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[PK2 TOOL] BMS Model converter

Discussion on [PK2 TOOL] BMS Model converter within the SRO Coding Corner forum part of the Silkroad Online category.

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Old 11/12/2013, 18:35   #391
 
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awesome
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Old 11/23/2013, 21:23   #392
 
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I have a problem
it weapon Hidden i need any one hellp me for this broplem



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Old 11/28/2013, 22:43   #393
 
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first results ^^ thx to Perry for such great tool
Still some work with colour
-------------------------------------------------------------------
Here's more successful result ^^
Costume of Ichigo from anime Bleach

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Old 12/03/2013, 18:37   #394
 
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Quote:
Originally Posted by yurka333 View Post
first results ^^ thx to Perry for such great tool
Still some work with colour
-------------------------------------------------------------------
Here's more successful result ^^
Costume of Ichigo from anime Bleach

nice, now make the getsuga sword
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Old 01/08/2014, 15:30   #395
 
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help please
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Old 01/13/2014, 14:58   #396
 
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how i can create my avatar
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Old 01/23/2014, 02:24   #397
 
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If you dont use a texture only change dimensions when you finish the weapon will have the same colors from the original but whit the edited dimensions?
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Old 01/23/2014, 13:39   #398
 
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Yes the UV coords will be mapped to the same points on the model, so the texture still fits the same, but it might have stretched a bit.
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Old 01/23/2014, 17:15   #399
 
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Perry have you managed yet to make all those models that aren't supported to be exported by this program workable yet?
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Old 01/23/2014, 17:22   #400
 
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I believe I know how to solve it, haven't implemented or tested it, though.
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Old 01/30/2014, 17:54   #401
 
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Well an update to do it , would be appriciated some of us actually would like to see it ^.^
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Old 03/01/2014, 03:31   #402
 
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can somebody help me with this error?


AND YES I USED TRIANGULATE thank you , and if you already posted it im sorry but its 4:30AM here and too tired to roll over 42 pages
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Old 03/01/2014, 12:01   #403
 
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Originally Posted by goodweed2 View Post
can somebody help me with this error?


AND YES I USED TRIANGULATE thank you , and if you already posted it im sorry but its 4:30AM here and too tired to roll over 42 pages
Select it...
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Old 03/01/2014, 15:02   #404
 
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i selected it when i tried to export it just i made the photo unselected. select it by right-clicking right? but 1 more question there are 3 parts over there in that glavie do i have to like put them togheter? couse i dont know how to do that its the head of the glavie the handle and a monkey in the top of the head of the glavie. how do i make them togheter the same object?



Here is what im talkin about , they are 3 parts do i have to put them togheter? and if yes how i do that? im sorry im pretty noob i dont know how to use blender to good yet thanks for your time.

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Old 03/01/2014, 15:10   #405
 
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Check the textures for each part, and yes you have to join the parts, you can do this by selecting them all and going to Object > Join.
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bms, model, obj, pk2, tool


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