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War Rock Cheat Programming Discussion
Discussion on War Rock Cheat Programming Discussion within the WarRock forum part of the Shooter category.
04/23/2014, 11:26
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#661
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Hier die neuen NoRecoil Addys, Ich weiß sind nicht viele, aber hatte nicht mehr Zeit:
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04/23/2014, 11:29
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#662
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Join Date: Nov 2011
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@d0xs, was redest du da für ein schwachsinn bitte? Ich habe exakt die selbe Grakka und bei mir funktioniert alles wunderbar.
Vielleicht liegt dein Problem wo anders, weil wie gesagt 1:1 die selbe Grakka und bei mir passt alles.
LG
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04/23/2014, 14:22
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#663
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elite*gold: 73
Join Date: Mar 2011
Posts: 2,908
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Quote:
Hier die neuen NoRecoil Addys, Ich weiß sind nicht viele, aber hatte nicht mehr Zeit:
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eine reicht
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04/23/2014, 18:11
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#664
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Join Date: Mar 2014
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soll ich ihn mit euch teilen? <3
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04/23/2014, 19:19
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#665
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Join Date: Apr 2010
Posts: 726
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Code:
/*________________________________________________*/
/*________________________________________________*/
/*_____________________N4n033_____________________*/
/*________________________________________________*/
/*________________________________________________*/
#define ADR_GAMENOTICE 0x40F29C
#define ADR_GAMETEXT 0x527373
#define ADR_DEVICEPOINTER 0xB13E74
#define OFS_DEVICEPOINTER 0x2B930
#define ADR_PLAYERPTR 0xB1A610
#define ADR_SERVERPTR 0xB14DD8
#define ADR_BASEPTR 0xB4CD68
#define ADR_VIEWANGELS 0xB13E70
#define ADR_GMALERTIP 0xB47A1C
#define ADR_GMALERTNAMEBASE 0xB4761C
#define ADR_GMALERTNAME 0xB4762C
#define ADR_BACKINLOBBY 0x4E37D3
#define OFS_NOFALLDAMAGE 0x102E8
#define OFS_PREMIUM 0x3CC
#define OFS_PLAYERSTARE 0xC4CC
#define OFS_SLOTS 0x30124
#define OFS_SUPERJUMP 0x10308
#define OFS_ROOMMASTER 0x2D728
#define OFS_SUPERMASTER 0x2D688
#define ADR_GLASSWALLS 0xB13F6C
#define ADR_NearFog 0xB21484
#define ADR_FarFog 0xB2148C
#define ADR_FogColor1 0xB1AB30
#define ADR_FogColor2 0xB1AB34
#define ADR_FogColor3 0xB1AB38
#define ADR_WaterTextureScale 0x9649CC
#define ADR_WaterShallowColor1 0x964F10
#define ADR_WaterShallowColor2 0x964F14
#define ADR_WaterShallowColor3 0x964F18
#define ADR_WaterDeepColor1 0x964F1C
#define ADR_WaterDeepColor2 0x964F20
#define ADR_WaterDeepColor3 0x964F24
#define ADR_NoSpread1 0xB1ECFC
#define ADR_NoSpread2 0xB1ED00
#define ADR_SPEED 0x8F5DB8
#define ADR_SPEEDROLLING 0x8F5BF0
#define ADR_SCOPE 0x964A00
#define ADR_GETBASE 0x81FDC
#define ADR_NEWCBASE 0x81FD8
#define ADR_UNLOCKSWIM 0x4FB2F8
#define ADR_SWIM1 0xB1A654
#define ADR_SWIM2 0xB1A650
#define ADR_INVEHICLE 0xB1A654
#define ADR_NOWATER_1 0xB2146C
#define ADR_NOWATER_2 0xB21470
#define ADR_WEAPONBASE 0xB38E30
#define ADR_PLAYERID 0xA40
#define ADR_DAMAGEAS 0x514F21
#define ADR_UNLOXYGEN 0x50E4A2
#define ADR_PRONE 0x4FC5BD
#define ADR_NOSPREAD 0x51350E
#define ADR_NORECOIL 0x505445
#define ADR_NORELOAD 0x51FF6C
#define ADR_BULLETS 0x51501D
#define ADR_BULLETSJMP 0x51502A
#define ADR_STAMINA1 0x4585DC
#define ADR_STAMINA2 0x4019EA
#define ADR_STAMINA3 0x50C99E
