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HORDE: Queue for AV, join, leave, rejoin

Discussion on HORDE: Queue for AV, join, leave, rejoin within the WoW Exploits, Hacks, Tools & Macros forum part of the World of Warcraft category.

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Old 08/28/2006, 17:52   #16
 
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Hahaha RegeX????

Lol it's me Homie XD
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Old 08/28/2006, 19:42   #17
 
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Edit again: It works till the i like to join sentence, ANy help?

I inserted (click: (true) or something to click the ' i would like to join' then i get stuck again...... it will searth for the person again?!?

{.Script Info:
# ScriptName = AV Queue & AFK
# Author =
# Description = Queues, joins, afks, rejoins AV games.
# Version = 1.0
# Date = 27 Aug 06
# Comments =
/Script Info}
program AvQueue;

var
bmpN6, bmpWM, bmpWMTip, bmpEnter, bmpJoin, bmpJoinBg, bmpLeave: Integer;

function InBattlegrounds: Boolean;
var x,y: Integer;
begin
Result := FindBitmapToleranceIn(bmpN6,x,y,1,1,500,500,10);
end;

function BattlemasterSelected: Boolean;
var x,y: Integer;
begin
Result := FindBitmapToleranceIn(bmpWM, x,y,10,10,500,500,10);
end;

function MouseOnBattlemaster: Boolean;
var x,y: Integer;
begin
Result := FindBitmapToleranceIn(bmpWMTip,x,y,10,10,1024,768, 50);
end;

procedure EnterBg;
var x,y: Integer;
begin
If(FindBitmapToleranceIn(bmpEnter,x,y,1,1,1024,768 ,0)=True) then
begin
MoveMouse(x + 3,y + 3);
Wait(500);
ClickMouse(x + 3,y + 3,True);
Wait(1000);
end;
if(FindBitmapToleranceIn(bmpJoin,x,y,1,1,1024,768, 0)=True) then
begin
MoveMouse(x + 3,y + 3);
Wait(500);
ClickMouse(x + 3,y + 3,True);
Wait(1000);
SendKeysVB('{ESC}', True);
Wait(500);
end;
if(FindBitmapToleranceIn(bmpJoinBg,x,y,1,1,1024,76 8,0)=True) then
begin
MoveMouse(x + 3,y + 3);
Wait(500);
Writeln('Joining battlegrounds!');
ClickMouse(x + 3,y + 3,True);
Wait(10000);
end;
end;

procedure MoveCameraTop;
begin
SendKeys('[');
Wait(500);
end;

procedure Click(Left: Boolean);
var x,y : Integer;
begin
GetMousePos(x,y);
ClickMouse(x,y,Left);
end;

function LeaveBg: Boolean;
var x,y: Integer;
begin
if(FindBitmapToleranceIn(bmpLeave,x,y,0,0,1024,768 ,10)=True)then
begin
MoveMouse(x,y);
Wait(500);
ClickMouse(x,y,True);
Wait(10000);
Result := true;
end
else
begin
Result := False;
end;
end;

procedure SelectBattlemaster;
var x,y: Integer;
begin
for y := 291 to 768 do
begin
for x := 300 to 1024 do
begin
MoveMouse(x,y);
Wait(1);
click (true)
if(MouseOnBattlemaster) then
begin
Click(False);
Wait(500);
y := 769;
x := 1025;
end;
x := x + 25;
end;
y := y + 50;
end;
end;

