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Lets Figure out Skills params.
Discussion on Lets Figure out Skills params. within the SRO Private Server forum part of the Silkroad Online category.
04/26/2013, 19:25
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#16
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Chat Killer In Duty
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Quote:
Originally Posted by Neko*
but strange ... short sight debuff isn't working.
it doesn't affect the range, any solutions ?
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maybe because of the % of 10%?
Quote:
Originally Posted by lesderid
I've heard that's great advice for other things as well.
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for now
I want to learn later, after I fully understand the pk2<->database functionality
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04/26/2013, 19:45
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#17
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Quote:
Originally Posted by Neko*
but strange ... short sight debuff isn't working.
it doesn't affect the range, any solutions ?
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That is because the short-sight debuff works on players only.
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04/26/2013, 22:12
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#18
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Quote:
Originally Posted by A new hope
That is because the short-sight debuff works on players only.
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You can put it on Monsters too but I doubt the Range for Monsters will decrease if they use a Bow or something like that...
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04/26/2013, 22:34
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#19
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Quote:
Originally Posted by Lolill0
You can put it on Monsters too but I doubt the Range for Monsters will decrease if they use a Bow or something like that...
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Yes, I know that you can put it on monsters too, but it has no effect.
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04/26/2013, 23:56
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#20
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meh idontknow
Well i've been messing around with the param's that i know what are what and came up with this
the skill data goes like so
Code:
1 3978 372 SKILL_OP_HARMONY_A_01 ???:????? SKILL_OP_HARMONY_A 0 1 2 0 0 1000 1000 1000 3000 0 0 0 1224736788 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 skill\china\water_harmony_c.ddj SN_SKILL_OP_HARMONY_A *** SN_SKILL_OP_HARMONY_A_TT_DESC SN_SKILL_OP_HARMONY_A_STUDY 0 0 3 1685418593 1200000 6645362 3 1 60 0 0 7 1886350433 1 999 1769105251 500 500 1667396966 1685418593 1800000 6582901 25 25 1868849522 15 25 1667396966 1685418593 1800000 1937011305 100 100 1667396966 1685418593 1800000 1768846441 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
1768846441 100 100
This being Int Increase 100 , 100% ability's being appiled ( cleric skill ftw )
it looks messed up but its the only way i got it to work correctly without crashes
1685418593 this one i think is tied in with this one 1667396966 , both having to do with something , im guessing timed buff?
1937011305 100 100 - - Str buff 100 100%
6582901 25 25 , cant remember if this was abso or increase but it does something with DMG xD
1868849522 15 25 same as this one either DMG increase or Abso
But just copying what others have said easyier to use the ones we know then trying to figure them out
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04/27/2013, 00:08
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#21
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Chat Killer In Duty
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Quote:
Originally Posted by xaxpaperxclipx
Well i've been messing around with the param's that i know what are what and came up with this
the skill data goes like so
Code:
1 3978 372 SKILL_OP_HARMONY_A_01 ???:????? SKILL_OP_HARMONY_A 0 1 2 0 0 1000 1000 1000 3000 0 0 0 1224736788 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 skill\china\water_harmony_c.ddj SN_SKILL_OP_HARMONY_A xxx SN_SKILL_OP_HARMONY_A_TT_DESC SN_SKILL_OP_HARMONY_A_STUDY 0 0 3 1685418593 1200000 6645362 3 1 60 0 0 7 1886350433 1 999 1769105251 500 500 1667396966 1685418593 1800000 6582901 25 25 1868849522 15 25 1667396966 1685418593 1800000 1937011305 100 100 1667396966 1685418593 1800000 1768846441 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0
1768846441 100 100
This being Int Increase 100 , 100% ability's being appiled ( cleric skill ftw )
it looks messed up but its the only way i got it to work correctly without crashes
1685418593 this one i think is tied in with this one 1667396966 , both having to do with something , im guessing timed buff?
