 75 && ([maxhp] >= 15 || [strength]+[dexterity] >= 8 || [hpregen] == 5) && [itemlevelreq] <= 30
[type] == ring && [quality] == rare # [strength]+[dexterity] >= 8 && [hpregen] >= 4 && [maxmana] >= 65 && [itemlevelreq] <= 30
//BELTS
[name] == demonhidesash && [quality] == unique # [damageresist] == 15 && [magicdamagereduction] == 15
[type] == belt && [quality] == rare # [FHR] == 24 && [strength] >= 5 && [maxhp] >= 20 && [itemlevelreq] <= 49
[type] == belt && [quality] == rare # [FHR] == 24 && [maxhp] >= 20 && [hpregen] >= 4 && [itemlevelreq] <= 49
//BOOTS
[Name] == lightplatedboots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 60 // Goblin Toes
[type] == boots && [quality] == rare # [FRW] == 30 && [FHR] == 10 && [coldresist]+[fireresist]+[lightresist] >= 60 && [itemlevelreq] <= 30
[name] == warboots && [quality] == rare # [FRW] == 30 && [FHR] == 10 && [coldresist]+[fireresist]+[lightresist] >= 60 && [itemlevelreq] <= 30
//GLOVES
[name] == heavygloves && [quality] == unique # [enhanceddefense] >= 20
[type] == gloves && [quality] == rare # [itemaddjavelinandspearskilltab] == 2 && [IAS] == 10 && ([strength]+[dexterity] >= 5 || [hpregen] >= 4) && [itemlevelreq] <= 30
[type] == gloves && [quality] == rare # [IAS] == 10 && [strength]+[dexterity] >= 7 && [coldresist]+[fireresist]+[lightresist] >= 30 && [itemlevelreq] <= 30
//ARMORS
[name] == fieldplate && [quality] == unique # [enhanceddefense] == 130
[name] == ornateplate && [quality] == rare && [flag] == ethereal # [enhanceddefense] >= 40 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
//SHIELDS
[name] == kiteshield && [quality] == unique # [enhanceddefense] == 100
[name] == kiteshield && [quality] == rare # [FBR] >= 30 && [sockets] == 2 && [FHR] == 17 && [itemlevelreq] <= 30
[name] == boneshield && [quality] == rare # [FBR] >= 30 && [sockets] == 2 && [FHR] == 17 && [itemlevelreq] <= 30
[name] == grimshield && [quality] == rare && [flag] == ethereal # [FBR] >= 30 && [enhanceddefense] >= 60 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
//WEAPONS
[name] == naga && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 70 && ([sockets] == 2 || [IAS] >= 20) && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
[name] == zweihander && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 70 && ([IAS] >= 10 && [sockets] == 2 || [IAS] >= 20) && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
[name] == executionersword && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 70 && ([IAS] >= 10 && [sockets] == 2 || [IAS] >= 20) && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
[name] == naga && [quality] == rare # [enhanceddamage] >= 110 && ([sockets] == 2 || [IAS] >= 20) && [itemlevelreq] <= 30
[name] == zweihander && [quality] == rare # [enhanceddamage] >= 110 && ([sockets] == 2 || [IAS] >= 20) && [itemlevelreq] <= 30
[name] == executionersword && [quality] == rare # [enhanceddamage] >= 110 && ([sockets] == 2 || [IAS] >= 20) && [itemlevelreq] <= 30
[name] == battlehammer && [quality] == rare && [flag] == ethereal] # [enhanceddamage] >= 100 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
[name] == battlehammer && [quality] == rare # [enhanceddamage] >= 130 && [itemlevelreq] <= 30
[name] == gothicbow && [quality] == rare # [enhanceddamage] >= 120 && [sockets] == 2 && [itemlevelreq] <= 30
[name] == ashwoodbow && [quality] == rare # [enhanceddamage] >= 115 && [IAS] >= 10 && [sockets] == 2 && [itemlevelreq] <= 30
[name] == harpoon && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 90 && [itemreplenishquantity] >= 1 && [itemlevelreq] <= 30
[name] == harpoon && [quality] == rare # [enhanceddamage] >= 130 && [IAS] >= 10
[name] == maidenjavelin && [quality] == rare # [itemaddjavelinandspearskilltab] == 4 && [IAS] == 30 && [itemlevelreq] <= 30
[name] == ceremonialjavelin && [quality] == rare # [itemaddjavelinandspearskilltab] == 4 && [IAS] == 30 && [itemlevelreq] <= 30
//CHARMS + JEWELS
[name] == smallcharm && [quality] == magic # [maxdamage] == 3 && ([maxhp] >= 10 || [FRW] == 3)
[name] == smallcharm && [quality] == magic # [FRW] == 3 && ([fireresist] >= 7 || [coldresist] >= 7 || [lightresist] >= 7)
[name] == grandcharm && [quality] == magic # [maxdamage] == 10 && ([maxhp] >= 21 || [FRW] == 7)
[name] == smallcharm && [quality] == magic # [maxhp] >= 15 && ([fireresist] >= 7 || [coldresist] >= 7 || [lightresist] >= 7 || [fireresist] >= 3 && [coldresist] >= 2)
