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WarRock EU - Code Snippets

Discussion on WarRock EU - Code Snippets within the WarRock forum part of the Shooter category.

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Geht so 17 13.28%
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Old 06/17/2011, 22:16   #3961
 
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Hmm ich hatte Plant i-wo her so :
void Source()
{
*(int*)(ADR_PLANTANYWHERE) = 0x10
}
habs aber noch nicht getestet.
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Old 06/18/2011, 06:57   #3962
 
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Quote:
Originally Posted by rey619mysterio View Post
Hmm ich hatte Plant i-wo her so :
void Source()
{
*(int*)(ADR_PLANTANYWHERE) = 0x10
}
habs aber noch nicht getestet.
Fail.
Code:
if(Plantanywhere ==1)
{
[COLOR="Red"]*(BYTE*)[/COLOR] PLANTANYWHERE_MEM = 0x1;
}
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Old 06/18/2011, 10:22   #3963
 
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Hat jemand die NoRecoil und NoSpread Source ? für Menu Hack ?
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Old 06/18/2011, 12:41   #3964
 
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Auf Anfrage Removed
Don´t cry C&P nubs.
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Old 06/18/2011, 12:42   #3965
 
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if(CH_PlantAnyWhere)//Memory
{
if (CH_DefuseAnyWhere==0)//Memory
{
*(BYTE*)(ADR_PLANTANYWHERE) = 0x2;
}
if (CH_DefuseAnyWhere==1)//Memory
{
*(BYTE*)(ADR_PLANTANYWHERE) = 0x1;
}
}
if (CH_DefuseAnyWhere==1)
{
*(BYTE*)(ADR_PLANTANYWHERE+0x1) = 0x1;
}

So müsste meine Variante für Plant/Defuse-AnyWhere sein.
~Memory!
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Old 06/18/2011, 13:30   #3966
 
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Quote:
Originally Posted by ~CyberRazzer View Post
if(CH_PlantAnyWhere)//Memory
{
if (CH_DefuseAnyWhere==0)//Memory
{
*(BYTE*)(ADR_PLANTANYWHERE) = 0x2;
}
if (CH_DefuseAnyWhere==1)//Memory
{
*(BYTE*)(ADR_PLANTANYWHERE) = 0x1;
}
}
if (CH_DefuseAnyWhere==1)
{
*(BYTE*)(ADR_PLANTANYWHERE+0x1) = 0x1;
}

So müsste meine Variante für Plant/Defuse-AnyWhere sein.
~Memory!
Ich brauch für no Menu
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Old 06/18/2011, 13:57   #3967
 
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es ist nomenu xD
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Old 06/18/2011, 14:04   #3968
 
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Geht bei mir nicht^^
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Old 06/18/2011, 19:38   #3969
 
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Quote:
Originally Posted by Raz0r' View Post
Hat jemand die NoRecoil und NoSpread Source ? für Menu Hack ?
PHP Code:
#define PLAYER_PTR
#define Recoil_1
#define "_2
#define "_3

DWORD Player = *(DWORD*) PLAYER_PTR;

*(
float*)(Player Recoil_1) = 0;
*(
float*)(Player Recoil_2) = 0;
*(
float*)(Player Recoil_3) = 0
Finish.
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Old 06/18/2011, 22:15   #3970
 
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Hey Leute!
Ich habe den Bypass von Blacklegend!
-Er geht aber jeder Asm Hack führt zu Disconnect by Server!
~Hat WarRock Asm hack Patched oder ist nur neuer Asm Check benötigt?
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Old 06/18/2011, 22:29   #3971
 
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Quote:
Originally Posted by ~CyberRazzer View Post
Hey Leute!
Ich habe den Bypass von Blacklegend!
-Er geht aber jeder Asm Hack führt zu Disconnect by Server!
~Hat WarRock Asm hack Patched oder ist nur neuer Asm Check benötigt?
Der bypass ist einfach Fail und/Oder die Addy/OnBytes failen
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Old 06/19/2011, 09:12   #3972
 
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hey leute,
ich hab mal nen paar fragen:

1.kann man zombie opk in einen nomenu hack einbauen? wenn ja wie?
2.wenn ich mit zombie opk auf deutschland_1 gehe, crasht es dann? also wegen ZOMBIE opk?
3.könnte man invisibil in inen nomenu hack einbauen oder braucht man d3d?
4.gibts nicht danke das ihrs gelesen habt aber bitte antworten!
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Old 06/19/2011, 09:17   #3973
 
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Quote:
Originally Posted by xXjohnXx340 View Post
hey leute,
ich hab mal nen paar fragen:

1.kann man zombie opk in einen nomenu hack einbauen? wenn ja wie?
2.wenn ich mit zombie opk auf deutschland_1 gehe, crasht es dann? also wegen ZOMBIE opk?
3.könnte man invisibil in inen nomenu hack einbauen oder braucht man d3d?
4.gibts nicht danke das ihrs gelesen habt aber bitte antworten!
1. Ja.
2. Nein.
3. Ja kann man.
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Old 06/19/2011, 09:22   #3974
 
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okkkayy.... schon etwas weiter gogle ist mein freund thx
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Old 06/19/2011, 09:22   #3975
 
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Quote:
Originally Posted by xXjohnXx340 View Post
hey leute,
ich hab mal nen paar fragen:

1.kann man zombie opk in einen nomenu hack einbauen? wenn ja wie?
2.wenn ich mit zombie opk auf deutschland_1 gehe, crasht es dann? also wegen ZOMBIE opk?
3.könnte man invisibil in inen nomenu hack einbauen oder braucht man d3d?
4.gibts nicht danke das ihrs gelesen habt aber bitte antworten!
1.Ja.Mit visual c++ express 2008.
2.Nein.Bring dier aber nicht.
3.Hmm das weis ich nicht vieleicht ja!
4.Kein problem.
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