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WarRock EU - Code Snippets

Discussion on WarRock EU - Code Snippets within the WarRock forum part of the Shooter category.

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Old 07/11/2011, 20:41   #4411
 
.FreeZoNe™'s Avatar
 
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Quote:
Originally Posted by Big[Z] View Post
Code:
[COLOR="Red"]BOOL WINAPI DllMain( HMODULE hDll , DWORD Reason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if(Reason == DLL_PROCESS_ATTACH)
{
UnlinkModule(hDll);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)InstallHook, NULL, NULL, NULL);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hackscheiss, NULL, NULL, NULL);
}

Das weg weil du es 2 hast
[/COLOR]
BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:

ShellExecuteA(0,"open","Hir dein Link!",0,0,SW_MINIMIZE);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread , 0, 0, 0);
break;
case 2:
break;
}
return TRUE;
}
Dieser Fehler immer-.-

Quote:
1>.\nBase.cpp(1014) : error C2065: 'HackThread': nichtdeklarierter Bezeichner
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Old 07/11/2011, 21:10   #4412
 
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Dann musst du halt HackThread deklarieren .. LoL
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Old 07/12/2011, 07:07   #4413
 
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Quote:
Originally Posted by Big[Z] View Post
Code:
BOOL WINAPI DllMain( [COLOR="Red"]HMODULE hDll[/COLOR] , DWORD Reason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if(Reason == DLL_PROCESS_ATTACH)
{
UnlinkModule(hDll);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)InstallHook, NULL, NULL, NULL);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hackscheiss, NULL, NULL, NULL);
}


BOOL WINAPI DllMain [COLOR="Red"](HINSTANCE mod[/COLOR], DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:

ShellExecuteA(0,"open","Hir dein Link!",0,0,SW_MINIMIZE);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread , 0, 0, 0);
break;
case 2:
break;
}
return TRUE;
}

Fail! Die müssen beide Drinbleiben und es sind nicht die gleichen lol..
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Old 07/12/2011, 09:46   #4414
 
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hat wer ne speed und smoothjump source
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Old 07/12/2011, 10:34   #4415
 
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Quote:
Originally Posted by Fl3Va View Post
hat wer ne speed und smoothjump source
Ich denke mal du Kannst 1% C++ Smooth Jump und Speed sind total Easy -.-
Jump: Player und Z und für Smooth =+145 Ansonsten +100 +500 etc..
Speed: Speed und die Geschwindigkeit die du Willst 200.0f 450.0f etc..
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Old 07/12/2011, 11:16   #4416
 
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Quote:
Originally Posted by ,_TradEmArk_˜ View Post
Fail! Die müssen beide Drinbleiben und es sind nicht die gleichen lol..
Das Problem lag daran das er das vergessen hatte :
Code:
[COLOR="Red"]CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)InstallHook, NULL, NULL, NULL);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hackscheiss, NULL, NULL, NULL);[/COLOR]
Code:
BOOL WINAPI DllMain (HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:

ShellExecuteA(0,"open","Hir dein Link!",0,0,SW_MINIMIZE);
[COLOR="Red"]Hir rein einzufügen![/COLOR]
break;
case 2:
break;
}
return TRUE;
}
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Old 07/12/2011, 11:25   #4417
 
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Quote:
Originally Posted by Big[Z] View Post
Das Problem lag daran das er das vergessen hatte :
Code:
[COLOR="Red"]CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)InstallHook, NULL, NULL, NULL);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hackscheiss, NULL, NULL, NULL);[/COLOR]
Code:
BOOL WINAPI DllMain (HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:

ShellExecuteA(0,"open","Hir dein Link!",0,0,SW_MINIMIZE);
[COLOR="Red"]Hir rein einzufügen![/COLOR]
break;
case 2:
break;
}
return TRUE;
}
Nein liegt es nicht omg..
Erst C++ Lernen, dann antworten -.-" Du kannst alles von BOOL WINAPI DllMain (HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res) Removen dar es Falsch ist, danach müsste es gehen wenn nicht schreib skype an
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Old 07/12/2011, 12:45   #4418
 
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trade laber keinen!
Das was bigZ sagtstimmt
Bei ihm ist HackThread nicht definiert weil es bei ihm Hackscheiss ist
@Freezone
also da du das nicht lösen konntest was 0% C++ benötigt nur Verstand
würde ich dir raten C++ sein zu lassen da du viel Verstand dafür
benötigst
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Old 07/12/2011, 12:55   #4419
 
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Quote:
Originally Posted by R3d~F!st View Post
trade laber keinen!
Das was bigZ sagtstimmt
Bei ihm ist HackThread nicht definiert weil es bei ihm Hackscheiss ist
@Freezone
also da du das nicht lösen konntest was 0% C++ benötigt nur Verstand
würde ich dir raten C++ sein zu lassen da du viel Verstand dafür
benötigst
Also Red aka Proskill Ich habe mehr Erfarung von C++ als Du denkst.