procedure LoadBitmaps;
begin
bmpWM := BitmapFromString(33, 13, 'z78DADD94497' +
'2E3300C45AF4480F39200A5FB1FA93114CB526C264E7AD31D 2D9E' +
'6DFA0B9F18C85823408F5752CC4071C606FCC421ECA2B9F21 4520' +
'A42BE112319F94DE63885E589120F8E7424B83387148D098E 1060' +
'04FCA709C2185098B60CA987F0FFB3D6DFC07EFC06527C454 4921' +
'CCF73C2FAEEEB73F20CA1143AF7EF7E97D7F83F25873D3D0B 7F72' +
'968B288CC1A4BFE44C6937BF8CF00E7B678B36CA5FC4A13D3 D8B1' +
'8515C589B204FB3BAA57457D6CAD259223E97129179FD9B92 2EF9' +
'BA3367EFA9D25D88C6B9943BFDCE4B3EE79E1EBFF73A953E4 5D83' +
'F7BAB4CED97CE6AAD7EEE08B50EEA7B1CAEF108CED6EF1D17 6D55' +
'FDC0BDFED94B56704F8F0F107C0F4D6B52C75D2335F749E34 5A9D' +
'2D42C9AF5ABD8AE386BDDD86626CC572EEB61DCEB775E5EAB 1DAF' +
'F15322B05C92466B716964AAC5B1353FA1D13ADEC07A61F39 64FD' +
'D1535DB95E58569EFB27AF75ABFF3927FE62B228EF4B8A380 D77A' +
'29BDEB4D4545BD7AD5EC06D9CAA1F13B6ABF86F7AE6B1F333 F345' +
'E5B38EF5E52CFA8ECA61F61AFDF794936F4190B3DAA542EEB C9E6' +
'CA4B58ACAA79E81EC0F6166D7A33FA75F0B8CDF2E5AD8F5E0 0E8A' +
'700BED67FF4FA0330E113C5');
bmpWMTip := BitmapFromString(11, 11, 'z78DAA5915B0EC4200845B75481' +
'AAFDC401F6BFA4A16232EDD826F3F0E3C6001E2E820494ACD 42C9' +
'967254004C5BD46FD86AE3069CF2A2968922C28C0CA85D7D6 5A6E' +
'9479D5B57D4ED8B072AD3D62171A04FC85404609C5922DB6B 0EC0' +
'EAD1F5A9C21C10C42C447659F65F8EF1AC90DBC4B39793810 BA87' +
'E29198FA4D475FF5CE8FF937060106E135EF414F04FC8320D 71E6' +
'2F6D8E09C8D5741C89BEF974F35E966CB734D0298F42EFE95 3E01' +
'A5619E63');
bmpEnter := BitmapFromString(6, 1, '95683E94663D93663C96673C97' +
'683C9C6B3D');
bmpJoin := BitmapFromString(1, 8, '5D00005900005800005F0102630' +
'2046202046703066B0408');
bmpJoinBg := BitmapFromString(14, 7, 'z78DA6D904B1285200C04AF3' +
'4044870C9F7FE477A24A8F82C5D7459E3D88430613E6C3C38 F017' +
'B9A25F9D4FD28BCE7263CF2502EDC802142F0DA8480590E01 310C' +
'B6EBE482F66CBADDF8B3AA5EBF92E6A42965350866ECDFAE0 616C' +
'70FF1EEE960C65AFE61CEAF465E78BA275A4E0A66F70F5F32 EA4C' +
'DF5FE4CCEBF9ACD69CE31DA4C0669A746DDC0FA3A9BB8CCAB 13B3' +
'6EDBDB9C21EB7E562E02AF1B532E673A778F5B4175DBC46D2 791C' +
'E1CDA790B773B0BE6B6E450F656F872FAA1DB167AD01B6D86 A793' +
'A339699FF503E48D7894');
bmpN6 := BitmapFromString(8, 1, '2F270D100C08100C08100F060E0D03' +
'19170A201E1229261F');
bmpLeave := BitmapFromString(13, 7, 'z78DA8D904B7644210844B754208' +
'20E7D7EF6BFA40635E94E3209837B3C6559804A60A4D99E0C D854' +
'06257345B442606A4E5575662322C85A83DC097EC09441EE1 71AA' +
'0A36B72A7789A826E9A222169817A4E4341D1C79F97072A5F 69BD' +
'3703C668053429B8A427203778CDFA3D1B6E5AF504BB34646 81BD' +
'E9917C7AB532431DB277FA48D9DC65B5F91694AD399376323 BE9B' +
'B670BA87BCEFFEAB73CE166967CEE35CB4CF1F8AF4F0C80CD A48C' +
'5BBCFB89D296618A956E78CDD3387E7D0F77957FEADE4BAB9 7791' +
'ED6723EFC33D4865EBFA0FEE9C3BE1F8C3F4E60BD56E70AB' );
end;

