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[Development] 4267 conquer server.
Discussion on [Development] 4267 conquer server. within the CO2 Private Server forum part of the Conquer Online 2 category.
03/22/2010, 00:55
#256
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Quote:
Originally Posted by
lostsolder05
anyone got market stalls working yet? i'm having trouble adding items to the stalls. apparently stalls were coded differently in 1.0
Yeah ImmuneOne has it working - I saw an SS of it somewhere in the thread, ask him ;o
03/22/2010, 00:58
#257
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Quote:
Originally Posted by
~*|Limbo|*~
Yeah ImmuneOne has it working - I saw an SS of it somewhere in the thread, ask him ;o
never mind, figured it out.
03/23/2010, 10:59
#258
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keep on the good working, can't wait playing co 1.0
03/23/2010, 19:28
#259
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Quote:
Originally Posted by
zenos
keep on the good working, can't wait playing co 1.0
We're having some trouble combining developing on CPX and school.
03/23/2010, 19:31
#260
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Noooooooooooo! I guess school is more important. Just don't let this awesome project die.
Keep it up.
03/25/2010, 02:44
#261
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Quote:
Originally Posted by
ImmuneOne
We're having some trouble combining developing on CPX and school.
Yea i agree man, its the same way with me and work. I work 5am to 6 pm everyday , but since i'm a senior manager most nights i'm not out until 8. Good luck working on the server and make sure you guys make school number one priority.
03/26/2010, 22:45
#262
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Quote:
Originally Posted by
ImFlamedCOD
Yea i agree man, its the same way with me and work. I work 5am to 6 pm everyday , but since i'm a senior manager most nights i'm not out until 8. Good luck working on the server and make sure you guys make school number one priority.
The list goes like this (for me :P)
Family -> Chicks and friends -> School -> Hobbies
#ONTOPIC
How far are you guys now?
03/27/2010, 12:20
#263
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Quote:
Originally Posted by
ElDeRnEcRo
The list goes like this (for me :P)
Family -> Chicks and friends -> School -> Hobbies
#ONTOPIC
How far are you guys now?
Only missing working parts;
1- Guilds
2- Teams
03/28/2010, 01:35
#264
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Quote:
Originally Posted by
ImmuneOne
Only missing working parts;
1- Guilds
2- Teams
nice
03/28/2010, 11:52
#265
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Quote:
Originally Posted by
ImmuneOne
Only missing working parts;
1- Guilds
2- Teams
How longs it gonna take to finish that?
03/28/2010, 11:55
#266
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I cant imagine it taking them more than a week or 2 to finsh Guilds and Teams, both systems are pretty simple, with a few exceptions.
Hows everyone else getting on?
Im re-writing my QuadTree
03/29/2010, 17:40
#267
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Little update:
- Corrected some little bugs
03/29/2010, 18:09
#268
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got any idea when there will be a test phase or some, i started tq co again out of desperate :P
03/29/2010, 20:44
#269
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Quote:
Originally Posted by
w.maatman
got any idea when there will be a test phase or some, i started tq co again out of desperate :P
I expect it to launch in a week to be exact.
03/30/2010, 06:11
#270
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Looking forward to it man, good luck.
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