Keep in mind that there is alot of half finished stuff in there. This was my local test version of the source that I would try hard coding features on before I ever uploaded them to my vps and fleshed them out. There will be problems and it's not something I'd recommend hosting a proper server with.
Patch is 5095
Full skills (added freeze arrow, counter kill, coded a freeze system so that axe/hammers make players unable to jump. You can apply that to any skill/custom skill you want!)
It has a ton of thrown together features from various sources including friend/enemy/guilds/guild war (custom point based system)/quiz show/lottery (changed rates alot).
I coded a blessing npc that lets you bless/upgrade bless for cps (if I remember correctly this version requires a relog after... super simple to fix that though)
It has first reborn coded with skills being lost/kept properly. Never added second reborn cause I wanted full skills working and no bugs before I added it.
It has my custom 1v1 fb/ss dueling system with base functionality already added to it for betting and custom hit limits (never implemented to npc cause I wanted to add dynamic maps and stuff first)
Dis city is fully coded up until the very last level (I coded it the way I wanted it though, not official tq. It works all the way through though including counting wraiths killed)
It's a quite decent coemu source but as I said, it's far from perfect.
I dropped the project cause I was in the middle of exams and was somewhat burned out in conquer and also because I had no desire to recode all the socket/threading systems.
Regardless: Enjoy.
Setup!
This has modified encryption key so you will need to use a modified.exe (or change it back in the source which is very simple)
there is a patch folder in the download that you can put in your client which will update it, just run hellmouth.exe that it adds (with modified server.dat obviously) and it should work fine.
Sql file is included. Just add a user account and log in to set password/create char.
If there are any problems/bugs/questions please let me know. I did a ton of work with coemu and this version so I'm sure I can answer alot of your questions.
For those looking to flame: Just releasing this to help people who want to look at it. It's not intended to run a fully functional server off of but it has some features and stuff in it that I'm positive people can use.
Ooh... and if you're looking to release stuff from it... I am fairly active on the forum still and so I'd appreciate at least a little credit thrown my way if you're releasing features from it that I coded. Not a big deal though.

Ooh and credit to korv for the dmap system (not sure if this version has it fully implemented but it's at least loaded into the source.