var i : Integer;
begin
LoadBitmaps;
FindWindow('World of Warcraft');
ActivateClient;
Wait(500);
while(True) do
begin
if(InBattlegrounds) then
begin
// In BG
if not(LeaveBg) then
if(Random(10) = 4) then
begin
i := 0;
HoldMouse(500 + Random(100),500,True);
for i := 0 to 50 do
SendKeys('a');
Wait(1000);
ReleaseMouse(500 + Random(100),500,True);
end
end
else
begin
// Not in BG
if not(BattlemasterSelected) then
begin
MoveCameraTop;
SelectBattlemaster;
end;
EnterBg;
end;
Wait(500);
end;
end.
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Old 08/28/2006, 22:40   #18
 
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Lol, RegeX .. hi2u!
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Old 08/28/2006, 23:28   #19
 
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=\.
Might be far, but are your video options same as mine:

I ran this last night fine,
Code:
Successfully compiled
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
Joining battlegrounds!
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Old 08/29/2006, 02:50   #20
 
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Quote:
Originally posted by RegeX@Aug 28 2006, 13:14
You'd need to change the bmpWM, bmpWMTip bitmaps, which are basically: part of the warmaster's unit frame, and the 2nd one is the warmaster's say "Frostwolf PvP blah blah" tooltip when your mouse is over them.
So i suppose i need to change it to my level aswell? I dont understand changing the bmp of our level, because inside OG it doesnt display the level it just says ZZZ because of resting.
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Old 08/29/2006, 04:08   #21
 
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Quote:
it just says ZZZ
I think it's the way it checks the states. If it says '60' you are not in OG (there it'd be 'ZzzZZ') therefore you must be inside the bg. Or am I wrong?

The "I want to go..." problem occurs to me aswell, the script clicks on "Goodbye" rather then on the speech option.
I ran an addon that "skips gossip" to go to the next step and join the queue. Is that how it is supposed to work, RegeX?

I set the Video Options exactly as on the screenshot. It still does not work properly ;(

The unmodified script as postet on page 1:
1. does not join the queue without a skip-gossip addon.
2. does not recognize the InsideBattleground state.

tricky...
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Old 08/29/2006, 05:09   #22
 
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<AFKBOT> lol, silly!
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Old 08/29/2006, 06:50   #23
 
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hm.. every time when it leaves the bg, the position of my character change .. it doesn't look on the old posiotion to speak with it or joining the queue
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Old 08/29/2006, 08:13   #24
 
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Quote:
Originally posted by hoaxx@Aug 29 2006, 04:08
Quote:
it just says ZZZ
I think it's the way it checks the states. If it says '60' you are not in OG (there it'd be 'ZzzZZ') therefore you must be inside the bg. Or am I wrong?

The "I want to go..." problem occurs to me aswell, the script clicks on "Goodbye" rather then on the speech option.
I ran an addon that "skips gossip" to go to the next step and join the queue. Is that how it is supposed to work, RegeX?

I set the Video Options exactly as on the screenshot. It still does not work properly ;(

The unmodified script as postet on page 1:
1. does not join the queue without a skip-gossip addon.
2. does not recognize the InsideBattleground state.

tricky...
Gossip? What?

My queue screens look like this :s
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Old 08/29/2006, 10:56   #25
 
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so far i´ve read the Programm Code, and i couldn´t find anything why this should not go at WS or lvl 10-19, but i´m a german please explain me why it´s ONLY for 60 BG´s


greetz, guigo
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Old 08/29/2006, 10:57   #26
 
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Because it searches for a particular unit frame, and it searches for the "60" in your unit frame (bmpN6) to check if you're in battlegrounds (you'll have ZZZ in a city)
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Old 08/29/2006, 15:40   #27
 
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RegeX: by 'gossip' I'm reffering to the left side of your posted screenshot.

