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[Development] 4267 conquer server.
Discussion on [Development] 4267 conquer server. within the CO2 Private Server forum part of the Conquer Online 2 category.
04/01/2010, 16:30
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#286
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Join Date: Nov 2009
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Quote:
Originally Posted by ~*|Limbo|*~
Hmmm so this server will be out on Monday? I'll msn my crew and let them know  Hopefully this server won't be dead, there isn't enough 1.0 servers out and definately not enough people interested >.> Let's get a good number of people playing a REAL server! Any idea on the rates btw? I'm curious what rates you'd have.
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Well I'm off school till next wednsday so I suppose so. For the rates;
Quote:
[Drops]
MapID=1002
Meteor=15
GoldMax=100
Item=90
Item+1=3
Refined=10
Unique=15
Elite=20
Super=25
Dragonball=0.5
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04/01/2010, 18:55
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#287
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Quote:
Originally Posted by ImmuneOne
Well I'm off school till next wednsday so I suppose so. For the rates;
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Seems alright but why is the super rate higher than the refined? o.O
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04/01/2010, 21:40
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#288
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Quote:
Originally Posted by ~*|Limbo|*~
Seems alright but why is the super rate higher than the refined? o.O
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First week advantage.
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04/01/2010, 23:38
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#289
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Quote:
Originally Posted by ChingChong23
that makes absolutely no sense at all, there's no need to lie.
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I don't really understand what you mean by that.
And I don't really understand how a mediator between the account and game servers could improve anything. The account server (or user) should know where it's sending data to, I don't see how anyone could intercept the data it is sending to the game server, so unless there's something I'm misunderstanding, it just doesn't seem to be useful.
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04/02/2010, 03:47
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#290
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Quote:
Originally Posted by Korvacs
From a security point of view its by far one of the best methods, im not sure about it performing all of your SQL aswell tho, ive got a .dll which each server creates an instance of for my database access, if you can do it quick enough i dont think you'll have a problem. Ultimately you dont want your players to be waiting around for queries, im sure they would prefer to be playing without lag and with hackers, than without hackers and with lag.
Speed is everything.
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Like i said to every one im not planning on making a server to run for other people im just in it to learn anymore. I don't mind helping other people out either.
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04/02/2010, 04:37
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#291
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Good luck with it from Qonquer, looks good
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04/02/2010, 06:19
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#292
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So we will be able to play on monday or wednesday? and um can i have link to website so i could download i really cant wait to play =D thnks
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04/02/2010, 09:54
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#293
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its just the newby set up, it was a joke xP. It was the thing like download all the stuff. and edit 2 ips and u can play :P its the source with those hawkings in twin :P
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04/02/2010, 10:25
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#294
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Quote:
Originally Posted by zenos
its just the newby set up, it was a joke xP. It was the thing like download all the stuff. and edit 2 ips and u can play :P its the source with those hawkings in twin :P
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What hawkings in twin city, and what source? This source is completly from scratch.
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04/02/2010, 18:16
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#295
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Quote:
Originally Posted by zenos
its just the newby set up, it was a joke xP. It was the thing like download all the stuff. and edit 2 ips and u can play :P its the source with those hawkings in twin :P
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Lol'd - No it isn't Justin's CoFuture modified to work with 4267... or LOTF or anything like that, this source is completely written from scratch in C# to start from until they finish working on there C++ which I believe is out in the summer sometime.
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04/02/2010, 18:28
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#296
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wow wait to answer my question guys /ignored
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04/02/2010, 18:48
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#297
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Quote:
Originally Posted by LankanSouljah
wow wait to answer my question guys /ignored
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It's out monday I believe.
@ ImmuneOne
Wheres the server hosted btw? (I really hope it's East Coast US) since i'm euro I have trouble playing West Coast/Cali servers :P
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04/02/2010, 21:58
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#298
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Quote:
Originally Posted by LankanSouljah
wow wait to answer my question guys /ignored
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As far as im aware there is no website for their server yet, or anything to download.
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04/03/2010, 01:16
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#299
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Ill definately give it a go
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04/03/2010, 01:19
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#300
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The beta will be hosted in the Netherlands.
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