PHP Code:
bool FirstTime false;

DWORD Function = *(DWORD*)ADR_PLAYERPOINTER;
    if (  Function !=

          if (
SWIM == )
         {
            if(
FirstTime)
            {
                  *(
DWORD*)( Function+OFS_Movement) = *(DWORD*)ADR_Swim1;
                  *(
DWORD*)( Function+OFS_Movement) = *(DWORD*)ADR_Swim2;
                  
FirstTime = !FirstTime;
            }
         }
         if (
SWIM == )
         {
                  *(
DWORD*)( Function+OFS_Movement) = *(DWORD*)ADR_Swim1;
                  *(
DWORD*)( Function+OFS_Movement) = *(DWORD*)ADR_Swim2;
                  *(
DWORD*)( Function+OFS_Movement) = *(DWORD*)ADR_Swim3;
                   if(!
FirstTime)FirstTime = !FirstTime;
         } 
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Old 07/12/2011, 13:02   #4420
 
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Quote:
Originally Posted by ,_TradEmArk_˜ View Post
Also Red aka Proskill Ich habe mehr Erfarung von C++ als Du denkst.

PHP Code:
bool FirstTime false;

DWORD Function = *(DWORD*)ADR_PLAYERPOINTER;
    if (  Function !=

          if (
SWIM == )
         {
            if(
FirstTime)
            {
                  *(
DWORD*)( Function+OFS_Movement) = *(DWORD*)ADR_Swim1;
                  *(
DWORD*)( Function+OFS_Movement) = *(DWORD*)ADR_Swim2;
                  
FirstTime = !FirstTime;
            }
         }
         if (
SWIM == )
         {
                  *(
DWORD*)( Function+OFS_Movement) = *(DWORD*)ADR_Swim1;
                  *(
DWORD*)( Function+OFS_Movement) = *(DWORD*)ADR_Swim2;
                  *(
DWORD*)( Function+OFS_Movement) = *(DWORD*)ADR_Swim3;
                   if(!
FirstTime)FirstTime = !FirstTime;
         } 
respekt c&p von fat7
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Old 07/12/2011, 13:42   #4421
 
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Quote:
Also Red aka Proskill Ich habe mehr Erfarung von C++ als Du denkst.
Übertreib nicht Marvin! .. Und diese Swim-Source hast du von King7 kopiert und vlt. bissel geändert. Und als nächstes postest du ein AimBot Source von xCyniu den du als deinen ausgibst und die Source bissel veränderst... Also ey wirklich.


PHP Code:
 if(CH_chams)
                {
                        if( (
DWORD)_ReturnAddress( ) != 0x007D033E && (DWORD)_ReturnAddress( ) == 0x009BC3FA )
                        {
                                
m_pD3Ddev->SetRenderState(D3DRS_ZENABLE,false);
                                
m_pD3Ddev->SetRenderState(D3DRS_FILLMODE,D3DFILL_SOLID);
                                
m_pD3Ddev->SetTexture0texRed);
                                
m_pD3Ddev->DrawIndexedPrimitive(Type,BaseVertexIndexMinVertexIndexNumVerticesstartIndexprimCount);
                                
m_pD3Ddev->SetRenderState(D3DRS_ZENABLEtrue);
                                
m_pD3Ddev->SetRenderState(D3DRS_FILLMODE,D3DFILL_SOLID);
                                
m_pD3Ddev->SetTexture0texGreen);
                        }
                } 
by UnknownPK
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Old 07/12/2011, 16:29   #4422
 
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Pff könnte einer von euch C++ - DirectX, würde ein Hack Menü so einfach sein wie eine Blume zu Programmieren lol!
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Old 07/12/2011, 16:50   #4423
 
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Einigen wir uns darauf das ihr alle noch lernfähig seid und nun zurück zum Thema, ich bin diese ewigen flamewars leid.
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Old 07/13/2011, 12:55   #4424
 
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Hier mal was anderes

Setzt das unter eure CreateThread Funktion, dann habt ihr einen netten Sound über eure Systemlautsprecher (der Lautsprecher im Rechner ^^) beim Injecten.

PHP Code:
using namespace std;
Beep(880,500);
Beep(659.2551138257,250);
Beep(698.4564628660,250);
Beep(783.9908719635,500);
Beep(698.4564628660,250);
Beep(659.2551138257,250);
Beep(587.3295358348,500);
Beep(1,200);
Beep(587.3295358348,250);
Beep(698.4564628660,250);
Beep(880,500);
Beep(783.9908719635,250);
Beep(698.4564628660,250);
Beep(659.2551138257,500);
Beep(1,200);
Beep(659.2551138257,250);
Beep(698.4564628660,250);
Beep(783.9908719635,500);
Beep(880,500);
Beep(698.4564628660,500);
Beep(587.3295358348,500);
Beep(1,200);
Beep(587.3295358348,500); 
Hab die Frequenzen mittels einer Tabelle rausgefunden, die Noten in Frequenzen umrechnet. Hab den Namen der Seite vergessen, ist aber mit Google leicht zu finden ^^

Achja,
PHP Code:
#include <iostream> 
oben nicht vergessen ^^
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Old 07/13/2011, 18:18   #4425
 
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Hey Leutz, kann mir einer vlt erklären wie ich pbase bzw player, pPlayer ,local definiere?
Code:
if(!pBase->player || !pBase->local) break;
CPlayer* pPlayer = pBase->player[i];
CPlayerInfo *pInfo = GetPlayerInfo(i);
if(pInfo && pPlayer)
Credits : .Crasy
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