I used this addon to skip it:

Last night I managed to run the script successfully and had 8 AVs while AFK. I however changed the LoadBitmaps procedure as following:

Code:
procedure LoadBitmaps;
begin
 bmpWM &#58;= BitmapFromString&#40;33, 13, 'z78DADD94497' +
 * * *'2E3300C45AF4480F39200A5FB1FA93114CB526C264E7AD31D2D9E' +
 * * *'6DFA0B9F18C85823408F5752CC4071C606FCC421ECA2B9F214520' +
 * * *'A42BE112319F94DE63885E589120F8E7424B83387148D098E1060' +
 * * *'04FCA709C2185098B60CA987F0FFB3D6DFC07EFC06527C4544921' +
 * * *'CCF73C2FAEEEB73F20CA1143AF7EF7E97D7F83F25873D3D0B7F72' +
 * * *'968B288CC1A4BFE44C6937BF8CF00E7B678B36CA5FC4A13D3D8B1' +
 * * *'8515C589B204FB3BAA57457D6CAD259223E97129179FD9B922EF9' +
 * * *'BA3367EFA9D25D88C6B9943BFDCE4B3EE79E1EBFF73A953E45D83' +
 * * *'F7BAB4CED97CE6AAD7EEE08B50EEA7B1CAEF108CED6EF1D176D55' +
 * * *'FDC0BDFED94B56704F8F0F107C0F4D6B52C75D2335F749E345A9D' +
 * * *'2D42C9AF5ABD8AE386BDDD86626CC572EEB61DCEB775E5EAB1DAF' +
 * * *'F15322B05C92466B716964AAC5B1353FA1D13ADEC07A61F3964FD' +
 * * *'D1535DB95E58569EFB27AF75ABFF3927FE62B228EF4B8A380D77A' +
 * * *'29BDEB4D4545BD7AD5EC06D9CAA1F13B6ABF86F7AE6B1F333F345' +
 * * *'E5B38EF5E52CFA8ECA61F61AFDF794936F4190B3DAA542EEBC9E6' +
 * * *'CA4B58ACAA79E81EC0F6166D7A33FA75F0B8CDF2E5AD8F5E00E8A' +
 * * *'700BED67FF4FA0330E113C5'&#41;;
 bmpWMTip &#58;= BitmapFromString&#40;11, 11, 'z78DAA5915B0EC4200845B75481' +
 * * *'AAFDC401F6BFA4A16232EDD826F3F0E3C6001E2E820494ACD42C9' +
 * * *'967254004C5BD46FD86AE3069CF2A2968922C28C0CA85D7D65A6E' +
 * * *'9479D5B57D4ED8B072AD3D62171A04FC85404609C5922DB6B0EC0' +
 * * *'EAD1F5A9C21C10C42C447659F65F8EF1AC90DBC4B39793810BA87' +
 * * *'E29198FA4D475FF5CE8FF937060106E135EF414F04FC8320D71E6' +
 * * *'2F6D8E09C8D5741C89BEF974F35E966CB734D0298F42EFE953E01' +
 * * *'A5619E63'&#41;;
 bmpEnter &#58;= BitmapFromString&#40;13, 8, 'z78DA' +
 * * * 'AD914B12C4200844AF04F8419721EAFD8F3480963153B31C17AF2' +
 * * * '8681BD09C414FFE0749193C3E58734CBF981BB45FFA4D5482C707' +
 * * * '7B15BDDBCAC50042AC0E328A003005CDA4FAADDF34B7DB7979C6D' +
 * * * '9C5DCB867CD63B20C799E7C86D85C29078BD37D787A76E730F6FB' +
 * * * '710BB3CB78AAEC939480EA34D2AD1D044D39E3E536F5ED996D8C6' +
 * * * '61A34CD1D6DDF5955E5E6D4A46AAF1ABCCAE81D19CC39DABF9CB3' +
 * * * 'ADE30391ECD06E6D37429B33CE4DFD2F58202AABF1B5E9DC0EADC' +
 * * * 'B22ADEEF476CBD1FC3F6F437EAC'&#41;;
 bmpJoin &#58;= BitmapFromString&#40;1, 8, '5D00005900005800005F0102630' +
 * * *'2046202046703066B0408'&#41;;
 bmpJoinBg &#58;= BitmapFromString&#40;14, 7, 'z78DA6D904B1285200C04AF3' +
 * * *'4044870C9F7FE477A24A8F82C5D7459E3D88430613E6C3C38F017' +
 * * *'B9A25F9D4FD28BCE7263CF2502EDC802142F0DA8480590E01310C' +
 * * *'B6EBE482F66CBADDF8B3AA5EBF92E6A42965350866ECDFAE0616C' +
 * * *'70FF1EEE960C65AFE61CEAF465E78BA275A4E0A66F70F5F32EA4C' +
 * * *'DF5FE4CCEBF9ACD69CE31DA4C0669A746DDC0FA3A9BB8CCAB13B3' +
