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Silkroad Online in Unity 3d - Progress
Discussion on Silkroad Online in Unity 3d - Progress within the Silkroad Online forum part of the Popular Games category.
03/18/2018, 14:25
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#16
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elite*gold: 0
Join Date: Apr 2015
Posts: 16
Received Thanks: 4
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Nice, i hope you will not give up when you going on coding, specialy networking...
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03/19/2018, 10:31
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#17
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elite*gold: 122
Join Date: Mar 2013
Posts: 461
Received Thanks: 192
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This actually looks insane, will you be able to release this on a online server with people to play on if so how will we be able to download it and play it? I was watching your stream for a while last night also looking good mate!
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03/19/2018, 13:14
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#18
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elite*gold: 0
Join Date: Mar 2013
Posts: 51
Received Thanks: 22
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Quote:
Originally Posted by Bessworth
This actually looks insane, will you be able to release this on a online server with people to play on if so how will we be able to download it and play it? I was watching your stream for a while last night also looking good mate!
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until then it will take a long time, but I look forward to that day too, I really love this project
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03/19/2018, 18:17
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#19
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elite*gold: 0
Join Date: Nov 2008
Posts: 145
Received Thanks: 67
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Keep moving forward
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03/21/2018, 10:19
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#20
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elite*gold: 0
Join Date: Oct 2007
Posts: 1,111
Received Thanks: 329
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The idea and your current progress over your projects looks great.Keep it up.
Regards
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03/26/2018, 14:59
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#21
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elite*gold: 280
Join Date: Oct 2007
Posts: 3,578
Received Thanks: 2,276
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Let me know if you need anyone to test any game play scenarios.
I will be glad to help
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03/27/2018, 01:05
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#22
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elite*gold: 0
Join Date: Apr 2007
Posts: 73
Received Thanks: 11
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Do you need help in coding? I was thinking of unity 3d silkroad two months ago. Very cool to see someone trying to implement this? Can you tell us the milestone list? Maybe try first some netcode and simple implementation of jangan with mobs/chars.
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03/27/2018, 01:59
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#23
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elite*gold: 0
Join Date: May 2009
Posts: 61
Received Thanks: 205
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Quote:
Originally Posted by sgpro
Do you need help in coding? I was thinking of unity 3d silkroad two months ago. Very cool to see someone trying to implement this? Can you tell us the milestone list? Maybe try first some netcode and simple implementation of jangan with mobs/chars.
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Sure, help is always nice to see. Before I can work on including mobs/chars I got to animate them. Im currently finishing Taklamakan, going for Donwhang and heading for animation and texturing/modelling. We got somebody for backend server purpose, what kind of service could you bring in?
Best regards
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03/28/2018, 20:12
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#24
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elite*gold: 0
Join Date: Apr 2007
Posts: 73
Received Thanks: 11
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Quote:
Originally Posted by qwertzui92
Sure, help is always nice to see. Before I can work on including mobs/chars I got to animate them. Im currently finishing Taklamakan, going for Donwhang and heading for animation and texturing/modelling. We got somebody for backend server purpose, what kind of service could you bring in?
Best regards
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check PM
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03/31/2018, 03:32
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#25
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elite*gold: 0
Join Date: May 2010
Posts: 361
Received Thanks: 174
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Nice Bro keep going !
cant w8 for look moobs and chars and pets.. etc
if can possible.
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03/31/2018, 08:35
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#26
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elite*gold: 0
Join Date: May 2009
Posts: 61
Received Thanks: 205
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Quote:
Originally Posted by cristianxi
Nice Bro keep going !
cant w8 for look moobs and chars and pets.. etc
if can possible.
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working on it
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04/02/2018, 11:22
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#27
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elite*gold: 0
Join Date: Aug 2016
Posts: 15
Received Thanks: 3
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Good luck with this project.
Saw your stream and it was impressive.
Keep going
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04/02/2018, 15:38
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#28
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elite*gold: 0
Join Date: Sep 2008
Posts: 1,399
Received Thanks: 371
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Good luck mate, looks awesome ^^
Regards .
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04/04/2018, 19:42
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#29
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elite*gold: 0
Join Date: Apr 2018
Posts: 5
Received Thanks: 4
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When a fan does better job than gaymax.... Please someone buy this game so we can make SRO great again
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04/05/2018, 23:32
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#30
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elite*gold: 0
Join Date: Jun 2007
Posts: 718
Received Thanks: 378
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Really nice work ! It's beautiful to see that ! Can't wait to see the whole sro map !!!
But can't you convert all sro map (height map + obj position + water Z position) ? It can be more easy to do that nah ? Because the files (.pk2) are really exploitable ^^
Quote:
Originally Posted by Gul'dan
When a fan does better job than gaymax.... Please someone buy this game so we can make SRO great again
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Lol, give Unity to joymax then they'll be able to do it. They did a game which can handle old ****** computer, back to 00's it's awesome
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