1937011305 100 100 - - Str buff 100 100%
6582901 25 25 , cant remember if this was abso or increase but it does something with DMG xD
1868849522 15 25 same as this one either DMG increase or Abso
But just copying what others have said easier to use the ones we know then trying to figure them out
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BUILDER_SKILL_DURATION = 1685418593,
and yes, better try using other params on skills rather than finding them since those skills are "bugless" with those params
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04/27/2013, 04:06
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#22
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xaxpaperxclipx
Lol that looks awfully similiar to the devias GM Skills
Anways, since everyone is giving some input you can have fun with a few more skills
Credits: Simulation
Code:
1 33815 1017 SKILL_OP_FIRE_MASTER_A_H4_01 ?:?? ??? SKILL_OP_FIRE_MASTER_A_H4_01 0 1 2 33814 99999999 0 0 1200 6000 0 0 0 0 0 0 300 1 1 0 0 0 0 0 1 1 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 255 255 0 0 0 0 0 0 4 4 2 skill\china\firemaster.ddj SN_SKILL_CH_FIRE_MASTER xxx SN_SKILL_CH_FIRE_MASTER_TT_DESC SN_SKILL_CH_FIRE_MASTER_STUDY 0 0 0 6386804 10 240 2667 2667 75 0 1734702198 1296122196 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33814 1017 SKILL_OP_FIRE_MASTER_A_H5_01 ?:?? ??? SKILL_OP_FIRE_MASTER_A_H5_01 0 1 2 0 99999999 0 0 1500 6000 0 0 0 0 0 0 300 1 1 0 0 0 0 0 1 1 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 255 255 0 0 0 0 0 0 4 4 2 skill\china\firemaster.ddj SN_SKILL_CH_FIRE_MASTER xxx SN_SKILL_CH_FIRE_MASTER_TT_DESC SN_SKILL_CH_FIRE_MASTER_STUDY 0 0 0 6386804 10 220 2667 2667 65 0 1734702198 1296122196 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33813 1020 SKILL_OP_SWORD_MASTER_A ?:???? SKILL_OP_SWORD_MASTER_A 0 1 2 0 99999999 0 762 571 2000 0 0 0 0 1 0 0 1 1 0 0 0 0 0 1 1 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 2 3 0 1 0 0 0 0 4 3 0 skill\china\swordmaster.ddj SN_SKILL_CH_SWORD_MASTER xxx SN_SKILL_CH_SWORD_MASTER_TT_DESC SN_SKILL_CH_SWORD_MASTER_STUDY 0 0 0 6386804 5 100 13337 13337 100 29556 5000 100 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33812 1017 SKILL_OP_FIRE_MASTER_A_H3_01 ?:?? ??? SKILL_OP_FIRE_MASTER_A_H3_01 0 1 2 33815 99999999 0 0 1300 6000 0 0 0 0 0 0 300 1 1 0 0 0 0 0 1 1 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 255 255 0 0 0 0 0 0 4 4 2 skill\china\firemaster.ddj SN_SKILL_CH_FIRE_MASTER xxx SN_SKILL_CH_FIRE_MASTER_TT_DESC SN_SKILL_CH_FIRE_MASTER_STUDY 0 0 0 6386804 10 260 2667 2667 85 0 27490 100 50 1734702198 1296122196 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33811 1017 SKILL_OP_FIRE_MASTER_A_H2_01 ?:?? ??? SKILL_OP_FIRE_MASTER_A_H2_01 0 1 2 33812 99999999 0 0 1200 6000 0 0 0 0 0 0 300 1 1 0 0 0 0 0 1 1 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 255 255 0 0 0 0 0 0 4 4 2 skill\china\firemaster.ddj SN_SKILL_CH_FIRE_MASTER xxx SN_SKILL_CH_FIRE_MASTER_TT_DESC SN_SKILL_CH_FIRE_MASTER_STUDY 0 0 0 6386804 10 300 2667 2667 100 0 27490 100 50 1734702198 1296122196 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33810 1021 SKILL_OP_SPEAR_MASTER_A ?:??? ?? SKILL_OP_SPEAR_MASTER_A 0 1 2 0 99999999 0 0 2800 2000 0 0 0 0 1 0 0 1 1 0 0 0 0 0 1 1 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 4 5 0 1 0 0 0 0 4 3 1 skill\china\spearmaster.ddj SN_SKILL_CH_SPEAR_MASTER xxx SN_SKILL_CH_SPEAR_MASTER_TT_DESC SN_SKILL_CH_SPEAR_MASTER_STUDY 0 0 0 6386804 5 100 13337 13337 100 6645362 1 1 45 5 35 24 27490 100 50 1734702198 1296122196 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33809 