#define ADR_VEHNODAMAGE 0x401000
#define ADR_VEHINVISIBLE 0x42BA9B
#define ADR_VEHSUPERFIRE1 0x428229
#define ADR_VEHSUPERFIRE2 0x428254
#define ADR_VEHSUPERFIRE3 0x428294
#define ADR_UNLAMMO 0x5179EA
#define ADR_WALKTHRU 0x781C50
#define ADR_ANTIAFK 0x5A20DE
#define ADR_QUICKSPAWN1 0x5F376C
#define ADR_QUICKSPAWN2 0x5F3786
#define ADR_FASTRELOAD1 0x5204EC
#define ADR_FASTRELOAD2 0x5A8060
#define ADR_STAMINAUP1 0x409738
#define ADR_STAMINAUP2 0x409738
#define ADR_CLIPA 0x457549
#define ADR_CLIPS 0x457562
#define ADR_SNIPERPX 0x457570
#define ADR_COMPBANDAGE 0x4575CB
#define ADR_DEATHCAM 0x4575FD
#define ADR_ANTIFLASH 0x5B8F83
#define ADR_ANTIM14 0x5B8EAF
#define ADR_MINEINFO1 0x448F97
#define ADR_MINEINFO2 0x449170
#define ADR_MINEINFOFFA1 0x448F7E
#define ADR_MINEINFOFFA2 0x448FFC
#define ADR_RADARGPS 0x5AC116
#define ADR_RADARFFA1 0x5AC134
#define ADR_RADARFFA2 0x5AE161
#define ADR_NORESTRICTION 0x4FB536
#define ADR_AUTOSHOT 0x4FB52B
#define ADR_QUICKPLANT 0x516DDC
#define ADR_QUICKDEFUSE 0x513795
#define ADR_PLANTANYWHERE 0x58E225
#define ADR_BONESHOT 0x44B262
#define ADR_AUTOHEAL1 0x50C598
#define ADR_AUTOHEAL2 0x50C805
#define ADR_AUTOAMMO1 0x50C48D
#define ADR_AUTOAMMO2 0x50C4CD
#define ADR_AUTOREPAIR1 0x4282AF
#define ADR_AUTOREPAIR2 0x4282DE
#define ADR_AUTOREPAIR3 0x42835A
#define ADR_ANTIOVERHEART 0x736D86
#define ADR_SHOTTHRU1 0x616690
#define ADR_SHOTTHRU2 0x616696
#define ADR_PREMCROSSCALL1 0x584FB5
#define ADR_PREMCROSSCALL2 0x412C8E
#define ADR_PREMCROSSCHANGE 0x584FEB
#define ADR_PREMIUMCROSS1 0x585138
#define ADR_PREMIUMCROSS2 0x585140
#define ADR_UNLOCKCROSS 0x585364
#define ADR_OPK1 0x4084D4
#define ADR_OPK2 0x4084DD
#define ADR_OPK3 0x4084E9
#define ADR_ZERODELAY 0x51FF3D
#define ADR_SPAMBOT 0x523479
#define ADR_ChatHandler 0xB1A868
#define ADR_FAKEKICK 0x59DE51
#define ADR_USERKILL 0x4175FE
#define ADR_ARTILLERY1 0x4FCB79
#define ADR_ARTILLERY2 0x4FCE51
#define ADR_ARTILLERY3 0x5A45D8
#define ADR_ARTILLERY4 0x5A466B
#define ADR_ARTILLERY5 0x5A43B3
#define ADR_ARTILLERY6 0x585A58
#define ADR_ARTILLERY7 0x5A4552
#define ADR_ARTILLERY8 0x5A46E8
#define ADR_VEHJUMP1 0x45ED51
#define ADR_VEHJUMP2 0x45ED59
#define ADR_VEHJUMP3 0x8F5A64
#define ADR_AUTOREADYSTART 0x5523BF
#define ADR_WEAPONGRAVITY 0x8F59F8
#define ADR_USERNAME 0xB4D39C
#define ADR_USERIP 0xB4D25C
#define ADR_CHECKREADYSTART 0xB4D7A0
#define ADR_CLASSROOMPOINTER 0xB1A868
#define ADR_WEAPONGLOBAL1 0xB38DF0
#define ADR_WEAPONGLOBAL2 0xB8D2D8
#define ADR_FASTAMMO 0xB1EC5C
#define ADR_FASTMEDIC 0xB1EC64
#define ADR_FASTFLAG 0xB1EC74
#define ADR_NOBOUNDS1 0xBAC9C4
#define ADR_NOBOUNDS2 0xBAC9C8
#define ADR_NOBOUNDS3 0xBAC9CC
#define WrCheck1 0x521299
#define WrCheck2 0x5EBA2C
/*________________________________________________*/
/*________________________________________________*/
/*_____________________Thanks_____________________*/
/*__R3d_L!n3, AeroMan, NoName, GigaByte &RoBerTo__*/
/*________________________________________________*/
#Enjoy
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04/24/2014, 03:11
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#666
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elite*gold: 0
Join Date: Sep 2010
Posts: 92
Received Thanks: 425
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Quote:
Originally Posted by /bin/cat
soll ich ihn mit euch teilen? <3
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i think its better if there is an option for the end user to change the ports or make it more flexible well it's just a suggestion.
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04/24/2014, 12:48
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#667
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Join Date: Mar 2014
Posts: 422
Received Thanks: 324
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Quote:
Originally Posted by kevin0152
i think its better if there is an option for the end user to change the ports or make it more flexible well it's just a suggestion.
