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Warrock - Code Snippets

Discussion on Warrock - Code Snippets within the WarRock forum part of the Shooter category.

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Old 07/15/2012, 00:23   #31
 
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Quote:
Originally Posted by xBioK1ngz View Post
c438
c440
c448

sind die richtigen recoil .. ist wie bei position, 4 bytes dazwichen
das sind aber nicht 4 bytes

Teleport:
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Old 07/15/2012, 11:10   #32
 
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Code:
			if(cGlicher.Glitcher == 1){
if(p_Player->pLocal){
if(cGlicher.mov_x_plus == 1){
p_Player->pLocal->PosX = p_Player->pLocal->PosX +8;
cGlicher.mov_x_plus = 0;
}
if(cGlicher.mov_x_min == 1){
p_Player->pLocal->PosX = p_Player->pLocal->PosX -8;
cGlicher.mov_x_min = 0;
}
if(cGlicher.mov_z_plus == 1){
p_Player->pLocal->PosZ = p_Player->pLocal->PosZ +8;
cGlicher.mov_z_plus = 0;
}
if(cGlicher.mov_z_min == 1){
p_Player->pLocal->PosZ = p_Player->pLocal->PosZ -8;
cGlicher.mov_z_min = 0;
}
if(cGlicher.mov_y_plus == 1){
p_Player->pLocal->PosY = p_Player->pLocal->PosY +8;
cGlicher.mov_y_plus = 0;
}
if(cGlicher.mov_y_min == 1){
p_Player->pLocal->PosY = p_Player->pLocal->PosY -8;
cGlicher.mov_y_min = 0;
}}}
Credits :100% AeroMan
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Old 07/15/2012, 11:41   #33



 
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Code:
float fRecoil1;
char unknown12[4];
float fRecoil2;
char unknown13[4];
float fRecoil3;
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Old 07/15/2012, 13:25   #34
 
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Quote:
Originally Posted by Yazzn (: View Post
Code:
float fRecoil1;
char unknown12[4];
float fRecoil2;
char unknown13[4];
float fRecoil3;
Das meine ich doch, endlich einer das mich versteht xD
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Old 07/15/2012, 14:13   #35
 
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Weapon Check
Code:
INT WeaponID(int X)
{
	OFS_WEAPON1 == X;
	OFS_WEAPON2 == X;
	OFS_WEAPON3 == X;
return TRUE;
}
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Old 07/15/2012, 14:21   #36
 
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Code:
__declspec(naked)VOID EndScene_Call()
{
    __asm
    {
	MOV EDI,EDI
        PUSH EBP
        MOV EBP,ESP
        PUSHFD 
        PUSHAD
	PUSH DWORD PTR DS:[EBP+0x8]
        CALL PUSH DWORD PTR DS:[EndScene_Main]
        POPAD
        POPFD
	JMP DWORD PTR DS:[EndScene_Jump]
    }
}
EndScene Midfunction, working on XP/Vista/7 by CyberRazzer
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Old 07/15/2012, 14:44   #37
 
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Quote:
Originally Posted by xBioK1ngz View Post
Code:
__declspec(naked)VOID EndScene_Call()
{
    __asm
    {
	MOV EDI,EDI
        PUSH EBP
        MOV EBP,ESP
        PUSHFD 
        PUSHAD
	PUSH DWORD PTR DS:[EBP+0x8]
        CALL PUSH DWORD PTR DS:[EndScene_Main]
        POPAD
        POPFD
	JMP DWORD PTR DS:[EndScene_Jump]
    }
}
EndScene Midfunction, working on XP/Vista/7 by CyberRazzer


Ich habe dazu den Hook geschrieben [ Nur für Win Vista / 7].

Greets, BuRn3R
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Old 07/15/2012, 14:55   #38
 
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Quote:
Originally Posted by _BuRn3R_ View Post


Ich habe dazu den Hook geschrieben [ Nur für Win Vista / 7].

