Hello,
Code:
리젼 left top right bottom
refers to the area, where your new map is placed into the worldmap. When your char is moving inside of those map chunks worldmap will be disabled and replaced with your custom map.
Code:
리젼 left top : X and Y map chunk Left_Top position of your map image
리젼 right bottom : X and Y map chunk Right Bottom position of your image
You can calculate them using your ingame position (while on worldmap):
Code:
x chunk = (191*x)/192^2+135
y chunk = (191*y)/192^2+92
Ofc. only integer counts in, therefor you have to use an offset to specify the correct x/y inside the chunk. And thats where the last 4 numbers count in.
Code:
좌표 LT _ x 좌표 LT _y : Left Top X/Y position offset
좌표 RB_x 좌표 RB_y : Right Bottom X/Y position offset
It should be within the size of one map chunk (256), unless it is impossible to reach the required coordinate ingame.
If you want to apply such a map ingame try to walk as close as possible to the left top and right bottom corner of your map. Calculate both map chunks and apply them to mapinfo. Go to the map again and check your position on the map. You can see it is off a little bit. Now try to adjust the offset with the last 4 digits, by using 2 positions on your map with a very high distance in between.
For Petra map please also apply the draw size of your map, because the background is 1024 wide, but the map is smaller. You can cut any empty background and set a new map size.
You can also pm me if you need a working example