[type] == jewel && [quality] <= rare # [maxdamage]+[mindamage] >= 20 && [itemlevelreq] <= 30
[type] == jewel && [quality] <= rare # [strength]+[dexterity] >= 12 && [itemlevelreq] <= 30
[type] == jewel && [quality] <= rare # [enhanceddamage] >= 18 && [strength]+[dexterity] >= 9 && [itemlevelreq] <= 30
[type] == jewel && [quality] <= rare # [dexterity] >= 9 && [fireresist] == 15 && [coldresist] == 15 && [lightresist] == 15 && [itemlevelreq] <= 30
//LEVEL 49
//WHITES
[name] == smallcrescent && [quality] == superior && [flag] == ethereal # [enhanceddamage] == 15
[name] == highlandblade && [quality] == superior && [flag] == ethereal # [enhanceddamage] == 15
//BLUES
[name] == duskshroud && [quality] == magic # [maxhp] >= 70 && [sockets] == 4
[type] == assassinclaw && [quality] >= rare # ([itemaddassassinskills] == 2 || [itemaddtrapsskilltab] >= 2) && ([skilllightningsentry] ==3 || [skillwakeoffire] == 3)
//RARES
[type] == weapon && [quality] == rare && [class] == elite && [flag] == ethereal # [enhanceddamage] >= 350 && [itemreplenishdurability] >= 1
[name] == boneweave && [quality] == rare && [flag] == ethereal # [enhanceddefense] >= 150 && [itemreplenishdurability] >= 1
[type] == primalhelm && [quality] == rare # [itemaddbarbarianskills] == 2 && [skillbattleorders] == 3
[type] == pelt && [quality] == rare # [itemadddruidskills] == 2 && [skilltornado] == 3
[name] == LegendSword && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 300 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 49
[name] == LegendSword && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 100 && [ItemToHitPercentPerLevel] >= 1 && [ItemMaxDamagePerLevel] >= 1 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 49
//CHARMS + JEWELS
[name] == grandcharm && [quality] == magic # ([itemaddpoisonandboneskilltab] == 1 || [itemaddfireskilltab] == 1 || [itemaddcoldskilltab] == 1 || [itemaddpalicombatskilltab] == 1 || [itemaddjavelinandspearskilltab] == 1 || [itemaddlightningskilltab] == 1 || [itemaddelementalskilltab] == 1 || [itemaddshapeshiftingskilltab] == 1) && [maxhp] >= 20
[name] == smallcharm && [quality] == magic # [maxhp] >= 16 && [maxmana] >= 14
[type] == jewel && [quality] == rare # [enhanceddamage] >= 28 && [strength]+[dexterity] >= 16
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09/16/2011, 17:47
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#3325
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Code:
[name] == grandcharm && [COLOR="Red"][B][qulaity][/B][/COLOR] == magic # [maxhp] >= 17 && [maxdamage] >= 5 && [itemlevelreq] <= 18
[name] == grandcharm && [COLOR="Red"][B][qulaity][/B][/COLOR] == magic # [FRW] >= 7 && [maxdamage] >= 5 && [itemlevelreq] <= 18
[name] == grandcharm && [COLOR="Red"][B][qulaity][/B][/COLOR] == magic # [FRW] >= 7 && [maxmana] >= 28 && [itemlevelreq] <= 18
[type] == ring && [quality] == rare # [FCR] == 10 && [COLOR="Red"][B][attackrate][/B][/COLOR] >= 90 && [maxmana] >= 70 ([maxhp] >= 10 || [strength]+[dexterity] >= 8 || [hpregen] == 5) && [itemlevelreq] <= 30
[name] == battlehammer && [quality] == rare &&[COLOR="Red"][B] [flag] == ethereal][/B][/COLOR] # [enhanceddamage] >= 100 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
[quaility]
[attackrate] is [tohit]
[flag] == ethereal] remove ]
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09/16/2011, 21:26
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#3326
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Mule script
also mit den mules komme ich insofern ned klar, dass der bot ständig behauptet alle mules wären voll obwohl er noch nicht einmal gemulet hat.
Außerdem würde es mich interessieren ob der bot nicht auch mit seinem eigenen account mulen kann.
Also ich erstelle zu dem bot noch 7 mulechars auf meinem account und er macht die einfach beliebig voll (das sortieren muss nichtmal sein würd ich dann manuell übernehmen)
So und ich würde gerne ein set von 3 leechern fertig machen (entrypoint ntleech.ntj ofc)die meinem manuell gespieltem loader (mit maphack also via ntmap.ntj) hinterherjoinen und dann im game breaken bis der leader leavt.
zweck ist es die leecher dann via automaton(redvex plugin) zu leveln also ohne tele etc von lvl 1-25 trists tombs etc. Danach könnten sie ja leechfight baalen.