 * * *'6EDBDB9C21EB7E562E02AF1B532E673A778F5B4175DBC46D2791C' +
 * * *'E1CDA790B773B0BE6B6E450F656F872FAA1DB167AD01B6D86A793' +
 * * *'A339699FF503E48D7894'&#41;;
 bmpN6 &#58;= BitmapFromString&#40;8, 7, '100C08' +
 * * * '100C08201C0F1D1A0C1A180A1D1A0C1513040E0F00110D09100C0' +
 * * * '8201C0F2421101A180A1F1C0D1E18051210000C0A09130D0C1D1A' +
 * * * '164D4314A58909937907161307131206090808110C0C675612D2A' +
 * * * 'D062925180A0A0A08080618190B0A08091B1609EFC40150430C9B' +
 * * * '7F028670101D1C1218170A0A090A7C6505AE8E03221C00342D13A' +
 * * * 'E8F04A18504201E0D0C0A0B8E74059B7F01030303121112383216' +
 * * * 'EEC3000F0E0B'&#41;;
 bmpLeave &#58;= BitmapFromString&#40;13, 7, 'z78DA8D904B7644210844B754208' +
 * * *'20E7D7EF6BFA40635E94E3209837B3C6559804A60A4D99E0CD854' +
 * * *'06257345B442606A4E5575662322C85A83DC097EC09441EE171AA' +
 * * *'0A36B72A7789A826E9A222169817A4E4341D1C79F97072A5F69BD' +
 * * *'3703C668053429B8A427203778CDFA3D1B6E5AF504BB3464681BD' +
 * * *'E9917C7AB532431DB277FA48D9DC65B5F91694AD399376323BE9B' +
 * * *'B670BA87BCEFFEAB73CE166967CEE35CB4CF1F8AF4F0C80CDA48C' +
 * * *'5BBCFB89D296618A956E78CDD3387E7D0F77957FEADE4BAB97791' +
 * * *'ED6723EFC33D4865EBFA0FEE9C3BE1F8C3F4E60BD56E70AB'&#41;;
end;
I think my "gossip" problem lies within the "bmpJoin" Bitmap, which is the only one with either width or height of 1 pixel that I did not change.

So now it works for me, big thx for the script and support, regeX.
PvP Rank 14, here I come ...over night xD

I think I will add a re-login procedure for myself, I'll post it then.
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Old 08/29/2006, 17:42   #28
 
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Ok, so now i understand a bit more what this script does and have changed the bmp's. But now when i run the what it does is just goes to the anti-AFK instead of joining the WSG queue. Any ideas what might cause this?
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Old 08/30/2006, 00:10   #29
 
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valvia: If it does start with antiAFK right after activating (in OG), it means, it handles the InBattleground state incorrect. Might be a wrong bitmap or too high tolerance set.
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Old 08/30/2006, 11:22   #30
 
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Quote:
Originally posted by RegeX@Aug 29 2006, 10:57
Because it searches for a particular unit frame, and it searches for the "60" in your unit frame (bmpN6) to check if you're in battlegrounds (you'll have ZZZ in a city)
so i could change it to "19" the (bmpN6) and join & rejoin in WS 10-19 or not?

I think that should work, and yes my charr is lvl 19 when i´m in the City ZZ... so when i want to JOIN BG then ZZ and for leave 19

Greetz, guigo
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