Greets, BuRn3R
Code:
void LoadD3D()
{
    DWORD dwVTable;
    do
    {
        (DWORD)&dwVTable = *(DWORD*)cTools->FindD3D9VTable();
    }
    while (!dwVTable);
       
    EndScene_Hook = (dwVTable[42] + 0x2A);
    EndScene_Jump = (EndScene_Hook + 0xA);
    if(EndScene_Hook != 0xE9)
    {
        WriteJump((DWORD)EndScene_Call, (DWORD)EndScene_Hook);
    }
}
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Old 07/15/2012, 15:16   #39
 
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NoWater & NoBounds over Structs:



Credits to me.
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Old 07/15/2012, 19:42   #40
 
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Fly



Credits to me(100%)
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Old 07/15/2012, 19:44   #41
 
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Quote:
Originally Posted by .BuBBLe View Post
Code:
void LoadD3D()
{
    DWORD dwVTable;
    do
    {
        (DWORD)&dwVTable = *(DWORD*)cTools->FindD3D9VTable();
    }
    while (!dwVTable);
       
    EndScene_Hook = (dwVTable[42] + 0x2A);
    EndScene_Jump = (EndScene_Hook + 0xA);
    if(EndScene_Hook != 0xE9)
    {
        WriteJump((DWORD)EndScene_Call, (DWORD)EndScene_Hook);
    }
}
Quote:
Originally Posted by _BuRn3R_ View Post


Ich habe dazu den Hook geschrieben [ Nur für Win Vista / 7].

Greets, BuRn3R


Beides Falsch
Code:
DWORD EndScene_Hook;
DWORD EndScene_Jump;
Code:
VOID WINAPI EndScene_Main(LPDIRECT3DDEVICE9 pDevice)
{
}
Code:
__declspec(naked)VOID EndScene_Call()
{
    __asm
    {
	MOV EDI,EDI
        PUSH EBP
        MOV EBP,ESP
        PUSHFD 
        PUSHAD
	PUSH DWORD PTR DS:[EBP+0x8]
        CALL DWORD PTR DS:[EndScene_Main]
        POPAD
        POPFD
	JMP DWORD PTR DS:[EndScene_Jump]
    }
}
Code:
VOID WINAPI Direct3D9Main()
{
	PDWORD pVTable;
	do
	{
	    *(DWORD*)(&pVTable) = *(DWORD*)(pTools->FindD3D9VTable());
	}
	while ( !pVTable );
        EndScene_Hook = ( pVTable[42] );
	EndScene_Jump = ( EndScene_Hook + 0x5 );
	pTools->WriteMemory((LPVOID)EndScene_Bytes,(LPBYTE)EndScene_Hook,5);
	pTools->WriteJump((DWORD)EndScene_Call,(DWORD)EndScene_Hook);
}
Funkt ab Windows XP, vielleicht sogar ab 2000 oder 98.
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Old 07/16/2012, 20:37   #42
 
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Post Mal Ganz einfach !

So das sind die Teleport Code´s für Medic/Ammo/BombA/B

Natürlich für Menu Hack


PHP Code:
if (CH_TelePortBotBlind1==1)
    {
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 3786.020264 ;
*(
float*)(dwPlayerPtr OFS_Y) = 3563.919189 ;
*(
float*)(dwPlayerPtr OFS_Z) = 104.635475 ;
}
CH_TelePortBotBlind1=0;
    }
                    
