There exist three types of servers nowadays that you've accept their existence on the overall.
Cap 140 servers.
Classic highly-based servers within' last SRO cities and zones and armors. High cap servers, not very appreciated, to be honest, in my opinion. Only by newbies who want to look forward high-gears degrees or it seems, somehow, a little bit over-edited so it ain't that good.
Exemple : DemonRoad (nothing else!)
Cap 110 servers.
Fail servers, don't join.
Exemple : Many servers.
Cap 80~100.
Same thing, but it seems that there are more people that appreciate those servers. Those servers are mostly successful nowadays on the current SRO scene.
There exist three types of servers nowadays that you've accept their existence on the overall.
Cap 140 servers.
Classic highly-based servers within' last SRO cities and zones and armors. High cap servers, not very appreciated, to be honest, in my opinion. Only by newbies who want to look forward high-gears degrees or it seems, somehow, a little bit over-edited so it ain't that good.
Exemple : DemonRoad (nothing else!)
Cap 110 servers.
Fail servers, don't join.
Exemple : Many servers.
Cap 80~100.
Same thing, but it seems that there are more people that appreciate those servers. Those servers are mostly successful nowadays on the current SRO scene.
In a nutshell, don't make cap-120 server. Bye.
#Responded
#Request to close.
respected
btw , what about low rates with pve 120 ?!
There exist three types of servers nowadays that you've accept their existence on the overall.
Cap 140 servers.
Classic highly-based servers within' last SRO cities and zones and armors. High cap servers, not very appreciated, to be honest, in my opinion. Only by newbies who want to look forward high-gears degrees or it seems, somehow, a little bit over-edited so it ain't that good.
Exemple : DemonRoad (nothing else!)
Cap 110 servers.
Fail servers, don't join.
Exemple : Many servers.
Cap 80~100.
Same thing, but it seems that there are more people that appreciate those servers. Those servers are mostly successful nowadays on the current SRO scene.
here what a normal player like me who doesn't like spending alot of time in a p-sro looking for>
1-a pvp server with sro-r files and no plus system like (queen sro fun) +14 for non and +19 for don but play2win<d12+ cap>donators can buy items and non-donators can play arena and ctf to get them
2- "Arena , CTF and Job "based <<u can get ur **** through playing those or competing in FW >>
3-working on items' stats and playing pvp events ,hunting unqiues ..etc
respected
btw , what about low rates with pve 120 ?!
Dude, it won't work, sadly.
Only server that have been alive for a couple of years can actually open servers like this because they already got their loyal community and they know they will success if they do it well.
Since you don't have a big loyal community following you, better stick to the current idea, cap 80-100 server and NEVER open if a big server is near. otherwise = 100% fail and waste of money
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Every post caught to be flame/hating post/spam will get reported straight away.
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• we should have a hack tester..
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before it is released on the members, it should have a go signal from the hack tester and moderator..
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Examples:
Quests
Events
NPCs