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Suggestions/ideas for a 70 cap server

Discussion on Suggestions/ideas for a 70 cap server within the SRO Private Server forum part of the Silkroad Online category.

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Old   #1
 
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Suggestions/ideas for a 70 cap server

need ideas for a 70 cap ecsro files server

thanks in advance
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Old 04/28/2018, 17:20   #2

 
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PvE is the best bet, and 0 micro transactions :P
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Old 04/28/2018, 17:23   #3
 
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Originally Posted by AnimuNazi View Post
PvE is the best bet, and 0 micro transactions :P
it's pve need end game ideas etc
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Old 04/28/2018, 17:26   #4

 
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it's pve need end game ideas etc
High Drop rates/Exp etc... Everything high !
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Old 04/28/2018, 17:27   #5
 
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High Drop rates/Exp etc... Everything high !
ok thx
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Old 04/28/2018, 17:53   #6


 
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just do a silkroad to the old school (Exp x5 or less) nothing of editions everything like an old escuenta without coin system simply that it is Gold and silks nothing of coin, Many people want a server like it was ECSRO ZSZC JSRO MYSRO,and that is the problem of the creators that do not capture what a player is looking for now
I suggest you do with the low exp that the drop sox is low also the gold so that everything has a dynamic economy
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Old 04/28/2018, 23:16   #7
 
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I think the PvE idea will be best. Also if you want bring times from ECSRO it should be similar I mean Non Botting idea, just playing game 4fun and enjoy it.
You can do for example Lord Yarkan as strongest unique which can give some fun for 70lvl players to group and kill him like in video below:

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Old 04/29/2018, 12:42   #8
 
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thanks for your suggestions
we do have an achievement system which can be used for ingame activities.
we can pretty much do anything with it, it's like an extended version of the current quest system, it has everything.
i'll record a video maybe some of you might have good ideas on how to use it.

also, the dupe bug is fixed (stall dupe (packet injection),exchange dupe)

UPDATE:
Gallery 1
a paid petfilter (x gold / hour)
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Old 05/01/2018, 08:12   #9
 
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@ did you change my topic's name? if so change it to "Suggestions/ideas for a cap 70 server[/b]"
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Old 05/02/2018, 14:01   #10
 
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ECSro files, dresses by unique drops or events, sun droppable( drop rate high enough that it makes sense to farm by hand),of course no european characters.
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Old 05/02/2018, 18:07   #11
 
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ECSro files, dresses by unique drops or events, sun droppable( drop rate high enough that it makes sense to farm by hand),of course no european characters.
high sox rates = quick full sosun
i'd like to see normal +7 for a while
dress drop maybe from lord yarkan
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Old 05/02/2018, 18:55   #12
 
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Don't edit **** and don't close it after 2 months. Guaranteed success.
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Old 05/02/2018, 19:11   #13
 
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exp rate at least x4 or x5
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Old 05/02/2018, 19:47   #14
 
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Don't edit **** and don't close it after 2 months. Guaranteed success.
i mean last server died because of the lack of players and no activity
that's why i'm looking for ideas for a long term server.
the thing is, i've not had the time to fix any of the critical bugs in the late server. fortunately, this time i made sure everything is fixed.

i'll record a video of the achievements system you guys might get some good ideas for it.
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Old 05/03/2018, 19:04   #15
 
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high sox rates = quick full sosun
i'd like to see normal +7 for a while
dress drop maybe from lord yarkan
I have not said high sox rate but there won´t be 500 players on the server.That means that there wont be killed millions of mobs. I remember a lot of server where the drop rate was too low and after 2 weeks of farming the players got bored of it. I agree that sox should be rar but not too much.
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