                    if (
CH_TelePortBotBlind2==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 3982.617920    ;
*(
float*)(dwPlayerPtr OFS_Y) = 4190.714355 ;
*(
float*)(dwPlayerPtr OFS_Z) = 104.745842 ;
}
CH_TelePortBotBlind2=0;
}
                if (
CH_TelePortBotXauen1==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 3638.128174;
*(
float*)(dwPlayerPtr OFS_Y) = 1888.463867 ;
*(
float*)(dwPlayerPtr OFS_Z) = 154.624695 ;
}
CH_TelePortBotXauen1=0;
}
                                if (
CH_TelePortBotXauen2==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 4054.072754;
*(
float*)(dwPlayerPtr OFS_Y) = 4811.024902    ;
*(
float*)(dwPlayerPtr OFS_Z) = 199.711853 ;
}
CH_TelePortBotXauen2=0;
}
                                if (
CH_TelePortBotXauen3==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 3561.500000;
*(
float*)(dwPlayerPtr OFS_Y) = 3503.182373     ;
*(
float*)(dwPlayerPtr OFS_Z) = 218.024368 ;
}
CH_TelePortBotXauen3=0;
}
                                if (
CH_TelePortBotXauen4==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 4209.735840;
*(
float*)(dwPlayerPtr OFS_Y) = 4255.724609     ;
*(
float*)(dwPlayerPtr OFS_Z) = 201.544647    ;
}
CH_TelePortBotXauen4=0;
}
            if (
CH_TelePortBotVelruf1==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 3191.943848;
*(
float*)(dwPlayerPtr OFS_Y) = 4047.416016;
*(
float*)(dwPlayerPtr OFS_Z) = 177.514542 ;
}
CH_TelePortBotVelruf1=0;
}
            if (
CH_TelePortBotVelruf2==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 3014.101318;
*(
float*)(dwPlayerPtr OFS_Y) = 1095.318848;
*(
float*)(dwPlayerPtr OFS_Z) = 227.869659;
}
CH_TelePortBotVelruf2=0;
}
            if (
CH_TelePortBotVelruf3==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 2372.168457;
*(
float*)(dwPlayerPtr OFS_Y) = 3469.520996;
*(
float*)(dwPlayerPtr OFS_Z) = 200.562378 ;
}
CH_TelePortBotVelruf3=0;
}
            if (
CH_TelePortBotVelruf4==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 2974.918701;
*(
float*)(dwPlayerPtr OFS_Y) = 4057.549316 ;
*(
float*)(dwPlayerPtr OFS_Z) = 177.984375 ;
}
CH_TelePortBotVelruf4=0;
}
        if (
CH_TelePortBotKhali1==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 3631;
*(
float*)(dwPlayerPtr OFS_Y) = 4623;
*(
float*)(dwPlayerPtr OFS_Z) = 945;
}
CH_TelePortBotKhali1=0;
}

if (
CH_TelePortBotKhali2==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 4613;
*(
float*)(dwPlayerPtr OFS_Y) = 4562;
*(
float*)(dwPlayerPtr OFS_Z) = 915;
}
CH_TelePortBotKhali2=0;
}

if (
CH_TelePortBotKhali3==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 3619;
*(
float*)(dwPlayerPtr OFS_Y) = 4800;
*(
float*)(dwPlayerPtr OFS_Z) = 945;
}
CH_TelePortBotKhali3=0;
}

if (
CH_TelePortBotKhali4==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 5260;
*(
float*)(dwPlayerPtr OFS_Y) = 3611;
*(
float*)(dwPlayerPtr OFS_Z) = 1075;
}
CH_TelePortBotKhali4=0;
}


if (
CH_TelePortBotCadoro1==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 2973;
*(
float*)(dwPlayerPtr OFS_Y) = 3802;
*(
float*)(dwPlayerPtr OFS_Z) = 281;
}
CH_TelePortBotCadoro1=0;
}

if (
CH_TelePortBotCadoro2==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 1945;
*(
float*)(dwPlayerPtr OFS_Y) = 2381;
*(
float*)(dwPlayerPtr OFS_Z) = 263;
}
CH_TelePortBotCadoro2=0;
}

if (
CH_TelePortBotCadoro3==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 1988;
*(
float*)(dwPlayerPtr OFS_Y) = 2509;
*(
float*)(dwPlayerPtr OFS_Z) = 263;
}
CH_TelePortBotCadoro3=0;
}

