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[OverDue Release] HellmouthCo Source: 5355+, Monk, etc

Discussion on [OverDue Release] HellmouthCo Source: 5355+, Monk, etc within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old 03/07/2011, 20:16   #61
 
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Your source so familiar CoEmu source
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Old 03/07/2011, 20:16   #62
 
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sorry for asking i was download ur Hellmouth sourse but where get client ???
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Old 03/07/2011, 20:19   #63
 
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If you read back a few post's someone has already added a link to the client.
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Old 03/07/2011, 20:19   #64
 
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please set here link Hellmouth not sours but Client cud can play :d sry for bad english
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Old 03/07/2011, 20:26   #65
 
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cant see the +12...... i forgot where to find to make the plus to count on +12
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Old 03/07/2011, 20:48   #66
 
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I do believe I don't see credits with my name.
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Old 03/07/2011, 20:50   #67

 
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Quote:
Originally Posted by pro4never View Post
Monsters are not coded in this source.

If you re-add the database load spawns code which I commented out you would have them spawning. They do not 'do' anything though as I started to re-write the mob system and never finished.

Also mob ai/movement/drops where never coded at all... so basically you need to code the whole mob system ^^
I just tried it but it doesn't spawn, the console just says 0 spawned.
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Old 03/07/2011, 20:52   #68
 
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lol no cred for you xD all you get is ur name on the website
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Old 03/07/2011, 21:14   #69
 
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Chris, you pwned the binaries with this. Now the XtremeTop100 will be spawned daily by servers having this source as a base and you know why? Because it has Monks obviously
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Old 03/07/2011, 21:24   #70
 
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where i put the talk of every npc???there is not npcdialog and npcs.txt
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Old 03/07/2011, 21:25   #71
 
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handers > npctalk.. theres a faq pro put up so any more questions look there 1st please
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Old 03/07/2011, 21:26   #72
 
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Quote:
Originally Posted by WarpGeorge View Post
Chris, you pwned the binaries with this. Now the XtremeTop100 will be spawned daily by servers having this source as a base and you know why? Because it has Monks obviously
so way you delete all source 5200+ in 4botters? If you like binaries its your problem leave members chose Wat they think is better or all 100% source codes or crappy binaries
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Old 03/07/2011, 21:49   #73
 
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Well i don't know what to say 0.o
Good job i guess? Gonna go through it now.
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Old 03/07/2011, 22:05   #74
 
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Good kill pro

i wold like to say thank you i know you worked hard on it ,

and thank you for the python scripts which is awesome Great job btw.
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Old 03/07/2011, 22:38   #75
 
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anyone care to post coded example of mob that will actually load the mobs into the world
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