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Silkroad Online in Unity 3d - Progress
Discussion on Silkroad Online in Unity 3d - Progress within the Silkroad Online forum part of the Popular Games category.
04/17/2018, 18:44
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#46
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it is very easy to do.
here:
You can open all fields on Unity3D automatically by reading the data and map files.
Game system, effects, animations, etc. there are a lot of things.
It takes too long to do all of them.
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04/17/2018, 20:01
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#47
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Join Date: May 2009
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Quote:
Originally Posted by karaselim
it is very easy to do.
here:
You can open all fields on Unity3D automatically by reading the data and map files.
Game system, effects, animations, etc. there are a lot of things.
It takes too long to do all of them.
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guess who's the owner of the github profile
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04/17/2018, 20:30
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#48
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Quote:
Originally Posted by qwertzui92
guess who's the owner of the github profile
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Are you the owner?
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04/17/2018, 20:37
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#49
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Quote:
Originally Posted by karaselim
Are you the owner?
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he's a good friend, we work together on this
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04/17/2018, 20:42
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#50
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Quote:
Originally Posted by qwertzui92
he's a good friend, we work together on this
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Good luck. You're doing a good job. Did you open your efp files?
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04/17/2018, 21:07
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#51
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Quote:
Originally Posted by karaselim
Good luck. You're doing a good job. Did you open your efp files?
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thank you :-)
We imported the particle meshes into Unity, we won't use the .efp files because we recreate them on our own.
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04/17/2018, 21:13
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#52
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Quote:
Originally Posted by qwertzui92
thank you :-)
We imported the particle meshes into Unity, we won't use the .efp files because we recreate them on our own.
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Can you work on android or iOS?
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04/17/2018, 21:23
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#53
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Quote:
Originally Posted by karaselim
Can you work on android or iOS?
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neither am i a programmer nor is it possible to implent the gameplay on mobile development
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04/20/2018, 02:28
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#54
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Join Date: Jul 2009
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I started to code in C# recently and want to dive in the OpenTK/Unity 3D world, if you need a noob with you that may help and get a bit experienced in this thing (for free ofc) tell me.
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04/20/2018, 03:09
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#55
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You're gonna get tons of money on that, lol
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04/20/2018, 11:41
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#56
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Quote:
Originally Posted by #HB
You're gonna get tons of money on that, lol
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Did anyone realize yet, that the only remaining successful development is not based on money-hungry *****?
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04/20/2018, 19:16
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#57
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i dream to play a remastered silkroad
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04/20/2018, 23:18
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#58
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Quote:
Originally Posted by florian0
Did anyone realize yet, that the only remaining successful development is not based on money-hungry *****?
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+1
I totally respect your opinion and agree with it, but I didn't mean like you think.
I didn't mean that he's working on this project just to gain money, but I mean that he did very well in this project and if he sold it, he would gain money
Coding isn't for ****** silkroad only, you can treat coding at silkroad as a way to improve your skills, so you can make things for other things in real life, companies..etc
And you know, that's all for yourself ATN
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04/22/2018, 11:28
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#59
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Quote:
Originally Posted by qwertzui92
neither am i a programmer nor is it possible to implent the gameplay on mobile development
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It is possible to implement for a mobile. With unity it's quite simple. You'd need to think of ui, movement and functions before starting anything, but it's not difficult.
Quote:
Originally Posted by pakupon
i dream to play a remastered silkroad
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I do as well. Silkroad and half life 3 <3
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05/07/2018, 12:48
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#60
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We got further into progress, I'm going to post the news soon.
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