I am interested in knowing how to locate the memory addresses for the diferent items in the table. Is there a guide i can follow first with what progs to use. I am familliar with a bit of VB lol and hex editing too would be greatfull if someone could explain it please
Good work Ulfius, the versions are changing so fast now its hard to keep up for those that like the bleeding edge
I will make a new DL table when more number come out.
Why don't you just calculate them? Once it's found once all you have to do is use an old table and calculate the new address using an address you can easily find. Theoretically, of course.
Why don't you just calculate them? Once it's found once all you have to do is use an old table and calculate the new address using an address you can easily find. Theoretically, of course.
Yeah I know its a great idea in theory, but in practice it don't work 100% cause they mix the address pool at major exe updates.
Also if you started down that they would most certainly make things harder in the long run, which of course why some seemingly great ideas should are best kept to ones self in this arena
@BEanErzzz,
In theory that would work, though i had the same thought quite along time ago and well yes its true but its only true for a that particular memory region as new updates and changed in different areas of the Application.
@BEanErzzz,
In theory that would work, though i had the same thought quite along time ago and well yes its true but its only true for a that particular memory region as new updates and changed in different areas of the Application.
@BEanErzzz,
In theory that would work, though i had the same thought quite along time ago and well yes its true but its only true for a that particular memory region as new updates and changed in different areas of the Application.
<-- At quick glance, this looks like 'Moo'.
I've done that in the past, a few of the addresses needed a different number to be added. (Such as addresses starting with 56, add 0x10, addresses starting in 57, subtract 0x10)
Yeah I know its a great idea in theory, but in practice it don't work 100% cause they mix the address pool at major exe updates.
Also if you started down that they would most certainly make things harder in the long run, which of course why some seemingly great ideas should are best kept to ones self in this arena
Quote:
Originally Posted by leavemealone
@BEanErzzz,
In theory that would work, though i had the same thought quite along time ago and well yes its true but its only true for a that particular memory region as new updates and changed in different areas of the Application.
Yes, but there aren't going to be too many new slots taken up so you would be able to guesstimate MUCH more effectively by knowing where they would be relatively placed in memory.
Anything related to Character is easy to find unless they add something to the character class; Find the baseaddress for character; You can do this by finding your coordinates, it should be something like EAX+180, look what EAX = Baseaddress. Now find the other 'offsets' for character related stuffs and just read them like
Quick Memory Editor - Alternative Memory Hacking Software 11/21/2009 - Cabal Hacks, Bots, Cheats, Exploits & Macros - 11 Replies This might be detected or not by GameGuard, I have not tested this on Official servers however it worked perfectly fine on other private servers.
http://imagenic.net/images/x0jxwzwpg2zxmkdtcf36.p ng
This is just an alternative memory editing tool.
Press thanks if this helps.
Remember, scan before using this.
Cause its 5.5MB.
POLL->Is it time to retire C02M8 and the CO2 Memory Tables? 11/07/2009 - Conquer Online 2 - 25 Replies Once again I'm back after having taken my leave from CO2 for a few months and this time on my return the poor game appears to be in a rather sorry state.
Yes I would like to update both the CO2M8 tool and the memory tables, however, time is money and so I need some feedback as to how useful updates will be.
Please everyone vote on this poll to help me with my decision.
AHK MEMORY TABLES AND SCANNERS 08/09/2009 - CO2 Programming - 0 Replies I'm new to memory addresses so please pitch in. My goal is to convert my pixel based scripts to read memory addresses. i've noticed most of the memory addresses i need are not static so i've had to build a scanner. if anyone knows where to find static locations for any of the memory addresses in these scanners please let us know.
x,y location scanner
+!t::
co2l:
WinGet,id1, ID,
this takes a little while to scan so if anyone knows better region(s) to scan please let us know
Old RF Online patch Memory tables (pointers) 06/28/2009 - RF Online - 0 Replies anyone have Old RF Online patch Memory tables (pointers) in Crimson Down?
hmmmmm...i need it ^_^ thanks for those who will share!!
and also!! if you have the latest memory pointers can you share it also??
hmmmm..
my YM: user_6teen
Fragen Zur Memory!!!(Auslesen von Spawn/Memory) 12/31/2008 - Guild Wars - 3 Replies hey leute,
ich wollte mal einen bot schreiben und nun bin ich ganz verwirrt.
könnte mir jmd bitte schritt für schritt erklären wie das mit Memory auslesen, benutzen und der Spawnpointer funktioniert.
Ich wär sehr dankbar wenn jmd kontakt mit mir aufnehmen würde...
und sobald der bot fertig ist bekommt der ihn natürlicherweise umsonst:D
ICQ: 481799773
oder hier im forum