nTL3fTy
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Last Activity: 09/02/2020 13:34
Mentions
| 03/18/2019 |
| 04:13 - ExtraDose mentioned nTL3fTy in post ConquerBeasts - 5375 Server ...dvice him. At ImprialCO I found xxx, you have to take care about this if you want a success server. Advice him bro and never follow that famous Fang. And please stop leach nTL3fTy works and stop saying that was your work. Your server is completely LOTF packets with a twist.
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edit: Isn't 1 CPs for Euros pay to win on your server? |
Quotes
| 05/25/2019 |
| 15:02 - KumadasNoni quoted nTL3fTy in post What are PM commands? In terms of Conquer Online, a PM has 'more power' than a GM. You can debate over what the abbreviations mean, but TQ implemented the two staff positions as GM and PM. What makes them ... |
| 04/25/2019 |
| 17:51 - cois quoted nTL3fTy in post Conquer Editing Bible https://www.elitepvpers.com/forum/co2-pserver-discussions-questions/4274779-pro4never-nobody-gonna-talk-about.html
Hahaha thanks, i lol'd badly. Smart guy :). |
| 03/23/2019 |
| 15:32 - Deleted Posts |
| 15:32 - Kujiku quoted nTL3fTy in post About Players HP-bar Hitpoints are calculated on both the client and server. The client calculates maximum hitpoints, and the server needs to calculate both. What do you mean by ollydbg?
I mean HP-bar ... |
| 04:20 - Spirited quoted nTL3fTy in post About Players HP-bar It is client-sided and yes it would require OllyDbg or something similar to inspect/debug the client. It is essentially extending the existing functionality of showing monster HP bars... |
| 11/16/2017 |
| 18:28 - Deleted Posts |
| 09/21/2017 |
| 17:09 - Deleted Posts |
| 17:07 - Deleted Posts |
| 07/13/2017 |
| 03:19 - Spirited quoted nTL3fTy in post Adding shopping mall There's a field in itemtype.dat that controls the price. Keep in mind you'll have to also change the price in whatever data source you use for your server.
In addition to this, sho... |
| 04/23/2017 |
| 04:07 - zakkwilde_17 quoted nTL3fTy in post How to change de CPs prize to upgrade a skill Then store them in a table as I suggested?
You have a database for a reason.
No man... My intention is to unify all values ... But somewhere in the client, a "visual value" is set ju... |
| 12/23/2016 |
| 00:49 - InsomniacPro quoted nTL3fTy in post Companion HP Bar Offset|DataType|Name
4|DWORD|UID (700000-799999)
8|DWORD|Lookface
12|DWORD|AIType
16|WORD|PositionX
18|WORD|PositionY
20|char[16]|Name
Pretty basic stuff, the only point wort... |
| 12/22/2016 |
| 04:42 - InsomniacPro quoted nTL3fTy in post Companion HP Bar CallPets fall into the 700000-799999 ID range. Don't forget to send MsgCallPetInfo (2035) to the owner of the CallPet. Otherwise, yes, it's just the normal MsgPlayer (1014/10014) to s... |
| 09/26/2016 |
| 09:16 - KraHen quoted nTL3fTy in post [PRO RELEASE] Stable LOTF Source (EmMe edits) Like UCCO? [C#] using System; namespace CO_Full_Server { /// <summary> /// Summary descr - Pastebin.com
Mother of god. We sure have come a long way. |
| 09/04/2016 |
| 16:37 - Deleted Posts |
| 16:37 - stukz quoted nTL3fTy in post Conquer Online Server.dat http://www.elitepvpers.com/forum/co2-programming/610999-release-conquerloader-v2.html
links are not working.
First of all, the server.dat in modern versions of the client is not in ... |
| 08/31/2016 |
| 18:34 - http://i.imgur.com/jTq347y.png
Which is on by default, and still no. I'm not a fan of over abstraction, especially when there are better ways to design characters and saving. |