1022 SKILL_OP_BOW_MASTER_A ?:??? ? SKILL_OP_BOW_MASTER_A 0 1 2 0 99999999 670 800 530 2000 0 400 0 0 1 0 0 1 1 0 0 0 0 0 1 1 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 6 255 0 1 0 0 0 0 4 3 2 skill\china\bowmaster.ddj SN_SKILL_CH_BOW_MASTER xxx SN_SKILL_CH_BOW_MASTER_TT_DESC SN_SKILL_CH_BOW_MASTER_STUDY 0 0 1 6386804 6 100 13337 13337 100 1668182893 4 1 1 29301 65 29556 5000 100 8 1734702198 1296122196 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33808 1017 SKILL_OP_FIRE_MASTER_A ?:?? ??? SKILL_OP_FIRE_MASTER_A 0 1 2 33811 99999999 1000 1000 1500 2000 0 0 0 0 0 0 260 1 1 0 0 0 0 0 1 1 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 255 255 0 1 0 0 0 0 4 4 2 skill\china\firemaster.ddj SN_SKILL_CH_FIRE_MASTER xxx SN_SKILL_CH_FIRE_MASTER_TT_DESC SN_SKILL_CH_FIRE_MASTER_STUDY 0 0 0 6386804 10 315 2667 2667 105 6645362 1 4 20 3 15 24 25205 186 25 83 27490 100 50 1734702198 1296122196 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33807 1016 SKILL_OP_SPEED_B ?:???? ?? SKILL_OP_SPEED_B 0 1 1 0 99999999 0 0 0 2000 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 255 255 0 1 0 0 0 0 4 2 1 op\speed_b.ddj SN_SKILL_OP_SPEED_B xxx SN_SKILL_OP_SPEED_B_TT_DESC SN_SKILL_OP_SPEED_B_STUDY 0 0 0 1952803941 500 2000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33806 1023 SKILL_OP_WATER_MASTER_A ?:???? ??? SKILL_OP_WATER_MASTER_A 0 1 2 0 99999999 1000 2500 1000 2000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 255 255 0 0 0 0 0 0 4 4 3 skill\china\watermaster.ddj SN_SKILL_CH_WATER_MASTER xxx SN_SKILL_CH_WATER_MASTER_TT_DESC SN_SKILL_CH_WATER_MASTER_STUDY 0 78 0 6645362 1 1 1000000000 7 0 4 1751474540 20000 0 20000 0 1919251317 80 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33805 1029 SKILL_OP_RESS_A ?:???? ??? SKILL_OP_RESS_A 0 1 2 0 99999999 0 0 1000 100 0 0 0 0 0 0 500 1 1 0 0 0 1 1 0 0 0 0 1 2013 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 255 255 0 1 0 0 0 0 4 0 1 op\ress.ddj SN_SKILL_OP_RESS_A xxx SN_SKILL_OP_RESS_A_TT_DESC SN_SKILL_OP_RESS_A_STUDY 0 0 0 1751474540 0 100 0 100 1919251317 105 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33804 1024 SKILL_OP_HARMONYY_A ?:????? SKILL_OP_HARMONYY_A 0 1 2 0 99999999 1000 1000 1000 2000 0 0 0 1224736788 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 255 255 0 1 0 0 0 0 4 1 2 op\harmony.ddj SN_SKILL_OP_HARMONY_A xxx SN_SKILL_OP_HARMONY_A_TT_DESC SN_SKILL_OP_HARMONY_A_STUDY 0 0 3 1685418593 900000 6645362 3 1 100 0 0 7 1886350433 1 80 1769105251 1000 1000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33803 1025 SKILL_OP_HEAL_A ?:????? SKILL_OP_HEAL_A 0 1 2 0 99999999 0 0 1000 2000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2013 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 255 255 0 1 0 0 0 0 4 0 0 op\heal.ddj SN_SKILL_OP_HEAL_A xxx SN_SKILL_OP_HEAL_A_TT_DESC SN_SKILL_OP_HEAL_A_STUDY 0 0 0 1751474540 100000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33802 1028 SKILL_OP_INC_ABS_A 100% ??? ??/?? SKILL_OP_INC_ABS_A 0 1 1 0 0 0 0 0 1000 0 0 0 90048778 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 255 255 1 1 0 0 0 0 4 2 2 op\incabs.ddj SN_SKILL_OP_INC_ABS_A xxx SN_SKILL_OP_INC_ABS_A_TT_DESC SN_SKILL_OP_INC_ABS_A_STUDY 0 0 3 1667396966 1685418593 1800000 6582901 100 100 1868849522 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33801 1026 SKILL_OP_HP_A 100000 HP ?? SKILL_OP_HP_A 0 1 1 0 0 0 0 0 5500000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 255 255 0 1 90 0 0 0 4 1 0 op\hp.ddj SN_SKILL_OP_HP_A xxx SN_SKILL_OP_HP_A_TT_DESC SN_SKILL_OP_HP_A_STUDY 0 0 3 