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Aion Offsets
Discussion on Aion Offsets within the Aion Hacks, Bots, Cheats & Exploits forum part of the Aion category.
06/27/2010, 17:47
#136
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Quote:
Originally Posted by
Niklan
1.9.0.1 Target HP???
in CT file nothing..
this should give you TargetHP%...
OpenAionMemory()
$StaticOffset = dec($TargetPointer)
Global $pid = ProcessExists("Aion.bin")
Global $CUROffset[1]
$CUROffset[0] = 0
$baseADDR = _MemoryModuleGetBaseAddress($pid, "Game.dll")
$finalADDR = "0x" & Hex($baseADDR + $StaticOffset)
$MemTest = _MEMORYREAD($finalADDR , $openmem)
$MemTest = _MEMORYREAD($MemTest+0x1c4, $openmem )
$MemTest = _MEMORYREAD($MemTest +0x34, $openmem , "Byte" )
Return $MemTest
07/03/2010, 03:55
#137
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anyone know the offset for Attack Speed? i cant find it on CE.
07/07/2010, 14:43
#138
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just a quick question. im a pretty fast learner. what are offsets used for?
07/21/2010, 23:58
#139
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Quote:
Originally Posted by
chefes78
Aion Client Vers. 1.9.0.1 Offest:
full list of most used values
Thanks for this Chefes!!!!!!
If have found 2 enity offsets that changed with v1.9.0.2 (Don't think they're in your list)
Player Class - was: 0x19c, now: 0x1dc
EntityType - was: 0x168, now: 0x1a8 (used in combination with 0x18)
Cheers
07/22/2010, 04:38
#140
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There are a lot more than those 2 that changed
depending on what features/offsets you use
07/22/2010, 18:32
#141
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Hi,
I'm now using
EntityState at 0x028 with values :
1=normal/reseting
33=mobattacking
5=resting
7=dead
65=walking
44=looting
3=flying
0=nothing
2=occupied
Have someone found the EntityLvl for a ressource to gather ? I'm using 0x032,
it works always for mobs but not for ressource...
07/22/2010, 23:33
#142
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Quote:
Originally Posted by
cooren
Hi,
I'm now using
EntityState at 0x028 with values :
1=normal/reseting
33=mobattacking
5=resting
7=dead
65=walking
44=looting
3=flying
0=nothing
2=occupied
Have someone found the EntityLvl for a ressource to gather ? I'm using 0x032,
it works always for mobs but not for ressource...
TargetOfTargetID changed too i think... i dont have an XP computer in Bahamas with all my tools setup... win7 64bit sux to search values -.-
plus i need to borrow a friends account -.- ... i might look into it on Weekend
but i was told that most of the stuff in my list posted for 1.9 is still the same.. as i only need these values for minimax i didnt even care for the others... maybe jeuno wants to share... its not really helpful his post but still a hint ;D
And all this is only done by math ;D .. no searching for values ;D
New Target State:
*Forgot to change that in the CT file...
Change this and your Values for State haven't changed ;D
New: +0x258
Old: +0x218
....
New Target of Target ID:
was: +0x290
New: +0x2D0 Offset
....
how to adjust code:
Func MEMREADTARGEToftargetID($TYPE = "byte", $OFFSET = $TargetPointer)
OPENAIONMEMORY()
$STATICOFFSET = Dec($OFFSET)
Global $PID
Global $CUROFFSET[1]
$CUROFFSET[0] = 0
$BASEADDR = _MEMORYMODULEGETBASEADDRESS($PID, "Game.dll")
$FINALADDR = "0x" & Hex($BASEADDR + $STATICOFFSET)
$MEMTEST = _MEMORYREAD($FINALADDR, $OPENMEM)
$MEMTEST = _MEMORYREAD($MEMTEST + 0x1C4, $OPENMEM)
$MEMTEST = _MEMORYREAD($MEMTEST + 0x2D0, $OPENMEM)
Return $MEMTEST
EndFunc
Rest of the mem values im using are unchanged... only quickly checked ;D
Attached Files
Aion.1.9.0.2-CE-CTfile.zip
(1.2 KB, 160 views)
07/24/2010, 23:10
#143
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"1=normal/reseting
33=mobattacking
5=resting
7=dead
65=walking
44=looting
3=flying
0=nothing
2=occupied"
This doesnt seem right, the states still seem like it has been.
07/24/2010, 23:13
#144
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Quote:
Originally Posted by
jeunetoujour
"1=normal/reseting
33=mobattacking
5=resting
7=dead
65=walking
44=looting
3=flying
0=nothing
2=occupied"
This doesnt seem right, the states still seem like it has been.
take this offset for State and it will have the same values as before:
0x258
07/25/2010, 00:20
#145
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Ah, yea I was using the updated ptr so was wondering what he was smoking
07/25/2010, 00:23
#146
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Quote:
Originally Posted by
jeunetoujour
Ah, yea I was using the updated ptr so was wondering what he was smoking
smoke was that good i forgot to change it lol...
If your other Entity offsets are wrong try moving them by 0x40..
worked for me for TargetofTragetID and E-State ;D
08/04/2010, 16:20
#147
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Hello,
news Offsets are: Old-Offset + 0x1000
Here is my list:
PHP Code:
public enum ePlayerOffsets { id = 0xA78814 , name = 0xABA7C0 , Legion = 0xA791A8 , level = 0xA83400 , mana = 0xA83430 , mana_max = 0xA8342C , hp = 0xA83428 , hp_max = 0xA83424 , exp = 0xA83418 , exp_max = 0xA83408 , exp_req = 0xA83410 , x = 0xA7Ad40 , y = 0xA7AD44 , z = 0xA7AD48 , rotation = 0xA78478 , flight_status = 0xA339D0 , flight_time_max = 0xA339C0 , flight_time = 0xA339CC , Gather_status = 0xA2B039 , pclass = 0xA8348C , dp = 0xA83436 , dp_max = 0xA83434 , region = 0xA7B168 , InventarSlotDispo = 0xA83480 , InventarSlotMax = 0xA8347C , // Item unter Maus InventarAktualItem = 0xAB9304 , InventarAktualItemOffset = 0x3B4 } public enum eEntities { EntityMap = 0xa836e8 , EntityArray = 0x48 , EntityArrayCount = 0x58 }
PS: Sry for my bad englisch
08/18/2010, 15:57
#148
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I want to use Cheat Engine in InfiniteAION but my CE always freezed somebody know how i can fix this?
08/18/2010, 17:32
#149
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They have anti CE checks in for IA, there are ways around it but its not fun or the easiest thing
08/18/2010, 20:31
#150
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Uhh but the offsets are same on IA?
I try Tsearch (like CE), i find my HP but i cant find TargetHP i check some mob on aiondatabase.com, i try search in range but i dont find it, can somebody give an advice how i can do it?
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