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United Hackprogrammers Front(UHF)-CO2 Memory Tables
Discussion on United Hackprogrammers Front(UHF)-CO2 Memory Tables within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.
07/24/2008, 17:14
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#361
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Join Date: Jun 2008
Posts: 36
Received Thanks: 3
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Quote:
Originally Posted by adri1975
Thankles... So much spam its hard to find the threads that show real stuff.
All I wanted was the zoom addy. Thanks alot guys/gals
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ROFLMAO
I am so dumb. I would have the addy found by myself last night except for one thing I forgot. The normal zoom is 256 not 255. 255 rings a neat tone in your head for standard memory amounts. 
Seriously I even kept looking at the one reporting 256 and just moved on.
Thanks for finding all the addy's guys.
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07/24/2008, 18:22
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#362
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Join Date: Jun 2005
Posts: 692
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Lucky Time and Arrow Count pointers:
Base address updated below (offset is the same):
Quote:
Originally Posted by tanelipe
ArrowCnt = 0056E110 + 46
Code:
WoodenArrow =
{
ArrowCnt >= 1310720 and ArrowCnt <= 1310740
ArrowCnt = ArrowCnt - 1310720;
}
IronArrow =
{
ArrowCnt >= 6553600 and ArrowCnt <= 6553700
ArrowCnt = ArrowCnt - 6553600;
}
SpeedArrow =
{
ArrowCnt >= 32768000 and ArrowCnt <= 32768500
ArrowCnt = ArrowCnt - 32768000;
}
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Base address updated below (offsets are the same):
Quote:
Originally Posted by Jalan_Jalan
0x00571A20 + 0x8 + 0x14 + 0x24
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07/24/2008, 20:06
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#363
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Join Date: Nov 2005
Posts: 1,322
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New 5035 table released.
I've tested, packaged and released revision 0 of the 5035 table on the first page of this thread.
I made some small corrections and additions.
Many thanks to warriorchamp, nTL3fTy and everyone that worked on getting these addresses!!!
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07/28/2008, 04:10
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#364
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Anyone knows Non Dc Address?
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07/28/2008, 07:06
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#365
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Join Date: Aug 2007
Posts: 38
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Quote:
Originally Posted by joek
New 5035 table released.
I've tested, packaged and released revision 0 of the 5035 table on the first page of this thread.
I made some small corrections and additions.
Many thanks to warriorchamp, nTL3fTy and everyone that worked on getting these addresses!!!
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sorry for the noob question but what exactly does this talbe? helping to make hacks like speed hack or what? =/
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07/28/2008, 11:21
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#366
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Quote:
Originally Posted by Fujiy
Anyone knows Non Dc Address?
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Yes.
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07/29/2008, 17:44
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#367
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thanxxxxxxxxx
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07/31/2008, 03:20
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#368
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Quote:
Originally Posted by tanelipe
Yes.
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Can you say?
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07/31/2008, 12:59
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#369
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Nope, because you have the old address, you should be able to do it on your own.
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08/01/2008, 00:53
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#370
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No, I can not
Why do you say that you know, if you do not vai said. only to say that you are the better?
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08/01/2008, 01:07
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#371
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Join Date: Aug 2005
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Yes you can, just think outside of the box, the bytes DO not stay the same. You'll need some knowledge of asm and using debuggers, shouldn't be too hard.
However, I probably will release a Conquer.exe that has the nondc built-in. This way everyone can make their own "Non-DC" speedhack.
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08/08/2008, 00:17
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#372
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Join Date: Nov 2005
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Addresses are still the same for 5039 except the server name should be :-
SrvName=&H5716DC
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08/25/2008, 03:46
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#373
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Here's what I have so far for 5055:
SrvName=&H5726DC
CharName=&H56E134
CharLV=&H56EC58
CharStam=&H56EC50
Ping=&H572450
MoneyInv=&H56EED4
MoneyWH=&H56F450
OrdX=&H56E1E0
OrdY=&H56E1E4
ClientZoom=&H56C8DC
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08/25/2008, 03:51
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#374
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Thanks.. O just ask >>Evan for this .. thanks !
addded
any chance on them arrow or speed or is like the others changed like c for d ? (10 hex)
LOl thanks for you find!
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08/25/2008, 11:58
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#375
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elite*gold: 20
Join Date: Nov 2005
Posts: 1,322
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Quote:
Originally Posted by Ulfius
Here's what I have so far for 5055:
SrvName=&H5726DC
CharName=&H56E134
CharLV=&H56EC58
CharStam=&H56EC50
Ping=&H572450
MoneyInv=&H56EED4
MoneyWH=&H56F450
OrdX=&H56E1E0
OrdY=&H56E1E4
ClientZoom=&H56C8DC
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Good work Ulfius, the versions are changing so fast now its hard to keep up for those that like the bleeding edge 
I will make a new DL table when more number come out.
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hey leute,
ich wollte mal einen bot schreiben und nun bin ich ganz verwirrt.
könnte mir jmd bitte schritt für schritt erklären wie das mit Memory auslesen, benutzen und der Spawnpointer funktioniert.
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oder hier im forum
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