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You can change the ports if you want: with override.xml you can override properties (in this case: ports)
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04/24/2014, 13:28
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#668
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elite*gold: 0
Join Date: Feb 2014
Posts: 409
Received Thanks: 164
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Kurze Frage, gibt ein Problem mitn P-Server hier mal ein Bild:
Weiß jemand eventuell eine Lösung, für dieses Problem ?
Wäre sehr dankbar.
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04/24/2014, 13:38
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#669
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elite*gold: 158
Join Date: Sep 2011
Posts: 878
Received Thanks: 2,493
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Quote:
Originally Posted by Bin.Reader
Kurze Frage, gibt ein Problem mitn P-Server hier mal ein Bild:
Weiß jemand eventuell eine Lösung, für dieses Problem ?
Wäre sehr dankbar.
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Learn to Program your own stuff please.
Most likely you are converting a invalid string to a numeric datatype
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04/24/2014, 13:46
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#670
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elite*gold: 0
Join Date: Feb 2014
Posts: 409
Received Thanks: 164
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Quote:
Originally Posted by Cyno™
Learn to Program your own stuff please.
Most likely you are converting a invalid string to a numeric datatype
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Im sorry, in the future i program my own stuff.
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04/25/2014, 00:06
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#671
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elite*gold: 32
Join Date: Dec 2009
Posts: 937
Received Thanks: 1,307
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Quote:
Originally Posted by Bin.Reader
Im sorry, in the future i program my own stuff.
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*not*
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04/25/2014, 10:54
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#672
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elite*gold: 73
Join Date: Mar 2011
Posts: 2,908
Received Thanks: 8,548
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The king in infecting people report other infected programms nice one
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04/25/2014, 11:49
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#673
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elite*gold: 0
Join Date: Sep 2010
Posts: 92
Received Thanks: 425
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Quote:
Originally Posted by /bin/cat
You can change the ports if you want: with override.xml you can override properties (in this case: ports)
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ah sorry i got the old version well but it seems the udp ports on other versions is different and not always incremented by 1 like in ph it's 54 and 45
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04/26/2014, 20:23
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#674
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elite*gold: 10
Join Date: Jul 2013
Posts: 225
Received Thanks: 16
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Any c# Sources ? (nomenüs or injector) for learning only
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04/26/2014, 23:55
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#675
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elite*gold: 0
Join Date: Apr 2013
Posts: 27
Received Thanks: 2
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Is OPK possible for no-menu?
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