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09/17/2011, 00:39
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#3327
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Administrator
elite*gold: 41364
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Was allgemeines:
Ich bräuchte mal so 2-3 Leute, die starke Probleme mit Freezes haben, zwecks Testen eines Programms, welches die Prozesse automatisch beendet und außerdem noch ein paar Spielereien kann.
Falls jemand interesse hat, bitte melden, ich editiere hier, wenn ich keine Leute mehr benötige. 
// Hat sich erstmal erledigt.
Quote:
Originally Posted by canderousor
also mit den mules komme ich insofern ned klar, dass der bot ständig behauptet alle mules wären voll obwohl er noch nicht einmal gemulet hat.
Außerdem würde es mich interessieren ob der bot nicht auch mit seinem eigenen account mulen kann.
Also ich erstelle zu dem bot noch 7 mulechars auf meinem account und er macht die einfach beliebig voll (das sortieren muss nichtmal sein würd ich dann manuell übernehmen)
So und ich würde gerne ein set von 3 leechern fertig machen (entrypoint ntleech.ntj ofc)die meinem manuell gespieltem loader (mit maphack also via ntmap.ntj) hinterherjoinen und dann im game breaken bis der leader leavt.
zweck ist es die leecher dann via automaton(redvex plugin) zu leveln also ohne tele etc von lvl 1-25 trists tombs etc. Danach könnten sie ja leechfight baalen.
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Klingt für mich nach einer grundfalschen Config Einstellung, jedenfalls wäre das das wahrscheinlichste. Alternativ könntest du nicht aktuelle Logfiles haben, aus denen tatsächlich hervorgeht, dass die Mulis voll sind.
Das mit den Mulis auf dem Bot Account sollte in der Theorie klappen, ich würde es trotzdem erstmal vorsichtig testen, denn in der Praxis erprobt habe ich das noch nicht.
Das mit den Leechern sollte auch klappen, allerdings müsstest du für die Bots ein Dummy Script erstellen, welches praktisch nichts macht. Wobei am wichtigsten ist, dass die Scriptnachricht zum Wechseln des Scripts nicht an die MWBotGame.ntj gesendet wird.
LG
Muddy
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09/17/2011, 01:37
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#3328
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[QUOTE=Muddy_Waters;12922692]Was allgemeines:
Ich bräuchte mal so 2-3 Leute, die starke Probleme mit Freezes haben, zwecks Testen eines Programms, welches die Prozesse automatisch beendet und außerdem noch ein paar Spielereien kann.
Falls jemand interesse hat, bitte melden, ich editiere hier, wenn ich keine Leute mehr benötige.
Hallo Muddy,
ich bin sofort dabei - ich habe auch Probleme im Dia-Script.
Da friert mir der Pala sehr oft ein und telt auch nicht weit genug zum Star TP. Er hat ein Problem mit den Storm-Castern. Er macht das TP viel zu früh auf. Also ca. 2 Tele entfernt vom Star TP. Dann bleibt er stehen und haut hämmer, hat aber kein echtes Ziel. Nach der Attack-Limit Time bleibt er stehen. Wenn man ihn manuell bewegt, dann geht es "ganz normal" weiter. Sonst nach max time aus dem Game. Passiert aber nicht jedes Game, was es etwas schwierig macht.
Meine Mail:  - falls Du was verschicken musst.
Grüße
Bastian
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09/17/2011, 09:13
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#3329
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Hab mit Sorc genau dasselbe Problem.
Teleportiert ca. alle 3 Run's nicht auf NTM_MoveTo(108, 7792, 5292), sondern
NTM_MoveTo(108, 7788, 5401).
Dort macht sie dann Tp und nimmt sich meistens einen Stormcaster vor
denn sie nicht treffen kann.
Bleibt meistens in Zeile 128 oder 143 der NTDiablo.ntj hängen.
Grüße
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09/17/2011, 11:30
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#3330
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elite*gold: 0
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hallo muddy!
problem with mule script...
now everything is ok with it, until one of the mule is full.
story: it logs in with the account thats not yet full, and picks up the correct things, no problem, but when its full, its doesnt comes back with the next char on the same acc, it logs back with the first character of the same acc.
and then logs back steadily, and doesnt go on the next account, so the rest of my items lie on the ground and get lost.
im not sure, but sometimes, i think it even cant get on the next account, it enters the mule game with the first char of the first acc. so it picks up just the things for the first acc/pickit, on the 2. and 3. acc, nothing came for a while now...
u dont have this problem? or u use another mule script?
the 1.2 version was better i think, could u implement it in the next rev perhaps? 
or just make this work. perhaps i should use just 1 acc for muleing, and everthing should be muled there. then there wouldnt be any problem i think.
but i would like to sort good things /keys/pgems, thats all. but rarely comes on the 2. and 3. account anything, sometimes i see keys and pgems on the FIRST account!!! so it used the first acc with the 2. and 3. pickit... its quite interesting...
any idea?
my config is 100% ok, thats sure. im not that newbie at d2nt
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