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Silkroad Online in Unity 3d - Progress

Discussion on Silkroad Online in Unity 3d - Progress within the Silkroad Online forum part of the Popular Games category.

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Old 03/18/2018, 14:25   #16
 
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Nice, i hope you will not give up when you going on coding, specialy networking...
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Old 03/19/2018, 10:31   #17

 
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This actually looks insane, will you be able to release this on a online server with people to play on if so how will we be able to download it and play it? I was watching your stream for a while last night also looking good mate!
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Old 03/19/2018, 13:14   #18
 
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Originally Posted by Bessworth View Post
This actually looks insane, will you be able to release this on a online server with people to play on if so how will we be able to download it and play it? I was watching your stream for a while last night also looking good mate!
until then it will take a long time, but I look forward to that day too, I really love this project
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Old 03/19/2018, 18:17   #19
 
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Keep moving forward
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Old 03/21/2018, 10:19   #20
 
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The idea and your current progress over your projects looks great.Keep it up.
Regards
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Old 03/26/2018, 14:59   #21



 
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Let me know if you need anyone to test any game play scenarios.

I will be glad to help
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Old 03/27/2018, 01:05   #22
 
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Do you need help in coding? I was thinking of unity 3d silkroad two months ago. Very cool to see someone trying to implement this? Can you tell us the milestone list? Maybe try first some netcode and simple implementation of jangan with mobs/chars.
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Old 03/27/2018, 01:59   #23
 
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Do you need help in coding? I was thinking of unity 3d silkroad two months ago. Very cool to see someone trying to implement this? Can you tell us the milestone list? Maybe try first some netcode and simple implementation of jangan with mobs/chars.
Sure, help is always nice to see. Before I can work on including mobs/chars I got to animate them. Im currently finishing Taklamakan, going for Donwhang and heading for animation and texturing/modelling. We got somebody for backend server purpose, what kind of service could you bring in?

Best regards
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Old 03/28/2018, 20:12   #24
 
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Originally Posted by qwertzui92 View Post
Sure, help is always nice to see. Before I can work on including mobs/chars I got to animate them. Im currently finishing Taklamakan, going for Donwhang and heading for animation and texturing/modelling. We got somebody for backend server purpose, what kind of service could you bring in?

Best regards
check PM
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Old 03/31/2018, 03:32   #25
 
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Nice Bro keep going !
cant w8 for look moobs and chars and pets.. etc
if can possible.
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Old 03/31/2018, 08:35   #26
 
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Nice Bro keep going !
cant w8 for look moobs and chars and pets.. etc
if can possible.
working on it
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Old 04/02/2018, 11:22   #27
 
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Good luck with this project.
Saw your stream and it was impressive.
Keep going
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Old 04/02/2018, 15:38   #28

 
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Good luck mate, looks awesome ^^


Regards .
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Old 04/04/2018, 19:42   #29
 
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When a fan does better job than gaymax.... Please someone buy this game so we can make SRO great again
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Old 04/05/2018, 23:32   #30
 
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Really nice work ! It's beautiful to see that ! Can't wait to see the whole sro map !!!

But can't you convert all sro map (height map + obj position + water Z position) ? It can be more easy to do that nah ? Because the files (.pk2) are really exploitable ^^

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Originally Posted by Gul'dan View Post
When a fan does better job than gaymax.... Please someone buy this game so we can make SRO great again
Lol, give Unity to joymax then they'll be able to do it. They did a game which can handle old ****** computer, back to 00's it's awesome
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