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Zatoichi's Edits (under Development)
Discussion on Zatoichi's Edits (under Development) within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.
08/31/2010, 10:35
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#271
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Erm , No trojans ?
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08/31/2010, 10:36
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#272
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Some of the classes have "somewhat" the same concept as the original classes, but they are renamed and they have many other features that the original don't have, but no, there won't be a class that is equal to the ones in Co
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08/31/2010, 10:44
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#273
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Oh ! Ic.
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08/31/2010, 10:44
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#274
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yeah its best if you don't think of this as a psrvr. for that matter there will be some folks who don't like this, and that's ok. It will definitely be different.
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08/31/2010, 10:48
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#275
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Isn't this more like a brand new game then ?
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08/31/2010, 10:53
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#276
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More or less.
You could almost call it Co3.
But we like to think of it almost as a new game yes.
Because of the dramatic changes we've done.
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08/31/2010, 10:53
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#277
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Technically no, not a new game, just a conversion I suppose. a MOD is prolly the best term for it.
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08/31/2010, 10:59
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#278
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Well , new maps , new armors , new weapons , new maps. Pretty much everything is changed so it isn't really Conquer Online anymore.
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08/31/2010, 11:09
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#279
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I'd say huge expansion pack, lol or Co3-ish
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08/31/2010, 11:23
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#280
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Eh , more like a brand new game with conquer online's layout :O
Uh , just wondering did you guys even do girl armors o_o
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08/31/2010, 11:53
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#281
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Dan did work around some girl armor.
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08/31/2010, 12:28
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#282
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Quote:
Originally Posted by SirMagus
I'd say huge expansion pack, lol or Co3-ish
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Imaging conquer being 3D :O.
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08/31/2010, 12:31
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#283
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Quote:
Originally Posted by SparkyX
Imaging conquer being 3D :O.
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Would be horrible pvping/ graphics
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08/31/2010, 12:43
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#284
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Quote:
Originally Posted by DragonHeart
Would be horrible pvping/ graphics
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Yeah, but it would great though!
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09/02/2010, 07:15
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#285
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well we're not going for the full on 3d thing all at once.
It will still feel pretty much like co, many familiar things will still be there, including most character mechanics. We've just moved up to 5280 and tested what we've got a bit tonight. Still making tools, still editing as well. Main first city is just about finished, we've got tons of stuff still to do tho. I've pulled my pics down just because well, we're in silent mode! I'll be posting some vids within a month or so, as we said earlier. Pic releases will prolly not be happening since they tend to get lifted.
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