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Warrock - Code Snippets
Discussion on Warrock - Code Snippets within the WarRock forum part of the Shooter category.
08/24/2012, 22:39
#226
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Quote:
Originally Posted by
scraprecon
One question bodhi, is it YOUR bypass or did you find it?
Quote:
Originally Posted by
scraprecon
@bodhi how many addys you used?
many ;D
08/25/2012, 13:39
#227
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is someone good with coding ?
im new and use elektro :O i love this ded
but people crash with my hax is thi s the base problem ? i only put nospread nosrecoi in it :
if(NoRecoil)
{
FailUpdate<double>((void*)OFS_NORECOIL1,0);
FailUpdate<double>((void*)OFS_NORECOIL2,0);
FailUpdate<double>((void*)OFS_NORECOIL3,0);
}
08/25/2012, 14:03
#228
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Quote:
Originally Posted by
Deltran_
is someone good with coding ?
im new and use elektro :O i love this ded
but people crash with my hax is thi s the base problem ? i only put nospread nosrecoi in it :
if(NoRecoil)
{
FailUpdate<double>((void*) OFS_NORECOIL1,0);
FailUpdate<double>((void*) OFS_NORECOIL2,0);
FailUpdate<double>((void*) OFS_NORECOIL3,0);
}
*(float*)(Player+OFS_NR1) = 0;
"" NR2) = 0;
"" NR3) = 0;
08/25/2012, 14:15
#229
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Quote:
Originally Posted by
GigaByte™
*(float*)(Player+OFS_NR1) = 0;
"" NR2) = 0;
"" NR3) = 0;
64 bit crash with this
08/25/2012, 14:45
#230
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Quote:
Originally Posted by
Deltran_
64 bit crash with this
I have the same Source, and 64 bit , but it doesnt crash o.0
Code:
if (XR_NoRecoil)
{*(float*)(dwPP+OFS_NORECOIL_1) = 0;
*(float*)(dwPP+OFS_NORECOIL_2) = 0;
*(float*)(dwPP+OFS_NORECOIL_3) = 0;}
08/25/2012, 15:26
#231
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Quote:
Originally Posted by
Deltran_
64 bit crash with this
Obviously you have to write the code like this:
Quote:
Originally Posted by
xroute66x™ :)
Code:
if (XR_NoRecoil)
{*(float*)(dwPP+OFS_NORECOIL_1) = 0;
*(float*)(dwPP+OFS_NORECOIL_2) = 0;
*(float*)(dwPP+OFS_NORECOIL_3) = 0;}
Can't just write "" lol
08/26/2012, 12:41
#232
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can someone pass me OPK Structs and OPK Source code?
08/27/2012, 05:31
#233
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hey, anyone have zombie opk source. that allow you to move only zombie are in one position.
08/27/2012, 10:58
#234
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Anti Framelagg
Code:
if(X3_AFrameLagg)
{
*(DWORD*)ADR_FRAMELAGGS = 18.5F;
}
Addy: #define ADR_FRAMELAGGS 0x8505D4
Credits: xCrazia
Info: Diese Funktion sollte ein paar kleine Frame Laggs bei euch beheben.
08/27/2012, 13:59
#235
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#requeste Source Opk Player...
08/27/2012, 15:29
#236
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Quote:
Originally Posted by
CyberVeezy :)
Anti Framelagg
Code:
if(X3_AFrameLagg)
{
*(DWORD*)ADR_FRAMELAGGS = 18.5F;
}
Addy: #define ADR_FRAMELAGGS 0x8505D4
Credits: xCrazia
Info: Diese Funktion sollte ein paar kleine Frame Laggs bei euch beheben.
Achso ok.
08/27/2012, 15:31
#237
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Quote:
Originally Posted by
CyberVeezy :)
Anti Framelagg
Code:
if(X3_AFrameLagg)
{
*(DWORD*)ADR_FRAMELAGGS = 18.5F;
}
Addy: #define ADR_FRAMELAGGS 0x8505D4
Credits: xCrazia
Info: Diese Funktion sollte ein paar kleine Frame Laggs bei euch beheben.
Hm.. I tried this but it gives me even more lag and then crashes out
08/27/2012, 17:22
#238
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#request
on and off bytes
08/27/2012, 17:47
#239
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Quote:
Originally Posted by
Deltran_
#request
on and off bytes
NOP NOP NOP NOP NOP NOP NOP
#request
SWIMHACK
08/27/2012, 19:43
#240
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#request
tut on how to find on bytes ?
Similar Threads
WarRock EU - Code Snippets
07/12/2012 - WarRock - 7490 Replies
Hi Leute,
in diesem Thread könnt ihr:
-> Nach Sourcecodes fragen(Beispiel unten)
-> Eure Sourcecodes posten(Wenn sie nicht von euch sind mit Credits!)
-> Fragen ob eure Source evtl. einen Fehler hat
-> Fragen was welcher Fehler bedeuted
-> Sourcecodes entnehmen(Bitte beim Release dann Credits angeben!)
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