1667396966 1685418593 1800000 6844521 100000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33800 1027 SKILL_OP_MP_A 100000 MP ?? SKILL_OP_MP_A 0 1 1 0 0 0 0 0 5500000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 255 255 0 1 0 90 0 0 4 1 1 op\mp.ddj SN_SKILL_OP_MP_A xxx SN_SKILL_OP_MP_A_TT_DESC SN_SKILL_OP_MP_A_STUDY 0 0 3 1667396966 1685418593 1800000 7172201 100000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33799 1018 SKILL_OP_COLD_MASTER_A ?:??? ?? SKILL_OP_COLD_MASTER_A 0 1 1 0 99999999 0 1129 0 2000 0 0 0 0 0 0 0 1 1 0 0 0 0 0 1 1 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 255 255 0 1 0 0 0 0 4 4 0 skill\china\coldmaster.ddj SN_SKILL_CH_COLD_MASTER xxx SN_SKILL_CH_COLD_MASTER_TT_DESC SN_SKILL_CH_COLD_MASTER_STUDY 0 69 0 6645362 1 2 143 25 0 24 29541 8000 100 16 1952542324 5996 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33798 1019 SKILL_OP_LIGHTNING_MASTER_A ?:??? ? SKILL_OP_LIGHTNING_MASTER_A 0 1 2 0 99999999 1000 1500 1000 2000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 255 255 0 1 0 0 0 0 4 4 1 skill\china\lightningmaster.ddj SN_SKILL_CH_LIGHTNING_MASTER xxx SN_SKILL_CH_LIGHTNING_MASTER_TT_DESC SN_SKILL_CH_LIGHTNING_MASTER_STUDY 0 78 3 6645362 1 1 1000000000 7 0 5 1685418593 30000 1751737445 2 16 0 1734702198 1464421700 7564131 12 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33797 1030 SKILL_OP_SPEED_A ?:??? ? SKILL_OP_SPEED_A 0 1 1 0 99999999 0 0 0 2000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2013 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 255 255 0 1 0 0 0 0 4 2 0 op\speed_a.ddj SN_SKILL_OP_SPEED_A xxx SN_SKILL_OP_SPEED_A_TT_DESC SN_SKILL_OP_SPEED_A_STUDY 0 0 3 1685418593 370588 1752396901 500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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04/27/2013, 13:00
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#23
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Quote:
Originally Posted by A new hope
That is because the short-sight debuff works on players only.
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it is not working in both .. players and monster i tried it in a pvp and it doesn't do any effect :/
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04/27/2013, 13:54
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#24
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ive learned more from this whole section than the stuff my IT teachers teach in school *****
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04/27/2013, 14:58
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#25
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Chat Killer In Duty
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I took 30 mins to make kinda of a list of the params, the effect and structure
| Param | Effect | Structure |
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| 1952803941 | Ghost Walk(Dash) | N/A | | 6582901 | Magic DMG | PARAM-0-VALUE(%) | | 1684366960 | Mag Def Up | PARAM-0-VALUE(unit) | | 25971 | Shock | PARAM-STRENGHT-CHANCE | | 26210 | Frostbite | PARAM-STRENGTH -CHANCE | | 26234 | Freeze | PARAM-STRENGTH -CHANCE | | 28787 | Poison | PARAM-STRENGTH -CHANCE | | 31330 | Zombie | PARAM-STRENGTH -CHANCE | | 25205 | Burn | PARAM-STRENGTH-CHANCE | | 6582901 | Phy Dmg | PARAM-VALUE(%)-0 | | 25970 | Parry ratio | PARAM-VALUE(unit)-0 | | 1684366960 | Phy Def up | PARAM-VALUE(unit)-0 | | 1752396901 | Speed % | PARAM-value(%) |
those are just a little ones I found by looking on other skills.
AS for the use, some params like 6582901 are the same for other functions.
