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Zatoichi's Edits (under Development)

Discussion on Zatoichi's Edits (under Development) within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.

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Old 09/02/2010, 07:35   #286
 
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Quote:
Originally Posted by edwardvuong View Post
Well , new maps , new armors , new weapons , new maps. Pretty much everything is changed so it isn't really Conquer Online anymore.
Before you build your own Client(or they make it open source), its Conquer online lol.
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Old 09/02/2010, 08:10   #287
 
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agreed. we're under no illusions. we're just a mod. a big mod maybe, but a mod.
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Old 06/01/2011, 15:50   #288
 
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Yeap, we're back at it. We got sidetracked a bit and made a car game, and worked with our concept in a fully 3D environmentm licensed an engine, made more than a few custom tools for us to do our thing with and more. so while we've been very quiet...we've been pretty busy. Here's a few maps that just got finished this week.







i dunno, if everyone likes it maybe ill post more stuffs for folks to see. Holler. Pce.
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Old 06/01/2011, 16:11   #289
 
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*BADABOOM*


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Old 06/01/2011, 16:14   #290
 
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hahaha, you are too kind as always opale, ty ty. I also updated the first page with a little blurb about what is happening with the project that is being previewed in this thread, not much tho, since i know it isn't a psrvr advertising area.
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Old 06/01/2011, 16:29   #291
 
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awesome edits Zatoichi. Sengoku is really looking good now
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Old 06/01/2011, 16:30   #292
 
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none of it would be possible without ya so...cheers m8!
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Old 06/01/2011, 18:47   #293
 
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1. Awesome job.

2. Heh, never seen a post from Ulti on here. o.O
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Old 06/01/2011, 20:06   #294
 
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1. Awesome job.

2. Heh, never seen a post from Ulti on here. o.O
thats cus im too busy botting my *** off lol!
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Old 06/01/2011, 20:52   #295
 
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That doesn't surprise me one bit xD
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Old 06/02/2011, 00:23   #296
 
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Those maps are amazing!
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Old 06/03/2011, 18:31   #297
 
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thanks Illiest, Ive got some other things i'll be posting, prolly after the weekend cuz im kinda slammed with work atm! Pce.
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Old 06/04/2011, 01:32   #298
 
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Do those map have a fully working .dmap?
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Old 06/04/2011, 14:42   #299
 
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yep they do. All maps will be 100% custom, from scratch, developed fully in 3D - with fully functioning dmaps and custom area effects.
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Old 06/04/2011, 20:13   #300
 
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I see so much potential with Zatoichi and the entire Sengoku team, I just don't see it moving at a decent speed.. I know success takes time, but can't seem to understand why it's not coming along faster. Don't get me wrong, I know it's hard work, I'm eager to see the outcome tbh
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