if (
CH_TelePortBotCadoro4==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 4967;
*(
float*)(dwPlayerPtr OFS_Y) = 4108;
*(
float*)(dwPlayerPtr OFS_Z) = 237;
}
CH_TelePortBotCadoro4=0;
}

if (
CH_TelePortBotKhyber1==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 4390;
*(
float*)(dwPlayerPtr OFS_Y) = 3636;
*(
float*)(dwPlayerPtr OFS_Z) = 119;
}
CH_TelePortBotKhyber1=0;
}

if (
CH_TelePortBotKhyber2==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 3879;
*(
float*)(dwPlayerPtr OFS_Y) = 2668;
*(
float*)(dwPlayerPtr OFS_Z) = 38;
}
CH_TelePortBotKhyber2=0;
}

if (
CH_TelePortBotKhyber3==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 4676;
*(
float*)(dwPlayerPtr OFS_Y) = 2754;
*(
float*)(dwPlayerPtr OFS_Z) = 151;
}
CH_TelePortBotKhyber3=0;
}

if (
CH_TelePortBotKhyber4==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 2005;
*(
float*)(dwPlayerPtr OFS_Y) = 3491;
*(
float*)(dwPlayerPtr OFS_Z) = 15;
}
CH_TelePortBotKhyber4=0;
}

if (
CH_TelePortBotBloc1==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 2825;
*(
float*)(dwPlayerPtr OFS_Y) = 2627;
*(
float*)(dwPlayerPtr OFS_Z) = 287;
}
CH_TelePortBotBloc1=0;
}

if (
CH_TelePortBotBloc2==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 2817;
*(
float*)(dwPlayerPtr OFS_Y) = 2861;
*(
float*)(dwPlayerPtr OFS_Z) = 624;
}
CH_TelePortBotBloc2=0;
}

if (
CH_TelePortBotBloc3==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 2739;
*(
float*)(dwPlayerPtr OFS_Y) = 3669;
*(
float*)(dwPlayerPtr OFS_Z) = 391;
}
CH_TelePortBotBloc3=0;
}

if (
CH_TelePortBotBloc4==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 2656;
*(
float*)(dwPlayerPtr OFS_Y) = 1238;
*(
float*)(dwPlayerPtr OFS_Z) = 146;
}
CH_TelePortBotBloc4=0;
}


    if (
CH_TelePortBotMarien1==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 3648;
*(
float*)(dwPlayerPtr OFS_Y) = 2465;
*(
float*)(dwPlayerPtr OFS_Z) = 63;
}
CH_TelePortBotMarien1=0;
}
    if (
CH_TelePortBotMarien2==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 2658;
*(
float*)(dwPlayerPtr OFS_Y) = 3472;
*(
float*)(dwPlayerPtr OFS_Z) = 63;
}
CH_TelePortBotMarien2=0;
}

if (
CH_TelePortBotMarien3==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 2219;
*(
float*)(dwPlayerPtr OFS_Y) = 1996;
*(
float*)(dwPlayerPtr OFS_Z) = 8;
}
CH_TelePortBotMarien3=0;
}

if (
CH_TelePortBotMarien4==1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(
dwPlayerPtr != 0)
{
*(
float*)(dwPlayerPtr OFS_X) = 4124;
*(
float*)(dwPlayerPtr OFS_Y) = 4015;
*(
float*)(dwPlayerPtr OFS_Z) = 121;
}
CH_TelePortBotMarien4=0;

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Old 07/16/2012, 20:44   #43
 
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request artilelry source
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Old 07/16/2012, 23:16   #44
 
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Quote:
Originally Posted by ~ExoduS~* View Post
request artilelry source
1_

2_

3_

4_

Credits :
R3d_L!n3
UnknownPk
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Old 07/17/2012, 08:32   #45
 
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Arrow

Quote:
Originally Posted by R3d_L!n3 View Post
1_

2_

3_

Credits :
R3d_L!n3
UnknownPk
thx *_*
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