For example, i think the param 6582901 stands for Damage Bonus in general
| PARAM | Physical | Magical |
|---|
| 6582901 | 20 | 20 |
the example gives you a bonus if 20% on both Physical and Magical Damage
Same with 1684366960
Also, the Ghost walk(dash) and the Teleport(Lightning skill for wizards) use the same param, but I havent figure out the correct structure
Edit: can anyone can be kind enough to export the entire Skill table to excel for me?
I dont have MSSQL where I am right now, and I wanted to take a look to it
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04/27/2013, 15:54
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#26
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Quote:
Originally Posted by PortalDark
I took 30 mins to make kinda of a list of the params, the effect and structure
| Param | Effect | Structure |
|---|
| 1952803941 | Ghost Walk(Dash) | N/A | | 6582901 | Magic DMG | PARAM-0-VALUE(%) | | 1684366960 | Mag Def Up | PARAM-0-VALUE(unit) | | 25971 | Shock | PARAM-STRENGHT-CHANCE | | 26210 | Frostbite | PARAM-STRENGTH -CHANCE | | 26234 | Freeze | PARAM-STRENGTH -CHANCE | | 28787 | Poison | PARAM-STRENGTH -CHANCE | | 31330 | Zombie | PARAM-STRENGTH -CHANCE | | 25205 | Burn | PARAM-STRENGTH-CHANCE | | 6582901 | Phy Dmg | PARAM-VALUE(%)-0 | | 25970 | Parry ratio | PARAM-VALUE(unit)-0 | | 1684366960 | Phy Def up | PARAM-VALUE(unit)-0 | | 1752396901 | Speed % | PARAM-value(%) |
those are just a little ones I found by looking on other skills.
AS for the use, some params like 6582901 are the same for other functions.
For example, i think the param 6582901 stands for Damage Bonus in general
| PARAM | Physical | Magical |
|---|
| 6582901 | 20 | 20 |
the example gives you a bonus if 20% on both Physical and Magical Damage
Same with 1684366960
Also, the Ghost walk(dash) and the Teleport(Lightning skill for wizards) use the same param, but I havent figure out the correct structure
Edit: can anyone can be kind enough to export the entire Skill table to excel for me?
I dont have MSSQL where I am right now, and I wanted to take a look to it
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but still ... after i added short-sight debuff.
it didn't do the effect it should do !
I dun know if it is a problem from the params or from the debuff it self !
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04/27/2013, 15:57
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#27
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Chat Killer In Duty
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Quote:
Originally Posted by Neko*
but still ... after i added short-sight debuff.
it didn't do the effect it should do !
I dun know if it is a problem from the params or from the debuff it self !
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try other param
like adding division for example instead of that debuff
btw, found this

they are cSRO-R test server skills
Im looking at them and some params are huge
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04/27/2013, 15:59
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#28
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Quote:
Originally Posted by Neko*
but still ... after i added short-sight debuff.
it didn't do the effect it should do !
I dun know if it is a problem from the params or from the debuff it self !
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Short-Sight is only useful in PvP, it decreases the Range from the Player with a Bow/Staff or any other High Range Weapons. That means they will attack you from a near Distance.
I never used it in PvE but I guess the same goes for Archer Monsters.
It's like you would but Panic Effect on the Enemy but it is useless since when can a Monster use Pots?
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04/27/2013, 16:07
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#29
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Chat Killer In Duty
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Quote:
Originally Posted by Lolill0
Short-Sight is only useful in PvP, it decreases the Range from the Player with a Bow/Staff or any other High Range Weapons. That means they will attack you from a near Distance.
I never used it in PvE but I guess the same goes for Archer Monsters.
It's like you would but Panic Effect on the Enemy but it is useless since when can a Monster use Pots?
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seirenes got panic effect skills, oryou mean the other way around.
Also, is the same as Zombie, on mobs=useless
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04/27/2013, 16:09
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#30
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Quote:
Originally Posted by PortalDark
seirenes got panic effect skills, oryou mean the other way around.
Also, is the same as Zombie, on mobs=useless
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Of course I mean those Debuffs on the Monster.
That Monster uses Daggers or has a very short Attack Range so putting Short-Sight on it won't decrease anything ^^
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[Sammeltheard]Lets Plays & Lets Shows
03/08/2011 - Minecraft - 4 Replies
closerrq#
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how to vac this figure?????
10/25/2008 - Dekaron - 7 Replies
how to vac this figure:
2348,6,60,60,6,2000,2000,1200,1000,0,0,0,50,2,0,4 ,
100,0,0,0
the 16th parameter in 100 not 3
where to increase decrease byte
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